14680 Commits

Author SHA1 Message Date
skidau
ef3fd68603 Warning fix 2015-03-06 09:34:38 +11:00
Lioncash
b7514955e5 Merge pull request #2113 from Stevoisiak/VolumeCleanup
Basic volume code cleanup
2015-03-05 12:18:53 -05:00
skidau
203c64e66d Changed the GC Adapter rumble command to work like other controllers. 2015-03-05 23:57:18 +11:00
skidau
4cf4cee30e Removed the GC Adapter "Use Thread" option as it was not useful. 2015-03-05 23:30:43 +11:00
skidau
e5277a5f49 Ignore invalid rumble data sent over Netplay to the GC Adapter 2015-03-05 23:11:48 +11:00
skidau
dee6a04980 Moved the gcpad calibration from construction to runtime 2015-03-05 23:06:19 +11:00
JosJuice
96c4b332f6 FileMonitor: Check log level in addition to FileMonitor checkbox
This is good for performance when FileMontior is selected
but the log level only is set to notice or warning.
The ability to do this wasn't available until recently:
1ed41672f50c9cfe7aa4ab5aa3b73f7e41029124
2015-03-03 11:33:16 +01:00
Markus Wick
cc5a2f3411 Merge pull request #2164 from Armada651/cache-fix
ProgramShaderCache: Do plenty of error checking before writing shaders to the disk.
2015-03-02 17:24:00 +01:00
Jules Blok
728081dad2 ProgramShaderCache: Do plenty of error checking before writing shaders to the disk. 2015-03-02 17:03:49 +01:00
skidau
cd8c37bc07 Merge pull request #2145 from skidau/GC-Adapter-status-fix
Cleared the status of the GC Adapter before populating it with new data
2015-03-02 12:18:52 +11:00
skidau
939159cd71 Cleared the status of the GC Adapter before populating it with new data 2015-03-02 11:08:26 +11:00
degasus
35373c5185 TextureCache: load all mipmap levels from custom textures
This drops the "feature" to load level 0 from the custom texture
and all other levels from the native one if the size matches.
But in my opinion, when a custom texture only provide one level,
no more should be used at all.
2015-03-02 00:09:09 +01:00
magumagu
7f7973efa5 Merge pull request #2148 from Tilka/fifo_cleanup
Small FIFO-related cleanup
2015-03-01 13:06:43 -08:00
magumagu
b4a586f84a Merge pull request #2161 from Tilka/fix_warnings
Fix some warnings
2015-03-01 13:02:37 -08:00
magumagu
aa24dbc56e Merge pull request #2157 from lioncash/leaks
DolphinWX: Allow input subsystems to correctly deinitialize
2015-03-01 12:53:28 -08:00
Tillmann Karras
f75187db3e Add missing newlines at EOF 2015-03-01 17:17:09 +01:00
Tillmann Karras
88264f5712 Fix -Wswitch warning 2015-03-01 16:17:32 +01:00
Tillmann Karras
b0bde31ac0 Fix include order of files outside of Source/Core 2015-03-01 14:54:22 +01:00
Tillmann Karras
4304648a05 Fix -Wreorder warning 2015-03-01 14:54:22 +01:00
degasus
7ca24f90d1 TexCache: increase TEXTURE_KILL_THRESHOLD
Xenoblade uses more than 40 textures alternately per frame for eg water effects.
So don't try to drop them as aggressive.
2015-03-01 13:41:14 +01:00
Lioncash
3981212031 DolphinWX: Allow input subsystems to correctly deinitialize
Previously InitControllers() would be called every poll duration, setting this boolean to false which would prevent said sybsystems from deinitializing correctly.
2015-03-01 01:23:21 -05:00
Ryan Houdek
d3c9701eb6 Merge pull request #2156 from Stevoisiak/EFB-Copies-To-Texture
VideoConfigDiag: Rename EFB Copies to RAM option
2015-02-28 22:28:11 -06:00
Stevoisiak
cb7b96009d VideoConfigDiag: Rename EFB Copies to RAM option 2015-02-28 23:00:49 -05:00
Stevoisiak
492aa5c391 DiscIO: Get rid of unsafe cast 2015-02-28 22:03:53 -05:00
Stevoisiak
5346e791bc VolumeWad: change titlever to title_version 2015-02-28 21:42:16 -05:00
Lioncash
4cc19ac926 DolphinWX: Clean up some wxTimer code
Technically fixes a memory leak (which wouldn't matter because the timer is only created once and destroyed on shutdown).

