27709 Commits

Author SHA1 Message Date
JosJuice
e5a177ece9
Merge pull request #10868 from tellowkrinkle/UsesDSBFix
VideoCommon: Fix IsDualSrc check for dst blend factors
2022-07-23 22:14:07 +02:00
Pokechu22
6a7aa8f2c6 Convert CP/XF matrix indices mismatch panic alert to a warning
https://bugs.dolphin-emu.org/issues/12977 indicates that this happens on startup of Spider-Man 2, even in single-core. I don't have the game, so I can't directly determine why this is happening, but presumably real hardware does not hang in this case, so we can make it less obtrusive.
2022-07-23 09:01:22 -07:00
JMC47
89c4fdeeea
Merge pull request #10754 from tellowkrinkle/Metal
VideoBackends: Add Metal backend
2022-07-23 01:57:35 -04:00
TellowKrinkle
6559c6b8ee VideoBackends:Multiple: Grammar fixes 2022-07-21 20:44:19 -05:00
TellowKrinkle
a41345127f VideoBackends:Metal: Remove unified memory config
Not worth the extra code
2022-07-21 20:44:19 -05:00
TellowKrinkle
5065767abd VideoBackends:Metal: Avoid submitting draw calls with no vertices/indices 2022-07-21 20:44:19 -05:00
TellowKrinkle
ee3f2b8fcb VideoBackends:Metal: Implement PerfQuery 2022-07-21 20:44:19 -05:00
TellowKrinkle
c48035908c VideoBackends:Metal: Use unified memory path by default on all GPUs 2022-07-21 20:44:19 -05:00
TellowKrinkle
6ee0248eab VideoBackends:Metal: MSAA support 2022-07-21 20:44:19 -05:00
TellowKrinkle
c0fd128171 VideoBackends:Metal: Use base vertex 2022-07-21 20:44:19 -05:00
TellowKrinkle
5742ccf8de VideoBackends:Metal: Cache pipelines
Metal pipelines hold less stuff than Dolphin pipelines, so duplicates will appear
2022-07-21 20:44:19 -05:00
TellowKrinkle
e32213d031 VideoBackends:Metal: Create samplers on demand 2022-07-21 20:44:19 -05:00
TellowKrinkle
61705b05da VideoBackends:Metal: FBFetch for Intel GPUs 2022-07-21 20:44:19 -05:00
TellowKrinkle
a5ef9dfd53 VideoBackends:Metal: Use DriverDetails for bugs 2022-07-21 20:44:19 -05:00
TellowKrinkle
716c0980d7 VideoBackends: Add Metal renderer 2022-07-21 20:44:19 -05:00
Admiral H. Curtiss
df399b0995
Merge pull request #10878 from Pokechu22/btreal-allow-libusb-descriptor-errors
BTReal: Treat libusb_get_string_descriptor_ascii failure as non-fatal warning
2022-07-22 02:00:13 +02:00
Léo Lam
e40be6e8fd
Merge pull request #10865 from JosJuice/volume-verifier-ios-case
VolumeVerifier: Ignore case when looking for IOS on update partition
2022-07-20 20:41:55 +01:00
Admiral H. Curtiss
a1e8e60c4c
IOS: Add IOSC::KeyEntry::misc_data to savestate. 2022-07-20 21:32:44 +02:00
Pokechu22
a23a7f7b10 BTReal: Treat libusb_get_string_descriptor_ascii failure as non-fatal warning 2022-07-20 11:21:23 -07:00
Admiral H. Curtiss
b0b5faa793
Merge pull request #10874 from JosJuice/cmpr-layout
VideoCommon: Fix CMPR compute shader layout
2022-07-19 12:05:29 +02:00
Admiral H. Curtiss
fa30ba18f5
Merge pull request #10783 from JosJuice/frontend-controller-init
Require frontend to initialize controllers
2022-07-19 00:50:32 +02:00
JosJuice
1a2bc2eff9 VideoCommon: Fix CMPR compute shader layout
Looks like a copy-paste gone wrong. The compute shaders for the other
formats use a group size of 8 * 8, whereas the CMPR compute shader
is supposed to use a flattened 64 * 1 as I understand it.
2022-07-18 18:56:50 +02:00
Shawn Hoffman
28828435bb Qt/LogWidget: remove extra space 2022-07-18 09:52:54 -07:00
Shawn Hoffman
0a15d2fcec cubeb: fix logged source file paths 2022-07-18 09:52:54 -07:00
TellowKrinkle
88c85ce471 VideoCommon: Fix IsDualSrc check for dst blend factors 2022-07-17 20:50:53 -05:00
Joon Park
319288de8e Fix OpenGL error on M1 Mac.
Followup to #10466. Resolves the following error:

