fceugx/source/fceultra/movie.cpp

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#include "emufile.h"
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#include "version.h"
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#include "types.h"
#include "utils/endian.h"
#include "palette.h"
#include "input.h"
#include "fceu.h"
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#include "netplay.h"
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#include "driver.h"
#include "state.h"
#include "file.h"
#include "video.h"
#include "movie.h"
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#include "fds.h"
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#include "vsuni.h"
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#ifdef _S9XLUA_H
#include "fceulua.h"
#endif
#include "utils/guid.h"
#include "utils/memory.h"
#include "utils/xstring.h"
#include <sstream>
#ifdef CREATE_AVI
#include "drivers/videolog/nesvideos-piece.h"
#endif
#ifdef WIN32
#include <windows.h>
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#include "./drivers/win/common.h"
#include "./drivers/win/window.h"
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extern void AddRecentMovieFile(const char *filename);
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#include "./drivers/win/taseditor.h"
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extern bool mustEngageTaseditor;
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#endif
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#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cassert>
#include <iomanip>
#include <fstream>
#include <climits>
#include <cstdarg>
#include <zlib.h>
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using namespace std;
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#define MOVIE_VERSION 3
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extern char FileBase[];
extern bool AutoSS; //Declared in fceu.cpp, keeps track if a auto-savestate has been made
std::vector<int> subtitleFrames; //Frame numbers for subtitle messages
std::vector<string> subtitleMessages; //Messages of subtitles
bool subtitlesOnAVI = false;
bool autoMovieBackup = false; //Toggle that determines if movies should be backed up automatically before altering them
bool freshMovie = false; //True when a movie loads, false when movie is altered. Used to determine if a movie has been altered since opening
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bool movieFromPoweron = true;
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static int _currCommand = 0;
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// Function declarations------------------------
//TODO - remove the synchack stuff from the replay gui and require it to be put into the fm2 file
//which the user would have already converted from fcm
//also cleanup the whole emulator version bullshit in replay. we dont support that old stuff anymore
//todo - better error handling for the compressed savestate
//todo - consider a MemoryBackedFile class..
//..a lot of work.. instead lets just read back from the current fcm
//todo - could we, given a field size, over-read from an inputstream and then parse out an integer?
//that would be faster than several reads, perhaps.
//sometimes we accidentally produce movie stop signals while we're trying to do other things with movies..
bool suppressMovieStop=false;
//----movie engine main state
EMOVIEMODE movieMode = MOVIEMODE_INACTIVE;
//this should not be set unless we are in MOVIEMODE_RECORD!
//FILE* fpRecordingMovie = 0;
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EMUFILE* osRecordingMovie = NULL;
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int currFrameCounter;
uint32 cur_input_display = 0;
int pauseframe = -1;
bool movie_readonly = true;
int input_display = 0;
int frame_display = 0;
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int rerecord_display = 0;
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bool fullSaveStateLoads = false; //Option for loading a savestates full contents in read+write mode instead of up to the frame count in the savestate (useful as a recovery option)
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SFORMAT FCEUMOV_STATEINFO[]={
{ &currFrameCounter, 4|FCEUSTATE_RLSB, "FCNT"},
{ 0 }
};
char curMovieFilename[512] = {0};
MovieData currMovieData;
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MovieData defaultMovieData;
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int currRerecordCount; // Keep the global value
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char lagcounterbuf[32] = {0};
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#ifdef GEKKO
void MovieData::clearRecordRange(int start, int len) { }
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void MovieData::eraseRecords(int at, int frames) { }
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void MovieData::insertEmpty(int at, int frames) { }
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void MovieData::cloneRegion(int at, int frames) { }
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MovieRecord::MovieRecord() { }
void MovieRecord::clear() { }
bool MovieRecord::Compare(MovieRecord& compareRec) { return false; }
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void MovieRecord::Clone(MovieRecord& sourceRec) { }
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void MovieRecord::dumpJoy(EMUFILE* os, uint8 joystate) { }
void MovieRecord::parseJoy(EMUFILE* is, uint8& joystate) { }
void MovieRecord::parse(MovieData* md, EMUFILE* is) { }
bool MovieRecord::parseBinary(MovieData* md, EMUFILE* is) { return false; }
void MovieRecord::dumpBinary(MovieData* md, EMUFILE* os, int index) { }
void MovieRecord::dump(MovieData* md, EMUFILE* os, int index) { }
MovieData::MovieData() { }
void MovieData::truncateAt(int frame) { }
void MovieData::installValue(std::string& key, std::string& val) { }
int MovieData::dump(EMUFILE *os, bool binary) { return 0; }
int FCEUMOV_GetFrame(void) { return 0; }
int FCEUI_GetLagCount(void) { return 0; }
bool FCEUI_GetLagged(void) { return false; }
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void FCEUI_SetLagFlag(bool value) { }
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bool FCEUMOV_ShouldPause(void) { return false; }
EMOVIEMODE FCEUMOV_Mode() { return movieMode; }
bool FCEUMOV_Mode(EMOVIEMODE modemask) { return false; }
bool FCEUMOV_Mode(int modemask) { return false; }
bool LoadFM2(MovieData& movieData, EMUFILE* fp, int size, bool stopAfterHeader) { return false; }
void FCEUI_StopMovie() { }
void poweron(bool shouldDisableBatteryLoading) { }
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void CreateCleanMovie() { }
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bool FCEUMOV_FromPoweron() { return false; }
