10157 Commits

Author SHA1 Message Date
degasus
03c88c83ac CachedInterpreter: Implement breakpoints.
There were missed on the initial implementation of the cached interpreter.
2018-06-13 08:33:57 +02:00
Lioncash
0049ef3a2a Gekko: Centralize bitmasking of the FPSCR within UReg_FPSCR
Rather than introduce this handling in every system instruction that modifies
the FPSCR directly, we can instead just handle it within the data structure
instead, which avoids duplicating mask handling across instructions.

This also allows handling proper masking from the debugger register
windows themselves without duplicating masking behavior there either.
2018-06-12 14:15:50 -04:00
Léo Lam
f3a18db9e0
Merge pull request #7106 from lioncash/name
WiimoteDevice: Amend variable naming
2018-06-11 11:12:08 +02:00
Lioncash
59846378b3 BTReal: Handle case where a link key may be invalid within LoadLinkKeys()
This can only occur if a user purposely corrupts their config file, but
still, we may as well protect users from themselves.
2018-06-10 16:11:36 -04:00
Lioncash
ce69201f33 Common/Network: Get rid of out parameters for MAC address utilities
Given we have std::array and std::optional, we can use these in
conjunction with one another to avoid the need for out parameters.
2018-06-10 15:43:26 -04:00
Mat M
b6592723a7
Merge pull request #7103 from leoetlino/master
BTReal: Fix unsafe reinterpret_casts
2018-06-10 14:27:19 -04:00
Lioncash
925348cdd1 WiimoteDevice: Amend variable naming for class member variables
Gets rid of inconsistencies related to class variables concerning casing
and the lack of prefixes on some variables, while others contain them.
2018-06-10 14:23:36 -04:00
Lioncash
eaace415d3 WiimoteDevice: Amend variable naming for non-class member variables
This file is quite out of sync when it comes to our naming conventions,
this brings it back in line with it.
2018-06-10 14:23:31 -04:00
Markus Wick
70417c8d16
Merge pull request #7096 from lioncash/jit-buffer
JitBase: Centralize location of code buffer
2018-06-10 17:59:41 +02:00
Lioncash
0d0f58005b WiimoteDevice: Make channel reference const qualified
This is only used for reading data, not modifying it, so make the type
system enforce that.
2018-06-10 09:08:33 -04:00
Lioncash
5548316d32 WiimoteDevice: Remove unnecessary cast in ExecuteL2capCmd()
pData is already a u8*, so a cast isn't necessary here.
2018-06-10 09:04:42 -04:00
Léo Lam
fca6d80740
Merge pull request #7101 from lioncash/ios
WiimoteDevice: Minor changes
2018-06-10 14:35:41 +02:00
Léo Lam
8bb08d1ca6 BTReal: Fix unsafe reinterpret_casts
Using reinterpret_cast like that is possibly UB.
Replace them with structs/memcpy calls where applicable.
2018-06-09 23:04:04 +02:00
Lioncash
c825eecbc9 ChunkFile: Remove unnecessary includes
ChunkFile doesn't use any of the file utilities, so we can drop these
headers to avoid pulling in unnecessary dependencies. This also
uncovered a few indirect inclusions.
2018-06-09 16:49:59 -04:00
Lioncash
647da59679 WiimoteDevice: Move channel state booleans into a struct
These were essentially duplicated for both channels, when they could be
implemented in terms of a struct, which allows for simplifying the reset
case.
2018-06-09 16:35:32 -04:00
Lioncash
94fd8505d6 WiimoteDevice: Make DoesChannelExist() a const member function
This only queries internal class state, it doesn't modify it.
2018-06-09 16:35:32 -04:00
Lioncash
f906785e88 WiimoteDevice: Make EventPagingChanged() a const member function
This only queries internal state, it doesn't modify it. With minor
adjustments to BTEmu, this also allows us to make its usage instance a
constant reference.
2018-06-09 16:35:32 -04:00
Lioncash
38d155f993 WiimoteDevice: Make ConnectionState enum an enum class
Avoids polluting class scope and makes it strongly typed.
2018-06-09 16:35:27 -04:00
Léo Lam
f564c28040
Merge pull request #7099 from lioncash/compiler
Common: Add Compiler.h header for compiler-specifics
2018-06-09 20:19:49 +02:00
Lioncash
b5d89294f7 WiimoteHIDAttr: Make file-scope packet data arrays immutable
Given these are only ever returned from a function as const u8*, we can
go ahead and make these fully immutable.
2018-06-09 13:46:28 -04:00
Lioncash
d8f6d60189 Compiler: Rename UNUSED macro to DOLPHIN_UNUSED
UNUSED is quite a generic macro name and has potential to clash with
other libraries, so rename it to DOLPHIN_UNUSED to prevent that, as well
as make its naming consistent with the force inline macro
2018-06-09 12:20:29 -04:00
Lioncash
03414e8e84 Common: Add header for compiler-specifics
Instead of globbing things under an ambiguous Common.h header, move
compiler-specifics over to Compiler.h. This gives us a dedicated home
for anything related to compilers that we want to make functional across
all compilers that we support.

