Glenn Rice
|
98bb0f1885
|
Oops. Forgot to sanitize these files.
|
2012-12-17 09:39:01 -06:00 |
|
Glenn Rice
|
42acee04aa
|
Add updated translations for Polish, Farsi/Parsi/Persian??, and Czech
languages.
|
2012-12-17 09:32:25 -06:00 |
|
Glenn Rice
|
db329bf027
|
Update translation pot file for changes in the code.
|
2012-12-11 08:14:34 -06:00 |
|
Glenn Rice
|
a6374f25fd
|
Fix OSX build once again. Apparently OSX needs to get with the times.
|
2012-12-10 10:31:08 -06:00 |
|
NeoBrainX
|
c82136abdc
|
PixelShaderGen: Drop some useless and potentially buggy code.
Thanks to glennrics for noticing.
|
2012-12-10 16:13:22 +01:00 |
|
Glenn Rice
|
f6df3d1513
|
OSX build fix for the unordered_map/hash_map issue.
|
2012-12-10 08:40:27 -06:00 |
|
rog
|
330ea74d19
|
Allow input displays to work without an active movie.
|
2012-12-10 06:20:06 -05:00 |
|
Glenn Rice
|
e85438cba0
|
Clean up gcc/g++ compiler warnings that have accumulated.
|
2012-12-10 00:40:28 -06:00 |
|
rog
|
43d673b576
|
Save game list sorting.
Fixes issue 5771.
|
2012-12-08 23:53:50 -05:00 |
|
NeoBrainX
|
4fc0125fb3
|
Fix OS X 10.6 compatibility.
Patch by mathieudel.
|
2012-12-07 19:49:08 +01:00 |
|
rog
|
30718230b2
|
Fix some warnings.
|
2012-12-06 20:25:07 -05:00 |
|
skidau
|
aeb5782395
|
Merge conflict. Fixes issue 5471.
|
2012-12-06 21:16:27 +11:00 |
|
rog
|
bbf7c3a4d0
|
Fix a save state crash in some situation.
|
2012-12-05 17:11:19 -05:00 |
|
Ryan Houdek
|
423024110e
|
Includes are case sensitive and Common is in the include directories so including the file this way was silly.
|
2012-12-04 11:44:28 -06:00 |
|
John Peterson
|
470a4eee8b
|
Fixing wiimote savestate and recording.
|
2012-12-03 21:14:25 -05:00 |
|
John Peterson
|
983d5d1f73
|
Making cheats manager resizeable, maximizable, hideable (parentless), higher by default.
|
2012-12-03 20:58:25 -05:00 |
|
rog
|
47aaca89eb
|
Fix error message about state undo backup always appearing when no movie is active.
|
2012-12-02 02:08:43 -05:00 |
|
NeoBrainX
|
bed260aa14
|
VertexShaderManager: Fix redundant shader constant updates.
Thanks to konpie for spotting this.
Might give a fairly perceivable speedup in the D3D11 backend.
|
2012-12-01 14:23:24 +01:00 |
|
rog
|
aaeeef48da
|
Compile fix for linux.
|
2012-11-26 23:36:47 -05:00 |
|
rog
|
c0bb7aa8f3
|
Turns out you have to actually commit a change before merging if you want it to be included.
|
2012-11-26 18:17:07 -05:00 |
|
rog
|
15f49c9b61
|
Merge branch 'movie-fixes'
|
2012-11-26 17:07:35 -05:00 |
|
rog
|
db458a234a
|
Merge branch 'desync-fixes' into movie-fixes
|
2012-11-26 12:40:56 -05:00 |
|
rog
|
38e0d06e8c
|
Whoops, was calling GetMD5() twice.
|
2012-11-26 12:29:36 -05:00 |
|
kostamarino@hotmail.com
|
0c33891aa1
|
Gameini database updates/additions for: TMNT3, Mystic Heroes, BEACH SPIKERS, Fantastic Four, King Arthur, I-Ninja, FFCC Echoes of Time, Just Dance, Disney Epic Mickey, Shark Tale, Pokemon Channel, Cars 2, Disney Epic Mickey 2: The Power of 2, THE LAST STORY.
|
2012-11-26 14:31:55 +02:00 |
|
rog
|
3d9712a99e
|
Remove more unused code.
|
2012-11-26 03:48:04 -05:00 |
|
rog
|
c2146921f9
|
Call InputUpdate() for wii games when using gc controller but not wiimote.
|
2012-11-26 03:04:17 -05:00 |
|
rog
|
97f5b1665f
|
what is this even...
|
2012-11-26 02:11:52 -05:00 |
|
rog
|
0903e20817
|
Expand input buffer as needed, instead of hardcoding it at 40 MiB.
