Shawn Hoffman
cd407abe34
WGInput: implement error handling
2022-08-27 02:11:27 -07:00
Shawn Hoffman
6bc8ab7001
WGInput: use c++/winrt
2022-08-26 23:20:34 -07:00
Shawn Hoffman
76d2e47444
ciface/win32: use CM_Register_Notification instead of wnd msgs
2022-08-26 21:59:56 -07:00
Admiral H. Curtiss
9c9962083d
Merge pull request #10956 from Dentomologist/address_cpp20_todo_comments
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Address c++20 TODO comments
2022-08-24 17:18:56 +02:00
Admiral H. Curtiss
e5cfa286bd
Merge pull request #10960 from shuffle2/mz
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ResourcePack: dont scan for individual files
2022-08-24 17:11:21 +02:00
Admiral H. Curtiss
a7d358a97b
Merge pull request #11003 from sepalani/decode-error
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Move SocketManager's DecodeError to Common
2022-08-24 17:01:07 +02:00
Pokechu22
0cced44142
Use __VA_OPT__(, ) __VA_ARGS__
instead of ##__VA_ARGS__
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Per https://en.cppreference.com/w/cpp/preprocessor/replace#.23_and_.23.23_operators the `##` behavior is a nonstandard extension; this extension seems to be supported by all compilers we care about, but IntelliSense in visual studio doesn't correctly handle it, resulting in false errors in the IDE (but not when compiling).
Per https://en.cppreference.com/w/cpp/preprocessor/replace#Function-like_macros C++20 introduced a workaround, where `__VA_OPT__(, )` generates a comma if and only if `__VA_ARGS__` is non-empty.
This PR replaces all occurrences, with the exception of Externals, DSPSpy (which is not likely to be edited in MSVC and does not target C++20 currently), and JitArm64_Integer.cpp (which uses `Function(__VA_ARGS__)`, and thus does not ever need a comma).
2022-08-23 12:09:57 -07:00
JosJuice
299aef945b
Merge pull request #11005 from t895/cover-only
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Android: Add option to disable game cover text
2022-08-23 18:24:51 +02:00
Admiral H. Curtiss
aa8364a327
Merge pull request #10996 from JosJuice/gpu-texture-uint
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VideoCommon: Fix OpenGL ES GPU texture decoding
2022-08-23 10:48:51 +02:00
JMC47
48fdbcde23
Merge pull request #10809 from TryTwo/PR_CodeWidget_Filters
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Debugger CodeWidget: Add filter boxes to callstack, function calls, a…
2022-08-22 15:47:20 -04:00
Charles Lombardo
2caa1f3b43
Android: Add option to disable game cover text
2022-08-22 13:50:39 -04:00
Admiral H. Curtiss
1845a13cbe
Merge pull request #10905 from shuffle2/netplay-hash
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netplay: use sha1 instead of md5
2022-08-22 15:57:49 +02:00
Admiral H. Curtiss
8b7e6f1863
Merge pull request #10933 from shuffle2/vs
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msbuild: fix overbuilding of externals and lessen rebuild likelyhood
2022-08-22 15:19:13 +02:00
Admiral H. Curtiss
aba87ba1e3
Merge pull request #10997 from JosJuice/nfs-check
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DiscIO: Fix an incorrect error check in NFSBlob
2022-08-22 15:14:15 +02:00
Sepalani
597fb9ff6d
Move SocketManager's DecodeError to Common
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Fix thread safety issue
2022-08-22 14:02:26 +04:00
JosJuice
052fdfa00d
DiscIO: Fix an incorrect error check in NFSBlob
2022-08-21 00:06:53 +02:00
Mai
fef8325ff7
Merge pull request #10995 from JosJuice/nfs-size-out
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DiscIO: Fix calculation of NFS raw size
2022-08-20 17:57:46 -04:00
JosJuice
724bd3e597
VideoCommon: Fix OpenGL ES GPU texture decoding
2022-08-20 23:21:23 +02:00
JosJuice
aca624ef9c
DiscIO: Fix calculation of NFS raw size
2022-08-20 21:18:36 +02:00
Shawn Hoffman
7c3cdeda2b
qt: defer writing gamelist cache until EndRefresh
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large speedup
2022-08-19 19:51:31 -07:00
JMC47
498c06b85a
Merge pull request #10989 from CasualPokePlayer/fifo_reset_dual_core
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Fix crashes in dual core mode on a PI_FIFO_RESET
2022-08-18 17:32:29 -04:00
CasualPokePlayer
ab8a8e6f84
Fix crashes in dual core mode on a PI_FIFO_RESET
2022-08-18 13:38:37 -07:00
Mai
39aa5f29a6
Merge pull request #10991 from Pokechu22/dsp-hle-ax-ucode-switch-state
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DSPHLE/AX: Set state to WaitingForCmdListSize when switching uCodes
2022-08-18 10:34:57 -04:00
Mai
7a23b45aa1
Merge pull request #10992 from Pokechu22/swapchain-unused-functions
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VideoCommon: Remove unused swap chain functions
2022-08-18 10:32:51 -04:00
Pokechu22
3c38f5c1d2
D3DCommon: Remove unused swap chain functions
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These were added in ea15080d8f59a62ba347ff4c6037116035bc69b4 (which added D3DCommon), but never were used.
