fceugx/source/fceultra/boards/bmc70in1.cpp

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/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2005 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
#include "mapinc.h"
static uint8 is_large_banks, hw_switch;
static uint8 large_bank;
static uint8 prg_bank;
static uint8 chr_bank;
static uint8 bank_mode;
static uint8 mirroring;
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static SFORMAT StateRegs[] =
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{
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{ &large_bank, 1, "LB" },
{ &hw_switch, 1, "DPSW" },
{ &prg_bank, 1, "PRG" },
{ &chr_bank, 1, "CHR" },
{ &bank_mode, 1, "BM" },
{ &mirroring, 1, "MIRR" },
{ 0 }
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};
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static void Sync(void) {
switch (bank_mode) {
case 0x00:
case 0x10:
setprg16(0x8000, large_bank | prg_bank);
setprg16(0xC000, large_bank | 7);
break;
case 0x20:
setprg32(0x8000, (large_bank | prg_bank) >> 1);
break;
case 0x30:
setprg16(0x8000, large_bank | prg_bank);
setprg16(0xC000, large_bank | prg_bank);
break;
}
setmirror(mirroring);
if (!is_large_banks)
setchr8(chr_bank);
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}
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static DECLFR(BMC70in1Read) {
if (bank_mode == 0x10)
// if(is_large_banks)
return CartBR((A & 0xFFF0) | hw_switch);
// else
// return CartBR((A&0xFFF0)|hw_switch);
else
return CartBR(A);
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}
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static DECLFW(BMC70in1Write) {
if (A & 0x4000) {
bank_mode = A & 0x30;
prg_bank = A & 7;
} else {
mirroring = ((A & 0x20) >> 5) ^ 1;
if (is_large_banks)
large_bank = (A & 3) << 3;
else
chr_bank = A & 7;
}
Sync();
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}
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static void BMC70in1Reset(void) {
bank_mode = 0;
large_bank = 0;
Sync();
hw_switch++;
hw_switch &= 0xf;
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}
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static void BMC70in1Power(void) {
setchr8(0);
bank_mode = 0;
large_bank = 0;
Sync();
SetReadHandler(0x8000, 0xFFFF, BMC70in1Read);
SetWriteHandler(0x8000, 0xffff, BMC70in1Write);
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}
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static void StateRestore(int version) {
Sync();
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}
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void BMC70in1_Init(CartInfo *info) {
is_large_banks = 0;
hw_switch = 0xd;
info->Power = BMC70in1Power;
info->Reset = BMC70in1Reset;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
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}
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void BMC70in1B_Init(CartInfo *info) {
is_large_banks = 1;
hw_switch = 0x6;
info->Power = BMC70in1Power;
info->Reset = BMC70in1Reset;
GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
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}