Lioncash
4c97deb364
PowerPC: Namespace all header contents for PowerPC.h
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Puts everything under the same namespace. Previously the header was only
partially namespaced, which is inconsistent.
2018-03-22 19:01:47 -04:00
spycrab
196a1dcce4
Qt/CheatCodeEditor: Fix valid, encrypted AR codes not being accepted
2018-03-22 23:42:20 +01:00
spycrab
cc3d5a9921
Qt: Fix fullscreen quitting
2018-03-22 15:29:08 +01:00
Anthony
30ccaa3fd5
Merge pull request #6481 from spycrab/qt_fix_fs
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Qt: Fix fullscreen
2018-03-21 16:44:54 -07:00
spycrab
8ead5be9f2
Qt: Fix fullscreen
2018-03-21 22:57:16 +01:00
spycrab
809dd665c7
Qt/MainWindow: Remove obnoxious border
2018-03-21 22:48:17 +01:00
Anthony
9cf22aec04
Merge pull request #6480 from spycrab/qt_search
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Qt: Implement search
2018-03-21 12:40:34 -07:00
spycrab
3292abb41d
Qt: Implement search
2018-03-21 20:04:13 +01:00
Léo Lam
8580b3ba1f
Qt: Add ignore button for panic alerts
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Allows easily disabling panic alerts during a session if needed.
2018-03-21 11:22:30 +01:00
Pierre Bourdon
6860259c44
Merge pull request #6457 from spycrab/qt_misc
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Qt: Improve spacing again
2018-03-21 01:10:01 +01:00
Pierre Bourdon
6079d7d3c6
Merge pull request #6475 from Starsam80/fix-always-true
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Qt: Remove always true if statement
2018-03-21 01:07:54 +01:00
Anthony
ad8c31699f
Merge pull request #6463 from delroth/auto-update
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Initial implementation of the Dolphin auto-updater for Windows
2018-03-20 11:28:26 -07:00
Pierre Bourdon
66b41c5509
UICommon: Add AutoUpdate module + placeholder Qt implementation
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The AutoUpdate module is a generic update checker mechanism which can be
used by UI backends to trigger an auto-update check as well as the
actual update process.
Currently only configurable through .ini and the Qt implementation is
completely placeholder-y -- blocking the main thread on a network
request on startup, etc.
2018-03-20 19:21:19 +01:00
Starsam80
b7c44715a8
Qt: Remove always true if statement
2018-03-20 00:41:47 -06:00
spycrab
44ce78c969
Qt: Remove in-development warning
2018-03-19 21:59:50 +01:00
JosJuice
a71c615435
Make strings more consistent between DolphinWX and DolphinQt2
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Reduces the number of strings to translate.
2018-03-19 18:52:46 +01:00
spycrab
1b06e66f1d
Qt: Various layout fixes
2018-03-18 00:10:54 +01:00
JosJuice
9970f05ec8
DolphinQt2: Fix issues with MoIterator
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Before this, DolphinQt2 would crash at boot with an assertion error
when using a Windows debug build, at least if the Dolphin GUI
language was set to English.
2018-03-17 21:54:39 +01:00
JosJuice
ffb672286a
Fix launching DolphinQt2 from Visual Studio
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Fourth time now...
2018-03-17 19:10:57 +01:00
spycrab
c421848559
Qt: Improve spacing
2018-03-17 16:14:56 +01:00
Léo Lam
917f0e2182
Merge pull request #6441 from spycrab/qt_exec
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Qt/Main: Add option to launch file without -e
2018-03-16 20:25:13 +01:00
Lioncash
293d84b9be
DolphinQt2: Fix project loading in VS
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These headers are already specified in the QtMoc item section, so these
are seen as a duplicate definition of the file, causing a project load
error.
2018-03-16 15:07:44 -04:00
spycrab
0911b44f60
Qt/Main: Add option to launch file without -e
2018-03-16 19:41:54 +01:00
spycrab
a2d6bab0d2
Properties/GameConfig: Remove "Skip DCBZ"
2018-03-15 20:33:01 +01:00
Anthony
1c3cc26d19
Merge pull request #6386 from spycrab/qt_dbg_code
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Qt/Debugger: Implement "Code" widget
2018-03-15 11:35:26 -07:00
Léo Lam
90ca62e416
Merge pull request #6428 from JosJuice/qt-zh-order
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Qt2 translation: Don't place "zh_CN" and "zh_TW" after "zh"
2018-03-12 18:44:41 +01:00
JosJuice
4b85f7fe79
Qt2 translation: Don't place "zh_CN" and "zh_TW" after "zh"
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The least specific language code should be tried last.
2018-03-11 22:27:17 +01:00
Stenzek
e31cc1f679
ShaderCache: Implement background shader compilation
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This enables shaders to be compiled while the game is starting, instead
of blocking startup. If a shader is needed before it is compiled,
emulation will block.
