dosbox-wii/include/vga.h
2009-05-02 21:53:27 +00:00

337 lines
6.6 KiB
C

/*
* Copyright (C) 2002-2004 The DOSBox Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef VGA_H_
#define VGA_H_
#include <mem.h>
#include "dosbox.h"
enum VGAModes {
M_TEXT2,M_TEXT16,
M_HERC,
M_CGA2,M_CGA4,M_CGA16,
M_TANDY16,
M_EGA2,M_EGA4,M_EGA16,
M_VGA,
M_LIN8,
M_ERROR,
};
#define CLK_25 25175
#define CLK_28 28322
#define MIN_VCO 180000
#define MAX_VCO 360000
#define S3_CLOCK_REF 14318 /* KHz */
#define S3_CLOCK(_M,_N,_R) ((S3_CLOCK_REF * ((_M) + 2)) / (((_N) + 2) * (1 << (_R))))
#define S3_MAX_CLOCK 150000 /* KHz */
typedef struct {
bool attrindex;
} VGA_Internal;
typedef struct {
/* Memory handlers */
Bitu mh_mask;
/* Video drawing */
Bitu display_start;
Bitu real_start;
bool retrace; /* A retrace is active */
Bitu scan_len;
Bitu cursor_start;
/* Some other screen related variables */
Bitu line_compare;
bool chained; /* Enable or Disabled Chain 4 Mode */
bool blinking; /* Attribute bit 7 is blinking */
/* Pixel Scrolling */
Bit8u pel_panning; /* Amount of pixels to skip when starting horizontal line */
Bit8u hlines_skip;
Bit8u bytes_skip;
/* Specific stuff memory write/read handling */
Bit8u read_mode;
Bit8u write_mode;
Bit8u read_map_select;
Bit8u color_dont_care;
Bit8u color_compare;
Bit8u data_rotate;
Bit8u raster_op;
Bit32u full_bit_mask;
Bit32u full_map_mask;
Bit32u full_not_map_mask;
Bit32u full_set_reset;
Bit32u full_not_enable_set_reset;
Bit32u full_enable_set_reset;
Bit32u full_enable_and_set_reset;
} VGA_Config;
typedef struct {
bool resizing;
bool drawing;
Bitu width;
Bitu height;
Bitu pitch;
Bitu blocks;
Bitu panning;
Bitu address;
Bitu address_add;
Bitu address_line_total;
Bitu address_line;
Bitu lines_total;
Bitu lines_left;
Bitu lines_scaled;
Bitu split_line;
Bitu parts_total;
Bitu parts_lines;
Bitu parts_left;
struct {
Bitu vtotal;
Bitu vstart;
Bitu vend;
Bitu htotal;
Bitu hstart;
Bitu hend;
Bitu parts;
} micro;
Bitu scaleh;
bool double_scan;
bool double_scan_active;
Bit8u font_height;
Bit8u font[64*1024];
Bitu font1_start;
Bitu font2_start;
Bitu blinking;
struct {
Bit8u sline,eline;
Bit8u count,delay;
Bit8u enabled;
} cursor;
} VGA_Draw;
typedef struct {
Bit8u bank;
Bit8u reg_lock1;
Bit8u reg_lock2;
Bit8u reg_31;
Bit8u reg_35;
Bit8u reg_43;
Bit8u reg_58;
Bit8u reg_51;
Bit8u reg_55;
Bit8u ex_hor_overflow;
Bit8u ex_ver_overflow;
Bit16u la_window;
struct {
Bit8u r;
Bit8u n;
Bit8u m;
} clk[4],mclk;
struct {
Bit8u lock;
Bit8u cmd;
} pll;
} VGA_S3;
typedef struct {
Bit8u mode_control;
Bit8u enable_bits;
} VGA_HERC;
typedef struct {
Bit8u mode_control;
Bit8u color_select;
} VGA_CGA;
typedef struct {
Bit8u mem_bank;
Bit8u disp_bank;
Bit8u reg_index;
Bit8u mode_control1;
Bit8u palette_mask;
Bit8u border_color;
Bit8u mode_control2;
} VGA_TANDY;
typedef struct {
Bit8u index;
Bit8u reset;
Bit8u clocking_mode;
Bit8u map_mask;
Bit8u character_map_select;
Bit8u memory_mode;
} VGA_Seq;
