2008-09-02 03:57:21 +02:00
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<EFBFBD>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><>
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- FCE Ultra GX -
|
2008-09-09 20:03:41 +02:00
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Version 2.0.2
|
2008-09-02 03:57:21 +02:00
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(Under GPL License)
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<EFBFBD>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><>
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-=[ Explanation ]=-
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FCE Ultra GX is a modified port of the FCE Ultra 0.98.12 Nintendo Entertainment
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system for x86 (Windows/Linux) PC's. With it you can play NES games on your
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Wii/GameCube. Version 2 is a complete rewrite based on code from the
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SNES9x GX and Genesis Plus GX projects.
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-=[ Features ]=-
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* Wiimote, Nunchuk, Classic, and Gamecube controller support
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* 1-2 Player Support
|
2008-09-06 20:58:46 +02:00
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* Zapper support
|
2008-09-06 05:30:42 +02:00
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* RAM and State saving
|
2008-09-02 03:57:21 +02:00
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* Custom controller configurations
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* SD, USB, DVD, SMB, GC Memory Card, and Zip support
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* NES Compatibility Based on v0.98.12
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* Sound Filters
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* Graphics Filters (GX Chipset, Cheesy and 2x)
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ח<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD>-<2D><><EFBFBD>
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|0O<30><4F>o<EFBFBD> UPDATE HISTORY <20>o<EFBFBD><6F>O0|
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`<60><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>'
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|
2008-09-09 20:03:41 +02:00
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|
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[What's New 2.0.2]
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* Fixed network freeze-up problem
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|
|
* Zapper now mapped to A and B
|
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* Fixed auto-save feature
|
2008-09-19 22:53:09 +02:00
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* Performance slowdowns on Gamecube should be fixed
|
2008-09-09 20:03:41 +02:00
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|
* Will now attempt to load old save states with CRC filename
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|
2008-09-06 05:30:42 +02:00
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|
|
[What's New 2.0.1]
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* Zapper support! Turn this on in the Controller Settings - most games
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require you to have the Zapper on Port 2. Thanks go to aksommerville whose
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previous work on the Zapper helped, and michniewski's cursor code
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* RAM game save support! Now you can save your games just like the NES did.
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By default game saves are saved/loaded automatically. This can be changed
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in the Preferences menu
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* Start/Select reversed mapping fixed for Wii controllers
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* Small bug fixes / improvements / tweaks
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|
2008-09-02 03:57:21 +02:00
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[What's New 2.0.0]
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* Complete rewrite based on code from SNES9x GX and Genesis Plus GX
|
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* Wiimote, Nunchuk, and Classic controller support
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* Button mapping for all controller types
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* Full support for SD, USB, DVD, GC Memory Card, and Zip files
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* Game starts immediately after loading
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* Load/save preference selector. ROMs, saves, and preferences are
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saved/loaded according to these
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* Preliminary Windows file share loading/saving (SMB) support on Wii:
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You can input your network settings into FCEUGX.xml, or edit
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|
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fceuconfig.cpp from the source code and compile.
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|
* 'Auto' settings for save/load - attempts to automatically determine
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your load/save device(s) - SD, USB, Memory Card, DVD, SMB
|
2008-09-02 07:28:06 +02:00
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|
* Preferences are loaded and saved in XML format. You can open
|
2008-09-02 03:57:21 +02:00
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|
FCEUGX.xml edit all settings, including some not available within
|
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the program
|
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* One makefile to make all versions
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ח<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD>-<2D><><EFBFBD>
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|0O<30><4F>o<EFBFBD> SETUP & INSTALLATION <20>o<EFBFBD><6F>O0|
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`<60><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>'
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|
Unzip the archive. You will find the following folders inside:
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|
|
apps Contains Homebrew Channel ready files
|
|
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|
(see Homebrew Channel instructions below)
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executables Contains Gamecube / Wii DOL files
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(for loading from other methods)
|
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|
2008-09-02 07:28:06 +02:00
|
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|
|
fceugx Contains the directory structure required for storing
|
2008-09-02 03:57:21 +02:00
|
|
|
|
roms and saves (see below)
|
|
|
|
|
|
2008-09-06 20:58:46 +02:00
|
|
|
|
------------------------------
|
|
|
|
|
Loading / Running the Emulator:
|
|
|
|
|
------------------------------
|
2008-09-02 03:57:21 +02:00
|
|
|
|
|
2008-09-06 20:58:46 +02:00
|
|
|
|
Wii - Via Homebrew Channel:
|
|
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|
|
--------------------
|
|
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|
|
The most popular method of running homebrew on the Wii is through the Homebrew
|
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|
Channel. If you already have the channel installed, just copy over the apps folder
|
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|
|
included in the archive into the root of your SD card.
