Logo
Explore Help
Sign In
The-Homebrew-Cloud/dolphin
2
0
Fork 0
You've already forked dolphin
mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-06-07 19:12:50 +02:00
Code Issues Packages Projects Releases Wiki Activity
11,328 Commits 10 Branches 16 Tags
Commit Graph

4 Commits

Author SHA1 Message Date
comex
c579637eaf Run code through the advanced tool 'sed' to remove trailing whitespace. 2013-11-03 20:54:05 -05:00
Ryan Houdek
831963616f [Android] Make texture loading/deleting/drawing backend non-specific by making them happen in the backend instead of somewhere else. Just a clean up commit really. 2013-09-02 01:40:05 -05:00
Ryan Houdek
7772f0d071 Merge branch 'Android-trash' since it is no longer quite so trashy. 2013-04-14 23:36:00 -05:00
Ryan Houdek
bde7ea00ef Removes the Java ButtonManager for one in the C++ source so the OSD class can call in to it each frame for drawing the buttons. Copy our assets to the dolphin-emu directory for now. Remove NativeRenderer, ButtonManager, and Button Java classes since they aren't used anymore. Buttons A, B, and Start all work and are drawn on screen now. Button input on Android is still a bit hacky, needs a proper controller interface still. Android specific button drawing code is still hanging out in SWRenderer.cpp 2013-04-14 20:39:56 -05:00
Powered by Gitea Version: 1.23.8 Page: 277ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API