1bdf232fed
videosoftware: More coding style fixes.
2014-03-03 19:03:15 +01:00
c6c6d20014
videosoftware: Provide a more elaborate comment on the FifoPlayer support hack.
2014-03-01 18:52:19 +01:00
17231418ef
videosoftware: Added hack to bypass xfb just so fifoplayer works.
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Fifoplayer depends on the old behaviour of videosoftware (and the other
hardware backends in non virtual/real xfb modes) where the framebuffer
gets rendered directly to the screen.
Really fifoplayer should call BeginFrame/EndFrame when it finished
rendering a frame, but adding this hack back in is simpler.
2014-03-01 18:45:24 +01:00
315a8ba1c0
Various changes suggested by cppcheck
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- remove unused variables
- reduce the scope where it makes sense
- correct limits (did you know that strcat()'s last parameter does not
include the \0 that is always added?)
- set some free()'d pointers to NULL
2014-02-28 12:43:20 +01:00
83b7bb64aa
Make Common/ mostly IWYU clean (and fix errors in rest of the project detected by this change).
2014-02-22 23:37:29 +01:00
6d8df311a3
Merge pull request #88 from lioncash/relative-includes
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Relative includes
2014-02-20 02:08:44 +01:00
425f9dcd51
Fix more header sorting issues in VideoBackends/ (now check-includes clean).
2014-02-20 01:01:11 +01:00
a18e8249a4
Merge pull request #79 from Tilka/nits
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Silence some Windows compiler warnings
2014-02-18 14:19:38 +01:00
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
3fd87a7636
Second and final pass of clearing out tabs.
2014-02-17 02:19:41 -05:00
6c4ee1753a
Fix some vertical alignments
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ie. uses spaces for alignment.
2014-02-16 20:12:05 -05:00
92f8d93e96
Remove the old MMIO access "interface".
2014-02-16 19:22:40 +01:00
f8f14c83a3
MMIO: Port the SW CP/PE MMIOs to the new interface.
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Migration is now complete.
2014-02-16 19:22:40 +01:00
4129b30494
MMIO: Port the VideoCommon CP MMIOs to the new interface (and provide framework for other video related mappings).
2014-02-16 19:22:40 +01:00
0d6ab2c658
Silence some Windows compiler warnings
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by adding explicit type casts.
2014-02-16 16:59:45 +01:00
d2038049f5
Replace all include guard ifdefs with "#pragma once"
2014-02-10 18:07:16 -05:00
8d25e12085
Merge pull request #54 from lioncash/cleanup
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Cleanup mismatching struct/enum indentations.
2014-02-09 19:26:15 -06:00
fc30597f7a
Remove function Xchg from SWStatistics.cpp. Like the one previous, this can be replaced with std::swap
2014-02-09 19:55:44 -05:00
ebb48d019e
Clean up some struct indentations
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Also cleaned up the indentations of some variable declarations.
2014-02-09 19:40:11 -05:00
40182a48a5
Cleanup enum indentations.
2014-02-09 16:16:10 -05:00
8ab6ed4b49
SWCommandProcessor: fix the CPReg structure fields
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This structure fields should match byte-to-byte the layout of MMIO registers:
it is addressed using the MMIO reg address when doing a CP MMIO read. This was
unfortunately not the case, causing CP reads to be mostly broken with the
software renderer.
2014-02-04 01:16:14 +01:00
dd42af9a7c
Videosoftware: Fix memory cleanup code.
2014-01-25 11:06:18 +13:00
8b2c540544
Finally Merge branch 'videosoftware-xfb'
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This adds xfb support to the videosoftware backend, which increases it's
accuracy and more imporantly, enables the usage of many homebrew apps
which write directly to the xfb on the videosoftware backend.
Conflicts:
Source/Core/VideoBackends/Software/SWRenderer.cpp
Source/Core/VideoBackends/Software/SWmain.cpp
2014-01-21 00:10:00 +13:00
683dbc09ac
Stop building GLExtensions.cpp twice(One in GL, one in software). We don't need to build it twice, this'll save a bit of time in the build process.
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Also a bit of spacing cleanup.
2014-01-19 11:37:37 -06:00
839df31347
Merge of GL-AutoChoose.
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This branch is the final step of fully supporting both OpenGL and OpenGL ES in the same binary.
This of course only applies to EGL and won't work for GLX/AGL/WGL since they don't really support GL ES.
The changes here actually aren't too terrible, basically change every #ifdef USE_GLES to a runtime check.
This adds a DetectMode() function to the EGL context backend.
EGL will iterate through each of the configs and check for GL, GLES3_KHR, and GLES2 bits
After that it'll change the mode from _DETECT to whichever one is the best supported.
After that point we'll just create a context with the mode that was detected
2014-01-18 04:11:59 +00:00
fc1f8291d6
[GLExtensions] Make sure to initialize our function pointers with VideoSoftware as well.
