541 Commits

Author SHA1 Message Date
Mai
20155544d3
Merge pull request #11210 from JMC47/spyroanbini
Force Safe Texture Cache in Legend of Spyro: A New Beginning
2022-11-23 04:47:47 +00:00
Mai
6c08dcfbab
Merge pull request #11213 from JMC47/manhuntini
GameINI:  Enable slight CPU Overclock for Manhunt 2
2022-11-23 04:47:33 +00:00
Admiral H. Curtiss
7a76aeef21
Merge pull request #11222 from JMC47/eggmaniaprog
Add Force Progressive Patch for Egg Mania
2022-11-04 23:07:27 +01:00
JMC47
2f80928be3
Merge pull request #11216 from JMC47/OwlsofGaINI
Disable "Force Texture Filtering" in Owls of Ga'Hoole
2022-10-30 13:36:46 -04:00
JMC47
1049ae629e Disable Force Texture Filtering in DKCR
This enhancement causes a rather distracting outline around the main characters.
2022-10-28 01:13:27 -04:00
Admiral H. Curtiss
904551fdb9
Merge pull request #11218 from JMC47/pxdmmu
Enable MMU in Pokemon XD
2022-10-28 04:24:44 +02:00
JMC47
8209f96a4f Add Force Progressive Patch for Egg Mania
This patch substitutes field rendering with full frame rendering in the
NTSC and NTSC-J versions of Eggmania.  This allows Dolphin's
"Force Progressive" hack to work with this title.

Codes originally from Swiss, written by Extrems.
2022-10-27 20:07:35 -04:00
JMC47
8080ebcd76 Enable MMU in Pokemon XD
Fixes invalid read spam during normal battles and Pokemon Bingo.
2022-10-27 16:29:53 -04:00
JosJuice
5ee7a55588
Merge pull request #11217 from JMC47/nsmbwvertexrounding
Disable Vertex Rounding in New Super Mario Bros. Wii
2022-10-27 20:48:27 +02:00
JMC47
895e5ca3e3 Disable Vertex Rounding in New Super Mario Bros. Wii
Vertex Rounding causes severe animation issues on 3D models,
so let's disable it.  Also correct the game title to match the wiki.
2022-10-27 14:17:42 -04:00
JMC47
1158fab3b7 Disable Vertex Rounding in Wii Play
Prevents severe graphical issues in "Tanks" Minigame.
2022-10-27 14:13:45 -04:00
JMC47
76ce7da022 Disable "Force Texture Filtering" in Owls of Ga'Hoole
Fixes broken FMV visuals.
2022-10-27 00:56:06 -04:00
JMC47
c3f3d2b6ba Enable slight CPU Overclock for Manhunt 2
Fixes video hangs in single core and unknown opcodes during FMVs in Dualcore.
2022-10-26 15:59:11 -04:00
JMC47
b25956849d Force Safe Texture Cache in Legend of Spyro: A New Beginning
Fixes freezes/stuttering during FMV cutscenes.
2022-10-25 04:48:23 -04:00
JMC47
5c24d7bd8d Add Safe Texture Cache for Deepak Chopra's Leela
Fixes missing text issues.
2022-10-24 19:19:32 -04:00
Pokechu22
e4a02f3229 GameSettings: Properly set MissingColorValue for Lego Indiana Jones 1
In 3465b2af2717ea1e54f866c2857c455b1761efe0 (#10937) I incorrectly put it under [Video_Settings] instead of [Video_Hacks], so it didn't work. https://bugs.dolphin-emu.org/issues/12987 should now properly be fixed.
2022-10-23 17:01:58 -07:00
JMC47
5f1b7012ed
Merge pull request #10853 from RedStoneMatt/master
Kirby's Return to Dreamland "Bypass Metafortress" patch ported to PAL
2022-10-22 04:45:13 -04:00
JMC47
19e25e32a1
Merge pull request #11175 from b3rru/patch-2
GZLP01.ini – Update Cheatcode to Remove Distance Blur
2022-10-22 03:20:24 -04:00
b3rru
92917061a8
GZLP01.ini – Update cheatcode to Remove Distance Blur
The old code caused the black and white effect in some rooms not to work. The new one works properly.
2022-10-16 22:36:17 +02:00
joon
cada690192 Delete outdated SoulCalibur II ini.
Fast texture cache samples and immediate xfb has no ill effects.
2022-10-11 15:38:32 -04:00
JMC47
d9cd819a76
Merge pull request #11086 from smurf3tte/dtr_patch
GameSettings: Add patch for Dead to Rights audio
2022-09-27 13:27:50 -04:00
JMC47
ea7db4bb0a Goldeneye 007 (Wii) - Disable Defer EFB Copies
Defer EFB Copies causes visual issues in this game, so let's disable it.
2022-09-27 02:56:28 -04:00
smurf3tte
dd81d731e4 GameSettings: Add patch for Dead to Rights audio
This game follows the anti-pattern of calling memset on a buffer in the
midst of being DMA copied to ARAM, then calling a DVD read function that
effectively cancels the memset with dcbi instructions. Dolphin does not
emulate dcache for performance reasons, so this patch removes the
offending memset call.

