Lioncash
de2e84344d
Core: Convert volatile bools to atomics
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Converts over bools that are typically used as loop checks into atomics.
2015-06-04 21:21:11 -04:00
Lioncash
ac26f8e79f
Pass strings by const reference where possible
2015-05-28 20:54:55 -04:00
Lioncash
23c11b3f27
Thread: Remove unused Barrier class
2015-05-26 19:25:59 -04:00
Tillmann Karras
30ebb2459e
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
Lioncash
76bbd46829
Core: Remove some header inclusions in header files
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Replaces them with forward declarations of used types, or removes them entirely if they aren't used at all. This also replaces certain Common headers with less inclusive ones (in terms of definitions they pull in).
2015-05-08 22:38:59 -04:00
mathieui
8ee402863d
NetPlay: Remove RunOnThread and add SendAsync methods
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Add std::unique_ptr<sf::Packet> objects to a queue instead of functions,
makes things easier to read, and avoids headaches while checking the
lifetime of the concerned objects.
2015-03-18 10:16:11 +01:00
mathieui
44d7207a1c
NetPlay: add a Common/ENetUtil namespace
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Move WakeupThread in it
2015-03-18 09:23:44 +01:00
mathieui
603fe25349
NetPlay: use a workaround from comex’s dc-netplay to interrupt enet
2015-03-18 09:23:44 +01:00
Ziek
a629555e6b
Added Gui elements in Netplay Setup Diag so a person can choose a traversal server
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Fixed bug with UPnP so that it will grab the proper address and protocal
Fixed bug that caused dolphin to freeze when host codes were to large
2015-02-25 18:28:26 -08:00
Ziek
074d688884
Change netplay initial gctime to be determined by the hosts initial time
2015-02-25 18:28:26 -08:00
Ziek
4cdc307b87
Moved Traversal Client code over from old netplay
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Moved over gui code for copying host code
added gui to netplay diag setup to switch between direct and traversal connection
2015-02-25 18:28:25 -08:00
Ziek
461a54338b
Switched tcp over to enet
2015-02-25 18:17:50 -08:00
James Cowgill
a93f86330e
Port dolphin to SFML 2.1
2014-11-25 16:44:38 +00:00
Rachel Bryk
0f3194abc3
Get rid of netpad and just send the GCPadStatus in netplay.
2014-10-16 13:20:00 -04:00
Lioncash
b06ec302d1
Remove some unnecessary semicolons
2014-09-11 13:05:31 -04:00
Rohit Nirmal
fbc64984ca
Include CommonTypes.h instead of Common.h.
2014-09-08 15:39:58 -04:00
Lioncash
6faed31a44
Core: Get rid of calls to mem_fn in thread instantiations
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These are not necessary for the same behavior.
2014-08-09 12:46:05 -04:00
Lioncash
896d7e5685
Change SPADStatus struct name to GCPadStatus
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Also get rid of the typedef, since this is unnecessary in C++
2014-07-10 22:02:38 -04:00
Lioncash
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
Lioncash
6c4ee1753a
Fix some vertical alignments
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ie. uses spaces for alignment.
2014-02-16 20:12:05 -05:00
lioncash
d2038049f5
Replace all include guard ifdefs with "#pragma once"
2014-02-10 18:07:16 -05:00
Lioncash
ebb48d019e
Clean up some struct indentations
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Also cleaned up the indentations of some variable declarations.
2014-02-09 19:40:11 -05:00
Jasper St. Pierre
34692ab826
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00