Patch (mostly) by Ilari.
|
2012-11-25 22:41:48 -05:00 |
|
rog
|
1917f83244
|
Cleanup and misc movie fixes.
|
2012-11-25 19:26:37 -05:00 |
|
rog
|
0c6dad6a37
|
Clear unneeded variables upon stopping emulation.
|
2012-11-24 18:27:20 -05:00 |
|
rog
|
d26c7fea17
|
Remove old, unused code.
|
2012-11-24 01:40:34 -05:00 |
|
rog
|
f251704df2
|
The trick to multithreaded emulation is to include thread.h more than once.
Also, rewords some awkardly written messages.
|
2012-11-24 01:15:26 -05:00 |
|
rog
|
a374f9f049
|
Check md5 when recording from save state too.
|
2012-11-23 22:47:32 -05:00 |
|
rog
|
ca650d4435
|
Record md5 of game file to .dtm, and check it when playing back.
|
2012-11-23 22:23:58 -05:00 |
|
skidau
|
1071ccbcd5
|
Added "EnableFPRF = True" to the Beach Spikers game ini. Fixes the flickering textures.
Thanks to hk.konpie for the tip.
Fixes issue 5730.
|
2012-11-24 00:09:38 +11:00 |
|
skidau
|
085c81da86
|
Mapped the addco and subfco PowerPC instructions. Fixes Frogger: Hyper Arcade Edition.
|
2012-11-24 00:04:28 +11:00 |
|
NeoBrainX
|
0fcb246b7e
|
Enable GFX debugger functionality in Release builds.
|
2012-11-20 17:54:48 +01:00 |
|
NeoBrainX
|
4f652c4086
|
Partially revert "Check if BP and XF changes actually change values before flushing". Dolphin code sucks too much to get optimizations.
This reverts commit 5a77cae2e3434fa5cbb3710f183328e36620fa5f.
Fixes issue 5459.
Fixes issue 5606.
|
2012-11-19 21:09:31 +01:00 |
|
parlane
|
d7e65f03e4
|
Fix indentation [ using the web editor D: ]
|
2012-11-19 19:44:44 +00:00 |
|
NeoBrainX
|
4ff9e03509
|
Merge branch 'efb_scaling_fixes'.
|
2012-11-19 13:18:57 +01:00 |
|
NeoBrainX
|
b02bb7617f
|
Fix some fractional EFB scaling issues.
|
2012-11-19 13:10:32 +01:00 |
|
parlane
|
9345501388
|
Dolphin was crashing after attempting to use a NULL on macosx.
(turns out that passing NULL to string cmp funcs has "undefined behavior".)
Thanks to Grant Paul for this quickfix!
|
2012-11-19 03:19:51 +00:00 |
|
rog
|
69e8942dac
|
Fixes pausing movies for some 30 fps games, in some situations.
Thanks abahbob for testing.
|
2012-11-18 01:07:48 -05:00 |
|
XtraFear
|
d6697d50c7
|
Added option to toggle the display of On-Screen Display messages in the Interface tab.
|
2012-11-16 23:54:48 +01:00 |
|
NeoBrainX
|
a135512f9b
|
Build fix.
Fixes issue 5674.
|
2012-11-16 23:46:28 +01:00 |
|
rog
|
3a8e8af2d5
|
Merge movie-fixes.
|
2012-11-16 12:07:22 -05:00 |
|
rog
|
101de62c86
|
Remove an old TODO, and add a new one.
|
2012-11-16 12:03:51 -05:00 |
|
NeoBrainX
|
f88e7d3b73
|
Fix an off-by-one error.
|
2012-11-16 14:29:11 +01:00 |
|
NeoBrainX
|
a38bb488d2
|
Remove Renderer::xScale and Renderer::yScale.
|
2012-11-16 14:29:09 +01:00 |
|
NeoBrainX
|
78031c2d54
|
Move ComputeDrawRectangle() to Renderer::UpdateDrawRectangle().
|
2012-11-16 14:25:49 +01:00 |
|