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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2686 8ced0084-cf51-0410-be5f-012b33b47a6e
777 lines
22 KiB
C++
777 lines
22 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/common/graphcmn.cpp
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// Purpose: graphics context methods common to all platforms
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// Author: Stefan Csomor
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// Modified by:
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// Created:
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// RCS-ID: $Id: graphcmn.cpp 56801 2008-11-16 23:25:09Z KO $
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#if defined(__BORLANDC__)
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#pragma hdrstop
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#endif
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#if wxUSE_GRAPHICS_CONTEXT
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#include "wx/graphics.h"
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#ifndef WX_PRECOMP
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#include "wx/icon.h"
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#include "wx/bitmap.h"
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#include "wx/dcmemory.h"
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#include "wx/region.h"
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#include "wx/log.h"
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#endif
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#if !defined(wxMAC_USE_CORE_GRAPHICS_BLEND_MODES)
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#define wxMAC_USE_CORE_GRAPHICS_BLEND_MODES 0
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#endif
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//-----------------------------------------------------------------------------
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// constants
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//-----------------------------------------------------------------------------
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static const double RAD2DEG = 180.0 / M_PI;
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//-----------------------------------------------------------------------------
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// Local functions
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//-----------------------------------------------------------------------------
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static inline double DegToRad(double deg)
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{
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return (deg * M_PI) / 180.0;
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// wxGraphicsObject
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//-----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxGraphicsObject, wxObject)
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wxGraphicsObjectRefData::wxGraphicsObjectRefData( wxGraphicsRenderer* renderer )
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{
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m_renderer = renderer;
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}
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wxGraphicsObjectRefData::wxGraphicsObjectRefData( const wxGraphicsObjectRefData* data )
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{
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m_renderer = data->m_renderer;
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}
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wxGraphicsRenderer* wxGraphicsObjectRefData::GetRenderer() const
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{
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return m_renderer ;
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}
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wxGraphicsObjectRefData* wxGraphicsObjectRefData::Clone() const
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{
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return new wxGraphicsObjectRefData(this);
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}
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wxGraphicsObject::wxGraphicsObject()
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{
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}
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wxGraphicsObject::wxGraphicsObject( wxGraphicsRenderer* renderer )
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{
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SetRefData( new wxGraphicsObjectRefData(renderer));
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}
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wxGraphicsObject::~wxGraphicsObject()
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{
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}
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bool wxGraphicsObject::IsNull() const
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{
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return m_refData == NULL;
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}
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wxGraphicsRenderer* wxGraphicsObject::GetRenderer() const
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{
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return ( IsNull() ? NULL : GetGraphicsData()->GetRenderer() );
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}
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wxGraphicsObjectRefData* wxGraphicsObject::GetGraphicsData() const
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{
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return (wxGraphicsObjectRefData*) m_refData;
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}
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wxObjectRefData* wxGraphicsObject::CreateRefData() const
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{
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wxLogDebug(wxT("A Null Object cannot be changed"));
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return NULL;
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}
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wxObjectRefData* wxGraphicsObject::CloneRefData(const wxObjectRefData* data) const
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{
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const wxGraphicsObjectRefData* ptr = (const wxGraphicsObjectRefData*) data;
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return ptr->Clone();
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}
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//-----------------------------------------------------------------------------
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// pens etc.
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//-----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxGraphicsPen, wxGraphicsObject)
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IMPLEMENT_DYNAMIC_CLASS(wxGraphicsBrush, wxGraphicsObject)
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IMPLEMENT_DYNAMIC_CLASS(wxGraphicsFont, wxGraphicsObject)
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IMPLEMENT_DYNAMIC_CLASS(wxGraphicsBitmap, wxGraphicsObject)
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WXDLLIMPEXP_DATA_CORE(wxGraphicsPen) wxNullGraphicsPen;
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WXDLLIMPEXP_DATA_CORE(wxGraphicsBrush) wxNullGraphicsBrush;
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WXDLLIMPEXP_DATA_CORE(wxGraphicsFont) wxNullGraphicsFont;
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WXDLLIMPEXP_DATA_CORE(wxGraphicsBitmap) wxNullGraphicsBitmap;
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//-----------------------------------------------------------------------------
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// matrix
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//-----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxGraphicsMatrix, wxGraphicsObject)
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WXDLLIMPEXP_DATA_CORE(wxGraphicsMatrix) wxNullGraphicsMatrix;
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// concatenates the matrix
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void wxGraphicsMatrix::Concat( const wxGraphicsMatrix *t )
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{
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AllocExclusive();
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GetMatrixData()->Concat(t->GetMatrixData());
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}
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// sets the matrix to the respective values
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void wxGraphicsMatrix::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
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wxDouble tx, wxDouble ty)
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{
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AllocExclusive();
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GetMatrixData()->Set(a,b,c,d,tx,ty);
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}
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// gets the component valuess of the matrix
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void wxGraphicsMatrix::Get(wxDouble* a, wxDouble* b, wxDouble* c,
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wxDouble* d, wxDouble* tx, wxDouble* ty) const
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{
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GetMatrixData()->Get(a, b, c, d, tx, ty);
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}
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// makes this the inverse matrix
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void wxGraphicsMatrix::Invert()
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{
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AllocExclusive();
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GetMatrixData()->Invert();
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}
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// returns true if the elements of the transformation matrix are equal ?
