Stenzek 9e798eec94 Implement EFB copy filter and gamma in hardware backends
Also makes y_scale a dynamic parameter for EFB copies, as it doesn't
make sense to keep it as part of the uid, otherwise we're generating
redundant shaders.
2018-04-29 19:05:20 +10:00
..
2017-11-15 18:04:40 +00:00
2017-11-15 18:04:40 +00:00
2018-04-12 22:16:37 +02:00