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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1440 8ced0084-cf51-0410-be5f-012b33b47a6e
503 lines
13 KiB
C++
503 lines
13 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/common/init.cpp
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// Purpose: initialisation for the library
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 04.10.99
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// RCS-ID: $Id: init.cpp 51336 2008-01-22 13:59:45Z SC $
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// Copyright: (c) Vadim Zeitlin
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif //__BORLANDC__
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#ifndef WX_PRECOMP
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#include "wx/app.h"
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#include "wx/filefn.h"
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#include "wx/log.h"
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#include "wx/thread.h"
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#include "wx/intl.h"
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#include "wx/module.h"
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#endif
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#include "wx/init.h"
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#include "wx/ptr_scpd.h"
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#include "wx/except.h"
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#if defined(__WXMSW__) && defined(__WXDEBUG__)
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#include "wx/msw/msvcrt.h"
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static struct EnableMemLeakChecking
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{
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EnableMemLeakChecking()
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{
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// do check for memory leaks on program exit (another useful flag
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// is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free deallocated
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// memory which may be used to simulate low-memory condition)
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wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
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}
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} gs_enableLeakChecks;
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#endif // __WXMSW__ && __WXDEBUG__
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// we need a dummy app object if the user doesn't want to create a real one
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class wxDummyConsoleApp : public wxAppConsole
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{
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public:
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wxDummyConsoleApp() { }
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virtual int OnRun() { wxFAIL_MSG( _T("unreachable code") ); return 0; }
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DECLARE_NO_COPY_CLASS(wxDummyConsoleApp)
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};
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// we need a special kind of auto pointer to wxApp which not only deletes the
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// pointer it holds in its dtor but also resets the global application pointer
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wxDECLARE_SCOPED_PTR(wxAppConsole, wxAppPtrBase)
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wxDEFINE_SCOPED_PTR(wxAppConsole, wxAppPtrBase)
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class wxAppPtr : public wxAppPtrBase
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{
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public:
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wxEXPLICIT wxAppPtr(wxAppConsole *ptr = NULL) : wxAppPtrBase(ptr) { }
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~wxAppPtr()
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{
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if ( get() )
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{
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// the pointer is going to be deleted in the base class dtor, don't
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// leave the dangling pointer!
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wxApp::SetInstance(NULL);
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}
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}
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void Set(wxAppConsole *ptr)
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{
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reset(ptr);
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wxApp::SetInstance(ptr);
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}
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DECLARE_NO_COPY_CLASS(wxAppPtr)
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};
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// class to ensure that wxAppBase::CleanUp() is called if our Initialize()
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// fails
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class wxCallAppCleanup
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{
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public:
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wxCallAppCleanup(wxAppConsole *app) : m_app(app) { }
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~wxCallAppCleanup() { if ( m_app ) m_app->CleanUp(); }
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void Dismiss() { m_app = NULL; }
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private:
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wxAppConsole *m_app;
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};
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// another tiny class which simply exists to ensure that wxEntryCleanup is
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// always called
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class wxCleanupOnExit
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{
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public:
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~wxCleanupOnExit() { wxEntryCleanup(); }
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};
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// ----------------------------------------------------------------------------
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// private functions
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// ----------------------------------------------------------------------------
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// suppress warnings about unused variables
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static inline void Use(void *) { }
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#define WX_SUPPRESS_UNUSED_WARN(x) Use(&x)
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// ----------------------------------------------------------------------------
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// initialization data
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// ----------------------------------------------------------------------------
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static struct InitData
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{
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InitData()
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{
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nInitCount = 0;
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#if wxUSE_UNICODE
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argc = 0;
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// argv = NULL; -- not even really needed
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#endif // wxUSE_UNICODE
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}
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// critical section protecting this struct
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wxCRIT_SECT_DECLARE_MEMBER(csInit);
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// number of times wxInitialize() was called minus the number of times
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// wxUninitialize() was
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size_t nInitCount;
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#if wxUSE_UNICODE
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int argc;
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// if we receive the command line arguments as ASCII and have to convert
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// them to Unicode ourselves (this is the case under Unix but not Windows,
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// for example), we remember the converted argv here because we'll have to
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// free it when doing cleanup to avoid memory leaks
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wchar_t **argv;
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#endif // wxUSE_UNICODE
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DECLARE_NO_COPY_CLASS(InitData)
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} gs_initData;
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// command line arguments ANSI -> Unicode conversion
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// ----------------------------------------------------------------------------
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#if wxUSE_UNICODE
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static void ConvertArgsToUnicode(int argc, char **argv)
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{
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gs_initData.argv = new wchar_t *[argc + 1];
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int wargc = 0;
