e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
93e3e691f9
Expose Control Expression variables to mappings UI
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-add a way to reset their value (from the mappings UI)
-fix "memory leak" where they would never be cleaned,
one would be created every time you wrote a character after a "$"
-fix ability to create variables with an empty string by just writing "$" (+added error for it)
-Add $ operator to the UI operators list, to expose this functionality even more
2021-05-24 02:38:06 +03:00
379ffc268d
IMUGyroscope: make GetState update optional (on by default), fix const, clean code
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My future PRs will split the UI state from the Emulation State of some of these emulated
controller values and this readies the code for it.
2021-05-19 20:51:35 +03:00
a19a0096db
InputCommon: improve code that returns a controller attachment index
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casting a value to a u32 when it's originally an int, and it's exposed as int to users,
could end up in cases where a negative number would result as a positive one.
This doesn't really affect the value range of the attachment enum,
still I think the code was wrong.
Heavily tested.
2021-05-19 20:51:34 +03:00
d43a06ff6a
IMUAccelerometer: consistency of BoundCount checks
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Similar to the guitar, only control[0] was checked, and that felt random.
2021-05-19 20:51:34 +03:00
9f91fb6447
Merge pull request #9688 from Filoppi/input_cleanup
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Input cleanup
2021-05-14 20:51:33 +12:00
26f6648421
StickGate: add custom clamp value
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Works exactly as before by default.
It will be used by my upcoming input PRs.
2021-05-12 18:27:24 +03:00
4625359a4f
InputCommon: clamp the attachment setting max to its actual enum max
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NumericSettings support a max, so let's use it.
It might not do much now, but the max and min values will be used to give visual feeback
in the UI in one of my upcoming input PRs
2021-05-12 18:27:24 +03:00
f4fec42165
Add mixed comments to input code, make some tooltip clearer
2021-05-12 18:27:23 +03:00
574477866f
InputCommon: fix serialization of control expression with line breaks
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The control expression editor allows line breaks, but the serialization was
losing anything after the first line break (/r /n).
Instead of opting to encode them and decode them on serialization
(which I tried but was not safe, as it would lose /n written in the string by users),
I opted to replace them with a space.
2021-05-12 18:25:56 +03:00
e9e41b925b
InputCommon: follow coding conventions and rename GetState() to UpdateState()
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And remove useless include
2021-05-10 23:48:10 +03:00
a261e61e9e
InputCommon: add a ton of missing consts
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fix some related grammar errors
only the ButtonManager required code changes
2021-05-10 23:48:10 +03:00
8055919905
InputCommon: Allow for partial gyro mapping; for Free Look, this allows you to only pitch or only yaw
2021-03-17 20:58:33 -05:00
32d584a0f5
InputCommon: reduce number of image loads and texture cache invalidations by only running dynamic input textures once for all controllers
2021-02-27 17:29:48 -06:00
7e1df34735
rename InputCommon/ControllerInterface/Device to CoreDevice
2021-01-27 14:29:48 -08:00
a5a6ef8512
Fix a couple of typos
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[committer note: fixed commit message style]
2021-01-05 15:24:21 +01:00
52c615f1b1
Remove a redundant i18n comment
2020-11-17 18:23:27 +01:00
55dd3d7337
Virtual Notch settings and UI for octagonal stick
2020-11-03 22:06:27 +00:00
f653bd7559
Merge pull request #9142 from jordan-woyak/expose-fov
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WiimoteEmu: Expose IR camera FOV to adjust IMU pointing sensitivity.
2020-10-20 14:32:02 +02:00
fc3b474cce
Merge pull request #8318 from iwubcode/dynamic_input_textures
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InputCommon: Dynamic Input Textures
2020-10-20 02:10:29 +02:00
911704611e
Merge pull request #9096 from jordan-woyak/calibration-cleanup
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ControllerEmu: Improve and simplify UpdateCalibrationData.
2020-10-20 02:01:16 +02:00
1dae834c62
WiimoteEmu: Tweak IMUCursor total yaw setting tool-tip.
2020-10-19 17:08:02 -05:00
fd3af4c5d3
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.
2020-10-03 17:10:35 -05:00
0295d470b1
ControllerEmu: Increase "IMUPointer" "Total Yaw" default value to match that of regular "Point" settings.
