Jules Blok a2e191649d Merge pull request #4471 from Armada651/hybrid-depth
VideoCommon: Don't process the depth range in the vertex shader if it's not oversized.
2016-12-29 18:49:27 +01:00
..
2016-10-07 23:46:41 +02:00
2016-12-27 21:32:52 +01:00
2016-01-05 19:42:02 -06:00