Commit Graph

275 Commits

Author SHA1 Message Date
1e652d7d34 InputCommon: Add calibration functionality to IMUGyroscope. 2020-02-17 15:57:43 -06:00
82a3aa5ff6 InputCommon: Add "Dead Zone" setting to raw gyro inputs. 2020-02-17 15:57:43 -06:00
a9dc4ac3f0 Merge pull request #8603 from jordan-woyak/deadzone-too-dark
DolphinQt/Mapping: Tweak "Dead Zone" and "Gate" colors.
2020-02-10 23:28:56 +00:00
0a1634bedf InputCommon: Allow Wii remote extension to be set with an input expression. 2020-02-08 16:03:13 -06:00
e8152b700f InputCommon: Allow controller settings specified with input expresions. 2020-02-08 14:01:55 -06:00
6a857df219 Merge pull request #8606 from jordan-woyak/tab-key-navigation
DolphinQt: setTabKeyNavigation(false) on QTableWidget and QTableView.
2020-02-08 14:18:09 -05:00
3b0b264c84 Merge pull request #8608 from jordan-woyak/stereoscopy-hotkeys
DolphinQt: Fix stereoscopy hotkeys.
2020-02-08 14:17:42 -05:00
f94726068d DolphinQt: Kill some unused member variables. 2020-02-08 10:52:06 -06:00
9a34091b8b DolphinQt: Fix stereoscopy hotkeys. 2020-02-07 15:47:40 -06:00
b9f34bc822 DolphinQt: setTabKeyNavigation(false) on QTableWidget and QTableView. 2020-02-06 20:48:45 -06:00
b1a71b959b DolphinQt/Mapping: Change "Dead Zone" color from shadow color of palette to a transparent black or white depending on theme. Tweak order of "shake" indicator axis colors so red is more often shown. 2020-02-04 16:08:51 -06:00
dca201d5f3 DolphinQt/GameConfigWidget: Remove unimplemented EditUserConfig() member function
This isn't implemented anywhere, so we can remove the member function
prototype.
2020-01-27 15:46:52 -05:00
2fd628d017 DolphinQt/GameConfigEdit: Remove unimplemented SetReadOnly() member function
This isn't implemented anywhere, so we can remove this prototype.
2020-01-27 15:44:52 -05:00
5dfc9196ab Merge pull request #8548 from jordan-woyak/wiimote-source-cleanup
Core/WiimoteReal: Wii remote connection pool and source change cleanup.
2020-01-25 23:04:50 +00:00
a63510a55a Merge pull request #8554 from stenzek/present-duplicate-frames
Add an option to present duplicate frames
2020-01-20 12:04:26 +10:00
1ac3264d5d Merge pull request #8545 from jordan-woyak/imu-cursor-centering
WiimoteEmu: IMU pointing behavior improvements and code cleanup.
2020-01-15 12:10:57 +01:00
11ba623f26 Add an option to present/skip presenting duplicate frames
Currently, we do not display every second frame in 25fps/30fps games
which run to vsync. This improves performance as there's less rendering
for the GPU to perform, but when combined with vsync, could cause frame
pacing issues.

This commit adds an option to force every frame generated by the console
to be displayed to the host, which may improve pacing for these games.
2020-01-14 10:57:35 +10:00
f5d9b78a3c DolphinQt: Properly hide Wii remote extension motion tabs when no extension is selected. 2020-01-13 18:34:04 -06:00
956339df4e Core/WiimoteReal: Make wiimote source type an enum class and add Get/SetWiimoteSource functions. Add connected real Wii Remotes to a pool when a slot is not available. 2020-01-05 10:15:22 -06:00
72c2be52ed WiimoteEmu: Clean up ComplementaryFilter math. 2020-01-03 16:16:26 -06:00
120c6dc850 DolphinQt: Fix accelerometer indicator math. 2020-01-03 12:34:11 -06:00
540a3ce665 DolphinQt: Use FromQuaternion for a more accurate gyro indicator. 2020-01-02 15:46:18 -06:00
965781ea9d Motion Input: Add nunchuk support. 2019-12-04 23:21:26 +01:00
c792961000 Common: Unify logging namespace with Common
Previously the logging was a in a little bit of a disarray. Some things
were in namespaces, and other things were not.

Given this code will feature a bit of restructuring during the
transition over to fmt, this is a good time to unify it under a single
namespace and also remove functions and types from the global namespace.

