2008-12-08 05:17:03 +00:00

503 lines
13 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/common/init.cpp
// Purpose: initialisation for the library
// Author: Vadim Zeitlin
// Modified by:
// Created: 04.10.99
// RCS-ID: $Id: init.cpp 51336 2008-01-22 13:59:45Z SC $
// Copyright: (c) Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif //__BORLANDC__
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/filefn.h"
#include "wx/log.h"
#include "wx/thread.h"
#include "wx/intl.h"
#include "wx/module.h"
#endif
#include "wx/init.h"
#include "wx/ptr_scpd.h"
#include "wx/except.h"
#if defined(__WXMSW__) && defined(__WXDEBUG__)
#include "wx/msw/msvcrt.h"
static struct EnableMemLeakChecking
{
EnableMemLeakChecking()
{
// do check for memory leaks on program exit (another useful flag
// is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free deallocated
// memory which may be used to simulate low-memory condition)
wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
}
} gs_enableLeakChecks;
#endif // __WXMSW__ && __WXDEBUG__
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// we need a dummy app object if the user doesn't want to create a real one
class wxDummyConsoleApp : public wxAppConsole
{
public:
wxDummyConsoleApp() { }
virtual int OnRun() { wxFAIL_MSG( _T("unreachable code") ); return 0; }
DECLARE_NO_COPY_CLASS(wxDummyConsoleApp)
};
// we need a special kind of auto pointer to wxApp which not only deletes the
// pointer it holds in its dtor but also resets the global application pointer
wxDECLARE_SCOPED_PTR(wxAppConsole, wxAppPtrBase)
wxDEFINE_SCOPED_PTR(wxAppConsole, wxAppPtrBase)
class wxAppPtr : public wxAppPtrBase
{
public:
wxEXPLICIT wxAppPtr(wxAppConsole *ptr = NULL) : wxAppPtrBase(ptr) { }
~wxAppPtr()
{
if ( get() )
{
// the pointer is going to be deleted in the base class dtor, don't
// leave the dangling pointer!
wxApp::SetInstance(NULL);
}
}
void Set(wxAppConsole *ptr)
{
reset(ptr);
wxApp::SetInstance(ptr);
}
DECLARE_NO_COPY_CLASS(wxAppPtr)
};
// class to ensure that wxAppBase::CleanUp() is called if our Initialize()
// fails
class wxCallAppCleanup
{
public:
wxCallAppCleanup(wxAppConsole *app) : m_app(app) { }
~wxCallAppCleanup() { if ( m_app ) m_app->CleanUp(); }
void Dismiss() { m_app = NULL; }
private:
wxAppConsole *m_app;
};
// another tiny class which simply exists to ensure that wxEntryCleanup is
// always called
class wxCleanupOnExit
{
public:
~wxCleanupOnExit() { wxEntryCleanup(); }
};
// ----------------------------------------------------------------------------
// private functions
// ----------------------------------------------------------------------------
// suppress warnings about unused variables
static inline void Use(void *) { }
#define WX_SUPPRESS_UNUSED_WARN(x) Use(&x)
// ----------------------------------------------------------------------------
// initialization data
// ----------------------------------------------------------------------------
static struct InitData
{
InitData()
{
nInitCount = 0;
#if wxUSE_UNICODE
argc = 0;
// argv = NULL; -- not even really needed
#endif // wxUSE_UNICODE
}
// critical section protecting this struct
wxCRIT_SECT_DECLARE_MEMBER(csInit);
// number of times wxInitialize() was called minus the number of times
// wxUninitialize() was
size_t nInitCount;
#if wxUSE_UNICODE
int argc;
// if we receive the command line arguments as ASCII and have to convert
// them to Unicode ourselves (this is the case under Unix but not Windows,
// for example), we remember the converted argv here because we'll have to
// free it when doing cleanup to avoid memory leaks
wchar_t **argv;
#endif // wxUSE_UNICODE
DECLARE_NO_COPY_CLASS(InitData)
} gs_initData;
