iwubcode
a129a53e56
Video Common: Improve texture dumping to work with fifoci and
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fifo_comparer
2017-11-17 22:11:32 -06:00
iwubcode
53684701fa
HybridXFB: Fix lint errors
2017-11-17 22:11:31 -06:00
iwubcode
65418a76f5
Video Common: Use correct aspect ratio when saving screenshots / video
2017-11-17 22:11:31 -06:00
iwubcode
1090549552
Software Backend: Force EFB/XFB to copy to ram
2017-11-17 22:11:31 -06:00
iwubcode
6e686f6ea1
Software Backend: Fix xfb output and add vertical scaling support
2017-11-17 22:11:31 -06:00
iwubcode
e6d85b0915
Video Common: Avoid 'presenting' duplicate frames by detecting when swap
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hasn't changed since the last frame
2017-11-17 22:11:31 -06:00
iwubcode
2295d60fdc
VideoCommon: Output gamma now comes from the xfb copy
2017-11-17 22:11:30 -06:00
iwubcode
7f0834c919
Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors
2017-11-17 22:11:30 -06:00
iwubcode
a71bc9ebbf
Move XFB UI option to be under XFB group
2017-11-17 22:11:30 -06:00
iwubcode
e33ab4117d
Video Common: Make auto IR work with HybridXFB
2017-11-17 22:11:30 -06:00
iwubcode
76b775d5be
Video Common: Add XFB decoding via the GPU
2017-11-17 22:11:30 -06:00
iwubcode
4d13f69dc1
Remove TODOs
2017-11-17 22:11:29 -06:00
iwubcode
33bc286baa
Remove old XFB logic
2017-11-17 22:11:29 -06:00
iwubcode
081b92b8a7
Video Common: Only update FPS when frame is renderered which yields more
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accurate results
2017-11-17 22:11:29 -06:00
iwubcode
b285188de1
Video Backends: Implement vertical scaling for xfb copies. This fixes the
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display of PAL games that run in 50hz mode.
2017-11-17 22:11:29 -06:00
iwubcode
5a372020ea
FifoPlayer: Generate fake VideoInterface updates
2017-11-17 22:11:29 -06:00
iwubcode
2cd9565b18
Add an additional flag fo 'XFB Copy'
2017-11-17 22:11:29 -06:00
iwubcode
65cd085f9b
Add new GUI option to skip XFBToRam and remove old XFB options
2017-11-17 22:11:28 -06:00
iwubcode
198d3b69b4
Add ability to dump xfb copies to texture for debugging purposes
2017-11-17 22:11:28 -06:00
iwubcode
a9f0d1783b
Support frame and video dumping from VideoCommon
2017-11-17 22:11:23 -06:00
iwubcode
79387dddb2
Add support for hybrid XFB
2017-11-17 19:47:56 -06:00
MerryMage
37419b9a57
Config/Layer: Allow all keys of a section to be iterated over
2017-11-15 18:04:40 +00:00
MerryMage
4c24629b95
Config: Flatten structures
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Originally, Layer contained a std::map of Sections, which containted a std::map
containing the (key, value) pairs. Here we flattern this structure so that only
one std::map is required, reducing the number of indirections required and
vastly simplifying the code.
2017-11-15 18:04:40 +00:00
MerryMage
f3b52c07d7
CommandLineParser: Use ConfigLocation
2017-11-15 18:04:40 +00:00
MerryMage
e331a76176
ConfigInfo: Switch to doing case-insensitive comparison
2017-11-15 18:04:40 +00:00
MerryMage
ec7b84c5f2
Config: Extract ConfigInfo into own header
2017-11-15 18:04:40 +00:00
MerryMage
c8f970e2b0
Config: Remove recursive layer
2017-11-15 18:04:40 +00:00
Pierre Bourdon
169028e8f5
IOS: Warn on blocking IPC handlers.
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This should help us identify them and figure out which ones need to be
fixed.
2017-11-15 15:34:10 +01:00
Tom Boshoven
1fc7cf3cb4
Off-by-one in SDHC detection
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Also update name and description of SDHC constant.
2017-11-14 18:46:41 +01:00
Lioncash
2a782b8f16
D3D/main: Remove unused variable in InitBackendInfo()
2017-11-12 13:24:02 -05:00
Lioncash
3dbd6a53cc
D3DUtil: Remove unused file-scope variables
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These used to be used when the drawShadedTexSubQuad() function existed,
but since it's been removed they now have no use.