bool MovieData::loadSavestateFrom(std::vector<uint8>* buf) { return false; }
void MovieData::dumpSavestateTo(std::vector<uint8>* buf, int compressionLevel) { }
bool FCEUI_LoadMovie(const char *fname, bool _read_only, bool tasedit, int _pauseframe) { return false; }
void FCEUI_SaveMovie(const char *fname, EMOVIE_FLAG flags, std::wstring author) { }
void FCEUMOV_AddInputState() { }
void FCEUMOV_AddCommand(int cmd) { }
void FCEU_DrawMovies(uint8 *XBuf) { }
void FCEU_DrawLagCounter(uint8 *XBuf) { }
int FCEUMOV_WriteState(EMUFILE* os) { return 0; }
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int CheckTimelines(MovieData& stateMovie, MovieData& currMovie) { return -1; }
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bool FCEUMOV_ReadState(EMUFILE* is, uint32 size) { return false; }
void FCEUMOV_PreLoad(void) { }
bool FCEUMOV_PostLoad(void) { return false; }
void FCEUI_MovieToggleFrameDisplay(void) { }
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void FCEUI_MovieToggleRerecordDisplay() { }
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void FCEUI_ToggleInputDisplay(void) { }
int FCEUI_GetMovieLength() { return 0; }
int FCEUI_GetMovieRerecordCount() { return 0; }
bool FCEUI_GetMovieToggleReadOnly() { return false; }
void FCEUI_SetMovieToggleReadOnly(bool which) { }
void FCEUI_MovieToggleReadOnly() { }
void FCEUI_MoviePlayFromBeginning(void) { }
string FCEUI_GetMovieName(void) { return curMovieFilename; }
bool FCEUI_MovieGetInfo(FCEUFILE* fp, MOVIE_INFO& info, bool skipFrameCount) { return false; }
void LoadSubtitles(MovieData &moviedata) { }
void ProcessSubtitles(void) { }
void FCEU_DisplaySubtitles(char *format, ...) { }
void FCEUI_CreateMovieFile(std::string fn) { }
void FCEUI_MakeBackupMovie(bool dispMessage) { }
#else
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void MovieData::clearRecordRange(int start, int len)
{
for(int i=0;i<len;i++)
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{
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records[i+start].clear();
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}
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}
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void MovieData::eraseRecords(int at, int frames)
{
if (at < (int)records.size())
{
if (frames == 1)
{
// erase 1 frame
records.erase(records.begin() + at);
} else
{
// erase many frames
if (at + frames > (int)records.size())
frames = (int)records.size() - at;
records.erase(records.begin() + at, records.begin() + (at + frames));
}
}
}
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void MovieData::insertEmpty(int at, int frames)
{
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if (at == -1)
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{
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records.resize(records.size() + frames);
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} else
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{
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records.insert(records.begin() + at, frames, MovieRecord());
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}
}
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void MovieData::cloneRegion(int at, int frames)
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{
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if (at < 0) return;
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records.insert(records.begin() + at, frames, MovieRecord());
for(int i = 0; i < frames; i++)
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records[i + at].Clone(records[i + at + frames]);
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}
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// ----------------------------------------------------------------------------
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MovieRecord::MovieRecord()
{
commands = 0;
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*(uint32*)&joysticks = 0;
memset(zappers, 0, sizeof(zappers));
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}
void MovieRecord::clear()
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{
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commands = 0;
*(uint32*)&joysticks = 0;
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memset(zappers, 0, sizeof(zappers));
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}
bool MovieRecord::Compare(MovieRecord& compareRec)
{
//Joysticks, Zappers, and commands
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if (this->commands != compareRec.commands)
return false;
if ((*(uint32*)&(this->joysticks)) != (*(uint32*)&(compareRec.joysticks)))
return false;
if (memcmp(this->zappers, compareRec.zappers, sizeof(zappers)))
return false;
/*
if (this->joysticks != compareRec.joysticks)
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return false;
//if new commands are ever recordable, they need to be added here if we go with this method
if(this->command_reset() != compareRec.command_reset()) return false;
if(this->command_power() != compareRec.command_power()) return false;
if(this->command_fds_insert() != compareRec.command_fds_insert()) return false;
if(this->command_fds_select() != compareRec.command_fds_select()) return false;
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if (this->zappers[0].x != compareRec.zappers[0].x) return false;
if (this->zappers[0].y != compareRec.zappers[0].y) return false;
if (this->zappers[0].zaphit != compareRec.zappers[0].zaphit) return false;
if (this->zappers[0].b != compareRec.zappers[0].b) return false;
if (this->zappers[0].bogo != compareRec.zappers[0].bogo) return false;
if (this->zappers[1].x != compareRec.zappers[1].x) return false;
if (this->zappers[1].y != compareRec.zappers[1].y) return false;
if (this->zappers[1].zaphit != compareRec.zappers[1].zaphit) return false;
if (this->zappers[1].b != compareRec.zappers[1].b) return false;
if (this->zappers[1].bogo != compareRec.zappers[1].bogo) return false;
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*/
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return true;
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}
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void MovieRecord::Clone(MovieRecord& sourceRec)
{
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*(uint32*)&joysticks = *(uint32*)(&(sourceRec.joysticks));
memcpy(this->zappers, sourceRec.zappers, sizeof(zappers));
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this->commands = sourceRec.commands;
}
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const char MovieRecord::mnemonics[8] = {'A','B','S','T','U','D','L','R'};
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void MovieRecord::dumpJoy(EMUFILE* os, uint8 joystate)
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{
//these are mnemonics for each joystick bit.