This moves us a little closer to eliminating Common.h entirely.
2018-06-09 12:10:05 -04:00
Lioncash
e18824e3f3 PPCAnalyst: get rid of code buffer size variable
Rather than have a separate independent variable that we need to keep
track of in conjunction with the JIT code buffer size itself, amend the
analyst code to use the code buffer constant in JitBase.

Now if the size ever changes, then the analyst will automatically adjust
to handle it.
2018-06-09 08:17:17 -04:00
Lioncash
a3f2941173 JitBase: Centralize location of code buffer
Given the code buffer is something truly common to all JIT
implementations, we can centralize it in the base class and avoid
duplicating it all over the place, while still allowing for differently
sized buffers.
2018-06-09 08:16:53 -04:00
Lioncash
61ff11c266 DSPDisassembler: Remove unnecessary includes
Gets rid of an inclusion dependency with the DSP interpreter, as well as
a header-based dependency on the DSP opcode tables. This also uncovered
an indirect inclusion on the logger within DSPSymbols.cpp
2018-06-08 18:55:57 -04:00
JosJuice
ca3d68cee5
Merge pull request #7076 from JosJuice/android-gamelist-uicommon
Use UICommon's game list code on Android
2018-06-08 13:59:45 +02:00
Léo Lam
d23c3e9524
Merge pull request #7093 from lioncash/log
Interpreter_SystemRegisters: Change PanicAlert to INFO_LOG in mtspr()
2018-06-07 19:01:39 +02:00
Lioncash
5db2137538 Interpreter_SystemRegisters: Change PanicAlert to INFO_LOG in mtspr()
As peculiar as this may be, decrementer exceptions by means of setting
the decrementer's zeroth bit from 0 to 1 is valid behavior by software
(and is defined in Programming Environments for 32-bit Microprocessors
in section 2.3.14.1 -- Decrementer operation). Given it's valid behavior,
it doesn't necessarily make sense to use a panic alert and halt, as this
isn't a condition where everything should be considered in a critical
state.

