e5841f233a
ogl: fix virtual xfb
2013-03-25 23:23:32 +01:00
d4fadf4b6f
implement 4xSSAA for OGL
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I don't think it's needed, but its requested often
2013-03-25 15:45:10 +01:00
3d5e0a6d3d
move ogl-only settings into backend
2013-03-25 15:14:24 +01:00
ff61dc3840
Switch to using bitfields in the streambuffer class so we can exclude buggy streambuffer types. This disables pinned memory on ATI for GL_ELEMENT_ARRAY_BUFFER because it seems to be buggy. This fixes ATI for me.
2013-03-23 15:37:01 -05:00
086252380d
Had this sitting around for a while to fix nogui.
2013-03-23 14:57:55 -05:00
04943cb852
more restrict disable of pinned memory, disable ubo for intel/mesa-9.1.1
2013-03-21 09:26:32 +01:00
7c2c4662a7
Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
...
D3D9 still doesn't support changing vsync while emulation is running.
Fixes issue 6111.
2013-03-18 20:42:18 -04:00
234604e067
GLSL: also define pinned_memory in renderer.cpp
2013-03-17 19:03:23 +01:00
2312a8d9d5
GLSL: don't apply unsupported msaa settings
2013-03-17 10:44:57 +01:00
4a8ab0fafa
disable pinned memory for fglrx
2013-03-17 10:06:16 +01:00
4a929f85b6
GLSL: fix transparency issues on dual source blend. fix issue 6104
2013-03-17 00:36:13 +01:00
f673e33a7d
fix hotkey osd position
2013-03-07 21:42:40 +01:00
7af0838e98
disable ubo for intel/mesa
...
our ubo workaround isn't much better, but not corrupted and much faster (on hd4000) than the ubo one
2013-03-07 21:07:57 +01:00
800a58f01c
reimplement postprocessing and fix one shader as example
2013-03-07 17:00:11 +01:00
a1c5e90083
Merge branch 'master' into GLSL-master
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Conflicts:
CMakeLists.txt
Source/Core/DolphinWX/CMakeLists.txt
Source/Core/DolphinWX/Src/GLInterface.h
Source/Core/VideoCommon/Src/PixelShaderGen.cpp
Source/Core/VideoCommon/Src/TextureCacheBase.cpp
Source/Core/VideoCommon/Src/VertexManagerBase.cpp
Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj
Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj.filters
Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/main.cpp
2013-03-06 15:59:29 +01:00
2b1af36900
Merge branch 'master' into windows-unicode
2013-03-02 15:33:32 -06:00
7682ed22c6
Merge branch 'master' into perfqueries.
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Conflicts:
Source/Core/VideoCommon/Src/VideoConfig.h
Source/Core/VideoCommon/VideoCommon.vcxproj.filters
Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.cpp
Source/Plugins/Plugin_VideoSoftware/Src/Tev.cpp
2013-03-01 01:07:34 +01:00
03ec9a2e08
Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
2013-02-28 02:40:03 -06:00
56f09d3b91
Attempt to be consistent with conversions between std::string and wxString.
2013-02-28 02:30:05 -06:00
a680d17eef
Buildfix.
2013-02-26 19:59:33 -06:00
f1c990069c
Yell at the user if they change window size while dumping frames, and some other avi dumping stuff.
2013-02-26 20:47:48 -05:00
ae481068cd
cleanup ogl extension osd
2013-02-26 23:36:22 +01:00
a650ae8c7b
workaround for base vertex. damn old nvidia driver
2013-02-26 23:15:55 +01:00
9bc8d6e02b
make samplercache global and call constructor/destructor
2013-02-26 18:30:13 +01:00
55c2a01744
Check for sampler object support, just to be nice.
2013-02-19 21:24:08 -06:00
f2647a1216
Implement OGL sampler cache. Allows binding a texture multiple times with different parameters. Also possibly gives a very small speed improvement.