//since we usually use the regular joypad, these will be more helpful.
//but any character other than ' ' or '.' should count as a set bit
//maybe other input types will need to be encoded another way..
for(int bit=7;bit>=0;bit--)
{
int bitmask = (1<<bit);
char mnemonic = mnemonics[bit];
//if the bit is set write the mnemonic
if(joystate & bitmask)
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os->fwrite(&mnemonic,1);
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else //otherwise write an unset bit
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write8le('.',os);
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}
}
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void MovieRecord::parseJoy(EMUFILE* is, uint8& joystate)
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{
char buf[8];
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is->fread(buf,8);
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joystate = 0;
for(int i=0;i<8;i++)
{
joystate <<= 1;
joystate |= ((buf[i]=='.'||buf[i]==' ')?0:1);
}
}
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void MovieRecord::parse(MovieData* md, EMUFILE* is)
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{
//by the time we get in here, the initial pipe has already been extracted
//extract the commands
commands = uint32DecFromIstream(is);
//*is >> commands;
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is->fgetc(); //eat the pipe
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//a special case: if fourscore is enabled, parse four gamepads
if(md->fourscore)
{
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parseJoy(is,joysticks[0]); is->fgetc(); //eat the pipe
parseJoy(is,joysticks[1]); is->fgetc(); //eat the pipe
parseJoy(is,joysticks[2]); is->fgetc(); //eat the pipe
parseJoy(is,joysticks[3]); is->fgetc(); //eat the pipe
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}
else
{
for(int port=0;port<2;port++)
{
if(md->ports[port] == SI_GAMEPAD)
parseJoy(is, joysticks[port]);
else if(md->ports[port] == SI_ZAPPER)
{
zappers[port].x = uint32DecFromIstream(is);
zappers[port].y = uint32DecFromIstream(is);
zappers[port].b = uint32DecFromIstream(is);
zappers[port].bogo = uint32DecFromIstream(is);
zappers[port].zaphit = uint64DecFromIstream(is);
}
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is->fgetc(); //eat the pipe
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}
}
//(no fcexp data is logged right now)
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is->fgetc(); //eat the pipe
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//should be left at a newline
}
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bool MovieRecord::parseBinary(MovieData* md, EMUFILE* is)
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{
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commands = (uint8)is->fgetc();
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//check for eof
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if(is->eof()) return false;
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if(md->fourscore)
{
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is->fread((char*)&joysticks,4);
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}
else
{
for(int port=0;port<2;port++)
{
if(md->ports[port] == SI_GAMEPAD)
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joysticks[port] = (uint8)is->fgetc();
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else if(md->ports[port] == SI_ZAPPER)
{
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zappers[port].x = (uint8)is->fgetc();
zappers[port].y = (uint8)is->fgetc();
zappers[port].b = (uint8)is->fgetc();
zappers[port].bogo = (uint8)is->fgetc();
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read64le(&zappers[port].zaphit,is);
}
}
}
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return true;
}
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void MovieRecord::dumpBinary(MovieData* md, EMUFILE* os, int index)
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{
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write8le(commands,os);
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if(md->fourscore)
{
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for(int i=0;i<4;i++)
os->fwrite(&joysticks[i],sizeof(joysticks[i]));
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}
else
{
for(int port=0;port<2;port++)
{
if(md->ports[port] == SI_GAMEPAD)
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os->fwrite(&joysticks[port],sizeof(joysticks[port]));