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bool wxGraphicsMatrix::IsEqual( const wxGraphicsMatrix* t) const
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{
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return GetMatrixData()->IsEqual(t->GetMatrixData());
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}
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// return true if this is the identity matrix
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bool wxGraphicsMatrix::IsIdentity() const
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{
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return GetMatrixData()->IsIdentity();
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}
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// add the translation to this matrix
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void wxGraphicsMatrix::Translate( wxDouble dx , wxDouble dy )
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{
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AllocExclusive();
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GetMatrixData()->Translate(dx,dy);
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}
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// add the scale to this matrix
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void wxGraphicsMatrix::Scale( wxDouble xScale , wxDouble yScale )
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{
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AllocExclusive();
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GetMatrixData()->Scale(xScale,yScale);
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}
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// add the rotation to this matrix (radians)
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void wxGraphicsMatrix::Rotate( wxDouble angle )
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{
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AllocExclusive();
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GetMatrixData()->Rotate(angle);
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}
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//
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// apply the transforms
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//
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// applies that matrix to the point
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void wxGraphicsMatrix::TransformPoint( wxDouble *x, wxDouble *y ) const
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{
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GetMatrixData()->TransformPoint(x,y);
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}
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// applies the matrix except for translations
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void wxGraphicsMatrix::TransformDistance( wxDouble *dx, wxDouble *dy ) const
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{
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GetMatrixData()->TransformDistance(dx,dy);
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}
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// returns the native representation
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void * wxGraphicsMatrix::GetNativeMatrix() const
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{
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return GetMatrixData()->GetNativeMatrix();
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}
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//-----------------------------------------------------------------------------
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// path
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//-----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxGraphicsPath, wxGraphicsObject)
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WXDLLIMPEXP_DATA_CORE(wxGraphicsPath) wxNullGraphicsPath;
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// convenience functions, for using wxPoint2DDouble etc
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wxPoint2DDouble wxGraphicsPath::GetCurrentPoint() const
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{
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wxDouble x,y;
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GetCurrentPoint(&x,&y);
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return wxPoint2DDouble(x,y);
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}
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void wxGraphicsPath::MoveToPoint( const wxPoint2DDouble& p)
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{
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MoveToPoint( p.m_x , p.m_y);
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}
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void wxGraphicsPath::AddLineToPoint( const wxPoint2DDouble& p)
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{
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AddLineToPoint( p.m_x , p.m_y);
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}
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void wxGraphicsPath::AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e)
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{
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AddCurveToPoint(c1.m_x, c1.m_y, c2.m_x, c2.m_y, e.m_x, e.m_y);
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}
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void wxGraphicsPath::AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise)
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{
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AddArc(c.m_x, c.m_y, r, startAngle, endAngle, clockwise);
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}
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wxRect2DDouble wxGraphicsPath::GetBox() const
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{
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wxDouble x,y,w,h;
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GetBox(&x,&y,&w,&h);
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return wxRect2DDouble( x,y,w,h );
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}
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bool wxGraphicsPath::Contains( const wxPoint2DDouble& c, int fillStyle ) const