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// command line arguments ANSI -> Unicode conversion
// ----------------------------------------------------------------------------
#if wxUSE_UNICODE
static void ConvertArgsToUnicode(int argc, char **argv)
{
gs_initData.argv = new wchar_t *[argc + 1];
int wargc = 0;
for ( int i = 0; i < argc; i++ )
{
#ifdef __DARWIN__
wxWCharBuffer buf(wxConvFileName->cMB2WX(argv[i]));
#else
wxWCharBuffer buf(wxConvLocal.cMB2WX(argv[i]));
#endif
if ( !buf )
{
wxLogWarning(_("Command line argument %d couldn't be converted to Unicode and will be ignored."),
i);
}
else // converted ok
{
gs_initData.argv[wargc++] = wxStrdup(buf);
}
}
gs_initData.argc = wargc;
gs_initData.argv[wargc] = NULL;
}
static void FreeConvertedArgs()
{
if ( gs_initData.argv )
{
for ( int i = 0; i < gs_initData.argc; i++ )
{
free(gs_initData.argv[i]);
}
delete [] gs_initData.argv;
gs_initData.argv = NULL;
gs_initData.argc = 0;
}
}
#endif // wxUSE_UNICODE
// ----------------------------------------------------------------------------
// start up
// ----------------------------------------------------------------------------
// initialization which is always done (not customizable) before wxApp creation
static bool DoCommonPreInit()
{
#if wxUSE_LOG
// Reset logging in case we were cleaned up and are being reinitialized.
wxLog::DoCreateOnDemand();
// install temporary log sink: we can't use wxLogGui before wxApp is
// constructed and if we use wxLogStderr, all messages during
// initialization simply disappear under Windows
//
// note that we will delete this log target below
delete wxLog::SetActiveTarget(new wxLogBuffer);
#endif // wxUSE_LOG
return true;
}
// non customizable initialization done after wxApp creation and initialization
static bool DoCommonPostInit()
{
wxModule::RegisterModules();
if ( !wxModule::InitializeModules() )
{
wxLogError(_("Initialization failed in post init, aborting."));
return false;
}
return true;
}
bool wxEntryStart(int& argc, wxChar **argv)
{
// do minimal, always necessary, initialization
// --------------------------------------------
// initialize wxRTTI
if ( !DoCommonPreInit() )
{
return false;
}
// first of all, we need an application object
// -------------------------------------------
// the user might have already created it himself somehow
wxAppPtr app(wxTheApp);
if ( !app.get() )
{
// if not, he might have used IMPLEMENT_APP() to give us a function to
// create it
wxAppInitializerFunction fnCreate = wxApp::GetInitializerFunction();
if ( fnCreate )
{
// he did, try to create the custom wxApp object
app.Set((*fnCreate)());
}
}
if ( !app.get() )
{
// either IMPLEMENT_APP() was not used at all or it failed -- in any
// case we still need something
app.Set(new wxDummyConsoleApp);
}
// wxApp initialization: this can be customized
// --------------------------------------------
if ( !app->Initialize(argc, argv) )
{
return false;
}
wxCallAppCleanup callAppCleanup(app.get());
// for compatibility call the old initialization function too
if ( !app->OnInitGui() )
return false;
// common initialization after wxTheApp creation
// ---------------------------------------------
if ( !DoCommonPostInit() )
return false;
// prevent the smart pointer from destroying its contents
app.release();
// and the cleanup object from doing cleanup
callAppCleanup.Dismiss();
#if wxUSE_LOG
// now that we have a valid wxApp (wxLogGui would have crashed if we used
// it before now), we can delete the temporary sink we had created for the
// initialization messages -- the next time logging function is called, the
// sink will be recreated but this time wxAppTraits will be used
delete wxLog::SetActiveTarget(NULL);
#endif // wxUSE_LOG
return true;
}
#if wxUSE_UNICODE
