Léo Lam
e656258949
IOS/ES: Write import files to /import first
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This is slightly safer than writing contents to /title directly.
We still cannot rename everything in one go atomically, but this allows
implementing AddTitleCancel very easily.
Also, this ensures that when a title import fails, no incomplete files
will be left in the title directory, which can mess up the system menu.
2017-03-10 22:44:26 +01:00
Markus Wick
e99cd57eb3
Merge pull request #4935 from Armada651/depth-range-fix
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VideoBackends: Set the maximum range when the depth range is oversized.
2017-03-10 18:05:52 +01:00
Lioncash
b61ce51d3b
IOS/Network/IP/Top: Separate behaviors into their own functions
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Localizes behavior and separates the code out from the IOCtl/IOCtlV
switch blocks.
2017-03-09 20:58:45 -05:00
Anthony
cf848b7c42
Merge pull request #5045 from JosJuice/unify-setting-game-metadata
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Unify the way of setting game ID, title ID, revision
2017-03-09 18:13:02 +00:00
JosJuice
e04245a10e
ConfigManager: Hack for getting the right revision on ES_Launch
2017-03-09 18:07:20 +01:00
Anthony
dc42f7fb28
Merge pull request #4991 from leoetlino/config-loaders
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New config loaders
2017-03-09 16:56:14 +00:00
JosJuice
ced1614cac
Unify the way of setting game ID, title ID, revision
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The existing code from ConfigManager, ES and MIOS is merged
into a new set of functions called SetRunningGameMetadata.
2017-03-09 15:34:14 +01:00
Léo Lam
2f02cc2996
IOS/SSL: Make sure we are using a correct cert/key
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This adds a check to the SSL code to make sure we are using the correct
client certificate and key (and root CA).
Now, instead of silently failing, the user will be notified whenever a
file is missing or when it is invalid, i.e. when the hash does not
match; this is likely to happen for existing users as the program
linked in the network guide extracted the wrong certs :(
2017-03-09 13:57:23 +01:00
Lioncash
40cdd32760
GCMemcard: Mark class constructors explicit where applicable
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Prevents potential implicit instantation.
2017-03-08 19:11:16 -05:00
Léo Lam
dc224cba3c
IOS/ES: Partially restore hack to fake IOS titles
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This partially restores a hack which causes ES to fake ticket views for
IOS titles.
This is necessary because we still allow users to boot games from the
game list, so, with no way of making sure the required IOSes are
installed beforehand, games may OSPanic() when they try to reload to
some IOS version and just find out that the IOS is not installed
(something which *never* happens on the real console, of course).
A warning is printed in the logs to make sure technical users know the
IOS titles are being faked. To try and keep things accurate in all
other cases, this hack is only active when it is needed (when the
current title is a disc title which was launched from the game list).
2017-03-08 23:09:10 +01:00
Matthew Parlane
cd826cee34
Merge pull request #5039 from leoetlino/es-import-hash-check
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IOS/ES: Check the content hash during imports
2017-03-09 10:58:06 +13:00
Markus Wick
be8de62b88
Merge pull request #5041 from JosJuice/hi-2007
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PatchEngine: Remove an unneeded comment
2017-03-08 21:23:40 +01:00
JosJuice
08954e99f5
PatchEngine: Remove an unneeded comment
2017-03-08 21:03:10 +01:00
JosJuice
a1f874a66b
ConfigManager: Remove m_strName
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m_strName has limited usefulness, because GetInternalName()
can be inaccurate or even completely wrong. It was almost
completely unused anyway.
2017-03-08 21:01:57 +01:00
JosJuice
ac3bf7ad0b
DVDInterface: Assert IsDiscInside() in GetVolume()
2017-03-08 19:27:04 +01:00
JosJuice
a176bf0229
DVDInterface: Remove VolumeIsValid
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It's the same as IsDiscInside.
2017-03-08 19:27:00 +01:00
JosJuice
3b632f5990
DVDInterface: Remove SetDiscInside
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It's only a call to SetLidOpen now.
2017-03-08 19:26:56 +01:00
JosJuice
167d16ded6
DVDInterface: Remove the SetLidOpen parameter
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The lid must always be consistent with whether a disc is inserted.
Callers shouldn't be able to set inconsistent states.
2017-03-08 19:26:50 +01:00
JosJuice
900793ef1d
DVDInterface: Remove s_disc_inside
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There's no point in having a variable for whether there is a disc
when it's simpler to just directly check whether there is a disc.
2017-03-08 19:26:31 +01:00
JosJuice
740e4d0992
DVDInterface: Move a check from SetDiscInside to SetLidOpen
2017-03-08 18:35:40 +01:00
JosJuice
0abf875a3f
DVDInterface: Call SetDiscInside when setting volume
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SetDiscInside is an implementation detail that callers shouldn't
have to call on their own.
2017-03-08 18:35:40 +01:00
Léo Lam
daa5ff9a81
IOS/ES: Check the content hash during imports
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This adds a hash check for imported contents. IOS does it for security;
we do it for a somewhat different reason, to catch content decryption
bugs before incorrectly decrypted contents get written to the NAND,
which can cause titles to be corrupted.
