2014-12-29 18:38:05 +00:00
..
2012-08-26 16:04:12 +00:00
2012-08-27 09:49:49 +00:00
2014-05-04 16:15:10 +00:00
2014-05-09 21:31:01 +00:00
2012-05-01 10:10:41 +00:00
2013-02-09 07:41:56 +00:00
2012-04-29 12:55:59 +00:00
2014-12-29 18:38:05 +00:00
2014-12-29 18:38:05 +00:00
2014-05-16 13:33:30 +00:00
2014-05-16 11:15:43 +00:00
2014-12-29 18:38:05 +00:00
2014-05-16 22:43:19 +00:00
2014-12-29 18:38:05 +00:00
2012-04-29 12:55:59 +00:00
2014-12-29 18:38:05 +00:00
2014-04-25 16:02:17 +00:00
2014-05-09 21:31:01 +00:00
2013-02-10 13:08:05 +00:00
2012-04-29 12:55:59 +00:00
2012-04-29 12:55:59 +00:00
2014-05-16 22:43:19 +00:00
SDL sound, compile against MINGW (VK, fopen binary files, menu key calls FBZX Wii menu, return key active on KEYUP), 2 bugs in 128k snap format, turbo N in line command, separated code for normal and precise emulation, toggle full screen in FBZX menu, removed snow effect in normal emulation, changed save tape routine, fixed 2 bugs in z80, changed SP call in z80
2013-04-06 14:45:45 +00:00
2014-12-29 18:38:05 +00:00
2014-04-25 12:08:36 +00:00
2014-05-16 22:43:19 +00:00
SDL sound, compile against MINGW (VK, fopen binary files, menu key calls FBZX Wii menu, return key active on KEYUP), 2 bugs in 128k snap format, turbo N in line command, separated code for normal and precise emulation, toggle full screen in FBZX menu, removed snow effect in normal emulation, changed save tape routine, fixed 2 bugs in z80, changed SP call in z80
2013-04-06 14:45:45 +00:00
2014-12-25 09:46:35 +00:00
2013-02-09 07:41:56 +00:00
2014-04-09 07:51:06 +00:00
2014-04-09 07:51:06 +00:00