// we provide a wxEntryStart() wrapper taking "char *" pointer too
bool wxEntryStart(int& argc, char **argv)
{
ConvertArgsToUnicode(argc, argv);
if ( !wxEntryStart(gs_initData.argc, gs_initData.argv) )
{
FreeConvertedArgs();
return false;
}
return true;
}
#endif // wxUSE_UNICODE
// ----------------------------------------------------------------------------
// clean up
// ----------------------------------------------------------------------------
// cleanup done before destroying wxTheApp
static void DoCommonPreCleanup()
{
#if wxUSE_LOG
// flush the logged messages if any and install a 'safer' log target: the
// default one (wxLogGui) can't be used after the resources are freed just
// below and the user supplied one might be even more unsafe (using any
// wxWidgets GUI function is unsafe starting from now)
wxLog::DontCreateOnDemand();
// this will flush the old messages if any
delete wxLog::SetActiveTarget(new wxLogStderr);
#endif // wxUSE_LOG
}
// cleanup done after destroying wxTheApp
static void DoCommonPostCleanup()
{
wxModule::CleanUpModules();
// we can't do this in wxApp itself because it doesn't know if argv had
// been allocated
#if wxUSE_UNICODE
FreeConvertedArgs();
#endif // wxUSE_UNICODE
// use Set(NULL) and not Get() to avoid creating a message output object on
// demand when we just want to delete it
delete wxMessageOutput::Set(NULL);
#if wxUSE_LOG
// and now delete the last logger as well
delete wxLog::SetActiveTarget(NULL);
#endif // wxUSE_LOG
}
void wxEntryCleanup()
{
DoCommonPreCleanup();
// delete the application object
if ( wxTheApp )
{
wxTheApp->CleanUp();
// reset the global pointer to it to NULL before destroying it as in
// some circumstances this can result in executing the code using
// wxTheApp and using half-destroyed object is no good
wxAppConsole * const app = wxApp::GetInstance();
wxApp::SetInstance(NULL);
delete app;
}
DoCommonPostCleanup();
}
// ----------------------------------------------------------------------------
// wxEntry
// ----------------------------------------------------------------------------
// for MSW the real wxEntry is defined in msw/main.cpp
#ifndef __WXMSW__
#define wxEntryReal wxEntry
#endif // !__WXMSW__
int wxEntryReal(int& argc, wxChar **argv)
{
// library initialization
if ( !wxEntryStart(argc, argv) )
{
#if wxUSE_LOG
// flush any log messages explaining why we failed
delete wxLog::SetActiveTarget(NULL);
#endif
return -1;
}
// if wxEntryStart succeeded, we must call wxEntryCleanup even if the code
// below returns or throws
wxCleanupOnExit cleanupOnExit;
WX_SUPPRESS_UNUSED_WARN(cleanupOnExit);
wxTRY
{
// app initialization
if ( !wxTheApp->CallOnInit() )
{
// don't call OnExit() if OnInit() failed
return -1;
}
// ensure that OnExit() is called if OnInit() had succeeded
class CallOnExit
{
public:
~CallOnExit() { wxTheApp->OnExit(); }
} callOnExit;
WX_SUPPRESS_UNUSED_WARN(callOnExit);
// app execution
return wxTheApp->OnRun();
}
wxCATCH_ALL( wxTheApp->OnUnhandledException(); return -1; )
}
#if wxUSE_UNICODE
// as with wxEntryStart, we provide an ANSI wrapper
int wxEntry(int& argc, char **argv)
{
ConvertArgsToUnicode(argc, argv);
return wxEntry(gs_initData.argc, gs_initData.argv);
}
#endif // wxUSE_UNICODE
// ----------------------------------------------------------------------------
// wxInitialize/wxUninitialize
// ----------------------------------------------------------------------------
bool wxInitialize(int argc, wxChar **argv)
{
wxCRIT_SECT_LOCKER(lockInit, gs_initData.csInit);
if ( gs_initData.nInitCount++ )
{
// already initialized
return true;
}
return wxEntryStart(argc, argv);
}
void wxUninitialize()
{
wxCRIT_SECT_LOCKER(lockInit, gs_initData.csInit);
if ( --gs_initData.nInitCount == 0 )
{
wxEntryCleanup();
}
}