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else if(md->ports[port] == SI_ZAPPER)
{
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write8le(zappers[port].x,os);
write8le(zappers[port].y,os);
write8le(zappers[port].b,os);
write8le(zappers[port].bogo,os);
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write64le(zappers[port].zaphit, os);
}
}
}
}
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void MovieRecord::dump(MovieData* md, EMUFILE* os, int index)
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{
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// dump the commands
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//*os << '|' << setw(1) << (int)commands;
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os->fputc('|');
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putdec<uint8,3,false>(os, commands); // "variable length decimal integer"
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//a special case: if fourscore is enabled, dump four gamepads
if(md->fourscore)
{
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os->fputc('|');
dumpJoy(os,joysticks[0]); os->fputc('|');
dumpJoy(os,joysticks[1]); os->fputc('|');
dumpJoy(os,joysticks[2]); os->fputc('|');
dumpJoy(os,joysticks[3]); os->fputc('|');
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}
else
{
for(int port=0;port<2;port++)
{
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os->fputc('|');
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if(md->ports[port] == SI_GAMEPAD)
dumpJoy(os, joysticks[port]);
else if(md->ports[port] == SI_ZAPPER)
{
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putdec<uint8,3,true>(os,zappers[port].x); os->fputc(' ');
putdec<uint8,3,true>(os,zappers[port].y); os->fputc(' ');
putdec<uint8,1,true>(os,zappers[port].b); os->fputc(' ');
putdec<uint8,1,true>(os,zappers[port].bogo); os->fputc(' ');
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putdec<uint64,20,false>(os,zappers[port].zaphit);
}
}
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os->fputc('|');
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}
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//(no fcexp data is logged right now)
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os->fputc('|');
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//each frame is on a new line
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os->fputc('\n');
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}
MovieData::MovieData()
: version(MOVIE_VERSION)
, emuVersion(FCEU_VERSION_NUMERIC)
, palFlag(false)
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, PPUflag(false)
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, rerecordCount(0)
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, binaryFlag(false)
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, loadFrameCount(-1)
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, microphone(false)
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{
memset(&romChecksum,0,sizeof(MD5DATA));
}
void MovieData::truncateAt(int frame)
{
records.resize(frame);
}
void MovieData::installValue(std::string& key, std::string& val)
{
//todo - use another config system, or drive this from a little data structure. because this is gross
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if(key == "FDS")
installInt(val,fds);
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else if(key == "NewPPU")
installBool(val,PPUflag);
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else if(key == "version")
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installInt(val,version);
else if(key == "emuVersion")
installInt(val,emuVersion);
else if(key == "rerecordCount")
installInt(val,rerecordCount);
else if(key == "palFlag")
installBool(val,palFlag);
else if(key == "romFilename")
romFilename = val;
else if(key == "romChecksum")
StringToBytes(val,&romChecksum,MD5DATA::size);
else if(key == "guid")
guid = FCEU_Guid::fromString(val);
else if(key == "fourscore")
installBool(val,fourscore);
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else if(key == "microphone")
installBool(val,microphone);
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else if(key == "port0")
installInt(val,ports[0]);
else if(key == "port1")
installInt(val,ports[1]);
else if(key == "port2")
installInt(val,ports[2]);
else if(key == "binary")
installBool(val,binaryFlag);
else if(key == "comment")
comments.push_back(mbstowcs(val));
else if (key == "subtitle")
