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dsdecmp
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dsdecmp
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CSharp
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DSDecmp
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barubary
0f9b368b04
C#: added the Golden Sun: Dark Dawn format in the new structure. This version hasn't been tested yet, and thus hasn't been included in the main program. I also need to think of how to include these game-specific formats in the main program, as they may conflict with built-in formats regarding their header (with GSDD I just try to decompress the file when checking if a file is supported).
2011-05-18 12:24:16 +00:00
..
Exceptions
C#: Fixed the writing of the header of the RLE compressed files; it should state the decompressed size, and not the compressed size. Also added an exception that indicates there is still some input data to read after the compressed stream.
2011-04-05 16:44:41 +00:00
Formats
C#: added the Golden Sun: Dark Dawn format in the new structure. This version hasn't been tested yet, and thus hasn't been included in the main program. I also need to think of how to include these game-specific formats in the main program, as they may conflict with built-in formats regarding their header (with GSDD I just try to decompress the file when checking if a file is supported).
2011-05-18 12:24:16 +00:00
Properties
added source code for both C# and Java.
2009-06-07 13:40:49 +00:00
Utils
C#: added the Golden Sun: Dark Dawn format in the new structure. This version hasn't been tested yet, and thus hasn't been included in the main program. I also need to think of how to include these game-specific formats in the main program, as they may conflict with built-in formats regarding their header (with GSDD I just try to decompress the file when checking if a file is supported).
2011-05-18 12:24:16 +00:00
DSDecmp.csproj
C#: added the Golden Sun: Dark Dawn format in the new structure. This version hasn't been tested yet, and thus hasn't been included in the main program. I also need to think of how to include these game-specific formats in the main program, as they may conflict with built-in formats regarding their header (with GSDD I just try to decompress the file when checking if a file is supported).
2011-05-18 12:24:16 +00:00
NewProgram.cs
C#: very minor tweak to the usage text to prevent an extra newline.
2011-05-15 15:53:00 +00:00
Program.cs
C# (previous one as well): re-implemented the LZ-0x11 algorithm in the new structure. Also updated the GBATEK-like format description of the format, hopefully correct this time.
2011-03-22 11:31:48 +00:00
TestProgram.cs
C#: Fixed the writing of the header of the RLE compressed files; it should state the decompressed size, and not the compressed size. Also added an exception that indicates there is still some input data to read after the compressed stream.
2011-04-05 16:44:41 +00:00