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{
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return Contains( c.m_x, c.m_y, fillStyle);
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}
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// true redirections
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// begins a new subpath at (x,y)
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void wxGraphicsPath::MoveToPoint( wxDouble x, wxDouble y )
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{
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AllocExclusive();
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GetPathData()->MoveToPoint(x,y);
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}
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// adds a straight line from the current point to (x,y)
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void wxGraphicsPath::AddLineToPoint( wxDouble x, wxDouble y )
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{
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AllocExclusive();
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GetPathData()->AddLineToPoint(x,y);
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}
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// adds a cubic Bezier curve from the current point, using two control points and an end point
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void wxGraphicsPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
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{
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AllocExclusive();
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GetPathData()->AddCurveToPoint(cx1,cy1,cx2,cy2,x,y);
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}
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// adds another path
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void wxGraphicsPath::AddPath( const wxGraphicsPath& path )
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{
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AllocExclusive();
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GetPathData()->AddPath(path.GetPathData());
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}
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// closes the current sub-path
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void wxGraphicsPath::CloseSubpath()
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{
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AllocExclusive();
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GetPathData()->CloseSubpath();
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}
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// gets the last point of the current path, (0,0) if not yet set
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void wxGraphicsPath::GetCurrentPoint( wxDouble* x, wxDouble* y) const
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{
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GetPathData()->GetCurrentPoint(x,y);
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}
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// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
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void wxGraphicsPath::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise )
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{
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AllocExclusive();
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GetPathData()->AddArc(x,y,r,startAngle,endAngle,clockwise);
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}
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//
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// These are convenience functions which - if not available natively will be assembled
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// using the primitives from above
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//
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// adds a quadratic Bezier curve from the current point, using a control point and an end point
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void wxGraphicsPath::AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y )
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{
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AllocExclusive();
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GetPathData()->AddQuadCurveToPoint(cx,cy,x,y);
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}
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// appends a rectangle as a new closed subpath
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void wxGraphicsPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
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{
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AllocExclusive();
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GetPathData()->AddRectangle(x,y,w,h);
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}
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// appends an ellipsis as a new closed subpath fitting the passed rectangle
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void wxGraphicsPath::AddCircle( wxDouble x, wxDouble y, wxDouble r )
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{
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AllocExclusive();
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GetPathData()->AddCircle(x,y,r);
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}
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// appends a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
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void wxGraphicsPath::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
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{
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GetPathData()->AddArcToPoint(x1,y1,x2,y2,r);
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}
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// appends an ellipse
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void wxGraphicsPath::AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h)
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{
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AllocExclusive();
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GetPathData()->AddEllipse(x,y,w,h);
