Jules Blok a2e191649d Merge pull request #4471 from Armada651/hybrid-depth
VideoCommon: Don't process the depth range in the vertex shader if it's not oversized.
2016-12-29 18:49:27 +01:00
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2016-12-18 18:57:36 +01:00
2016-10-03 21:07:12 +02:00
2016-06-24 10:41:05 +02:00
2016-10-24 18:27:49 +02:00