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Also moves a cpp file's related header file to the top of the inclusions if it isn't already there.
60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Core/ConfigLoaders/NetPlayConfigLoader.h"
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#include <memory>
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#include "Common/Config/Config.h"
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#include "Core/NetPlayProto.h"
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namespace ConfigLoaders
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{
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class NetPlayConfigLayerLoader final : public Config::ConfigLayerLoader
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{
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public:
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explicit NetPlayConfigLayerLoader(const NetSettings& settings)
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: ConfigLayerLoader(Config::LayerType::Netplay), m_settings(settings)
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{
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}
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void Load(Config::Layer* config_layer) override
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{
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Config::Section* core = config_layer->GetOrCreateSection(Config::System::Main, "Core");
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Config::Section* dsp = config_layer->GetOrCreateSection(Config::System::Main, "DSP");
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Config::Section* display = config_layer->GetOrCreateSection(Config::System::Main, "Display");
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core->Set("CPUThread", m_settings.m_CPUthread);
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core->Set("CPUCore", m_settings.m_CPUcore);
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core->Set("SelectedLanguage", m_settings.m_SelectedLanguage);
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core->Set("OverrideGCLang", m_settings.m_OverrideGCLanguage);
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core->Set("DSPHLE", m_settings.m_DSPHLE);
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core->Set("OverclockEnable", m_settings.m_OCEnable);
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core->Set("Overclock", m_settings.m_OCFactor);
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core->Set("SlotA", m_settings.m_EXIDevice[0]);
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core->Set("SlotB", m_settings.m_EXIDevice[1]);
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core->Set("EnableSaving", m_settings.m_WriteToMemcard);
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dsp->Set("EnableJIT", m_settings.m_DSPEnableJIT);
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display->Set("ProgressiveScan", m_settings.m_ProgressiveScan);
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display->Set("PAL60", m_settings.m_PAL60);
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}
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void Save(Config::Layer* config_layer) override
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{
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// Do Nothing
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}
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private:
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const NetSettings m_settings;
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};
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// Loader generation
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std::unique_ptr<Config::ConfigLayerLoader> GenerateNetPlayConfigLoader(const NetSettings& settings)
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{
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return std::make_unique<NetPlayConfigLayerLoader>(settings);
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}
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}
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