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dolphin/Source/Core/InputCommon
History
skidau 98dce11f8c Updated the input plugins reference of hwnd on game start. Fixes the emu wiimotes mouse IR when rendering the game to a separate window.
2015-03-19 21:31:05 +11:00
..
ControllerInterface
Updated the input plugins reference of hwnd on game start. Fixes the emu wiimotes mouse IR when rendering the game to a separate window.
2015-03-19 21:31:05 +11:00
CMakeLists.txt
CMake: simplify some expressions
2015-01-03 13:17:57 +01:00
ControllerEmu.cpp
Fix some double->float conversions.
2014-11-11 14:14:22 -05:00
ControllerEmu.h
Controller Interface: Remove "using namespace" in header file.
2014-09-04 23:02:25 -05:00
GCPadStatus.h
Changed GCPadStatus struct to use cstdint types instead of char, short etc.
2014-08-14 14:14:07 -05:00
InputCommon.vcxproj
Merge pull request #925 from shuffle2/xbcd-compat
2014-09-02 23:21:47 -07:00
InputCommon.vcxproj.filters
Revert changes to how DInput filters out XInput devices.
2014-09-01 14:56:11 -07:00
InputConfig.cpp
Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
2015-03-08 20:27:13 +11:00
InputConfig.h
Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
2015-03-08 20:27:13 +11:00
KeyboardStatus.h
Added GameCube Keyboard support.
2015-01-17 09:36:05 +11:00
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