Shawn Hoffman
6091774ade
get wxw3 building on linux
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kind of hacky because currently, shared libpng is always expected to be used
on darwin, libpng in externals is always used
2012-03-19 04:59:49 -07:00
Shawn Hoffman
20bb7a28b5
wxw3: update wx/setup.h for wxgtk to be compatible with current version
2012-03-19 04:59:48 -07:00
Shawn Hoffman
00fed2e70e
wxw3: revert wx/setup.h for wxgtk to the previous version
2012-03-19 04:59:48 -07:00
Shawn Hoffman
ec6d2572c1
oops, forgot to disable WDMKS on portaudio 32bit build
2012-03-19 03:40:21 -07:00
Shawn Hoffman
bfcc720a47
Make sure updating scmrev.h causes a rebuild of dependant projects.
2012-03-19 03:40:14 -07:00
Shawn Hoffman
2ab2afaa1f
update portaudio to stable_v19_20111121 and fix linker warnings
2012-03-18 07:50:37 -07:00
Shawn Hoffman
c5d746f3d8
remove scons files from VS projects
2012-03-18 06:41:12 -07:00
Shawn Hoffman
483d15a9c3
fix Common lib re-linking all the time
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rename wxBase28 project to wxWidgets
2012-03-18 05:47:55 -07:00
Shawn Hoffman
d9a7510937
forgot to add wxwidgets3 vcxproj to git, since it was masked by gitignore...
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fix up misc warnings and build errors
2012-03-18 03:30:03 -07:00
Shawn Hoffman
ff63c689d6
wxMSW no longer allows overriding OnPaintDrawImages, so remove the msw-specific drawing code from the GameListCtrl (it's rendered correctly by default)
2012-03-18 02:33:03 -07:00
Shawn Hoffman
c3d13b048c
build against wxWidgets3 from Externals on Windows.
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use Externals version of libpng on Windows.
2012-03-18 02:31:19 -07:00
Shawn Hoffman
360c8d4cb3
make same changes to CMake as scons for wxw3 update
2012-03-17 22:16:54 -07:00
Shawn Hoffman
8bdf93a15c
fix logwindow crash
2012-03-17 21:51:24 -07:00
Shawn Hoffman
1fbf2e38c4
wxw implements wxEVT_THREAD itself now
2012-03-17 21:50:40 -07:00
Shawn Hoffman
a648aca65c
wxWidgets3: update to svn r70933
2012-03-17 21:47:47 -07:00
skidau
0ed8af2287
Forced reload of the native Gecko Code handler if the game overwrites it.
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Fixes issue 5225.
2012-03-13 23:41:40 +11:00
Matthew Parlane
b37c468039
Fixes issue 5269
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Sorry guys but I needed to disable stfs so that Pokepark 2 would not freeze(?). Feel free to put some effort in to finding out why, I do not understand Jit sorry.
2012-03-13 23:42:30 +13:00
skidau
bf76b802a7
Fixed the in-built Dolphin profiler.
2012-03-10 16:24:13 +11:00
Glenn Rice
1680c6849f
Merge branch 'translation-update'
2012-03-09 17:47:28 -06:00
Glenn Rice
a7d142bed9
Rebase in preparation for merge.
2012-03-09 17:46:58 -06:00
Glenn Rice
1b1016ece7
Update the pot file to reflect recent changes in the code.
2012-03-09 17:46:38 -06:00
Glenn Rice
d73f4d8240
Update Korean translations.
2012-03-09 17:46:35 -06:00
Glenn Rice
5c66c5b138
Update Hungarian translation.
2012-03-09 17:46:33 -06:00
Glenn Rice
685d02c0a6
Clean up Turkish translation file.
2012-03-09 17:46:30 -06:00
Glenn Rice
7306257c0f
Update from master branch.
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Update Arabic, Hungarian, and Spanish translations.
2012-03-09 17:46:28 -06:00
Glenn Rice
6961c2e553
Update Hungarian and Turkish translations.
2012-03-09 17:46:26 -06:00
Glenn Rice
1880eb8e9f
Update Czeck translation.
2012-03-09 17:46:24 -06:00
Pascal Jouy
3e8ca14e96
Update french translation.
2012-03-09 17:46:22 -06:00
Glenn Rice
510450999d
Update Arabic and Japanese translations.
2012-03-09 17:46:20 -06:00
Glenn Rice
6fef0b9a8f
Updated Spanish translation
2012-03-09 17:46:18 -06:00
Glenn Rice
5f21e0150b
The actual update of the Greek and Czech translations. The last commit
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was a partial reversion by accident.
2012-03-09 17:46:16 -06:00
Glenn Rice
828205df22
Update Greek and Czech translations
2012-03-09 17:46:14 -06:00
Glenn Rice
61d5624c2d
Update translation files for recent changes in the code.
2012-03-09 17:46:09 -06:00
Pierre Bourdon
b69a1d225a
Use -std=gnu++0x instead of -std=c++0x
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Bluez uses the non standard "typeof" instead of "__typeof__" in bluetooth.h.
Both GCC and Clang reject that with std=c++0x but accept it with gnu++0x.
2012-03-08 10:01:40 +01:00
Pierre Bourdon
63176ba38d
Revert "Updated English translation, fixes issue 5214."
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This reverts commit cbab8329076320f27e7286b436fef9f4a3296f57.
As glennricster said in the comments, the modification should not be done in
that way.
2012-03-08 10:00:40 +01:00
LPFaint99
6fc8cdf12d
revert r90a2096a24f4 behavior changes in PixelEngine.cpp. Thanks to Autoran1 for finding the responsible commit. Fixes Scrubbing Serena Beach Countdown in both SC and DC.
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Fixes issue 1498.
2012-03-07 20:08:14 -08:00
NeoBrainX
09217a6c47
Update PokePark Wii game ini. Needs to have texture cache accuracy set to mid setting.
2012-03-06 21:38:33 +01:00
Matthew Parlane
880992b10f
Fixed DoState and removed unneeded class variable.
2012-03-07 00:22:55 +13:00
Matthew Parlane
53d2d9718f
Fixes issue 2917 and possibly others like 5232
2012-03-06 23:32:13 +13:00
Matthew Parlane
e8e2c241d7
delroth pointed out that it should be "starts with" not "contains". Unlikely this has ever affected anyone....
2012-03-06 23:31:59 +13:00
Matthew Parlane
614c43029f
fixed files so they can have more than one handle opened at a time.
2012-03-06 23:31:48 +13:00
Henrik Rydgard
f5d4fe0bfe
Fix some minor bugs pointed out by PVS Studio (thanks!)
2012-03-03 20:07:20 +01:00
Jordan Woyak
ee09def802
Merge branch 'cpp11'
2012-02-28 00:28:13 -06:00
Jordan Woyak
38823b6371
Add comment here so people know what's up.
2012-02-28 00:27:16 -06:00
NeoBrainX
c3293b1a1c
Improvement to revision b8bef29bcc5a .. :P
2012-02-25 10:59:00 +01:00
skidau
b8bef29bcc
Fixed a divide by zero error in the hash functions
2012-02-25 20:36:49 +11:00
Jordan Woyak
f92d1e1e93
fix some clang compilation errors
2012-02-24 14:25:02 -06:00
Jordan Woyak
8a8dc77ef1
enable c++11 compilation in cmakelists
2012-02-24 14:19:24 -06:00
Jordan Woyak
f15aeb26b3
Use an auto typed variable in IniFile.cpp
2012-02-24 19:20:17 -06:00
NeoBrainX
b251880d8b
GameConfig: Remove an empty file
2012-02-24 17:31:17 +01:00