Now, all functions and types are under the Common::Log namespace. The
only outliers being, of course, the preprocessor macros.
2019-11-28 05:13:21 -05:00
282470e312 DolphinQt: Fix accelerometer mapping indicator flipped X axis. 2019-11-17 16:41:06 -06:00
fe39e1e6d8 Merge pull request #8440 from rlnilsen/motion-input-tweaks
Motion Input enhancements
2019-11-15 14:08:45 +01:00
913cb08066 Merge pull request #8456 from jordan-woyak/input-gate-race-fix
InputCommon: Make the "input gate" not racy.
2019-11-11 10:59:49 +10:00
066012b80d Merge pull request #8454 from jordan-woyak/motion-input-indicators
DolphinQt: Add accelerometer/gyroscope mapping indicators.
2019-11-10 18:57:31 +01:00
08b191ee8e Merge pull request #8313 from JosJuice/gamelist-xml
GameFile: Support HBC-style XML metadata
2019-11-09 22:59:26 +01:00
8ef25ddd84 DolphinQt: Add accelerometer/gyroscope mapping indicators. 2019-11-09 09:59:45 -06:00
a6b3a2cd4f DolphinQt: Hide unused buttons in the advanced mapping dialog. 2019-11-08 17:47:19 -06:00
d8c62b5965 Merge pull request #8396 from jordan-woyak/mapping-input-list-states
Qt/Mapping: Show current input states in advanced dialog.
2019-11-08 22:15:45 +01:00
422c3f79da Merge pull request #8382 from tkln/verify-widget-switch-none-warn
VerifyWidget: Handle Severity::None case in Verify()
2019-11-08 11:23:32 +10:00
2ebea1bfa7 Merge pull request #8433 from JosJuice/settings-onemulationstatechanged
DolphinQt: Call OnEmulationStateChanged when creating config window panes
2019-11-08 11:01:14 +10:00
7c8a255ce1 Merge pull request #8450 from jordan-woyak/mapping-button-fix
DolphinQt: Fix output mapping button spacebar activation and tooltip.
2019-11-08 10:30:33 +10:00
85ceb37ccd InputCommon: Make the "input gate" not racey. 2019-11-06 16:31:02 -06:00
32cf4b76be DolphinQt: Fix tooltip of output mapping buttons. 2019-11-03 18:20:08 -06:00
1bdf43dd78 DolphinQt: Fix spacebar not activating output mapping buttons. 2019-11-03 18:17:51 -06:00
ef1bae5320 DolphinQt: Fix the enabling/disabling of ControllersWindow buttons
Without this change, calling OnEmulationStateChanged undoes part
of the enabling/disabling that OnWiimoteModeChanged has done.
2019-11-03 15:03:58 +01:00
d67a2304b0 Input: Add optional "enable" setting to the ControlGroup class.
The setting is exposed as a check box in the QGroupBox instance that visualises the ControlGroup instance.
The setting is saved under "[control group name]/Enabled", but only when it is "false". The default value is "true".
2019-11-03 11:55:52 +01:00
49d9c63908 Motion Input: DSU Client config UI: Enable server IP address and port fields only when "server enable" is checked. 2019-11-01 03:35:07 +01:00
10d972789a DolphinQt: Make WiiPane connect itself to EmulationStateChanged 2019-10-27 21:26:35 +01:00
da1f153b47 Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient". 2019-10-27 16:05:22 +01:00
332cad21a4 Wiimote Mapping UI: Motion Input tab: Rework mapping warning, add explanation of and button to open Alternate Input Sources window. 2019-10-27 15:59:36 +01:00
5ff79499a5 UDPServer: Add configuration UI.
Accessed through button "Alternate Input Sources" in the "Controller Settings" dialog.
2019-10-26 02:20:18 +02:00
8aec424191 Controller Settings Dialog: Rename "Advanced" group box to "Common".
The only setting inside, "Background Input", doesn't seem advanced to me, but it is used for both GC an Wii input.
2019-10-26 02:20:17 +02:00
4cb3baba5c Add support for motion controllers via the CemuHook controller input protocol.
This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
6991b39289 Merge pull request #8419 from jordan-woyak/xor-op
ExpressionParser: Add XOR operator.
2019-10-23 20:18:39 -04:00
2c79c63608 Merge pull request #8330 from JosJuice/redump-integration
VolumeVerifier: Add Redump.org integration
2019-10-23 16:43:52 +02:00
1fe44238b1 ExpressionParser: Add XOR operator. 2019-10-20 09:51:52 -05:00