subtitles.push_back(val); //mbstowcs(val));
else if(key == "savestate")
{
int len = Base64StringToBytesLength(val);
if(len == -1) len = HexStringToBytesLength(val); // wasn't base64, try hex
if(len >= 1)
{
savestate.resize(len);
StringToBytes(val,&savestate[0],len); // decodes either base64 or hex
}
}
2009-12-23 01:15:33 +01:00
else if (key == "length")
{
installInt(val, loadFrameCount);
}
2009-07-17 19:27:04 +02:00
}
2010-08-29 23:15:42 +02:00
int MovieData::dump(EMUFILE *os, bool binary)
2009-07-17 19:27:04 +02:00
{
2010-08-29 23:15:42 +02:00
int start = os->ftell();
os->fprintf("version %d\n", version);
os->fprintf("emuVersion %d\n", emuVersion);
os->fprintf("rerecordCount %d\n", rerecordCount);
os->fprintf("palFlag %d\n" , (palFlag?1:0) );
os->fprintf("romFilename %s\n" , romFilename.c_str() );
os->fprintf("romChecksum %s\n" , BytesToString(romChecksum.data,MD5DATA::size).c_str() );
os->fprintf("guid %s\n" , guid.toString().c_str() );
os->fprintf("fourscore %d\n" , (fourscore?1:0) );
os->fprintf("microphone %d\n" , (microphone?1:0) );
os->fprintf("port0 %d\n" , ports[0] );
os->fprintf("port1 %d\n" , ports[1] );
os->fprintf("port2 %d\n" , ports[2] );
2012-01-09 02:59:06 +01:00
os->fprintf("FDS %d\n" , fds?1:0 );
os->fprintf("NewPPU %d\n" , PPUflag?1:0 );
2009-07-17 19:27:04 +02:00
for(uint32 i=0;i<comments.size();i++)
2010-08-29 23:15:42 +02:00
os->fprintf("comment %s\n" , wcstombs(comments[i]).c_str() );
2009-07-17 19:27:04 +02:00
for(uint32 i=0;i<subtitles.size();i++)
2010-08-29 23:15:42 +02:00
os->fprintf("subtitle %s\n" , subtitles[i].c_str() );
2012-12-14 18:18:20 +01:00
2009-07-17 19:27:04 +02:00
if(binary)
2010-08-29 23:15:42 +02:00
os->fprintf("binary 1\n" );
2012-12-14 18:18:20 +01:00
2012-01-09 02:59:06 +01:00
if(savestate.size())
2010-08-29 23:15:42 +02:00
os->fprintf("savestate %s\n" , BytesToString(&savestate[0],savestate.size()).c_str() );
2009-12-23 01:15:33 +01:00
2012-01-09 02:59:06 +01:00
if (this->loadFrameCount >= 0)
os->fprintf("length %d\n" , this->loadFrameCount);
2009-12-23 01:15:33 +01:00
2009-07-17 19:27:04 +02:00
if(binary)
{
//put one | to start the binary dump
2010-08-29 23:15:42 +02:00
os->fputc('|');
2009-07-17 19:27:04 +02:00
for(int i=0;i<(int)records.size();i++)
2012-01-09 02:59:06 +01:00
records[i].dumpBinary(this, os, i);
} else
2009-12-23 01:15:33 +01:00
{
2012-01-09 02:59:06 +01:00
for(int i=0;i<(int)records.size();i++)
records[i].dump(this, os, i);
2009-12-23 01:15:33 +01:00
}
2012-01-09 02:59:06 +01:00
int end = os->ftell();
2009-12-23 01:15:33 +01:00
return end-start;
}
2009-07-17 19:27:04 +02:00
int FCEUMOV_GetFrame(void)
{
return currFrameCounter;
}
int FCEUI_GetLagCount(void)
{
return lagCounter;
}
bool FCEUI_GetLagged(void)
{
2012-12-14 18:18:20 +01:00
if (lagFlag)
return true;
else
return false;
}
void FCEUI_SetLagFlag(bool value)
{
lagFlag = (value) ? 1 : 0;
2009-07-17 19:27:04 +02:00
}
bool FCEUMOV_ShouldPause(void)
{
2012-01-09 02:59:06 +01:00
if(pauseframe && currFrameCounter+1 == pauseframe)
2009-07-17 19:27:04 +02:00
{
2012-01-09 02:59:06 +01:00
pauseframe = 0;
2009-07-17 19:27:04 +02:00
return true;
}
else
{
return false;
}
}
EMOVIEMODE FCEUMOV_Mode()
{
return movieMode;
}
bool FCEUMOV_Mode(EMOVIEMODE modemask)
{
return (movieMode&modemask)!=0;
}
bool FCEUMOV_Mode(int modemask)
{
return FCEUMOV_Mode((EMOVIEMODE)modemask);
}
2010-08-29 23:15:42 +02:00
static void LoadFM2_binarychunk(MovieData& movieData, EMUFILE* fp, int size)
2009-07-17 19:27:04 +02:00
{
int recordsize = 1; //1 for the command
if(movieData.fourscore)
recordsize += 4; //4 joysticks
else
{
for(int i=0;i<2;i++)
{
switch(movieData.ports[i])
{
case SI_GAMEPAD: recordsize++; break;
case SI_ZAPPER: recordsize+=12; break;
}
}
}
//find out how much remains in the file
2010-08-29 23:15:42 +02:00
int curr = fp->ftell();
fp->fseek(0,SEEK_END);
int end = fp->ftell();
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int flen = end-curr;
2010-08-29 23:15:42 +02:00
fp->fseek(curr,SEEK_SET);
2009-07-17 19:27:04 +02:00
//the amount todo is the min of the limiting size we received and the remaining contents of the file
int todo = std::min(size, flen);
int numRecords = todo/recordsize;
2009-12-23 01:15:33 +01:00
if (movieData.loadFrameCount!=-1 && movieData.loadFrameCount<numRecords)
numRecords=movieData.loadFrameCount;
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movieData.records.resize(numRecords);
for(int i=0;i<numRecords;i++)
{
movieData.records[i].parseBinary(&movieData,fp);
}
}
//yuck... another custom text parser.