Instead, change it to an info log, so we still make note of it, but
without potentially tearing down state or halting emulation.
2018-06-07 12:14:46 -04:00
Pierre Bourdon
de0fe0e210
Merge pull request #6928 from leoetlino/random
Common: Add Random utilities
2018-06-08 00:41:08 +09:00
Léo Lam
b51fbaa5b0
Merge pull request #7084 from lioncash/mask
Interpreter_SystemRegisters: Ensure FPSCR modifying instructions don't set bit 20
2018-06-07 16:51:36 +02:00
Léo Lam
dd7c558be3
Merge pull request #7092 from JosJuice/wii-devkit
Set 0x0000002C to NDEV 2.1 when running a debug-signed Wii disc
2018-06-07 15:52:07 +02:00
JosJuice
af5d9f693a Set 0x0000002C to NDEV 2.1 when running a debug-signed Wii disc
This fixes the The Last Story prototype that GerbilSoft was testing,
because the apploader is a bit more lenient with the max size of DOL
sections when it detects that you're using a devkit console.
2018-06-07 10:14:32 +02:00
Sleepy Flower Girl
57bd13a0ce Use new config system for Discord Rich Presence option
This doesn't feel like a mirror change to me.
2018-06-07 00:59:31 -04:00
JosJuice
1c027bc148 Use UICommon's game list code on Android
Deduplicates code, and gets rid of some problems the old code had
(such as: bad performance when calling native functions, only one
disc showing up for multi-disc games, Wii banners being low-res,
unnecessarily much effort being needed for adding more metadata).
2018-06-06 17:34:07 +02:00
Lioncash
11a35d47ef Interpreter_SystemRegisters: Ensure FPSCR modifying instructions don't set bit 20
Bit 20 is defined as being reserved and attempts to set it are ignored
by hardware, so we should be doing the same thing.
2018-06-05 16:27:10 -04:00
Léo Lam
85baca386a ES: Return ReturnCode in DiVerify for consistency
No reason to return a s32 instead of an IOS return code (like every
other function in the ES API)
2018-06-05 22:07:59 +02:00
Léo Lam
21d0d6711f
Merge pull request #7073 from leoetlino/fix
WiiSave: Fix the way paths are handled
2018-06-05 18:32:13 +02:00
Lioncash
25d38c0a23 Interpreter_LoadStorePaired: Simplify type aliases in QuantizeAndStore() and LoadAndDequantize()
These can just use the _t variant of make_unsigned, which eliminates the
need to pull the type from the ::type member type.
2018-06-04 17:57:05 -04:00
Léo Lam
14d37e0493 WiiSave: Fix the way paths are handled
All paths in SaveFile are relative to the title data directory, not
absolute. Fixes an accidental regression from 5.0-7988 (PR #7059).
2018-06-04 23:31:00 +02:00
Léo Lam
8fe7f8d80d
Merge pull request #7072 from lioncash/emitter
DSPEmitter: Make m_unresolved_jumps private
2018-06-04 22:26:24 +02:00
JosJuice
5e0da225ee
Merge pull request #7068 from lioncash/const
DSPAccelerator: const qualify pointer parameter for Read()
2018-06-04 22:05:26 +02:00
Lioncash
bbd2fd080e DSPEmitter: Make m_unresolved_jumps private
By making the jitted function a private static function of DSPEmitter,
we can allow access to data members within the context of the function
without making them public overall.

This finally makes all data members for the x64 DSP emitter private.
2018-06-04 15:46:08 -04:00
Léo Lam
5f29e891d3
Merge pull request #7063 from lioncash/fifr
Interpreter: Unset FPSCR.FI and FPSCR.FR for QNaN and infinity input operands
2018-06-04 20:53:58 +02:00
Léo Lam
6ce9c96d91
Merge pull request #7027 from leoetlino/cleanup
Use some C++17 features available since GCC 6
2018-06-04 20:50:50 +02:00
Lioncash
1e3e11d0f5 DSPAccelerator: const qualify pointer parameter for Read()
The data pointed to is only ever read, so make this explicit.
2018-06-04 14:50:42 -04:00
Léo Lam
9b43180731
Merge pull request #7040 from JMC47/enableadouble2single
[JIT] Enable Accurate Double to Single Conversion
2018-06-04 20:29:15 +02:00
JMC47
2795376b61 Enable Accurate Double to Single Conversion 2018-06-04 11:49:12 -04:00
Léo Lam
8e0ea92ec3
Merge pull request #7058 from JosJuice/move-titledatabase-usage
Don't store custom names from TitleDatabase in GameFileCache
2018-06-04 14:59:05 +02:00
JosJuice
85e94cc510 Don't store custom names from TitleDatabase in GameFileCache
This saves us from having to update the GameFileCache when the
TitleDatabase changes (for instance when the user changes language).
2018-06-04 07:45:22 +02:00
Lioncash
9068109b3e Interpreter: Unset FPSCR.FI and FPSCR.FR for QNaN and infinity input operands
This hardware behavior makes sense, as the FI bit is used to signify an
inexact result. An inexact result is a form of value that results during
the rounding phase of denormalization. If any bits of the significand
are lost during said rounding, then the result is considered to be
inexact.

However NaN and infinity are not classed as subnormals and therefore
don't undergo the denormalization step, making loss of precision not
possible (in NaN's case, numerically rounding something that is
literally Not a Number doesn't even make sense).

FR is set to indicate whether or not the last arithmetic or rounding and
conversion instruction that rounded the intermediate result incremented
the fractional portion of the result. Given neither input types would be
affected by this, this should also be unset.

This corrects more of the exceptional case handling for these values to
match hardware.
2018-06-03 18:15:47 -04:00