1378 Commits

Author SHA1 Message Date
Jordan Woyak
6c8adf6130 Eliminate the wstring game name.
Some cleanup throughout related code. (try to make logic in ISOFile understandable by a human)
Encode strings in UTF-8 rather than somehow trying to determine the encoding in the GUI code.

Non-windows OSes temporarily broken.
2013-03-02 20:00:36 -06:00
Jordan Woyak
2b1af36900 Merge branch 'master' into windows-unicode 2013-03-02 15:33:32 -06:00
Jordan Woyak
2356e5c0e7 Eliminate some baseless restrictions in PointerWrap, mainly vector<string> not working. 2013-03-02 03:32:30 -06:00
Jordan Woyak
b0630790c1 It's 2013! Why can't I use C++11 yet!? 2013-02-28 19:42:29 -06:00
Jordan Woyak
dea1e2827d Open std::fstream in a unicode-safe manner. 2013-02-28 19:33:39 -06:00
NeoBrainX
1c9860246c Build fixes for everyone! 2013-03-01 01:14:10 +01:00
NeoBrainX
7682ed22c6 Merge branch 'master' into perfqueries.
Conflicts:
	Source/Core/VideoCommon/Src/VideoConfig.h
	Source/Core/VideoCommon/VideoCommon.vcxproj.filters
	Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.cpp
	Source/Plugins/Plugin_VideoSoftware/Src/Tev.cpp
2013-03-01 01:07:34 +01:00
Pierre Bourdon
07539b9a3f Fix a StringUtil regression from the arm-noglsl merge
Fixes issue 6048. Thanks to Starscream for locating the regression.
2013-02-28 13:12:35 +01:00
Jordan Woyak
e82d976d2f Buildfix for non-legacy OSes. 2013-02-27 20:55:19 -06:00
Jordan Woyak
65683ebc64 Hopefully fix all filename handling to support Unicode. 2013-02-27 20:03:06 -06:00
Jordan Woyak
69f7671ee8 Fix "Common" to build with "Unicode" project setting. 2013-02-27 19:19:38 -06:00
Jordan Woyak
0ea458b4dc Add functions for converting between UTF-8/16. 2013-02-27 18:00:42 -06:00
Ryan Houdek
f1d727cf13 Merge latest ArmEmitter changes from ppsspp while we're at it. 2013-02-27 11:53:24 -06:00
Ryan Houdek
8c779bb242 Ah. I blame vim on this typo entirely. 2013-02-27 10:26:32 -06:00
Ryan Houdek
717b976875 ARM Support without GLSL 2013-02-26 13:49:00 -06:00
degasus
4883fa268f Split VideoBackend::Cleanup from Shutdown.
First is called from ogl/d3d thread, second is called from emulation thread (x11...)
2013-02-26 16:42:32 +01:00
degasus
90ff648d00 shader cache based by git revision 2013-02-26 10:48:19 +01:00
Jordan Woyak
bd14ad5300 Merge branch 'master' into vertex-loader-cleanup 2013-02-25 17:55:44 -06:00
Jordan Woyak
46adbfa9ed Merge branch 'real-wiimote-scanning' 2013-02-25 17:33:34 -06:00
Matthew Parlane
c30b8c9eae Merge branch 'master' into wii-network
Conflicts:
	Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp
2013-02-23 17:02:58 +13:00
Jordan Woyak
6a13a4e5ed Add template "swap" function to CommonFuncs. 2013-02-20 20:20:53 -06:00
Jordan Woyak
e9232280c4 Fix OSX! 2013-02-20 17:35:41 -06:00
Jordan Woyak
f3e91bc10d Hopefully kill a stupid warning on Windows. 2013-02-20 17:30:34 -06:00
degasus
a629dea4dc Merge branch 'master' into GLSL-master
Conflicts:
	CMakeLists.txt
	Source/Core/DolphinWX/Dolphin.vcxproj
	Source/Core/DolphinWX/Src/GLInterface/WX.cpp
	Source/Core/DolphinWX/Src/GLInterface/WX.h
	Source/Core/VideoCommon/Src/TextureCacheBase.cpp
	Source/Core/VideoCommon/Src/TextureCacheBase.h
	Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoDX11/Src/TextureCache.h
	Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoDX9/Src/TextureCache.h
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.h
	Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp

damn mipmap_fixes ...
2013-02-18 18:49:20 +01:00
Jordan Woyak
fa9aafeed8 Some cleanup of CWII_IPC_HLE_Device_FileIO:
The real file was never kept open for longer than a single operation so there was no point in dealing with it in DoState.
Saving the real path in the savestate was also probably a bad idea. Savestates should be a bit more portable now.
2013-02-17 13:37:01 -06:00
Jordan Woyak
3330842505 Let's not CreateDir an empty string every time CreateFullPath is used, logging an error every time. 2013-02-17 01:33:22 -06:00
Jordan Woyak
206fdde933 Remove the core count from the cpu info OSD message. It was often wrong and not rather important. 2013-02-16 23:48:20 -06:00
Jordan Woyak
53aec6c476 Fix OGL perf queries and make them not slow! 2013-02-16 19:30:24 -06:00
Matthew Parlane
3d480c088f Merge branch 'master' into wii-network
Conflicts:
	Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp
2013-02-09 20:13:11 +13:00
Jordan Woyak
8ce58759e3 Remove some old nonsense. 2013-02-07 23:52:50 -06:00
Glenn Rice
f7fa33f2d6 Fix remaining compiler warnings. 2013-01-31 15:29:29 -06:00
Matthew Parlane
bca2cac640 keys.bin support added.
Remove hollywood id from config.
Tidy HLE_Device_es.h (maybe)
Added const params to crypto stuff.
2013-01-29 01:18:53 +13:00
Matthew Parlane
2dd077028f Merge branch 'master' into wii-network 2013-01-28 22:00:47 +13:00
Matthew Parlane
ca4ea817e0 Merge branch 'master' into wii-network
Conflicts:
	Source/Core/Common/Src/CommonPaths.h
	Source/Core/Common/Src/FileUtil.h
	Source/Core/Core/Src/HLE/HLE.cpp
	Source/Core/Core/Src/PowerPC/Interpreter/Interpreter.cpp
2013-01-26 21:46:12 +13:00
Matthew Parlane
a354f47f98 Fixes for POLL on Linux and Mac. 2013-01-26 18:22:58 +13:00
degasus
d60cc373d1 Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"
This reverts commit d0301ca89d318d8d6e3e7fde9c4b60e470e184e4.