2022-08-17 18:16:50 -07:00
Pokechu22
da7aded00d
Vulkan: Remove unused swap chain functions
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These were added in 5e29508b8f4747e92e8de68b75971f26e4a78cd4 and 1f2d43c8709e5fab2f8c3c7de81bdf160b5f6363, but were replaced with CONFIG_CHANGE_BIT_VSYNC and CONFIG_CHANGE_BIT_STEREO_MODE in e4b205c76937d379cd9043939e2cef1651b1a21b.
2022-08-17 18:16:17 -07:00
Pokechu22
f9e1933111
DSPHLE/AX: Set state to WaitingForCmdListSize when switching uCodes
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Fixes https://bugs.dolphin-emu.org/issues/13017 . With uCode switching, the existing instance of AXUCode is re-activated when GBAUCode is done, but if the state remains as WaitingForNextTask, it won't be able to do anything. Instead, it needs to be in WaitingForCmdListSize.
(When the AX uCode is resumed, startpc is set to 0x0030, at least for 0x07f88145; this is the same location as MAIL_RESUME jumps to, so DSP_RESUME should be sent when the resuming happens; that's already handled by AXUCode::Update.)
2022-08-17 12:05:53 -07:00
Shawn Hoffman
4ae475b6a1
fix verifying wii dev signatures
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allows verifying dev-signed discs and wads
2022-08-16 12:47:26 -07:00
Admiral H. Curtiss
92c6407c45
Merge pull request #10970 from AdmiralCurtiss/directoryblob-encrypted
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DirectoryBlob: Fix partition size mixup for encrypted Wii discs.
2022-08-12 22:35:40 +02:00
Léo Lam
be33e1079d
Merge pull request #10972 from AdmiralCurtiss/ios-fs-metadata-nop
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IOS/FS: Skip writing FST if SetMetadata() changes nothing.
2022-08-11 16:16:45 +01:00
Admiral H. Curtiss
7ac042d00b
DirectoryBlob: Fix partition size mixup for encrypted Wii discs.
2022-08-10 20:43:52 +02:00
Admiral H. Curtiss
0d39c4a78a
IOS/FS: Skip writing FST if SetMetadata() changes nothing.
2022-08-10 06:28:23 +02:00
Admiral H. Curtiss
dcdba11ded
Merge pull request #10962 from askew-etc/inc-dec-select-state-hotkeys
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Add hotkeys for incrementing/decrementing select state slot
2022-08-10 01:41:32 +02:00
Sage King
da803adf15
Work around for compiler bug on Debian and FreeBSD
2022-08-09 16:26:54 -06:00
Sage King
66276ac61b
Added type to SyncIndentifierComparison enum in SyncIdentifier.h in an
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attempt to fix a failed call to operator<< in SendResponse()
2022-08-09 16:26:53 -06:00
Sage King
978b6a8724
Added comment explaining obscure folding syntax in NetPlayServer.cpp
2022-08-09 16:26:53 -06:00
Sage King
a12099404e
Added SendResponseToAllPlayers() and SendResponseToPlayer() to NetPlayServer.cpp and refactored OnConnect to use them
2022-08-09 16:26:52 -06:00
Sage King
477c20e28d
Updated comment explaining enet_peer_timeout's use in NetPlayClient.cpp and NetPlayServer.cpp; Corrected syntax related to PEER_TIMEOUT in NetplayClient.cpp
2022-08-09 16:26:52 -06:00
Sage King
2f367d7a9b
Updated PEER_TIMOUT in NetPlayCommon.h to use chrono literals; Updated NetPlayServer.cpp OnConnect() by putting commonly used code into named functions
2022-08-09 16:26:52 -06:00
Sage King
d81756e9b9
Refactored parameter to OnConnect() in NetPlayServer.cpp from rpac to received_packet
2022-08-09 16:26:51 -06:00
Sage King
9d14d95737
Removed code duplicating comments in NetPlayServer.cpp OnConnect()
2022-08-09 16:26:51 -06:00
Sage King
5dea8aaed0
Added initializer braces to Client player; in NetPlayServer.cpp OnConnect()
2022-08-09 16:26:50 -06:00
Sage King
d11df2b700
Refactored variable declared in NetPlayServer.cpp OnConnect() from npver to netplay_version
2022-08-09 16:26:50 -06:00
Mai
c2dd58c361
Merge pull request #10959 from JosJuice/frsp-subnormal
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Interpreter: Fix rounding edge case in frsp
2022-08-09 18:17:21 -04:00
Mai
e9e2c741a2
Merge pull request #10953 from JosJuice/aarch64-add-encoding
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Arm64Emitter: Fix encoding of size for ADD (vector)
2022-08-09 18:13:50 -04:00
Scott Mansell
4c2d707538
Merge pull request #10940 from InvoxiPlayGames/ipc-discord
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Add Discord presence ioctlv to /dev/dolphin
2022-08-08 08:11:42 +12:00
askew-etc
914f38753a
Add hotkeys for incrementing/decrementing selected state slot (like RetroArch)
2022-08-07 12:20:09 -05:00
Shawn Hoffman
6e94c20abd
add TODO for chrono in GetLocalTimeSinceJan1970
2022-08-06 22:25:30 -07:00
Shawn Hoffman
292724b228
Revert "msvc: use std::chrono for GetLocalTimeSinceJan1970"
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This reverts commit 86da6c98fbd229d87de7cf8b9c7eb94c16923829.
2022-08-06 22:22:14 -07:00
Shawn Hoffman
9bb8315441
ResourcePack: dont scan for individual files
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walking the zip prevents minizip from re-reading the same
data repeatedly from the actual backing filesystem.
also improves most usages of minizip to allow for >4GB,
files altho we probably don't need it
2022-08-06 15:38:46 -07:00