degasus
69137cff4c
Merge X11+D3D FreeLook feature into DolphinWX
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This removes the redundant code and also implements this feature for OSX and Wayland.
But so it's dropped for non-wx builds...
imo DolphinWX still isn't the best place for this, but now it's in the same file as all other hotkeys. Maybe they'll be moved to InputCommon sometimes at once ...
2013-11-29 06:09:54 +01:00
comex
c579637eaf
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
Rachel Bryk
cbd366236a
Allow loading save states via drag and drop.
2013-09-27 08:38:12 -04:00
Pierre Bourdon
196953c50a
Use the new Dolphin icon
2013-09-22 16:00:39 +02:00
Shawn Hoffman
484130049d
On windows, ignore WM_QUERYENDSESSION and close upon WM_ENDSESSION.
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The messages can come through CFrame::MSWWindowProc and the wxApp implementation, so make sure to catch both.
Fixes issue 6546.
2013-09-10 03:14:21 -07:00
Shawn Hoffman
2d492bdc4f
Revert "Leak an object when quitting Dolphin to try and fix issue 6546"
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This reverts commit 380b780dd195498bc6d3e614256dd8f0f70143a8.
Revert "Move the CFrame::ClosePages call from ~CFrame to CFrame::OnClose"
This reverts commit e29de302a61137328fc89a3c3e662ef84ce928c5.
2013-09-10 01:04:29 -07:00
Pierre Bourdon
e29de302a6
Move the CFrame::ClosePages call from ~CFrame to CFrame::OnClose
2013-09-09 18:49:10 +02:00
Pierre Bourdon
380b780dd1
Leak an object when quitting Dolphin to try and fix issue 6546
2013-09-09 18:44:21 +02:00
comex
fd7cf5bb71
A bunch of trivial changes to fix clang warnings.
2013-09-01 22:58:33 -04:00
Pierre Bourdon
751c2e69f6
Add a link to our documentations guides in Dolphin
2013-08-31 10:31:43 +02:00
LPFaint99
c2d208df96
add the ability to export all save files
2013-08-18 15:02:40 -07:00
Rachel Bryk
541106d611
Increase number of save state slots to 10.
2013-08-02 20:42:30 -04:00
Rachel Bryk
c1baed086d
Fix hotkeys.
2013-08-02 16:14:34 -04:00
Rachel Bryk
44d17b5da5
Add hotkeys to increase/decrease the frame limit.
2013-07-30 19:25:12 -04:00
Rachel Bryk
a33b1fcdc6
Make hotkeys for togglign IR, AR, efb copies and fog settings configurable.
2013-07-30 05:49:02 -04:00
Braden
ec148008d0
Clean up code for multiple GameCube Controllers
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Conflicts:
Source/Core/DolphinWX/Src/Frame.cpp
Source/Core/DolphinWX/Src/FrameTools.cpp
2013-07-23 20:35:33 -04:00
Braden
59d6df7046
Adds Support for multiple GameCube Controllers
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Conflicts:
Source/Core/DolphinWX/Src/Frame.cpp
2013-07-23 20:22:08 -04:00
Jasper St. Pierre
3c7f223aa1
Add "Q" / "E" as freelook keybindings
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To move the view up and down.
2013-07-22 00:14:42 -04:00
Jasper St. Pierre
52482115e1
Move in-game keybinding handling to a central location
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Instead of handling it separately in every backend.
2013-07-21 23:17:16 -04:00
Rachel Bryk
e4846de692
Add hotkeys for save/load state to/from file.
2013-06-30 19:01:30 -04:00
Rachel Bryk
63a747edc0
Add shortcut to (dis)connect the balance board.
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Fixes issue 6383.
2013-06-26 06:23:29 -04:00
John Peterson
ef2e0a87d0
Adding option to save and load state by timestamp
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Load by timestamp: load last state is expanded from 1 to 8 actions, for newest to oldest state
Save by timestamp: overwrite the oldest state (or use an empty slot if available)
Adding remaining hardcoded state keys to hotkey dialog
Adding a program exit hotkey
2013-04-30 04:13:55 +02:00
lioncash
d244bca1f5
Fix a bunch of random typos in comments and logging.
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Also update the comment headers for two functions in GCMemcard.cpp.
2013-04-19 09:21:45 -04:00
Lioncash
e2ae73ba39
Lastly - new license header introduced to main Dolphin project. All done now.
