Stenzek
113bd60fe7
Implement D3D12 backend
2019-04-01 11:24:55 +10:00
iwubcode
840afc2ad4
Config: Move the 'Display' settings from ConfigManager to the layered config system
2019-03-30 18:43:02 -05:00
spycrab
0279d12055
Core/NetPlayServer: Integrate NetPlayIndex
2019-03-30 17:13:57 +01:00
spycrab
622ba68595
Core/Config: Add index entries to NetPlaySettings
2019-03-30 17:13:57 +01:00
JMC47
0bce1c509d
Merge pull request #7942 from jordan-woyak/gc-adapter-calib-fix
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HW/SI: GCAdapter calibration fix.
2019-03-30 06:37:23 -04:00
Jordan Woyak
a015851b02
HW/SI: GCAdapter calibration fix.
2019-03-29 06:15:58 -05:00
Techjar
6e5d92e3c3
NetPlay: Synchronize EFB access cache options
2019-03-28 00:53:07 -04:00
spycrab
e222b91953
Merge pull request #7929 from spycrab/np_chat_toggle
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NetPlayChatUI: Add activate chat hotkey
2019-03-26 22:35:26 +01:00
spycrab
f7897778ff
NetPlayChatUI: Add activate chat hotkey
2019-03-26 18:13:32 +01:00
JMC47
e636b3e712
Merge pull request #7871 from jordan-woyak/wm-real-cleanup
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WiimoteReal: Improve state changes and code cleanups.
2019-03-25 19:28:22 -04:00
Mat M
20999db93c
Merge pull request #7928 from JosJuice/ipl-hashes
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Remove invalid IPL hashes (NTSC-U and NTSC-J use same IPL)
2019-03-24 14:12:17 -04:00
JosJuice
d42fa8f80e
Remove invalid IPL hashes (NTSC-U and NTSC-J use same IPL)
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See https://bugs.dolphin-emu.org/issues/11467 . We now only have
the hashes that have been confirmed on Redump.
For the reference, MAME's list of bad GameCube IPL dumps:
80b2ca6088/src/mame/drivers/gamecube.cpp (L152-L158)
2019-03-24 14:19:23 +01:00
spycrab
61350b3d98
Core/Host: Allow frontends to block inputs
2019-03-21 13:16:21 +01:00
Tilka
7b354fa7ac
Merge pull request #7637 from CrystalGamma/pr-crhelpers
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PowerPC: Factor out CR helpers into POD class
2019-03-13 18:12:52 +00:00
JosJuice
d879283e2d
Fix title database not working when running games with 4-char game IDs
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Regression from 8842a0f.
2019-03-12 08:42:05 +01:00
JMC47
22e7419747
Merge pull request #7838 from stenzek/efb-tile-cache
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FramebufferManager: Implement EFB tile cache
2019-03-12 03:10:20 -04:00
Jordan Woyak
49218c32ed
WiimoteReal: Improve state changes and minor code cleanups.
2019-03-11 15:46:04 -05:00
JMC47
9e4ab87a34
Merge pull request #7765 from AdmiralCurtiss/fzero-save-file-out-of-bounds
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GCMemcard: Fix out of bounds access in F-Zero GX checksum calculation.
2019-03-11 12:40:03 -04:00
Jordan Woyak
224e678cf8
WiimoteEmu: Fix a config change callback causing a crash on exit.
2019-03-09 06:51:37 -06:00
Stenzek
a218a794cb
FramebufferManager: Implement deferred EFB cache invalidation
2019-03-09 12:24:04 +10:00
Stenzek
6bc4bfd26a
FramebufferManager: Implement EFB tile cache
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The new tile cache is dynamic in size and can be turned on/off.
2019-03-09 12:23:33 +10:00
CrystalGamma
e3075f3834
PowerPC: Factor out CR helpers into POD class
2019-03-08 20:42:09 +01:00
Tillmann Karras
1790497789
Work around GCC 8.2 ICE
2019-03-08 09:47:06 +00:00
Jordan Woyak
4db4840d7c
WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math.
2019-03-03 12:43:25 -06:00
Tilka
19f4772e47
Merge pull request #7816 from JosJuice/titledatabase-edge-cases
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Fix edge cases in TitleDatabase, cover downloading, Gecko code downloading
2019-02-26 04:25:45 +00:00
Tilka
02f5a7505f
Merge pull request #7821 from jordan-woyak/emu-turntable-effect-dial-fix
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WiimoteEmu: Fix turntable effect dial mapping.