2010-08-29 23:15:42 +02:00
bool LoadFM2(MovieData& movieData, EMUFILE* fp, int size, bool stopAfterHeader)
2009-07-17 19:27:04 +02:00
{
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// if there's no "binary" tag in the movie header, consider it as a movie in text format
movieData.binaryFlag = false;
// Non-TASEditor projects consume until EOF
movieData.loadFrameCount = -1;
2009-12-23 01:15:33 +01:00
2010-08-29 23:15:42 +02:00
std::ios::pos_type curr = fp->ftell();
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if (!stopAfterHeader)
{
// first, look for an fcm signature
char fcmbuf[3];
fp->fread(fcmbuf,3);
fp->fseek(curr,SEEK_SET);
if(!strncmp(fcmbuf,"FCM",3)) {
FCEU_PrintError("FCM File format is no longer supported. Please use Tools > Convert FCM");
return false;
}
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}
//movie must start with "version 3"
char buf[9];
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curr = fp->ftell();
fp->fread(buf,9);
fp->fseek(curr,SEEK_SET);
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if(fp->fail()) return false;
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if(memcmp(buf,"version 3",9))
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return false;
std::string key,value;
enum {
NEWLINE, KEY, SEPARATOR, VALUE, RECORD, COMMENT, SUBTITLE
} state = NEWLINE;
bool bail = false;
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bool iswhitespace, isrecchar, isnewline;
int c;
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for(;;)
{
if(size--<=0) goto bail;
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c = fp->fgetc();
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if(c == -1)
goto bail;
iswhitespace = (c==' '||c=='\t');
isrecchar = (c=='|');
isnewline = (c==10||c==13);
if(isrecchar && movieData.binaryFlag && !stopAfterHeader)
{
LoadFM2_binarychunk(movieData, fp, size);
return true;
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} else if (isnewline && movieData.loadFrameCount == movieData.records.size())
// exit prematurely if loaded the specified amound of records
return true;
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switch(state)
{
case NEWLINE:
if(isnewline) goto done;
if(iswhitespace) goto done;
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if(isrecchar)
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goto dorecord;
//must be a key
key = "";
value = "";
goto dokey;
break;
case RECORD:
{
dorecord:
if (stopAfterHeader) return true;
int currcount = movieData.records.size();
movieData.records.resize(currcount+1);
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int preparse = fp->ftell();
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movieData.records[currcount].parse(&movieData, fp);
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int postparse = fp->ftell();
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size -= (postparse-preparse);
state = NEWLINE;
break;
}
case KEY:
dokey: //dookie
state = KEY;
if(iswhitespace) goto doseparator;
if(isnewline) goto commit;
key += c;
break;
case SEPARATOR:
doseparator:
state = SEPARATOR;
if(isnewline) goto commit;
if(!iswhitespace) goto dovalue;
break;
case VALUE:
dovalue:
state = VALUE;
if(isnewline) goto commit;
value += c;
}
goto done;
bail:
bail = true;
if(state == VALUE) goto commit;
goto done;
commit:
movieData.installValue(key,value);
state = NEWLINE;
done: ;
if(bail) break;
}
2010-08-29 23:15:42 +02:00
2009-07-17 19:27:04 +02:00
return true;
2010-08-29 23:15:42 +02:00
}
/// Stop movie playback.
static void StopPlayback()
{
FCEU_DispMessageOnMovie("Movie playback stopped.");
movieMode = MOVIEMODE_INACTIVE;
}
// Stop movie playback without closing the movie.
static void FinishPlayback()
{
extern int closeFinishedMovie;
if (closeFinishedMovie)
StopPlayback();
else
{
FCEU_DispMessage("Movie finished playing.",0);
movieMode = MOVIEMODE_FINISHED;
}
2009-07-17 19:27:04 +02:00
}
static void closeRecordingMovie()
{
if(osRecordingMovie)
{
delete osRecordingMovie;
osRecordingMovie = 0;
}
}
/// Stop movie recording
static void StopRecording()
{
2010-08-29 23:15:42 +02:00
FCEU_DispMessage("Movie recording stopped.",0);
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movieMode = MOVIEMODE_INACTIVE;
2012-12-14 18:18:20 +01:00
2009-07-17 19:27:04 +02:00
closeRecordingMovie();
}
void FCEUI_StopMovie()
{
if(suppressMovieStop)
return;
2012-12-14 18:18:20 +01:00
2010-08-29 23:15:42 +02:00
if(movieMode == MOVIEMODE_PLAY || movieMode == MOVIEMODE_FINISHED)
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StopPlayback();
else if(movieMode == MOVIEMODE_RECORD)
StopRecording();
curMovieFilename[0] = 0; //No longer a current movie filename
freshMovie = false; //No longer a fresh movie loaded
if (bindSavestate) AutoSS = false; //If bind movies to savestates is true, then there is no longer a valid auto-save to load
2010-08-29 23:15:42 +02:00
#ifdef WIN32
SetMainWindowText();
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#endif
}
2009-11-16 01:22:36 +01:00
void poweron(bool shouldDisableBatteryLoading)
2009-07-17 19:27:04 +02:00
{
//// make a for-movie-recording power-on clear the game's save data, too
//extern char lastLoadedGameName [2048];
//extern int disableBatteryLoading, suppressAddPowerCommand;