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}
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// appends a rounded rectangle
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void wxGraphicsPath::AddRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius)
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{
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AllocExclusive();
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GetPathData()->AddRoundedRectangle(x,y,w,h,radius);
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}
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// returns the native path
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void * wxGraphicsPath::GetNativePath() const
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{
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return GetPathData()->GetNativePath();
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}
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// give the native path returned by GetNativePath() back (there might be some deallocations necessary)
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void wxGraphicsPath::UnGetNativePath(void *p)const
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{
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GetPathData()->UnGetNativePath(p);
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}
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// transforms each point of this path by the matrix
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void wxGraphicsPath::Transform( const wxGraphicsMatrix& matrix )
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{
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AllocExclusive();
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GetPathData()->Transform(matrix.GetMatrixData());
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}
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// gets the bounding box enclosing all points (possibly including control points)
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void wxGraphicsPath::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const
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{
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GetPathData()->GetBox(x,y,w,h);
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}
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bool wxGraphicsPath::Contains( wxDouble x, wxDouble y, int fillStyle ) const
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{
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return GetPathData()->Contains(x,y,fillStyle);
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}
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//
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// Emulations, these mus be implemented in the ...Data classes in order to allow for proper overrides
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//
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void wxGraphicsPathData::AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y )
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{
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// calculate using degree elevation to a cubic bezier
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wxPoint2DDouble c1;
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wxPoint2DDouble c2;
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wxPoint2DDouble start;
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GetCurrentPoint(&start.m_x,&start.m_y);
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wxPoint2DDouble end(x,y);
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wxPoint2DDouble c(cx,cy);
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c1 = wxDouble(1/3.0) * start + wxDouble(2/3.0) * c;
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c2 = wxDouble(2/3.0) * c + wxDouble(1/3.0) * end;
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AddCurveToPoint(c1.m_x,c1.m_y,c2.m_x,c2.m_y,x,y);
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}
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void wxGraphicsPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
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{
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MoveToPoint(x,y);
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AddLineToPoint(x,y+h);
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AddLineToPoint(x+w,y+h);
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AddLineToPoint(x+w,y);
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CloseSubpath();
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}
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void wxGraphicsPathData::AddCircle( wxDouble x, wxDouble y, wxDouble r )
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{
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MoveToPoint(x+r,y);
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AddArc( x,y,r,0,2*M_PI,false);
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CloseSubpath();
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}
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void wxGraphicsPathData::AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h)
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{
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wxDouble rw = w/2;
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wxDouble rh = h/2;
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wxDouble xc = x + rw;
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wxDouble yc = y + rh;
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wxGraphicsMatrix m = GetRenderer()->CreateMatrix();
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m.Translate(xc,yc);
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m.Scale(rw/rh,1.0);
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wxGraphicsPath p = GetRenderer()->CreatePath();
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p.AddCircle(0,0,rh);
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p.Transform(m);
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AddPath(p.GetPathData());
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}
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void wxGraphicsPathData::AddRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius)
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{