Conflicts:
	.gitignore
2013-01-24 16:11:07 +01:00
lioncash
2db0c4270e Fix a potential memory leak on non-windows systems.
Also added a FIXME to BPStructs.cpp and BPMemLoader.cpp
2013-01-24 08:21:08 -05:00
Rachel Bryk
196c2867ad Move DSP settings to dolphin.ini 2013-01-16 20:17:44 -05:00
Jordan Woyak
3cb4300439 Merge branch 'external-theme' 2013-01-16 19:00:19 -06:00
skidau
0a4272c96b Merge branch 'OpenAL'
* OpenAL:
  Changed SoundTouch to use float samples, allowing SSE to be used. Made the DPL2 decoder disabled by default. Re-added the audio hack used by the Accurate VBeam emulation option.
  Added a latency setting to the audio settings. Removed the Sample Rate setting.  It is now hardcoded to 48000hz (accurate audio timing).
  Skipped timestretching if the emulator is running below 10% speed to prevent buffer overflows.
  Removed the synchronisation between the CPU thread and the audio thread. Added code to detect and resume from buffer underruns. Disabled the ability to change the DPL2 option after the game has started. Fixed a memory leak that occurred in the DPL2 decoder. Fixed the OSX build.
  Build fix
  Added a Dolby Pro Logic II (DPL2) decoder in the OpenAL backend.  DPL2 audio is decoded to 5.1.  Code adapted from ffdshow. Added an option in the DSP settings to disable the DPL2 decoder in case Dolphin incorrectly detects a 5.1 audio system. Updated the OpenAL files to OpenAL Soft 1.15.1 in the Windows build.
  Removed the system timing hack which was activated when the Accurate VBeam option was enabled.
  Fixed the include directories in Audio Common for the Windows 32bit build.
  Fixed the include directories in Audio Common for the Windows build.
  Messed up the static include line
  Fix include paths and compiling in Linux. Externals soundtouch is 1.7.1, while Ubuntu 12.10 is 1.6.x. Externals soundtouch is compiled with integer samples, while ubuntu is compiled with float samples. Float samples is probably the more common route. If you're going to use soundtouch, you should probably use SAMPLETYPE instead of explicitly choosing short. This probably breaks the windows build since its includes aren't setup.
  OSX: typedef signed char BOOL
  OSX build fix
  Build fix
  Added audio time stretching by using the SoundTouch library.
  Implemented correct audio timing.
  OpenAL for Windows initial commit
2013-01-15 22:40:12 +11:00
Jordan Woyak
a9ff3709e4 Attempt to make file searching stuff less crappy on Linux.
Supports a * search now.
2013-01-13 15:32:26 -06:00
Jordan Woyak
6f7b11b9be themes directory stuffs 2013-01-13 14:12:19 -06:00
Matthew Parlane
6e58c50065 Merge branch 'master' into wii-network 2013-01-13 15:13:56 +13:00
Lioncash
dfc0c4b08d Fix two signed/unsigned mismatch warnings.
Also tidied up SDCardUtil - made the variables make more sense (typewise)
2013-01-11 19:38:04 -05:00
Matthew Parlane
465df943a5 Merge branch 'master' into wii-network 2013-01-12 00:01:27 +13:00
Matthew Parlane
9754fda516 Merge branch 'wii-usb' into temp merge branch
Conflicts:
	Source/Core/Common/Src/Log.h
	Source/Core/Core/Core.vcxproj
	Source/Core/Core/Core.vcxproj.filters
	Source/VSProps/Dolphin.Win32.props
	Source/VSProps/Dolphin.x64.props
2013-01-11 23:07:12 +13:00
Jordan Woyak
51a1d4cde7 Revert "Very tiny cleanup of ChunkFile.h."
int/size_t change without updating the rev# caused crash on Dolphin start

This reverts commit cf942450e0aec50ce815e086a9dc277b59b18bae.
2013-01-10 17:41:12 -06:00
lioncash
cf942450e0 Very tiny cleanup of ChunkFile.h.
Also changed the size parameter from DoVoid to size_t. As far as I know, that should never be negative.

Also changed the the count parameter of DoArray to size_t, this also should never be negative.

Got rid of some typecasts.
2013-01-10 17:38:38 -05:00
Jordan Woyak
4f4aa4860d Fix a currently unused unique_lock function. Thanks to Lioncash. 2013-01-08 16:50:09 -06:00
Jordan Woyak
baa29f571c Fix incorrect iterator usage in BreakPoints::Clear 2013-01-08 15:02:50 -06:00