Either way, we should have been doing this check in all cases.
2017-03-08 16:32:38 +01:00
Markus Wick
489d90b6f3
Merge pull request #4999 from stenzek/renderer-statics
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VideoCommon: Eliminate static state in Renderer
2017-03-08 11:02:20 +01:00
Florent Castelli
cf68ecf066
core: Add missing include
2017-03-08 06:55:05 +01:00
Matthew Parlane
028da93d35
Merge pull request #5030 from sepalani/fix_pr_5002
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Fix a vector assertion introduced by PR #5002
2017-03-07 23:23:11 +13:00
Matthew Parlane
cfc909f422
Merge pull request #4867 from lioncash/simplify
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Boot_WiiWAD: Simplify state_checksum()
2017-03-07 18:27:50 +13:00
Matthew Parlane
52f22e240b
Merge pull request #5031 from lioncash/cast
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CachedInterpreter: Get rid of an unnecessary cast
2017-03-07 18:11:00 +13:00
Lioncash
4d1a4ba759
PowerPC: Remove unnecessary const on function declaration parameters
2017-03-06 14:10:33 -05:00
Lioncash
248a04f68f
Memmap: Remove unnecessary const on function declaration parameters
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const, when used on value type parameters in the declaration,
is superfluous. This doesn't really convey any information to take note
of when using the function. This only matters in the definition when you
want to prevent accidental modification.
e.g.
// Header
void CalculateSomething(int lhs, int rhs);
// Definition
void CalculateSomething(const int lhs, const int rhs)
{
// lhs and rhs can't accidentally be modified
}
2017-03-06 14:08:07 -05:00
Lioncash
a9c570a9f8
CachedInterpreter: Get rid of an unnecessary cast
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This is only ever used to read a value and not modify data, so this can
just be constructed by value.
2017-03-06 13:18:46 -05:00
Matthew Parlane
7d681f9c93
Merge pull request #5016 from leoetlino/es-di-gettmd
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IOS/ES: Implement ES_DIGetTMDView (and GetTMDViewSize)
2017-03-07 00:05:47 +13:00
Sepalani
bc1990ce5d
Fix a vector assertion introduced by PR#5002
2017-03-06 01:41:42 +00:00
Matthew Parlane
f9f4381461
Merge pull request #4525 from RisingFog/gci_dtm
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GCI Folder support for TAS Recording/Playback
2017-03-06 13:26:16 +13:00
Chris Burgener
5193813b50
GCI Folder support for TAS Recording/Playback
2017-03-05 19:12:09 -05:00
Mat M
029ff4d9e5
Merge pull request #5022 from lioncash/header
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BTStub: Get rid of an unnecessary forward declaration in the cpp file
2017-03-05 19:03:56 -05:00
Léo Lam
dd8b0e3c3f
IOS/ES: Fix logging type for dumping unknown ioctlvs
2017-03-06 00:38:13 +01:00
Léo Lam
5049451a85
IOS/ES: Implement ES_DIGetTMDView (and GetTMDViewSize)
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This is required for online updates to work in the system menu.
2017-03-05 22:44:58 +01:00
Lioncash
f80f875e27
BTStub: Get rid of an unnecessary forward declaration in the cpp file
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This should be using the header file in order to find the function name.
2017-03-05 09:51:47 -05:00
Ryan Houdek
9373c7eca9
Update Visual Studio build files
2017-03-05 15:47:25 +01:00
Ryan Houdek
711f1cb7a3
Add core loaders to cmake
2017-03-05 15:47:25 +01:00
Ryan Houdek
b93609e1ff
Movie configuration loader
2017-03-05 15:47:25 +01:00
Ryan Houdek
1902f9f35a
NetPlay configuration loader
2017-03-05 15:47:25 +01:00
Léo Lam
b0d54a67cc
GameConfigLoader: Fix issues mentioned in code review
2017-03-05 15:47:25 +01:00
Léo Lam
fa98d07f7a
GameConfigLoader: Implement missing Save function
2017-03-05 15:47:24 +01:00
Léo Lam
4761afe179
GameConfigLoader: Ignore unknown entries
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It's not necessarily an issue. For example, memory breakpoints are
handled in a different location.
2017-03-05 15:47:24 +01:00
Ryan Houdek
9dbb6f9022
Game configuration loader
2017-03-05 15:47:24 +01:00
Ryan Houdek
1eb11b55a0
Base configuration loader
2017-03-05 15:47:24 +01:00
Mat M
7fa14169e9
Merge pull request #5007 from lioncash/swap
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Common: Move byte swapping utilities into their own header
2017-03-05 09:45:29 -05:00
Matthew Parlane
c2594695b8
Merge pull request #5001 from leoetlino/es-titles
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IOS/ES: Fix ES_GetTitles and implement ES_GetOwnedTitles
2017-03-05 14:28:28 +13:00
Lioncash
0e5a367ca3
SysConf: const-correctness
2017-03-04 19:19:42 -05:00