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if ( radius == 0 )
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AddRectangle(x,y,w,h);
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else
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{
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MoveToPoint( x + w, y + h / 2);
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AddArcToPoint(x + w, y + h, x + w / 2, y + h, radius);
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AddArcToPoint(x, y + h, x, y + h / 2, radius);
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AddArcToPoint(x, y , x + w / 2, y, radius);
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AddArcToPoint(x + w, y, x + w, y + h / 2, radius);
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CloseSubpath();
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}
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}
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// draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
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void wxGraphicsPathData::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
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{
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wxPoint2DDouble current;
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GetCurrentPoint(¤t.m_x,¤t.m_y);
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wxPoint2DDouble p1(x1,y1);
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wxPoint2DDouble p2(x2,y2);
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wxPoint2DDouble v1 = current - p1;
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v1.Normalize();
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wxPoint2DDouble v2 = p2 - p1;
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v2.Normalize();
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wxDouble alpha = v1.GetVectorAngle() - v2.GetVectorAngle();
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if ( alpha < 0 )
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alpha = 360 + alpha;
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// TODO obtuse angles
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alpha = DegToRad(alpha);
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wxDouble dist = r / sin(alpha/2) * cos(alpha/2);
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// calculate tangential points
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wxPoint2DDouble t1 = dist*v1 + p1;
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wxPoint2DDouble t2 = dist*v2 + p1;
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wxPoint2DDouble nv1 = v1;
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nv1.SetVectorAngle(v1.GetVectorAngle()-90);
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wxPoint2DDouble c = t1 + r*nv1;
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wxDouble a1 = v1.GetVectorAngle()+90;
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wxDouble a2 = v2.GetVectorAngle()-90;
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AddLineToPoint(t1.m_x,t1.m_y);
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AddArc(c.m_x,c.m_y,r,DegToRad(a1),DegToRad(a2),true);
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AddLineToPoint(p2.m_x,p2.m_y);
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}
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//-----------------------------------------------------------------------------
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// wxGraphicsContext Convenience Methods
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//-----------------------------------------------------------------------------
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IMPLEMENT_ABSTRACT_CLASS(wxGraphicsContext, wxObject)
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wxGraphicsContext::wxGraphicsContext(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer)
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{
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m_logicalFunction = wxCOPY;
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}
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wxGraphicsContext::~wxGraphicsContext()
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{
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}
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// sets the pen
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void wxGraphicsContext::SetPen( const wxGraphicsPen& pen )
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{
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m_pen = pen;
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}
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void wxGraphicsContext::SetPen( const wxPen& pen )
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{
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if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT )
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SetPen( wxNullGraphicsPen );
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else
|
|
SetPen( CreatePen( pen ) );
|
|
}
|
|
|
|
// sets the brush for filling
|
|
void wxGraphicsContext::SetBrush( const wxGraphicsBrush& brush )
|
|
{
|
|
m_brush = brush;
|
|
}
|
|
|
|
void wxGraphicsContext::SetBrush( const wxBrush& brush )
|
|
{
|
|
if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT )
|
|
SetBrush( wxNullGraphicsBrush );
|
|
else
|
|
SetBrush( CreateBrush( brush ) );
|
|
}
|
|
|
|
// sets the brush for filling
|
|
void wxGraphicsContext::SetFont( const wxGraphicsFont& font )
|
|
{
|
|
m_font = font;
|
|
}
|
|
|
|
bool wxGraphicsContext::SetLogicalFunction( int function )
|
|
{
|
|
if ( function == wxCOPY )
|
|
{
|
|
m_logicalFunction = function;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void wxGraphicsContext::SetFont( const wxFont& font, const wxColour& colour )
|
|
{
|
|
if ( font.Ok() )
|
|
SetFont( CreateFont( font, colour ) );
|
|
else
|
|
SetFont( wxNullGraphicsFont );
|
|
}
|
|
|
|
void wxGraphicsContext::DrawPath( const wxGraphicsPath& path, int fillStyle )
|
|
{
|
|
FillPath( path , fillStyle );
|
|
StrokePath( path );
|
|
}
|
|
|
|
void wxGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle )
|
|
{
|
|
Translate(x,y);
|
|
Rotate( -angle );
|
|
DrawText( str , 0, 0 );
|
|
Rotate( angle );
|
|
Translate(-x,-y);
|
|
}
|
|
|
|
void wxGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, const wxGraphicsBrush& backgroundBrush )
|
|
{
|
|
wxGraphicsBrush formerBrush = m_brush;
|
|
wxGraphicsPen formerPen = m_pen;
|
|
wxDouble width;
|
|
wxDouble height;
|
|
wxDouble descent;
|
|
wxDouble externalLeading;
|
|
GetTextExtent( str , &width, &height, &descent, &externalLeading );
|
|
SetBrush( backgroundBrush );
|
|
// to make sure our 'OffsetToPixelBoundaries' doesn't move the fill shape
|
|
SetPen( wxNullGraphicsPen );
|
|
|
|
wxGraphicsPath path = CreatePath();
|
|
path.AddRectangle( x , y, width, height );
|
|
FillPath( path );
|
|
|
|
DrawText( str, x ,y);
|
|
SetBrush( formerBrush );
|
|
SetPen( formerPen );
|
|
}
|
|
|
|
void wxGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle, const wxGraphicsBrush& backgroundBrush )
|
|
{
|
|
wxGraphicsBrush formerBrush = m_brush;
|
|
wxGraphicsPen formerPen = m_pen;
|
|
|
|
wxDouble width;
|
|
wxDouble height;
|
|
wxDouble descent;
|
|
wxDouble externalLeading;
|
|
GetTextExtent( str , &width, &height, &descent, &externalLeading );
|
|
SetBrush( backgroundBrush );
|
|
// to make sure our 'OffsetToPixelBoundaries' doesn't move the fill shape
|
|
SetPen( wxNullGraphicsPen );
|
|
|
|
wxGraphicsPath path = CreatePath();
|
|
path.MoveToPoint( x , y );
|
|
path.AddLineToPoint( (int) (x + sin(angle) * height) , (int) (y + cos(angle) * height) );
|
|
path.AddLineToPoint(
|
|
(int) (x + sin(angle) * height + cos(angle) * width) ,
|
|
(int) (y + cos(angle) * height - sin(angle) * width));
|
|
path.AddLineToPoint((int) (x + cos(angle) * width) , (int) (y - sin(angle) * width) );
|
|
FillPath( path );
|
|
DrawText( str, x ,y, angle);
|
|
SetBrush( formerBrush );
|
|
SetPen( formerPen );
|
|
}
|
|
|
|
void wxGraphicsContext::StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2)
|
|
{
|
|
wxGraphicsPath path = CreatePath();
|
|
path.MoveToPoint(x1, y1);
|
|
path.AddLineToPoint( x2, y2 );
|
|
StrokePath( path );
|
|
}
|
|
|
|
void wxGraphicsContext::DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h)
|
|
{
|
|
wxGraphicsPath path = CreatePath();
|
|
path.AddRectangle( x , y , w , h );
|
|
DrawPath( path );
|
|
}
|
|
|
|
void wxGraphicsContext::DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h)
|
|
{
|
|
wxGraphicsPath path = CreatePath();
|
|
path.AddEllipse(x,y,w,h);
|
|
DrawPath(path);
|
|
}
|
|
|
|
void wxGraphicsContext::DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius)
|
|
{
|
|
wxGraphicsPath path = CreatePath();
|
|
path.AddRoundedRectangle(x,y,w,h,radius);
|
|
DrawPath(path);
|
|
}
|
|
|
|
void wxGraphicsContext::StrokeLines( size_t n, const wxPoint2DDouble *points)
|
|
{
|
|
wxASSERT(n > 1);
|
|
wxGraphicsPath path = CreatePath();
|
|
path.MoveToPoint(points[0].m_x, points[0].m_y);
|
|
for ( size_t i = 1; i < n; ++i)
|
|
path.AddLineToPoint( points[i].m_x, points[i].m_y );
|
|
StrokePath( path );
|
|
}
|
|
|
|
void wxGraphicsContext::DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle)
|
|
{
|
|
wxASSERT(n > 1);
|
|
wxGraphicsPath path = CreatePath();
|
|
path.MoveToPoint(points[0].m_x, points[0].m_y);
|
|
for ( size_t i = 1; i < n; ++i)
|
|
path.AddLineToPoint( points[i].m_x, points[i].m_y );
|
|
DrawPath( path , fillStyle);
|
|
}
|
|
|
|
void wxGraphicsContext::StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints)
|
|
{
|
|
wxASSERT(n > 0);
|
|
wxGraphicsPath path = CreatePath();
|
|
for ( size_t i = 0; i < n; ++i)
|
|
{
|
|
path.MoveToPoint(beginPoints[i].m_x, beginPoints[i].m_y);
|
|
path.AddLineToPoint( endPoints[i].m_x, endPoints[i].m_y );
|
|
}
|
|
StrokePath( path );
|
|
}
|
|
|
|
// create a 'native' matrix corresponding to these values
|
|
wxGraphicsMatrix wxGraphicsContext::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
|
|
wxDouble tx, wxDouble ty) const
|
|
{
|
|
return GetRenderer()->CreateMatrix(a,b,c,d,tx,ty);
|
|
}
|
|
|
|
wxGraphicsPath wxGraphicsContext::CreatePath() const
|
|
{
|
|
return GetRenderer()->CreatePath();
|
|
}
|
|
|
|
wxGraphicsPen wxGraphicsContext::CreatePen(const wxPen& pen) const
|
|
{
|
|
return GetRenderer()->CreatePen(pen);
|
|
}
|
|
|
|
wxGraphicsBrush wxGraphicsContext::CreateBrush(const wxBrush& brush ) const
|
|
{
|
|
return GetRenderer()->CreateBrush(brush);
|
|
}
|
|
|
|
// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
|
|
wxGraphicsBrush wxGraphicsContext::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
|
|
const wxColour&c1, const wxColour&c2) const
|
|
{
|
|
return GetRenderer()->CreateLinearGradientBrush(x1,y1,x2,y2,c1,c2);
|
|
}
|
|
|
|
// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
|
|
// with radius r and color cColor
|
|
wxGraphicsBrush wxGraphicsContext::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
|
|
const wxColour &oColor, const wxColour &cColor) const
|
|
{
|
|
return GetRenderer()->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
|
|
}
|
|
|
|
// sets the font
|
|
wxGraphicsFont wxGraphicsContext::CreateFont( const wxFont &font , const wxColour &col ) const
|
|
{
|
|
return GetRenderer()->CreateFont(font,col);
|
|
}
|
|
|
|
wxGraphicsBitmap wxGraphicsContext::CreateBitmap( const wxBitmap& bmp ) const
|
|
{
|
|
return GetRenderer()->CreateBitmap(bmp);
|
|
}
|
|
|
|
wxGraphicsContext* wxGraphicsContext::Create( const wxWindowDC& dc)
|
|
{
|
|
return wxGraphicsRenderer::GetDefaultRenderer()->CreateContext(dc);
|
|
}
|
|
#ifdef __WXMSW__
|
|
wxGraphicsContext* wxGraphicsContext::Create( const wxMemoryDC& dc)
|
|
{
|
|
return wxGraphicsRenderer::GetDefaultRenderer()->CreateContext(dc);
|
|
}
|
|
#endif
|
|
|
|
wxGraphicsContext* wxGraphicsContext::CreateFromNative( void * context )
|
|
{
|
|
return wxGraphicsRenderer::GetDefaultRenderer()->CreateContextFromNativeContext(context);
|
|
}
|
|
|
|
wxGraphicsContext* wxGraphicsContext::CreateFromNativeWindow( void * window )
|
|
{
|
|
return wxGraphicsRenderer::GetDefaultRenderer()->CreateContextFromNativeWindow(window);
|
|
}
|
|
|
|
wxGraphicsContext* wxGraphicsContext::Create( wxWindow* window )
|
|
{
|
|
return wxGraphicsRenderer::GetDefaultRenderer()->CreateContext(window);
|
|
}
|
|
|
|
wxGraphicsContext* wxGraphicsContext::Create()
|
|
{
|
|
return wxGraphicsRenderer::GetDefaultRenderer()->CreateMeasuringContext();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// wxGraphicsRenderer
|
|
//-----------------------------------------------------------------------------
|
|
|
|
IMPLEMENT_ABSTRACT_CLASS(wxGraphicsRenderer, wxObject)
|
|
|
|
#endif // wxUSE_GRAPHICS_CONTEXT
|