2019-02-26 04:22:45 +00:00
Tilka
6ce7f44b8a
Merge pull request #7753 from stenzek/videocommon-all-the-things
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Move a significant amount of video backend logic to VideoCommon
2019-02-26 04:21:05 +00:00
Jordan Woyak
4b830ddc26
WiimoteEmu: Fix turntable effect dial mapping.
2019-02-25 15:54:36 -06:00
JosJuice
71e6243c54
TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB
2019-02-25 19:55:49 +01:00
JosJuice
9df763b4ac
TitleDatabase: Don't merge multiple languages into same map
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Instead of selecting languages based on the user config at the time
of TitleDatabase creation and merging the different languages into one
map for GC and one map for Wii, have one map for each language, and
have the caller supply the language they want. This makes us not need
the IsGCTitle function, which is inaccurate for IDs that start with D.
2019-02-25 19:55:46 +01:00
JosJuice
8842a0f402
Keep track of GameTDB ID separately from game ID
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The difference between Dolphin's game IDs and GameTDB's game IDs
is that GameTDB uses four characters for non-disc titles, whereas
Dolphin uses six characters for all titles.
This fixes:
- TitleDatabase considering Datel discs to be NHL Hitz 2002
- Gecko code downloading not working for discs with IDs starting with P
- Cover downloading mixing up discs with channels (e.g. Mario Kart Wii
and Mario Kart Channel) and making extra HTTP requests. (Android was
actually doing a better job at this than DolphinQt!)
2019-02-25 19:54:25 +01:00
Jordan Woyak
d64f29d234
WiimoteEmu: Minor IR Camera behavior accuracy fix.
2019-02-23 16:40:47 -06:00
Jordan Woyak
58f1ff3773
WiimoteEmu: Minor accuracy fixes.
2019-02-20 17:44:55 -06:00
Stenzek
f039149198
Move most backend functionality to VideoCommon
2019-02-19 16:57:54 +10:00
JosJuice
5067e96f37
Minor fixes to translatable strings
2019-02-13 18:54:45 +01:00
Tilka
131f4931fb
Merge pull request #7792 from jordan-woyak/auto-calibration
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DolphinQt/ControllerEmu: Add stick calibration "wizard".
2019-02-13 02:13:27 +00:00
Tilka
8d59d1bb11
Merge pull request #7798 from ShFil119/impr/empty
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Use empty instead of size
2019-02-13 01:59:43 +00:00
Filip Gawin
49fe9f5db1
Use empty instead of size
2019-02-13 00:03:49 +01:00
Tilka
4d85bb2d18
Merge pull request #7782 from jordan-woyak/wiimote-emu-speaker-pan
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WiimoteEmu: Change speaker pan to use "constant power pan law".
2019-02-11 00:20:07 +00:00
Jordan Woyak
3c77b4aa4b
WiimoteEmu: Change speaker pan to use "constant power pan law" and change UI setting max value from 127 to 100.
2019-02-10 17:55:11 -06:00
Jordan Woyak
0064f70c8a
DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input calibration "wizard".
2019-02-10 07:55:47 -06:00
Anthony
f65b3a998c
Merge pull request #7739 from zackhow/multib
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Android: Disable backend multithreading and add option to gfx menu
2019-02-03 12:44:00 -08:00
Anthony
eee24cd1ce
Merge pull request #7746 from Techjar/fix-hotkey-conflicts
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[RFC] Core/HotkeyManager: Fix default hotkey conflicts
2019-02-03 12:26:14 -08:00
Anthony
4e825beddf
Merge pull request #7757 from jordan-woyak/wiimote-connection-status-checkmarks
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WiimoteDevice: Update UI when wiimote connection status changes.
2019-02-03 10:28:08 -08:00
Jordan Woyak
69b617ce76
WiimoteEmu: Remove redundant Matrix library and use the one in Common.
2019-02-03 12:02:02 -06:00
Jordan Woyak
9c1a8891e5
WiimoteEmu: Code cleanups.
2019-02-02 19:40:31 -06:00
Jordan Woyak
3945aa6242
WiimoteEmu: Fix battery level handling and remove old comments.
2019-02-02 19:40:31 -06:00
Jordan Woyak
6c0902ab0a
WiimoteEmu: Add logic for enabling/disabling M+ and force it disabled for now.
2019-02-02 19:40:31 -06:00
Jordan Woyak
0d1fbe7bbc
WiimoteEmu: Major renaming and cleanup.
2019-02-02 19:40:31 -06:00
Jordan Woyak
b1f350ab1c
WiimoteEmu: Cleanups, Kill some now-redundant constants.
2019-02-02 19:40:30 -06:00