2018-03-10 16:11:19 +10:00
Stenzek
9fa24700b6
VideoConfig: Collapse ubershader configuration fields to a single value
2018-03-10 15:56:45 +10:00
JosJuice
1f1dae367d
Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
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The original reason I wanted to do this was so that we can replace
the Android-specific code with this in the future, but of course,
just deduplicating between DolphinWX and DolphinQt2 is nice too.
Fixes:
- DolphinQt2 showing the wrong size for split WBFS disc images.
- DolphinQt2 being case sensitive when checking if a file is a DOL/ELF.
- DolphinQt2 not detecting when a Wii banner has become available
after the game list cache was created.
Removes:
- DolphinWX's ability to load PNGs as custom banners. But it was
already rather broken (see https://bugs.dolphin-emu.org/issues/10365
and https://bugs.dolphin-emu.org/issues/10366 ). The reason I removed
this was because PNG decoding relied on wx code and we don't have any
good non-wx/Qt code for loading PNG files right now (let's not use
SOIL), but we should be able to use libpng directly to implement PNG
loading in the future.
- DolphinQt2's ability to ignore a cached game if the last modified
time differs. We currently don't have a non-wx/Qt way to get the time.
2018-03-09 13:08:38 +01:00
JosJuice
0d3a7d5e38
Fix launching DolphinQt2 from Visual Studio
2018-03-08 22:33:11 +01:00
Léo Lam
3cc64cc146
Merge pull request #6418 from spycrab/qt_gameconfig
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Qt/PropertiesDialog: Add "Game Config" tab
2018-03-08 20:33:12 +01:00
spycrab
394388af4e
Qt/PropertiesDialog: Add "Game Config" tab
2018-03-07 20:59:41 +01:00
Anthony
1a1133bf8e
Merge pull request #6423 from leoetlino/tid
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UI: Show title ID in info panel
2018-03-07 10:47:43 -08:00
Léo Lam
3af09da0f3
UI: Show title ID in info panel
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Add a way to easily get the title ID of a game. For Wii titles, it's
sometimes more useful to know than the game ID.
2018-03-07 17:40:22 +01:00
Léo Lam
aee977e32a
Merge pull request #6420 from JosJuice/qt-translateability
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Tweak Qt strings to be more translation friendly
2018-03-07 13:40:14 +01:00
Léo Lam
6ca1c46117
Merge pull request #6415 from spycrab/qt_resize
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Qt/GameList: Make a few columns resizable
2018-03-07 13:36:26 +01:00
JosJuice
83373e2e87
Qt2 TAS input: Generate key strings automatically
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This saves us from having to hardcode strings, and it also gives
us strings in whatever format is appropriate on the current OS
(for instance, IIRC Windows uses Alt+F where other OSes use Alt-F).
2018-03-06 17:38:57 +01:00
JosJuice
45040f00c6
Tweak Qt strings to be more translation friendly
2018-03-04 19:13:13 +01:00
Anthony
78b00d8d32
Merge pull request #6382 from spycrab/qt_patches
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Qt/PropertiesDialog: Implement "Patches" tab
2018-03-02 10:34:00 -08:00
spycrab
dee4440c9d
Qt/GameList: Make a few columns resizable
2018-03-02 00:51:21 +01:00
spycrab
ecaa68ade9
Qt: Make game revision vars u16
2018-02-28 22:35:10 +01:00
spycrab
4b54f6b1c7
Qt/PropertiesDialog: Implement "Patches" tab
2018-02-28 21:16:57 +01:00
spycrab
0a5f0efe18
Qt/Debugger: Implement "Code" widget
2018-02-28 19:47:56 +01:00
Anthony
a3674e3f73
Merge pull request #6396 from spycrab/qt_osx_theme
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CMake/OSX: Fix missing QMacStylePlugin
2018-02-24 15:44:43 -08:00
spycrab
7f3c1a2de4
Qt/OSX: Fix icon
2018-02-24 21:12:22 +01:00
spycrab
5ddbb3459b
CMake/OSX: Fix missing QMacStylePlugin
2018-02-24 18:48:29 +01:00
Léo Lam
1e6dc196aa
Qt: Fix warning about parentheses
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The original code had parentheses placed in weird locations IMO, which
even caused compilers to issue warnings.
2018-02-22 17:55:16 +01:00
Léo Lam
f1f2bd9c94
Qt: Fix warning about array initialisation
2018-02-22 17:54:58 +01:00
Léo Lam
fd063bdc31
Qt: Use std::abs instead of abs
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...since <cmath> is included, not <math.h>. May or may not fix
https://bugs.dolphin-emu.org/issues/10906
2018-02-22 17:54:19 +01:00