//suppressAddPowerCommand=1;
//if(shouldDisableBatteryLoading) disableBatteryLoading=1;
//suppressMovieStop=true;
//{
// //we need to save the pause state through this process
// int oldPaused = EmulationPaused;
// // NOTE: this will NOT write an FCEUNPCMD_POWER into the movie file
// FCEUGI* gi = FCEUI_LoadGame(lastLoadedGameName, 0);
// assert(gi);
// PowerNES();
// EmulationPaused = oldPaused;
//}
//suppressMovieStop=false;
//if(shouldDisableBatteryLoading) disableBatteryLoading=0;
//suppressAddPowerCommand=0;
2010-08-29 23:15:42 +02:00
2009-07-17 19:27:04 +02:00
extern int disableBatteryLoading;
disableBatteryLoading = 1;
PowerNES();
disableBatteryLoading = 0;
}
2012-06-27 01:14:39 +02:00
void FCEUMOV_CreateCleanMovie()
2009-07-17 19:27:04 +02:00
{
currMovieData = MovieData();
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currMovieData.palFlag = FCEUI_GetCurrentVidSystem(0,0)!=0;
currMovieData.romFilename = FileBase;
currMovieData.romChecksum = GameInfo->MD5;
currMovieData.guid.newGuid();
currMovieData.fourscore = FCEUI_GetInputFourscore();
currMovieData.microphone = FCEUI_GetInputMicrophone();
currMovieData.ports[0] = joyports[0].type;
currMovieData.ports[1] = joyports[1].type;
currMovieData.ports[2] = portFC.type;
currMovieData.fds = isFDS;
currMovieData.PPUflag = (newppu != 0);
2009-07-17 19:27:04 +02:00
}
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void FCEUMOV_ClearCommands()
{
_currCommand = 0;
}
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2010-08-29 23:15:42 +02:00
bool FCEUMOV_FromPoweron()
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{
2010-08-29 23:15:42 +02:00
return movieFromPoweron;
}
bool MovieData::loadSavestateFrom(std::vector<uint8>* buf)
{
EMUFILE_MEMORY ms(buf);
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return FCEUSS_LoadFP(&ms,SSLOADPARAM_BACKUP);
}
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void MovieData::dumpSavestateTo(std::vector<uint8>* buf, int compressionLevel)
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{
2010-08-29 23:15:42 +02:00
EMUFILE_MEMORY ms(buf);
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FCEUSS_SaveMS(&ms,compressionLevel);
ms.trim();
2010-08-29 23:15:42 +02:00
}
2009-07-17 19:27:04 +02:00
//begin playing an existing movie
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bool FCEUI_LoadMovie(const char *fname, bool _read_only, int _pauseframe)
2009-07-17 19:27:04 +02:00
{
2012-01-09 02:59:06 +01:00
if(!FCEU_IsValidUI(FCEUI_PLAYMOVIE))
2009-07-18 00:54:58 +02:00
return true; //adelikat: file did not fail to load, so let's return true here, just do nothing
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assert(fname);
//mbg 6/10/08 - we used to call StopMovie here, but that cleared curMovieFilename and gave us crashes...
2010-08-29 23:15:42 +02:00
if(movieMode == MOVIEMODE_PLAY || movieMode == MOVIEMODE_FINISHED)
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StopPlayback();
else if(movieMode == MOVIEMODE_RECORD)
StopRecording();
//--------------
currMovieData = MovieData();
2012-12-14 18:18:20 +01:00
2009-07-17 19:27:04 +02:00
strcpy(curMovieFilename, fname);
FCEUFILE *fp = FCEU_fopen(fname,0,"rb",0);
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if (!fp) return false;
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if(fp->isArchive() && !_read_only) {
FCEU_PrintError("Cannot open a movie in read+write from an archive.");
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return true; //adelikat: file did not fail to load, so return true (false is only for file not exist/unable to open errors
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}
2009-07-18 00:54:58 +02:00
#ifdef WIN32
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//Fix relative path if necessary and then add to the recent movie menu
extern std::string BaseDirectory;
string name = fname;
if (IsRelativePath(fname))
{
name = ConvertRelativePath(name);
}
AddRecentMovieFile(name.c_str());
2009-07-18 00:54:58 +02:00
#endif
2010-08-29 23:15:42 +02:00
LoadFM2(currMovieData, fp->stream, fp->size, false);
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LoadSubtitles(currMovieData);
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delete fp;
freshMovie = true; //Movie has been loaded, so it must be unaltered
if (bindSavestate) AutoSS = false; //If bind savestate to movie is true, then their isn't a valid auto-save to load, so flag it
//fully reload the game to reinitialize everything before playing any movie
poweron(true);
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if(currMovieData.savestate.size())
2009-07-17 19:27:04 +02:00
{
2012-01-09 02:59:06 +01:00
//WE NEED TO LOAD A SAVESTATE
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movieFromPoweron = false;
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bool success = MovieData::loadSavestateFrom(&currMovieData.savestate);
2012-01-09 02:59:06 +01:00
if(!success) return true; //adelikat: I guess return true here? False is only for a bad movie filename, if it got this far the file was good?
2010-08-29 23:15:42 +02:00
} else {
movieFromPoweron = true;
2009-07-17 19:27:04 +02:00
}
//if there is no savestate, we won't have this crucial piece of information at the start of the movie.