Patches are included for two regions and are enabled by default.

https://bugs.dolphin-emu.org/issues/12759
2022-09-23 21:44:08 -07:00
Pokechu22
8316c7af99 GameSettings: Add patch for black screens in Gormiti: The Lords of Nature!
This patch only targets the US release, and is not enabled by default.
2022-08-03 11:38:22 -07:00
Pokechu22
e353f8ba0d GameSettings: Use Safe Texture Cache for Gormiti: The Lords of Nature! 2022-08-03 11:38:22 -07:00
Pokechu22
3465b2af27 GameSettings: Set MissingColorValue for Lego Indiana Jones 1
See https://bugs.dolphin-emu.org/issues/12987
2022-08-02 15:18:25 -07:00
RedStoneMatt
004a793c30 Wii GameConfig INI change for Kirby's Return to Dreamland (see description)
- Given proper credits for the NTSC-U "Bypass Metafortress" patch (SUKE01.ini)
- Ported the "Bypass Metafortress" patch to the PAL version (SUKP01.ini)
2022-07-15 03:16:08 +02:00
JMC47
f50e7e6e6d
Merge pull request #10287 from OatmealDome/re0-xfb
GameINI: Disable XFB to Texture Only with Resident Evil 0
2022-07-08 18:43:36 -04:00
JMC47
05160d8d2e
Merge pull request #10734 from JMC47/fzerocheatsini
Add F-Zero AX Approximation Gecko Codes to F-Zero GX
2022-06-11 13:46:24 -04:00
JMC47
ef384ca6d3
Merge pull request #10739 from JMC47/monsterhouseini
Disable icache emulation for Monster House
2022-06-11 13:41:04 -04:00
JMC47
1db46fbd8b Disable icache emulation for Monster House
This game has stale icache values in the logs during certain
loadscreens, and after disabling them I was able to play through the
entire game, with one crash that may have been related to savestates and
memory cards since during that loadscreen it said the memory card did
not match.

This does cause invalid reads to be spit out during parts of the game,
but you can safely skip them.  Enabling MMU seems to surpress the
invalid reads without side-effects, but the aforementioned
memcard/savestate crash was with MMU on.
2022-06-10 21:05:29 -04:00
JMC47
e4f7994cf9 Add Medium Texture Cache to RKA INI
Ultimate Shooting Collection needs Medium Texture Cache for some text to
render correctly.
2022-06-09 16:30:13 -04:00
JMC47
a59a3631c8 Add F-Zero AX Gecko Codes to F-Zero GX 2022-06-09 01:01:11 -04:00
nolrinale
de3b817767 GameDB: Enabled Single Core Mode for PSO EP1&2 and EP3 improving online stability 2022-05-24 12:04:24 +02:00
Admiral H. Curtiss
ffe0bcbb84
Merge pull request #10681 from JMC47/orderupini
INI: add RealWiiRemoteRepeatReports False to Order Up!
2022-05-22 04:07:52 +02:00
nolrinale
c06f81b1ff
GameSettings: Adjusted graphic settings for PSO EP1&2 and PSO EP3, fixes missing texts. 2022-05-21 16:56:09 +02:00
JMC47
b396afd1a3 INI: add RealWiiRemoteRepeatReports False to Order Up! 2022-05-20 02:19:22 -04:00
Matthew Richards-Wells
235f729181
GameSettings: Add missing space in comment. 2022-04-23 20:35:29 +02:00
Matthew Richards-Wells
c925f10892
Minor text capitalization
Changed "$Swords/Shields/boots/tunics" to "$Swords/Shields/Boots/Tunics" for consistent capitalization in the line.
2022-04-20 02:07:31 -07:00
JMC47
0bd2b4023b Rename GYRE41.ini to GRYE41.ini
This was a typo that I missed for some reason.
2022-03-20 20:25:43 -04:00
JMC47
6619bfef50 GameINI: Rayman Arena - Add Disable Culling Patch
For unknown reasons, a Gecko Code on the Wiki for Rayman Arena that was
meant to help with widescreen patches.  This doesn't actually change
anything about the game unless you enable Dolphin's built-in widescreen
hack, where it will cause enemies and whatnot to render on the edges of
the screen.  This is because it patches out the culling function in the
game, which coincidentally is also the cause of the hang in Dolphin.
2022-03-19 21:39:09 -04:00
teconmoon
d95f6faa55
Create REX.ini file for Excite Truck visual issues
With "Store EFB Copies to Texture Only" set to True (the default setting), areas of Excite Truck appear darker than on console. For example, in Sylvan Glen under the Bronze cup, all of the trees appear very dark, nearly black. On console, this does not occur.

Start of the race on Dolphin: https://youtu.be/KjJ-55lwFkE?t=817
Start of the race on Console: https://youtu.be/0W9blwA8AG4?t=699

Setting EFBToTextureEnable = False fixes this issue and does not appear to introduce any performance impacts, so I am recommending that this be disabled by default for this game.
2022-03-03 15:34:58 -08:00
Nora
97ca7b56cb
Update GMPE01.ini 2022-02-25 20:51:42 -05:00
Nora
b641dc3d34
Add files via upload 2022-02-24 21:00:16 -05:00
JMC47
bb097c0576
Merge pull request #10421 from UnicorNora/master
GameINI: Update Cheats for GP5E01, GP6E01, GP7E01, RM8E01
2022-02-15 16:41:55 -05:00
Nora
e38918565b GameINI: Update Cheats for GMPE01, GP5E01, GP6E01, GP7E01, RM8E01 2022-02-15 16:21:34 -05:00
JMC47
da888c8b49 Remove MMU Default in Disney Trio of Destruction
Apparently MMU is no longer needed in these titles.  All 3 booted and
played into gameplay in the latest builds without issues, and disabling
MMU results in a very slight, but noticeable performance boost.
2022-02-04 02:58:36 -05:00
gordonfreeman01
0ffb077725 Game INI update for Tron Evolution Battle Grids (all editions) 2022-01-31 02:18:06 +04:00
JMC47
e4372a317d
Merge pull request #10247 from mbc07/GameINI
Game INI updates
2022-01-11 19:15:41 -05:00
OatmealDome
e3cf6e8aea GameINI: Disable XFB to Texture Only with Resident Evil 0 2022-01-03 12:36:44 -05:00