10157 Commits

Author SHA1 Message Date
Stenzek
113bd60fe7 Implement D3D12 backend 2019-04-01 11:24:55 +10:00
iwubcode
840afc2ad4 Config: Move the 'Display' settings from ConfigManager to the layered config system 2019-03-30 18:43:02 -05:00
spycrab
0279d12055 Core/NetPlayServer: Integrate NetPlayIndex 2019-03-30 17:13:57 +01:00
spycrab
622ba68595 Core/Config: Add index entries to NetPlaySettings 2019-03-30 17:13:57 +01:00
JMC47
0bce1c509d
Merge pull request #7942 from jordan-woyak/gc-adapter-calib-fix
HW/SI: GCAdapter calibration fix.
2019-03-30 06:37:23 -04:00
Jordan Woyak
a015851b02 HW/SI: GCAdapter calibration fix. 2019-03-29 06:15:58 -05:00
Techjar
6e5d92e3c3 NetPlay: Synchronize EFB access cache options 2019-03-28 00:53:07 -04:00
spycrab
e222b91953
Merge pull request #7929 from spycrab/np_chat_toggle
NetPlayChatUI: Add activate chat hotkey
2019-03-26 22:35:26 +01:00
spycrab
f7897778ff NetPlayChatUI: Add activate chat hotkey 2019-03-26 18:13:32 +01:00
JMC47
e636b3e712
Merge pull request #7871 from jordan-woyak/wm-real-cleanup
WiimoteReal: Improve state changes and code cleanups.
2019-03-25 19:28:22 -04:00
Mat M
20999db93c
Merge pull request #7928 from JosJuice/ipl-hashes
Remove invalid IPL hashes (NTSC-U and NTSC-J use same IPL)
2019-03-24 14:12:17 -04:00
JosJuice
d42fa8f80e Remove invalid IPL hashes (NTSC-U and NTSC-J use same IPL)
See https://bugs.dolphin-emu.org/issues/11467. We now only have
the hashes that have been confirmed on Redump.

For the reference, MAME's list of bad GameCube IPL dumps:
80b2ca6088/src/mame/drivers/gamecube.cpp (L152-L158)
2019-03-24 14:19:23 +01:00
spycrab
61350b3d98 Core/Host: Allow frontends to block inputs 2019-03-21 13:16:21 +01:00
Tilka
7b354fa7ac
Merge pull request #7637 from CrystalGamma/pr-crhelpers
PowerPC: Factor out CR helpers into POD class
2019-03-13 18:12:52 +00:00
JosJuice
d879283e2d Fix title database not working when running games with 4-char game IDs
Regression from 8842a0f.
2019-03-12 08:42:05 +01:00
JMC47
22e7419747
Merge pull request #7838 from stenzek/efb-tile-cache
FramebufferManager: Implement EFB tile cache
2019-03-12 03:10:20 -04:00
Jordan Woyak
49218c32ed WiimoteReal: Improve state changes and minor code cleanups. 2019-03-11 15:46:04 -05:00
JMC47
9e4ab87a34
Merge pull request #7765 from AdmiralCurtiss/fzero-save-file-out-of-bounds
GCMemcard: Fix out of bounds access in F-Zero GX checksum calculation.
2019-03-11 12:40:03 -04:00
Jordan Woyak
224e678cf8 WiimoteEmu: Fix a config change callback causing a crash on exit. 2019-03-09 06:51:37 -06:00
Stenzek
a218a794cb FramebufferManager: Implement deferred EFB cache invalidation 2019-03-09 12:24:04 +10:00
Stenzek
6bc4bfd26a FramebufferManager: Implement EFB tile cache
The new tile cache is dynamic in size and can be turned on/off.
2019-03-09 12:23:33 +10:00
CrystalGamma
e3075f3834 PowerPC: Factor out CR helpers into POD class 2019-03-08 20:42:09 +01:00
Tillmann Karras
1790497789 Work around GCC 8.2 ICE 2019-03-08 09:47:06 +00:00
Jordan Woyak
4db4840d7c WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math. 2019-03-03 12:43:25 -06:00
Tilka
19f4772e47
Merge pull request #7816 from JosJuice/titledatabase-edge-cases
Fix edge cases in TitleDatabase, cover downloading, Gecko code downloading
2019-02-26 04:25:45 +00:00
Tilka
02f5a7505f
Merge pull request #7821 from jordan-woyak/emu-turntable-effect-dial-fix
WiimoteEmu: Fix turntable effect dial mapping.
2019-02-26 04:22:45 +00:00
Tilka
6ce7f44b8a
Merge pull request #7753 from stenzek/videocommon-all-the-things
Move a significant amount of video backend logic to VideoCommon
2019-02-26 04:21:05 +00:00
Jordan Woyak
4b830ddc26 WiimoteEmu: Fix turntable effect dial mapping. 2019-02-25 15:54:36 -06:00
JosJuice
71e6243c54 TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB 2019-02-25 19:55:49 +01:00
JosJuice
9df763b4ac TitleDatabase: Don't merge multiple languages into same map
Instead of selecting languages based on the user config at the time
of TitleDatabase creation and merging the different languages into one
map for GC and one map for Wii, have one map for each language, and
have the caller supply the language they want. This makes us not need
the IsGCTitle function, which is inaccurate for IDs that start with D.
2019-02-25 19:55:46 +01:00
JosJuice
8842a0f402 Keep track of GameTDB ID separately from game ID
The difference between Dolphin's game IDs and GameTDB's game IDs
is that GameTDB uses four characters for non-disc titles, whereas
Dolphin uses six characters for all titles.