2013-04-17 23:43:35 -04:00
lioncash
ef85b9af45
Update the license file text (change SVN to Git) in all projects except Core since I was told a merge was happening soon. So for the sake of the merge going smoothly, I'll fix that when I remove the tab/space mismatches from the Core project.
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Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.
Now, the Core is literally the only project with tab/space mismatches (on a large scale).
2013-04-15 16:28:55 -04:00
Lioncash
1db10b139c
Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!)
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Also fix up the dangling else's. Shit just looks incredibly ugly in terms of actual structure in the code.
I took the liberty of adding comments in FifoPlayerDlg.cpp, LogConfigWindow.cpp, LogWindow.cpp, and FrameAui.cpp to better explain some things.
If any comments are wrong, don't hesitate to complain.
2013-04-08 01:16:50 -04:00
Grant Paul
39965e894d
Add native fullscreen support for OS X.
2013-04-03 21:20:43 -07:00
lioncash
6fe5f5a6ba
[DolphinWX] Remove a duplicate conditional in Frame.cpp
2013-03-27 15:09:04 -04:00
Jordan Woyak
ae14578bc5
Eliminate some netplay gamelist ugliness.
2013-03-03 17:56:40 -06:00
Ryan Houdek
717b976875
ARM Support without GLSL
2013-02-26 13:49:00 -06:00
Jordan Woyak
8ce58759e3
Remove some old nonsense.
2013-02-07 23:52:50 -06:00
Rachel Bryk
e199d21513
Revert "Toggle full screen when double clicking the render window."
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This reverts commit de27f0bea9ff541fddfea8a875b15372d6420f8d.
2013-01-31 03:54:18 -05:00
Rachel Bryk
de27f0bea9
Toggle full screen when double clicking the render window.
2013-01-31 03:51:29 -05:00
Lioncash
12162a269b
Change GetCmdForHotkey to use a switch. Cuts down on if-statement spam.
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Also fixed a typo in ConfigMain.
2013-01-16 22:23:42 -05:00
Jordan Woyak
d3f8e8e8f3
remove some now-unused resource files
2013-01-13 15:51:44 -06:00
Jordan Woyak
70427b3f35
Replace all of Connect/Disconnect with Bind/Unbind.
2013-01-13 12:45:33 -06:00
Glenn Rice
c303669dd0
Clean up some messy code issues that have been annoying me.
2012-12-28 09:58:06 -06:00
Matthew Parlane
eedca57270
Revert "support retina display"
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This reverts commit 3aa990161844.
2012-12-24 08:01:44 +13:00
Grant Paul
3aa9901618
support retina display
2012-12-23 21:33:52 +13:00
Glenn Rice
98ed34d50b
Use wxNullCursor to put the cursor back to its default instead of
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explicitly setting the cursor to the arrow.
2012-12-17 11:32:10 -06:00
Glenn Rice
d1a812231e
Rework the way that windows mouse cursor hiding is done to use the built
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in wxWidgets methods.
2012-12-16 21:32:14 -06:00
Ryan Houdek
8838944cd3
Revert "Use the global ::wxSetCursor instead of the local one from our panel object. Should close 3956."
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This reverts commit 884006e4c8f43e7f4e6e67912f19c622b090be98.
2012-12-15 00:04:10 -06:00
Ryan Houdek
884006e4c8
Use the global ::wxSetCursor instead of the local one from our panel object. Should close 3956.
2012-12-14 15:19:22 -06:00
rog
97f5b1665f
what is this even...
2012-11-26 02:11:52 -05:00
rog
a5d210129d
Add an on screen lag counter.
2012-11-11 17:57:06 -05:00
rog
35e5a1e592
Add an option to pause on the last frame of a movie.
2012-11-10 21:57:31 -05:00
Pierre Bourdon
a2b71f1ed7
Clean up WX style issues mentionned in previous commits comments
2012-08-06 14:21:49 +02:00
Pierre Bourdon
fe1501db9a
Check if WX recognized a key before testing if it's a hotkey
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Fixes issue 5537.
2012-08-05 17:28:57 +02:00
unknown
873437d58a
Adds better support for the tas input.
2012-05-26 13:21:29 +10:00
Glenn Rice
40640217f1
Fix hide mouse cursor on linux.
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Fix emulator window position when rendering to main on linux.
Allow building against wxWidgets 2.9.3 on linux.
2012-05-02 14:40:40 -05:00