|
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|
Remember to also create the fceugx directory structure required. See above.
|
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|
If you haven't installed the Homebrew Channel yet, read about how to here:
|
|
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|
|
http://hbc.hackmii.com/
|
|
|
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|
|
|
|
|
|
Gamecube:
|
|
|
|
|
---------
|
|
|
|
|
You can load FCEUGX via sdload and an SD card in slot A, or by streaming
|
|
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|
|
it to your Gamecube, or by booting a bootable DVD with FCEUGX on it.
|
|
|
|
|
This document doesn't cover how to do any of that. A good source for information
|
|
|
|
|
on these topics is the tehskeen forums: http://www.tehskeen.com/forums/
|
2008-09-02 03:57:21 +02:00
|
|
|
|
|
|
|
|
|
----------------------------
|
|
|
|
|
ROMS, Preferences, and Saves:
|
|
|
|
|
----------------------------
|
|
|
|
|
|
2008-09-06 20:58:46 +02:00
|
|
|
|
By default, roms are loaded from "fceugx/roms/" and saves / preferences are
|
|
|
|
|
stored in "fceugx/saves/".
|
|
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|
|
|
2008-09-02 03:57:21 +02:00
|
|
|
|
Wii
|
|
|
|
|
----------
|
|
|
|
|
On the Wii, you can load roms from SD card (Front SD or SD Gecko), USB, DVD,
|
|
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|
|
or SMB share. Note that if you are using the Homebrew Channel, to load from
|
|
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|
|
USB, DVD, or SMB you will first have to load FCEUGX from SD, and then set
|
|
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|
|
your load method preference. To load roms from a Windows network share (SMB)
|
|
|
|
|
you will have to edit FCEUGX.xml on your SD card with your network settings,
|
|
|
|
|
or edit fceuconfig.cpp from the source code and compile. If you edit and compile
|
|
|
|
|
the source, you can use wiiload and the Homebrew Channel to load and play
|
|
|
|
|
FCEUGX completely over the network, without needing an SD card.
|
|
|
|
|
|
|
|
|
|
Gamecube
|
|
|
|
|
------------
|
|
|
|
|
You can load roms from DVD or SD card. If you create a bootable
|
|
|
|
|
DVD of FCEUGX you can put roms on the same DVD. You may save preferences and
|
|
|
|
|
game data to SD or Memory Card.
|
|
|
|
|
|
|
|
|
|
-=[ Supported Mappers ]=-
|
|
|
|
|
|
|
|
|
|
Mappers are the way the Nintendo handles switching from ROM/VROM so the more
|
|
|
|
|
that are supported the more games will work.
|
|
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|
000 . 112 . 113 . 114 . 117 . 15 . 151 . 16 . 17 . 18 . 180 . 182 . 184 . 187
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|
189 . 193 . 200 . 201 . 202 . 203 . 208 . 21 . 22 . 225 . 226 . 227 . 228 . 229
|
|
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|
|
23 . 230 . 231 . 232 . 234 . 235 . 240 . 241 . 242 . 244 . 246 . 248 . 24 . 26
|
|
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|
|
25 . 255 . 32 . 33 . 40 . 41 . 42 . 43 . 46 . 50 . 51 . 57 . 58 . 59
|
|
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|
6 . 60 . 61 . 62 . 65 . 67 . 68 . 69 . 71 . 72 . 73 . 75 . 76 . 77
|
|
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|
|
79 . 8 . 80 . 82 . 83 . 85 . 86 . 88 . 89 . 91 . 92 . 95 . 97 . 99
|
|
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|
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|
|
|
|
-[ Emulator Options ]-
|
|
|
|
|
|
|
|
|
|
Screen Scaler - How to scale the screen: GX, Cheesy or 2x
|
|
|
|
|
|
|
|
|
|
Palette - The colors used while viewing the game:
|
|
|
|
|
Default . loopy . quor . chris . matt
|
|
|
|
|
pasofami . crashman . mess . zaphod-cv
|
|
|
|
|
zaphod-smb . vs-drmar . vs-cv . vs-smb
|
|
|
|
|
|
|
|
|
|
Timing - NTSC or PAL (Depends if you're running a PAL or NTSC game)
|
|
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|
|
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|
|
ח<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD>-<2D><><EFBFBD>
|
|
|
|
|
|0O<30><4F>o<EFBFBD> UPDATE HISTORY (1.0.x) <20>o<EFBFBD><6F>O0|
|
|
|
|
|
`<60><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>'
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|
|
|
|
|
What's new [20080331]
|
|
|
|
|
|
|
|
|
|
+[Askot]
|
|
|
|
|
- Fixed/changed SDCARD slot selection for searching roms, at
|
|
|
|
|
start you will be prompted for this option.