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for ( int i = 0; i < argc; i++ )
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{
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#ifdef __DARWIN__
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wxWCharBuffer buf(wxConvFileName->cMB2WX(argv[i]));
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#else
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wxWCharBuffer buf(wxConvLocal.cMB2WX(argv[i]));
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#endif
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if ( !buf )
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{
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wxLogWarning(_("Command line argument %d couldn't be converted to Unicode and will be ignored."),
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i);
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}
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else // converted ok
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{
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gs_initData.argv[wargc++] = wxStrdup(buf);
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}
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}
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gs_initData.argc = wargc;
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gs_initData.argv[wargc] = NULL;
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}
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static void FreeConvertedArgs()
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{
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if ( gs_initData.argv )
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{
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for ( int i = 0; i < gs_initData.argc; i++ )
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{
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free(gs_initData.argv[i]);
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}
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delete [] gs_initData.argv;
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gs_initData.argv = NULL;
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gs_initData.argc = 0;
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}
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}
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#endif // wxUSE_UNICODE
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// ----------------------------------------------------------------------------
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// start up
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// ----------------------------------------------------------------------------
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// initialization which is always done (not customizable) before wxApp creation
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static bool DoCommonPreInit()
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{
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#if wxUSE_LOG
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// Reset logging in case we were cleaned up and are being reinitialized.
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wxLog::DoCreateOnDemand();
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// install temporary log sink: we can't use wxLogGui before wxApp is
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// constructed and if we use wxLogStderr, all messages during
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// initialization simply disappear under Windows
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//
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// note that we will delete this log target below
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delete wxLog::SetActiveTarget(new wxLogBuffer);
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#endif // wxUSE_LOG
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return true;
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}
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// non customizable initialization done after wxApp creation and initialization
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static bool DoCommonPostInit()
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{
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wxModule::RegisterModules();
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if ( !wxModule::InitializeModules() )
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{
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wxLogError(_("Initialization failed in post init, aborting."));
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return false;
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}
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return true;
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}
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bool wxEntryStart(int& argc, wxChar **argv)
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{
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// do minimal, always necessary, initialization
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// --------------------------------------------
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// initialize wxRTTI
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if ( !DoCommonPreInit() )
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{
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return false;
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}
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// first of all, we need an application object
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// -------------------------------------------
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// the user might have already created it himself somehow
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wxAppPtr app(wxTheApp);
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if ( !app.get() )
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{
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// if not, he might have used IMPLEMENT_APP() to give us a function to
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// create it
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wxAppInitializerFunction fnCreate = wxApp::GetInitializerFunction();
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if ( fnCreate )
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{
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// he did, try to create the custom wxApp object
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app.Set((*fnCreate)());
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}
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}
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if ( !app.get() )
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{
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// either IMPLEMENT_APP() was not used at all or it failed -- in any
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// case we still need something
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app.Set(new wxDummyConsoleApp);
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}
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// wxApp initialization: this can be customized
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// --------------------------------------------
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if ( !app->Initialize(argc, argv) )
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{
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return false;
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}
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wxCallAppCleanup callAppCleanup(app.get());
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// for compatibility call the old initialization function too
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if ( !app->OnInitGui() )
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return false;
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// common initialization after wxTheApp creation
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// ---------------------------------------------
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if ( !DoCommonPostInit() )
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return false;
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// prevent the smart pointer from destroying its contents
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app.release();
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// and the cleanup object from doing cleanup
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callAppCleanup.Dismiss();
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#if wxUSE_LOG
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// now that we have a valid wxApp (wxLogGui would have crashed if we used
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// it before now), we can delete the temporary sink we had created for the
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// initialization messages -- the next time logging function is called, the
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// sink will be recreated but this time wxAppTraits will be used
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delete wxLog::SetActiveTarget(NULL);
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#endif // wxUSE_LOG
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return true;
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}
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#if wxUSE_UNICODE
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// we provide a wxEntryStart() wrapper taking "char *" pointer too
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bool wxEntryStart(int& argc, char **argv)
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{
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ConvertArgsToUnicode(argc, argv);
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if ( !wxEntryStart(gs_initData.argc, gs_initData.argv) )
