XTra.KrazzY
c779f95b87
-Wii System Menu now recognizes DVDs using the Load Disc/Eject feature!
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Games hang though (probably due to unknown ES call)
-/dev/di IPC: Cleaned up code and fixed a bug (which I used to accidentally find out what I did), added Volume eject feature for VolumeHandler.
-Partially documented Wii DVD cover flags.
-Files opened in Wii Read-Write mode are now set to append.
-Removed annoying overhead-ish "Idle" log message.
As for /dev/di: Someone clearly didn't know what he was doing in that file. Someone freed memory which didn't belong to that file and then complained about a crash. Needless to say the problem is now solved.
Big TODO on the /dev/di code though, ExecuteCommand is practically doing nothing but reading.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3365 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-08 00:14:48 +00:00
hrydgard
bb06a53e28
DSP LLE: Just some renaming and cleanup. Prepared for proper base address support in disassembly. Added a "DebugInterface" for the DSP which would allow us to hook up a CodeView .. although CoreView currently doesn't have any support for variable-length instructions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3351 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 11:06:40 +00:00
sl1nk3.s
7eea69f5c2
Replaced current platform images by better looking ones, added wad platform
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3347 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-07 02:27:36 +00:00
XTra.KrazzY
8da4f8e565
oops
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3346 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:26:48 +00:00
XTra.KrazzY
e99b687525
Wii IPC: Code housekeeping
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3345 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:24:41 +00:00
XTra.KrazzY
3a4e51b67f
Wii IPC: Opening nonexistent files for writing now creates them and renaming now returns a proper error code.
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Result: Zelda: A link to the past (VC) now runs (needs to be run twice to work), Wii System Menu generates more files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3344 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 23:19:40 +00:00
Shawn Hoffman
695fe31b2c
...and the days of ceaseless build fixing begin anew
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3337 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 15:51:03 +00:00
LPFaint99
7e0568d7ba
disable loading this setting for now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3333 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 06:27:51 +00:00
LPFaint99
ff9128e129
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3332 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 06:22:36 +00:00
LinesPrower
2ff53b2198
Fix to R3312. I should be more careful next time...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3331 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-05 11:49:06 +00:00
John Peterson
04adec5ae5
DTK Music: Test of code to fix the 1080 and Waver Race music
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3326 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 20:33:26 +00:00
Shawn Hoffman
4380898080
correct handling of pad modes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3325 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 18:40:04 +00:00
John Peterson
47c69e5f5a
GC Controller: Added analog mode 0 for Luigi's Mansion
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3324 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:52:32 +00:00
LinesPrower
ef1ecbcd0f
Fixed profiled ReJIT. It's very experimental though. Makes a great performance boost, but is way too unsafe. However it seems to work fine on games I've tested. Can be enabled from ini-file (ProfiledReJIT = True in [Core]).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3321 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 16:00:37 +00:00
Shawn Hoffman
ba3ceeafb7
Fake IOSv9 r2.4 if no version is found (elf loading)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3317 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-04 00:02:49 +00:00
Shawn Hoffman
43c18bb552
OpenGL: save projection hack setting
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wii: pass 002 check correctly (i think :p ) also copy 10bytes from disc start instead of just 6
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3316 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 23:38:31 +00:00
LinesPrower
074fe9c9ea
Implemented jit'ing of floating point compare operations in the IL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3312 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 13:14:03 +00:00
LinesPrower
3c953e485c
Some fixes to JIT IL's quantized stores
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3310 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 04:43:34 +00:00
Shawn Hoffman
c391e9659a
fix a dumb mistake with VideoInterface::Read8
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3309 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 20:23:06 +00:00
Shawn Hoffman
afd65b3de1
VI PreInit: use descriptive names/numbers instead of just writing values to regs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3307 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 15:13:15 +00:00
Shawn Hoffman
898bec5894
add Read8 to VI (Action Replay uses it). tune up some vi regs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3306 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 14:15:21 +00:00
Shawn Hoffman
7b43951b7e
bunch of comments/unions in VI. No more UnknownVIRegs[0x1000]! :p some other misc stuff
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3302 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 02:58:35 +00:00
LinesPrower
4c19fa7e5f
Implemented correct idle skipping in JIT IL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3300 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-31 09:22:29 +00:00
Sonicadvance1
ffa759f28a
Removal of a unneeded header
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3296 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 14:48:06 +00:00
Shawn Hoffman
8ff30a74a4
bba: automatically get TAP guid on windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3295 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 06:42:18 +00:00