2013-02-19 21:18:53 -06:00
0f2ee45d96
remove ati workaroung for mipmap creation
...
isn't needed any more by merging mapmap_fixes
2013-02-19 15:40:34 +01:00
a629dea4dc
Merge branch 'master' into GLSL-master
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Conflicts:
CMakeLists.txt
Source/Core/DolphinWX/Dolphin.vcxproj
Source/Core/DolphinWX/Src/GLInterface/WX.cpp
Source/Core/DolphinWX/Src/GLInterface/WX.h
Source/Core/VideoCommon/Src/TextureCacheBase.cpp
Source/Core/VideoCommon/Src/TextureCacheBase.h
Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoDX11/Src/TextureCache.h
Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoDX9/Src/TextureCache.h
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.h
Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp
damn mipmap_fixes ...
2013-02-18 18:49:20 +01:00
0f617183a8
Add a possible TODO.
...
Dunno if the hardware behaves like this, but it likely does.
2013-02-18 14:54:24 +00:00
bef24b5c6b
new format for gl extensions
2013-02-17 21:41:00 +01:00
0325e37bfb
merge glsl headers into one place
2013-02-13 21:34:48 +01:00
b3675d15dc
enable shader cache again
2013-02-13 16:30:15 +01:00
bbc292c210
merge Vertex and PixelShaderCache into ProgramShaderCache
...
this is the first step, uniform handling is still missing
2013-02-13 13:12:19 +01:00
6870c1fdd5
Fix some potential issues when blending on EFB formats without alpha.
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Clean up state transition tables.
2013-02-07 18:01:24 +01:00
9987765b1f
build fix
2013-02-07 10:48:42 +01:00
376a807dea
first try of osx fix, mostly by pauldachz
2013-02-07 10:34:29 +01:00
e7a8d3f854
check for GL_ARB_sync, it's in ogl 3.2
2013-02-06 01:05:19 +01:00
f677b8cba3
update to glew1.9, win binaries also from official release
2013-02-04 21:11:12 +01:00
011e326698
remove glIsEnabled(GL_BLEND), we do restore state after it, so it doesn't matter
2013-01-31 13:49:20 +01:00
c05f66bdd0
first try for osx core profile
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now it doesn't crash, but it still hangs on startup
2013-01-31 12:20:17 +01:00
0e04e0c305
Fix some shadowing warnings.
2013-01-29 16:43:22 -06:00
13e9bb56f8
fix bug when rasterfont disappears sometimes
2013-01-25 20:39:19 +01:00
73eb98ed8e
Move swap control to the host specific GLInterface files.
2013-01-24 10:31:08 -06:00
e0ffdda26e
Merge branch 'immediate-removal' into GLSL-master
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Conflicts:
Source/Core/VideoCommon/Src/PixelShaderGen.cpp
Source/Plugins/Plugin_VideoSoftware/Src/SWRenderer.cpp
immediate-removal is a new created branch seperated from master but reverted the revert of immediate-removal
so we get less conflicts by merging
2013-01-24 16:58:28 +01:00
d60cc373d1
Revert "Revert 30dd9c2
e9d00bf
db5f4c8
and bff0fae"
...
This reverts commit d0301ca89d
.
Conflicts:
.gitignore
2013-01-24 16:11:07 +01:00
da0ec6618f
always init ogl configs
2013-01-21 18:44:33 +01:00
ebaaf6d468
glShadeModel is also obsolete
2013-01-21 10:37:16 +01:00
074f73c641
move utils texture to sampler 8+9
...
rasterfont tex will aways bound to samp8.
efb copy utils will be done in samp9.
2013-01-19 00:39:31 +01:00
714ff50fdf
set blending if dual source might be triggered
2013-01-18 00:44:35 +01:00
a87fd89fce
disable ogl shader cache
...
it doesn't check the shader itself only the id of the shaders.
So there are cache mismatch atm
2013-01-17 12:36:20 +01:00