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{
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FreeConvertedArgs();
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return false;
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}
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return true;
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}
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#endif // wxUSE_UNICODE
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// ----------------------------------------------------------------------------
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// clean up
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// ----------------------------------------------------------------------------
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// cleanup done before destroying wxTheApp
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static void DoCommonPreCleanup()
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{
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#if wxUSE_LOG
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// flush the logged messages if any and install a 'safer' log target: the
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// default one (wxLogGui) can't be used after the resources are freed just
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// below and the user supplied one might be even more unsafe (using any
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// wxWidgets GUI function is unsafe starting from now)
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wxLog::DontCreateOnDemand();
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// this will flush the old messages if any
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delete wxLog::SetActiveTarget(new wxLogStderr);
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#endif // wxUSE_LOG
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}
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// cleanup done after destroying wxTheApp
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static void DoCommonPostCleanup()
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{
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wxModule::CleanUpModules();
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// we can't do this in wxApp itself because it doesn't know if argv had
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// been allocated
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#if wxUSE_UNICODE
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FreeConvertedArgs();
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#endif // wxUSE_UNICODE
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// use Set(NULL) and not Get() to avoid creating a message output object on
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// demand when we just want to delete it
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delete wxMessageOutput::Set(NULL);
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#if wxUSE_LOG
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// and now delete the last logger as well
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delete wxLog::SetActiveTarget(NULL);
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#endif // wxUSE_LOG
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}
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void wxEntryCleanup()
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{
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DoCommonPreCleanup();
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// delete the application object
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if ( wxTheApp )
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{
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wxTheApp->CleanUp();
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// reset the global pointer to it to NULL before destroying it as in
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// some circumstances this can result in executing the code using
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// wxTheApp and using half-destroyed object is no good
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wxAppConsole * const app = wxApp::GetInstance();
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wxApp::SetInstance(NULL);
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delete app;
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}
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DoCommonPostCleanup();
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}
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// ----------------------------------------------------------------------------
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// wxEntry
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// ----------------------------------------------------------------------------
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// for MSW the real wxEntry is defined in msw/main.cpp
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#ifndef __WXMSW__
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#define wxEntryReal wxEntry
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#endif // !__WXMSW__
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int wxEntryReal(int& argc, wxChar **argv)
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{
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// library initialization
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if ( !wxEntryStart(argc, argv) )
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{
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#if wxUSE_LOG
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// flush any log messages explaining why we failed
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delete wxLog::SetActiveTarget(NULL);
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#endif
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return -1;
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}
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// if wxEntryStart succeeded, we must call wxEntryCleanup even if the code
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// below returns or throws
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wxCleanupOnExit cleanupOnExit;
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WX_SUPPRESS_UNUSED_WARN(cleanupOnExit);
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wxTRY
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{
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// app initialization
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if ( !wxTheApp->CallOnInit() )
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{
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// don't call OnExit() if OnInit() failed
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return -1;
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}
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// ensure that OnExit() is called if OnInit() had succeeded
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class CallOnExit
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{
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public:
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~CallOnExit() { wxTheApp->OnExit(); }
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} callOnExit;
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WX_SUPPRESS_UNUSED_WARN(callOnExit);
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// app execution
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return wxTheApp->OnRun();
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}
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wxCATCH_ALL( wxTheApp->OnUnhandledException(); return -1; )
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}
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#if wxUSE_UNICODE
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// as with wxEntryStart, we provide an ANSI wrapper
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int wxEntry(int& argc, char **argv)
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{
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ConvertArgsToUnicode(argc, argv);
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return wxEntry(gs_initData.argc, gs_initData.argv);
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}
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#endif // wxUSE_UNICODE
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// ----------------------------------------------------------------------------
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// wxInitialize/wxUninitialize
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// ----------------------------------------------------------------------------
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bool wxInitialize(int argc, wxChar **argv)
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{
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wxCRIT_SECT_LOCKER(lockInit, gs_initData.csInit);
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if ( gs_initData.nInitCount++ )
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{
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// already initialized
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return true;
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}
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return wxEntryStart(argc, argv);
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}
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void wxUninitialize()
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{
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wxCRIT_SECT_LOCKER(lockInit, gs_initData.csInit);
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if ( --gs_initData.nInitCount == 0 )
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{
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wxEntryCleanup();
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}
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}
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