typedef struct {
Bit8u palette[16];
Bit8u mode_control;
Bit8u horizontal_pel_panning;
Bit8u overscan_color;
Bit8u color_plane_enable;
Bit8u color_select;
Bit8u index;
Bit8u enabled;
} VGA_Attr;
typedef struct {
Bit8u horizontal_total;
Bit8u horizontal_display_end;
Bit8u start_horizontal_blanking;
Bit8u end_horizontal_blanking;
Bit8u start_horizontal_retrace;
Bit8u end_horizontal_retrace;
Bit8u vertical_total;
Bit8u overflow;
Bit8u preset_row_scan;
Bit8u maximum_scan_line;
Bit8u cursor_start;
Bit8u cursor_end;
Bit8u start_address_high;
Bit8u start_address_low;
Bit8u cursor_location_high;
Bit8u cursor_location_low;
Bit8u vertical_retrace_start;
Bit8u vertical_retrace_end;
Bit8u vertical_display_end;
Bit8u offset;
Bit8u underline_location;
Bit8u start_vertical_blanking;
Bit8u end_vertical_blanking;
Bit8u mode_control;
Bit8u line_compare;
Bit8u index;
bool read_only;
} VGA_Crtc;
typedef struct {
Bit8u index;
Bit8u set_reset;
Bit8u enable_set_reset;
Bit8u color_compare;
Bit8u data_rotate;
Bit8u read_map_select;
Bit8u mode;
Bit8u miscellaneous;
Bit8u color_dont_care;
Bit8u bit_mask;
} VGA_Gfx;
struct RGBEntry {
Bit8u red;
Bit8u green;
Bit8u blue;
};
typedef struct {
Bit8u bits; /* DAC bits, usually 6 or 8 */
Bit8u pel_mask;
Bit8u pel_index;
Bit8u state;
Bit8u write_index;
Bit8u read_index;
Bitu first_changed;
RGBEntry rgb[0x100];
Bit8u attr[16];
} VGA_Dac;
union VGA_Latch {
Bit32u d;
Bit8u b[4];
};
union VGA_Memory {
Bit8u linear[512*1024*4];
Bit8u paged[512*1024][4];
VGA_Latch latched[512*1024];
};
typedef struct {
VGAModes mode; /* The mode the vga system is in */
Bit8u misc_output;
VGA_Draw draw;
VGA_Config config;
VGA_Internal internal;
/* Internal module groups */
VGA_Seq seq;
VGA_Attr attr;
VGA_Crtc crtc;
VGA_Gfx gfx;
VGA_Dac dac;
VGA_Latch latch;
VGA_S3 s3;
VGA_HERC herc;
VGA_CGA cga;
VGA_TANDY tandy;
VGA_Memory mem;
} VGA_Type;
/* Functions for different resolutions */
void VGA_SetMode(VGAModes mode);
void VGA_SetupHandlers(void);
void VGA_StartResize(void);
void VGA_SetupDrawing(void);
/* Some DAC/Attribute functions */
void VGA_DAC_CombineColor(Bit8u attr,Bit8u pal);
void VGA_ATTR_SetPalette(Bit8u index,Bit8u val);
/* The VGA Subfunction startups */
void VGA_SetupAttr(void);
void VGA_SetupMemory(void);
void VGA_SetupDAC(void);
void VGA_SetupCRTC(void);
void VGA_SetupMisc(void);
void VGA_SetupGFX(void);
void VGA_SetupSEQ(void);
/* Some Support Functions */
void VGA_SetClock(Bitu which,Bitu target);
void VGA_DACSetEntirePalette(void);
void VGA_StartRetrace(void);
void VGA_StartUpdateLFB(void);
void VGA_SetBlinking(Bitu enabled);
extern VGA_Type vga;
extern Bit32u ExpandTable[256];
extern Bit32u FillTable[16];
extern Bit32u CGA_2_Table[16];
extern Bit32u CGA_4_Table[256];
extern Bit32u CGA_16_Table[256];
extern Bit32u TXT_Font_Table[16];
extern Bit32u TXT_FG_Table[16];
extern Bit32u TXT_BG_Table[16];
extern Bit32u Expand16Table[4][16];
extern Bit32u Expand16BigTable[0x10000];
#endif