ERROR: 0:85: '&' does not operate on 'uvec3' and 'int'
2022-07-17 08:54:39 -04:00
JosJuice
dabad82219 Require frontend to initialize controllers
We currently have two different code paths for initializing controllers:
Either the frontend (DolphinQt) can do it, or if the frontend doesn't do
it, the core will do it automatically when booting. Having these two
paths has caused problems in the past due to only one frontend being
tested (see de7ef47548). I would like to get rid of the latter path to
avoid further problems like this.
2022-07-17 14:03:04 +02:00
JosJuice
2f3c0cdbc5 Split out controller initialization to UICommon 2022-07-17 14:02:03 +02:00
JosJuice
81a20a1d74 VolumeVerifier: Ignore case when looking for IOS on update partition
One of the Dragon Quest X expansions (S4SJGD) uses lowercase instead of
the usual uppercase for the IOS59 file on its update partition.
2022-07-17 09:20:12 +02:00
JMC47
70b0b03c3c
Merge pull request #10747 from tellowkrinkle/LateUIDFixup
Add a post-cache shader UID fixup pass
2022-07-17 00:43:16 -04:00
JMC47
f1d23ff9a4
Merge pull request #10466 from Pokechu22/efb-copy-gamma
Accurately handle the copy filter and gamma for EFB and XFB copies
2022-07-17 00:07:50 -04:00
Admiral H. Curtiss
2ef069e0e8
Merge pull request #10833 from sepalani/BBA-log
NetworkCaptureLogger: Add GameCube BBA support
2022-07-16 21:44:08 +02:00
OatmealDome
2eecfc8595 WiiPane: Adjust capitalization of conversion buttons and alert titles 2022-07-16 04:08:55 -04:00
OatmealDome
60aaa308bf WiiPane: Trim automatic SD sync checkbox string 2022-07-16 04:00:26 -04:00
Pokechu22
a6e06f38ad Add notes about precision of YUV->RGB conversion factors for XFB 2022-07-16 00:07:10 -07:00
Pokechu22
2f43889141 Software: Use hardware-verified numbers for RGB->YUV conversion 2022-07-16 00:07:10 -07:00
Pokechu22
e7339d63f1 Rework TextureConversionShader for hardware accuracy and simplicity 2022-07-16 00:07:10 -07:00
Pokechu22
b16ec5b6dc Rework TextureConverterShaderGen for hardware accuracy and simplicity 2022-07-16 00:07:10 -07:00
Pokechu22
791bd16b28 Restructure parameters to TetxureConverterShaderGen/TextureConversionShader
This will be used for later refactoring for increased accuracy.
2022-07-16 00:07:10 -07:00
TellowKrinkle
fb5648541c VideoCommon: Remove dstalpha from BlendingState
It's not supported by any PC graphics API, and therefore completely unused
2022-07-15 15:31:47 -05:00
TellowKrinkle
991024173e VideoCommon: Always use fbfetch in ubershaders if available
Reduce the number of different pipelines needed.  Also works around drivers that break when you combine fbfetch with dual source blending
2022-07-15 15:31:47 -05:00
Pokechu22
d20094efa2 Add extra Low and High fields to CopyFilterCoefficients
This struct is the only one in BPMemory that uses u64 as its base.  These fields are to allow viewing it as two u32s instead.  It's not used by Dolphin right now, but it is used in the copy of BPMemory.h used by hwtests.
2022-07-15 12:29:40 -07:00
Pokechu22
bed278d3b7 Create dedicated enum for EFB/XFB gamma correction
This also changes the behavior for the invalid gamma value, which was confirmed to behave the same as 2.2.

Note that currently, the gamma value is only used for XFB copies, even though hardware testing indicates it also works for EFB copies.  This will be changed in a later commit.
2022-07-15 12:29:40 -07:00
Pokechu22
dd41a72378 Only use intensity formats if both intensity_fmt and auto_conv are set
auto_conv is normally always set for EFB copies, but hardware testing indicates that intensity_fmt does nothing if auto_conv is not set.
2022-07-15 12:29:40 -07:00
Pokechu22
cd2cc5fa22 Rename EFB copy bit 2 from yuv to unknown_bit
It was named yuv in 522746b2c223f37c45569ee7fd4a226b278cb6d9, but hardware testing indicates that that bit does nothing (the intensity format bit enables YUV conversion, instead).
2022-07-15 12:29:40 -07:00
Pokechu22
850e524514 Use fmt::to_string for texture format overlay
This required adding parentheses to the font used by that.
2022-07-15 12:29:40 -07:00
Pokechu22
290e62f179 Remove casts to integers for texture and EFB formats
The only remaining casts for these types that I know of are in TextureInfo (where format_name is set to the int version of the format, and since that affects filenames and probably would break resource packs, I'm not changing it) and in TextureDecoder_Common's TexDecoder_DrawOverlay, which will be handled separately.
2022-07-15 12:29:40 -07:00
Admiral H. Curtiss
89067e66f9
InputCommon: Get rid of static strings. 2022-07-15 19:53:10 +02:00
Admiral H. Curtiss
537fe33997
Merge pull request #10843 from Pokechu22/freelook-background-input
Free Look: Add background input setting (disabled by default)
2022-07-14 19:08:29 +02:00
Admiral H. Curtiss
a739f63d96
Merge pull request #10840 from AdmiralCurtiss/cmake-windows-sdl
Fix CMake Windows build after SDL merge.
2022-07-14 19:05:25 +02:00