|
|
|
|
|
- Code cleanup.
|
|
|
|
|
|
|
|
|
|
+[dsbomb]
|
|
|
|
|
- Added Wii mode support.
|
|
|
|
|
- Give a "Bad cartridge" error instead of locking up.
|
|
|
|
|
- Joystick fixes due to libogc r14's changed stick values
|
|
|
|
|
- Rearranged menu to make more sense, and consistent with Snes9x
|
|
|
|
|
- Add "Reboot" menu option
|
|
|
|
|
- Removed "." directory from SD card listing, it's pointless
|
|
|
|
|
- Expand DVD reading to DVD9 size (once DVDs are working again)
|
|
|
|
|
- Added option to go back a menu by pressing B.
|
|
|
|
|
|
|
|
|
|
What's new? Askot [20080326]
|
|
|
|
|
- Added saving state in SD Card (State files will be saved in root of SDCARD).
|
|
|
|
|
*Note: I can't make it work to save in root:\fceu\saves, so help needed.
|
|
|
|
|
- Added SDCARD slot selection for searching roms, meaning, you can search roms
|
|
|
|
|
from SDCARD SLOT A & SLOT B (Beta, meaning, buggy, but works).
|
|
|
|
|
- For standarization, you must create folders root:\fceu\roms to read NES
|
|
|
|
|
roms files from SDCARD.
|
|
|
|
|
- Added C-Left to call Menu.
|
|
|
|
|
- Reading files from SD Card it's faster, now they're called from cache
|
|
|
|
|
after first reading.
|
|
|
|
|
- Menu in saving STATE file changed to choose SLOT, DEVICE, Save STATE,
|
|
|
|
|
Load STATE, Return to previous.
|
|
|
|
|
- Added option PSO/SD Reload to menu, still works (START+B+X)
|
|
|
|
|
- Modified controls when going into the rom selection menu (DVD or
|
|
|
|
|
SDCARD):
|
|
|
|
|
+ Use B to quit selection list.
|
|
|
|
|
+ Use L/R triggrers or Pad Left/Right to go down/up one full page.
|
|
|
|
|
- Some menu rearrangment and a little of sourcecode cleanup:
|
|
|
|
|
+ Everytime you pressed B button on any option, playgame started, not anymore
|
|
|
|
|
until you select Play Game option.
|
|
|
|
|
|
|
|
|
|
What's new? asako [20070831]
|
|
|
|
|
- modify mmc3 code for Chinese pirated rom
|
|
|
|
|
- add some Chinese pirated rom mappers
|
|
|
|
|
|
|
|
|
|
What's new? _svpe_ [20070607]
|
|
|
|
|
- Wii support (PAL50 fix, 1.35GiB restriction removed)
|
|
|
|
|
- 7zip ROM loading support from the DVD (not from a SD card!!)
|
|
|
|
|
- dvd_read fix (the read data was always copied to readbuffer instead of *dst)
|
|
|
|
|
- slower file selection when using the D-Pad (I didn't like the selection to go
|
|
|
|
|
as fast as in the latest release)
|
|
|
|
|
|
|
|
|
|
<EFBFBD>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><>
|
|
|
|
|
|
|
|
|
|
-=[ Credits ]=-
|
|
|
|
|
|
|
|
|
|
GameCube/Wii Port v2.x Tantric
|
|
|
|
|
GameCube/Wii Port v1.0.9 askot & dsbomb
|
|
|
|
|
GameCube Port v1.0.8 SoftDev
|
|
|
|
|
FCE Ultra Xodnizel
|
|
|
|
|
Original FCE BERO
|
|
|
|
|
libogc Shagkur & wintermute
|
|
|
|
|
Testing tehskeen users
|
|
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|
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And many others who have contributed over the years!
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<EFBFBD>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><>
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FCEUGX Web Site
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http://code.google.com/p/fceugc
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TehSkeen Support Forums
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http://www.tehskeen.net
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<EFBFBD>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C>,<2C><><EFBFBD>`<60><><EFBFBD>,<2C><>,<2C><>
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