2014-01-17 16:05:07 +01:00
17955fa025
[GLExtensions] Still had a GLEW lib hanging out in the CMake file for the software renderer.
2014-01-17 16:01:49 +01:00
71681de81a
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
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Conflicts:
CMakeLists.txt
Externals/GLew/glew.vcxproj
Externals/GLew/glew.vcxproj.filters
Source/Core/VideoBackends/OGL/CMakeLists.txt
Source/Core/VideoBackends/OGL/GLFunctions.cpp
Source/Core/VideoBackends/OGL/GLFunctions.h
Source/Core/VideoBackends/OGL/GLUtil.h
Source/Core/VideoBackends/OGL/Render.cpp
Source/VSProps/Base.props
2014-01-17 15:50:51 +01:00
34692ab826
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
43e618682e
Convert all vcxproj files to UNIX line endings
2013-12-31 14:03:18 -05:00
bbde075420
Software renderer: Add a zfreeze related TODO.
2013-12-30 20:18:53 +01:00
07820aaa9e
Software renderer: Add linear interpolation of fog range adjustment factors.
2013-12-16 18:42:46 +01:00
f9ff0bc55d
Have our OpenGL/ES context creation be less stupid.
2013-12-12 12:43:49 -06:00
eb3b933dd0
Remove all instances of OpenCL in the Dolphin Project. A brief history of OpenCL in Dolphin. OpenCL was originally added to the Dolphin codebase 1 month after it was released with OS X Snow Leopard in 2009. OpenCL was one of the largest group projects that Dolphin ever has had. The OpenCL texture decoder was originally aded with version 1.0 of the OpenCL spec; This version didn't have the capability of a OpenCL-OpenGL interop which would allow for uploading textures once and have it decoded directly to a OpenGL texure. This was to be worked out when the OpenCL 1.1 spec was released and allowed the interop. This work has never been done, and no one in the team is willing to work on it for various reasons. OpenCL has had the unreasonable expectation that it increases the performance of video games that require a large amount of EFB copies like NSMBW. In reality, enabling OpenCL just put the graphics card in a higher power mode which increased the game speed. This is due to the unfortunate effect of Dolphin tending to not push GPUs out of their lower frequency power savings modes. Thanks to everyone that had contributed to the OpenCL texture decoder.
2013-12-11 15:15:55 -06:00
43d1678fb2
Dynamically allocate color textures.
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Saves ram when the video software backend isn't being used.
2013-11-24 00:52:17 +13:00
afe47ff847
Increase res of color texture to match PAL Super Smash Bros: Brawl
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The pal version of SSBB has a 640x568 xfb, which is larger than the efb.
Increase the size of the static textures and put in some runtime checks
to prevent buffer overruns.
2013-11-24 00:15:08 +13:00
e720ea7837
Remove c++11 feature so VC2010 can be happy.
2013-11-23 23:44:05 +13:00
786e49ed48
Merge branch 'master' into videosoftware-xfb
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Conflicts:
Source/Core/VideoBackends/Software/Src/EfbCopy.cpp
Source/Core/VideoBackends/Software/Src/SWRenderer.cpp
Source/Core/VideoBackends/Software/Src/SWRenderer.h
Source/Core/VideoBackends/Software/Src/SWVideoConfig.cpp
Source/Core/VideoBackends/Software/Src/SWmain.cpp
2013-11-23 23:20:45 +13:00
f4a1f183b9
std::string can't be passed to ... format.
2013-11-17 11:28:11 +13:00
ea3990a41b
Don't pass char* to std::string.
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Windows was fine with this :(
2013-11-17 11:25:12 +13:00
33d8166620
Use IOFile for TextureToPng to support non-ascii
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Changed save texture/screenshot uses to std::string
Removed unneeded new/delete calls when dealing with temp data.
2013-11-17 11:14:38 +13:00
4a9c8e6f55
Change software rasterizer screenshot code due to change in api just now.
2013-11-16 15:37:40 -06:00
71d70d896f
Api was too confusing for people.
2013-11-17 10:34:34 +13:00
2025f00f88
Woops, vim copy and paste issue with a double include.
2013-11-16 09:41:01 -06:00
e8a4cc0f71
Screenshot capability of Software rasterizer for feature completness.
2013-11-15 22:08:08 -06:00
3a13dfdd9b
[OGL] Textures now save to PNG not TGA
2013-11-16 15:59:59 +13:00
2703cae8d3
Fixed ZComploc and Zfreeze values being incorrectly saved.
2013-11-14 03:15:03 -05:00
21610c2e54
Run code through clang-modernize -add-override to add 'override' decls.
2013-11-03 20:54:05 -05:00
c579637eaf
Run code through the advanced tool 'sed' to remove trailing whitespace.
2013-11-03 20:54:05 -05:00
965b32be9c
Run code through clang-modernize -loop-convert to create range-based for loops, and manually fix some stuff up.
2013-11-03 20:54:01 -05:00