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Removed "Total Yaw" from included Wii remote input profile to take on the default value.
2020-09-28 18:09:34 -05:00
f766c89a08
ControllerEmu: Increase Total Yaw/Pitch default values to compensate for new FOV and to reach screen edges in the Wii Menu.
2020-09-28 18:09:34 -05:00
0ca73355a8
ControllerEmu: Improve and simplify UpdateCalibrationData.
2020-09-19 08:40:55 -05:00
d2b06f4786
Fix various -Wshadow warnings
2020-08-08 21:45:03 +01:00
4d36f6a5b0
Merge pull request #8936 from jordan-woyak/wiimote-extension-calibration-fix
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ControllerInterface/Wiimote: Provide fallback values for extensions with bad calibration.
2020-07-12 12:46:15 -04:00
d9e7d0514c
WiimoteEmu: Allow writes of the i2c bus to play speaker data.
2020-07-11 21:19:16 -05:00
5299e902aa
ControllerInterface/Wiimote: Provide fallback values for extensions with bad calibration data.
2020-07-11 19:55:14 -05:00
18a4afb053
Android: Use touch emulation of IR by default
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While having motion control emulation of IR enabled by default
makes sense in situations like using a DualShock 4 on a PC,
Android has the additional option of touch emulation of IR
which seems to be better liked, and the default value which
was chosen with PC in mind was carried over to Android
without any particular consideration. This change disables
motion control emulation of IR by default on Android only.
2020-04-27 17:02:53 +02:00
ed24f32c5b
InputCommon: Specify ini value default when saving calibration "center".
2020-02-25 17:19:48 -06:00
bd43e084f4
InputCommon: Clamp calibration values within square shape.
2020-02-25 17:19:48 -06:00
f8cca9fe5d
InputCommon: RoundStickGate's ideal sample count can be 1.
2020-02-25 17:19:48 -06:00
d80fd13b17
DolphinQt: Clean up mapping indicator code and draw lines on "pixel centers".
2020-02-24 16:26:26 -06:00
1a3b4d91bf
InputCommon: Mark GetStateLock with [[nodiscard]] and fix discarding calls.
2020-02-24 16:25:06 -06:00
58448d74c5
InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes.
2020-02-17 16:14:01 -06:00
8343dadd58
InputCommon: Add types to ControllerEmu that represent raw controller inputs and calibration data to calculate normalized input values.
2020-02-17 15:57:43 -06:00
1e652d7d34
InputCommon: Add calibration functionality to IMUGyroscope.
2020-02-17 15:57:43 -06:00
82a3aa5ff6
InputCommon: Add "Dead Zone" setting to raw gyro inputs.
2020-02-17 15:57:43 -06:00
47877ecf2c
InputCommon: Clean up creation of inputs.
2020-02-09 19:08:26 -06:00
01d69ba81a
Merge pull request #8624 from jordan-woyak/setting-expression-input-gate
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InputCommon: Only update setting expressions when the input gate is enabled.
2020-02-10 00:47:30 +00:00
53f2e275af
InputCommon: Only update setting expressions when the input gate is enabled.
2020-02-09 18:42:42 -06:00
f07457b6cc
InputCommon: Eliminate some duplicated button threshold logic.
2020-02-09 10:37:18 -06:00
0a1634bedf
InputCommon: Allow Wii remote extension to be set with an input expression.
2020-02-08 16:03:13 -06:00
e8152b700f
InputCommon: Allow controller settings specified with input expresions.
2020-02-08 14:01:55 -06:00
a61dff67da
InputCommon: List IMUAccelerometer's Up/Down inputs first for consistency.
2020-01-18 13:56:11 -06:00
a06da596e5
Merge pull request #8485 from lioncash/imu
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InputCommon/IMU*: Remove unnecessary includes
2019-11-22 22:31:57 +01:00
91993b46d9
InputCommon/IMU*: Remove unnecessary includes
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Trims out unnecessary includes to avoid unnecessary header dependencies.
This also resolves indirect inclusions of <optional> within
IMUAccelerometer.h and IMUGyroscope.h
2019-11-22 15:41:38 -05:00
e8edc49bbe
InputCommon: Make use of fmt where applicable
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Continues the migration over to fmt
2019-11-22 14:38:26 -05:00