This fixes:

- TitleDatabase considering Datel discs to be NHL Hitz 2002
- Gecko code downloading not working for discs with IDs starting with P
- Cover downloading mixing up discs with channels (e.g. Mario Kart Wii
  and Mario Kart Channel) and making extra HTTP requests. (Android was
  actually doing a better job at this than DolphinQt!)
2019-02-25 19:54:25 +01:00
Jordan Woyak
d64f29d234 WiimoteEmu: Minor IR Camera behavior accuracy fix. 2019-02-23 16:40:47 -06:00
Jordan Woyak
58f1ff3773 WiimoteEmu: Minor accuracy fixes. 2019-02-20 17:44:55 -06:00
Stenzek
f039149198 Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
JosJuice
5067e96f37 Minor fixes to translatable strings 2019-02-13 18:54:45 +01:00
Tilka
131f4931fb
Merge pull request #7792 from jordan-woyak/auto-calibration
DolphinQt/ControllerEmu: Add stick calibration "wizard".
2019-02-13 02:13:27 +00:00
Tilka
8d59d1bb11
Merge pull request #7798 from ShFil119/impr/empty
Use empty instead of size
2019-02-13 01:59:43 +00:00
Filip Gawin
49fe9f5db1 Use empty instead of size 2019-02-13 00:03:49 +01:00
Tilka
4d85bb2d18
Merge pull request #7782 from jordan-woyak/wiimote-emu-speaker-pan
WiimoteEmu: Change speaker pan to use "constant power pan law".
2019-02-11 00:20:07 +00:00
Jordan Woyak
3c77b4aa4b WiimoteEmu: Change speaker pan to use "constant power pan law" and change UI setting max value from 127 to 100. 2019-02-10 17:55:11 -06:00
Jordan Woyak
0064f70c8a DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input calibration "wizard". 2019-02-10 07:55:47 -06:00
Anthony
f65b3a998c
Merge pull request #7739 from zackhow/multib
Android: Disable backend multithreading and add option to gfx menu
2019-02-03 12:44:00 -08:00
Anthony
eee24cd1ce
Merge pull request #7746 from Techjar/fix-hotkey-conflicts
[RFC] Core/HotkeyManager: Fix default hotkey conflicts
2019-02-03 12:26:14 -08:00
Anthony
4e825beddf
Merge pull request #7757 from jordan-woyak/wiimote-connection-status-checkmarks
WiimoteDevice: Update UI when wiimote connection status changes.
2019-02-03 10:28:08 -08:00
Jordan Woyak
69b617ce76 WiimoteEmu: Remove redundant Matrix library and use the one in Common. 2019-02-03 12:02:02 -06:00
Jordan Woyak
9c1a8891e5 WiimoteEmu: Code cleanups. 2019-02-02 19:40:31 -06:00
Jordan Woyak
3945aa6242 WiimoteEmu: Fix battery level handling and remove old comments. 2019-02-02 19:40:31 -06:00
Jordan Woyak
6c0902ab0a WiimoteEmu: Add logic for enabling/disabling M+ and force it disabled for now. 2019-02-02 19:40:31 -06:00
Jordan Woyak
0d1fbe7bbc WiimoteEmu: Major renaming and cleanup. 2019-02-02 19:40:31 -06:00
Jordan Woyak
b1f350ab1c WiimoteEmu: Cleanups, Kill some now-redundant constants. 2019-02-02 19:40:30 -06:00