JosJuice b00ef39c1c Fix DTK audio not working after loading a savestate
The main problem was that the volume of the mixer wasn't savestated.
The volume is typically 0 at the beginning of a game, so loading a
savestate at the beginning of a game would lead to silent DTK audio.

I also added savestating to StreamADPCM.cpp.
2017-11-06 09:15:14 +01:00
..
2017-06-29 16:53:20 -07:00
2017-06-26 15:01:07 -07:00
2017-06-15 21:33:50 +02:00
2017-08-22 16:40:34 +02:00