Sonicadvance1
b059284b55
Quick commit while I move over to windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3294 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 03:58:06 +00:00
Shawn Hoffman
8feeb22d09
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3293 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 02:58:02 +00:00
Shawn Hoffman
c412a0eac5
add placeholder to fix windows build and rename Tap->TAP
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3292 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 02:57:09 +00:00
Sonicadvance1
9d97335721
Linux/OSX compile fix, tiny bit of work of BBA
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3291 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 01:54:24 +00:00
Sonicadvance1
d195dbbe8d
OS X compile fix, My BBA broke it
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3287 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-26 21:07:29 +00:00
Sonicadvance1
005948e18e
Commit for Windows in BBA. A bunch of asserts fail, but I don't have time to tweak at the moment. Will fix them in a bit. Progress is progress though
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3286 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-25 14:31:01 +00:00
Sonicadvance1
cf732972d9
Windows side compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3285 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-25 13:16:40 +00:00
Sonicadvance1
cd03e98d3c
More work on BBA. Socket Test gets stuck in a loop, but now it's also receiving packets in that loop, Linux only. The device to set up in Linux is a bit of a pain as well. Breaks Windows compiling, but I will commit another with Windows fix in a moment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3284 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-25 13:07:42 +00:00
Sonicadvance1
e72b77931c
Many Fixes. Commercial games refuse to write to the NWAYC register, so it never negotiates it's fake connection. The sockettest works fantastically though, and gets stuck in an infinite loop reading the BBA's interrupt registers, trying to see if it received a packet.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3283 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 14:03:18 +00:00
Sonicadvance1
674f963779
Quick commit so I can run to the Windows side. It's a slight bugfix and some comments. The first packet is still malformed, but now only in one place, which is great
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3282 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 12:43:54 +00:00
Sonicadvance1
f5ee9ce852
Fix Windows compiling and some other slight things
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3281 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 11:30:07 +00:00
Sonicadvance1
57ae06fe66
Found out why I was getting unexpected IMM writes. I'm retarded, thank you very much
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3280 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 11:05:30 +00:00
Shawn Hoffman
8ee7cfa6c6
addendum to r3265: update mask used in rfi in jitIL as well
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3273 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-22 07:15:42 +00:00
Shawn Hoffman
d210fbac2c
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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Currently scrubbing will display a warning that it removes the garbage data PERMENENTLY from the original file (mainly for speed of scrubbing). It could be removed in the future if people agree with me, since it is indeed just garbage.
Any tips for making scrubbing faster would be welcomed :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3267 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 19:19:15 +00:00
Sonicadvance1
cfb94849f9
More work on BBA, changed mask in JIT to the same mask in interpreter. If this is wrong, beat me up, but it fixes BBA for commercial games at least
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3265 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 02:44:49 +00:00
death2droid
19face94b1
Fixed up some comments got the names back to front :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3261 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-17 02:19:07 +00:00
death2droid
0882628fd3
Forgot some files from last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3260 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-17 02:08:00 +00:00
death2droid
c7fd6b6ce6
Some clean up's
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Put some of the things from IPC HLE into filters to try and clean it up a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3259 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-17 02:07:30 +00:00
LPFaint99
fe5c9004e4
move usb keyboard to it's own file, small cleanup for WII_IPC_HLE_WiiMote
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3250 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-16 03:42:44 +00:00
hrydgard
87d07f3d17
remove a spurious rand() from interpreter, leftovers from monkeyball/f-zero hacking from long ago :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3244 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 17:27:06 +00:00
Sonicadvance1
c684a77394
Very slight cleanup in BBA. BBA is getting asked it's device ID twice instead of once, which is throwing everything off, dunno why this is happening at all. Will slow down development a lot
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 10:50:49 +00:00
tmator
833154f3d8
osx fixes for nongui and ogl plugin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3239 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 08:55:46 +00:00
Shawn Hoffman
b40b551198
fix some weird logic in CoreParameter.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3237 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 07:50:23 +00:00
sl1nk3.s
034e3c72a2
Fixed some crashes in netplay, so it actually works :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3233 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 18:53:59 +00:00
Sonicadvance1
9331b644a3
Bunch of byteswapping fixes in BBA. It sent out it's incorrect packet in Linux and then set a interrupt. I'm getting erroneous data from the shoddy implementation currently in Dolphin. Time to redo the EXI structure >_>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3230 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 09:24:13 +00:00