2017-11-11 18:56:44 -05:00
JosJuice
2c10ba9be1
Simplify StringUtil::UTF16ToUTF8
2017-11-11 20:30:06 +01:00
JosJuice
65c1df094f
Remove unneeded check in StringUtil::UTF16ToUTF8
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No code is relying on this unexplained null byte check, since
the only code that calls UTF16ToUTF8 on non-Windows systems
is UTF16BEToUTF8, which explicitly strips null bytes.
2017-11-11 20:30:06 +01:00
Leo Lam
1e24a5f309
Merge pull request #6167 from ligfx/encapsulatedefaultdevice
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EmulatedController: encapsulate default device behind getters/setters
2017-11-11 17:11:56 +01:00
Leo Lam
338bffd1e7
Merge pull request #6168 from ligfx/movegccwiiu
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Qt: make GCPadWiiU a standalone dialog
2017-11-11 12:14:55 +01:00
Leo Lam
41c2618b10
Merge pull request #6175 from ligfx/qtinputupdateclear
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Qt Mapping*: make logic around setting/loading settings more consistent
2017-11-11 12:11:26 +01:00
Scott Pleb
0bede93daa
evdev: Correctly calculate axis range for min values greater than 0.
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Axis range was previously calculated as max + abs(min), which relies on the assumption that
min will not exceed 0. For (min, max) values like (0, 255) or (-128, 127), which I assume to
be the most common cases, the range is correctly calculated as 255. However, given (20,
235), the range is erroneously calculated as 255, leading to axis values being normalized
incorrectly.
SDL already handles this case correctly. After changing the range calculation to max - min,
the axis values received from the evdev backend are practically identical to the values
received from the SDL backend.
2017-11-11 02:07:04 -05:00
Lioncash
8e654528fc
VideoConfig: Add const specifier to IsVSync() member function
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This member function doesn't alter VideoConfig's state.
2017-11-10 22:23:15 -05:00
Anthony
4dc425b9c9
Merge pull request #6158 from Tomcc/master
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Improved arbitrary mipmap detection (Mario Sunshine water fix)
2017-11-09 18:06:58 -08:00
JosJuice
b28e5fa347
Avoid forbidden characters when extracting disc partitions
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We shouldn't try to create folder names that contain characters
such as : or / since they are forbidden or have special meanings.
(No officially released disc uses such characters, though.)
2017-11-08 12:04:59 +01:00
Markus Wick
7e7b5af4c7
Merge pull request #6173 from JosJuice/dtk-savestate
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Fix DTK audio not working after loading a savestate
2017-11-08 12:03:05 +01:00
LAGonauta
9e63c65c36
Also hide latency control on Qt GUI
2017-11-07 14:59:23 -02:00
LAGonauta
e7f0279ffc
The latency setting now appears only if there is at least one backend
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that supports it.
2017-11-07 14:56:43 -02:00
Greg Wicks
c2dcb97d06
Android: Fix NDK r16b2 build
2017-11-07 11:02:27 -05:00
Anthony
835eff15a1
Merge pull request #6162 from JosJuice/nand-check-save-game-name
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When NAND is damaged, show title names from save files
2017-11-06 23:11:34 -08:00
Anthony
d378811271
Merge pull request #6165 from JosJuice/auto-ir-handling
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Fix incorrect handling of auto IR
2017-11-06 23:10:53 -08:00
Anthony
66ad40074d
Merge pull request #6172 from JosJuice/remove-force-ntsc-j
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Remove "Force Console as NTSC-J"
2017-11-06 23:01:27 -08:00
Anthony
98ffaf9661
Merge pull request #6151 from MayImilae/adjust-cpu-override-text
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Adjust CPU Override Text
2017-11-06 22:55:36 -08:00
MaJoR
4112936bae
Adjust CPU Override Text
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There has been a lot of confusion about what the CPU clock override
section does among users, and looking at it… I’m not surprised! It
doesn’t directly state which CPU clock rate is being overridden!
This small change adjusts the language to clarify that the emulated CPU
is being adjusted.
2017-11-06 22:39:12 -08:00
Tommaso Checchi
aa23684d66
Improved detection: it doesn't desaturate the input anymore (woops) also it makes its own whole chain! This way it "notices" much better gradual divergences. Fixes Mario Sunshine, moss on the window in Zelda TP
2017-11-06 21:49:48 -08:00