Also starting and stopping the timer does not cause leaks.
2015-02-28 20:32:37 -05:00
Stevoisiak
eff924e9e2 General Formatting 2015-02-28 19:33:27 -05:00
Tillmann Karras
9493c713dd Fifo: small cleanup 2015-02-28 15:40:01 +01:00
Tillmann Karras
e28c97f6bd Fifo: drop unused functions 2015-02-28 15:40:00 +01:00
Lioncash
d10571a86a PixelShaderManager: Remove unnecessary casts.
EFBToScaledXf and EFBScaledYf return a float, so the cast isn't needed here.
2015-02-28 00:04:05 -05:00
skidau
4dd0813dcf Merge pull request #2133 from randomstuff/hotkeys
Fix hotkeys for Linux
2015-02-28 10:59:18 +11:00
Markus Wick
4f9fcbaba9 Merge pull request #2120 from JosJuice/show-default-gameini
ISOProperties: Allow opening region-free INIs with "Show Defaults" button
2015-02-27 17:58:42 +01:00
skidau
1dcd0ad879 Merge pull request #2129 from Sonicadvance1/shuffle_user_dir
Move user directory detection location to UICommon.
2015-02-27 14:07:06 +11:00
skidau
2a41ac4072 Merge pull request #2123 from RachelBryk/nonmodal-isoprops
Make iso properties non modal.
2015-02-27 13:25:46 +11:00
skidau
85359d5169 Merge pull request #2124 from RachelBryk/framelimit-hotkeys
Fix order of some hotkeys
2015-02-27 13:24:32 +11:00
Stevoisiak
ede4977d12 VolumeWiiCrypted: Implement IsDiscTwo()
Allows us to check if a Wii game is marked as Disc 2.
2015-02-26 17:10:18 -05:00
Stevoisiak
f72a559958 Rearranged Volume header files 2015-02-26 16:57:32 -05:00
Stevoisiak
06cb85991e De-capitalized CountryCode 2015-02-26 16:57:31 -05:00
Stevoisiak
df2f6d137e VolumeWad: Move country identification to GetCountry()
Brings the code more in line with the rest of the game volume code
2015-02-26 16:55:17 -05:00
Stevoisiak
d3190ec4f1 VolumeWad: Private variables for offset values 2015-02-26 16:55:16 -05:00
Lioncash
d50c56c2e4 DolphinWX: Remove an unnecessary sizer from the watch window
The AUI manager already has the grid in place. Setting the sizer isn't needed.
2015-02-26 09:58:38 -05:00
Ziek
779f275486 Added TraversalServer.cpp to Core/Common 2015-02-25 18:28:27 -08:00
Ziek
619a3a5171 Added all of enet lib, changed Cmake files accordingly 2015-02-25 18:28:27 -08:00
Ziek
a629555e6b Added Gui elements in Netplay Setup Diag so a person can choose a traversal server
Fixed bug with UPnP so that it will grab the proper address and protocal
Fixed bug that caused dolphin to freeze when host codes were to large
2015-02-25 18:28:26 -08:00
Ziek
1dea3780a7 Fixed issue where players were not disconnecting correctly 2015-02-25 18:28:26 -08:00
Ziek
074d688884 Change netplay initial gctime to be determined by the hosts initial time 2015-02-25 18:28:26 -08:00
Ziek
4cdc307b87 Moved Traversal Client code over from old netplay
Moved over gui code for copying host code
added gui to netplay diag setup to switch between direct and traversal connection
2015-02-25 18:28:25 -08:00
Ziek
461a54338b Switched tcp over to enet 2015-02-25 18:17:50 -08:00
Ziek
3f367c22ee Adding enet library for future replacement of tcp 2015-02-25 18:17:49 -08:00
skidau
f71f376371 Merge pull request #2117 from lioncash/id
DolphinWX: Remove unnecessary control IDs
2015-02-26 12:49:07 +11:00