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dolphin/Source/Core/VideoBackends/Null
History
iwubcode 7bea39b39e VideoBackends: add a way to load data into a specific level AND layer, default to layer 0
2023-01-27 18:46:53 -06:00
..
CMakeLists.txt
cmake: Don't use PCH with Qt6.
2022-05-22 01:19:44 +02:00
NullBackend.cpp
VideoCommon: Add dynamic vertex loader to ubershaders
2022-09-19 16:28:23 -05:00
NullBoundingBox.h
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
NullRender.cpp
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
NullRender.h
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
NullTexture.cpp
VideoBackends: add a way to load data into a specific level AND layer, default to layer 0
2023-01-27 18:46:53 -06:00
NullTexture.h
VideoBackends: add a way to load data into a specific level AND layer, default to layer 0
2023-01-27 18:46:53 -06:00
NullVertexManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NullVertexManager.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
PerfQuery.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureCache.h
Restructure parameters to TetxureConverterShaderGen/TextureConversionShader
2022-07-16 00:07:10 -07:00
VideoBackend.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
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