//so, we have to include it with the movie
if(currMovieData.palFlag)
FCEUI_SetVidSystem(1);
else
FCEUI_SetVidSystem(0);
//force the input configuration stored in the movie to apply
2012-01-09 02:59:06 +01:00
FCEUD_SetInput(currMovieData.fourscore, currMovieData.microphone, (ESI)currMovieData.ports[0], (ESI)currMovieData.ports[1], (ESIFC)currMovieData.ports[2]);
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//stuff that should only happen when we're ready to positively commit to the replay
2012-01-09 02:59:06 +01:00
currFrameCounter = 0;
pauseframe = _pauseframe;
movie_readonly = _read_only;
movieMode = MOVIEMODE_PLAY;
2016-09-18 05:43:24 +02:00
if (movieMode != MOVIEMODE_TASEDITOR)
currRerecordCount = currMovieData.rerecordCount;
2009-07-17 19:27:04 +02:00
2012-01-09 02:59:06 +01:00
if(movie_readonly)
FCEU_DispMessage("Replay started Read-Only.",0);
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else
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FCEU_DispMessage("Replay started Read+Write.",0);
2012-12-14 18:18:20 +01:00
2010-08-29 23:15:42 +02:00
#ifdef WIN32
SetMainWindowText();
#endif
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#ifdef CREATE_AVI
if(LoggingEnabled)
{
2010-08-29 23:15:42 +02:00
FCEU_DispMessage("Video recording enabled.\n",0);
2009-07-17 19:27:04 +02:00
LoggingEnabled = 2;
}
#endif
2012-12-14 18:18:20 +01:00
2009-07-18 00:54:58 +02:00
return true;
2009-07-17 19:27:04 +02:00
}
static void openRecordingMovie(const char* fname)
{
osRecordingMovie = FCEUD_UTF8_fstream(fname, "wb");
if(!osRecordingMovie)
FCEU_PrintError("Error opening movie output file: %s",fname);
strcpy(curMovieFilename, fname);
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#ifdef WIN32
//Add to the recent movie menu
AddRecentMovieFile(fname);
2009-07-17 19:27:04 +02:00
#endif
}
2010-08-29 23:15:42 +02:00
2009-07-17 19:27:04 +02:00
//begin recording a new movie
//TODO - BUG - the record-from-another-savestate doesnt work.
void FCEUI_SaveMovie(const char *fname, EMOVIE_FLAG flags, std::wstring author)
{
if(!FCEU_IsValidUI(FCEUI_RECORDMOVIE))
return;
assert(fname);
FCEUI_StopMovie();
openRecordingMovie(fname);
currFrameCounter = 0;
LagCounterReset();
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FCEUMOV_CreateCleanMovie();
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if(author != L"") currMovieData.comments.push_back(L"author " + author);
2012-01-09 02:59:06 +01:00
2009-07-17 19:27:04 +02:00
if(flags & MOVIE_FLAG_FROM_POWERON)
{
2010-08-29 23:15:42 +02:00
movieFromPoweron = true;
2009-07-17 19:27:04 +02:00
poweron(true);
}
else
{
2010-08-29 23:15:42 +02:00
movieFromPoweron = false;
2009-07-17 19:27:04 +02:00
MovieData::dumpSavestateTo(&currMovieData.savestate,Z_BEST_COMPRESSION);
}
2012-06-27 01:14:39 +02:00
FCEUMOV_ClearCommands();
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//we are going to go ahead and dump the header. from now on we will only be appending frames
currMovieData.dump(osRecordingMovie, false);
movieMode = MOVIEMODE_RECORD;
movie_readonly = false;
2016-09-18 05:43:24 +02:00
if (movieMode != MOVIEMODE_TASEDITOR)
currRerecordCount = 0;
2012-12-14 18:18:20 +01:00
2010-08-29 23:15:42 +02:00
FCEU_DispMessage("Movie recording started.",0);
2010-03-11 07:30:34 +01:00
}
2009-07-17 19:27:04 +02:00
//the main interaction point between the emulator and the movie system.
//either dumps the current joystick state or loads one state from the movie
void FCEUMOV_AddInputState()
{
2012-01-09 02:59:06 +01:00
#ifdef _WIN32
2012-12-14 18:18:20 +01:00
if (movieMode == MOVIEMODE_TASEDITOR)
2009-07-17 19:27:04 +02:00
{
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// if movie length is less or equal to currFrame, pad it with empty frames
2012-12-14 18:18:20 +01:00
if (((int)currMovieData.records.size() - 1) < (currFrameCounter + 1))
currMovieData.insertEmpty(-1, (currFrameCounter + 1) - ((int)currMovieData.records.size() - 1));
2012-01-09 02:59:06 +01:00
2009-07-17 19:27:04 +02:00
MovieRecord* mr = &currMovieData.records[currFrameCounter];
2016-09-18 05:43:24 +02:00
if (isTaseditorRecording())
2009-07-17 19:27:04 +02:00
{
2012-06-27 01:14:39 +02:00
// record commands and buttons
mr->commands |= _currCommand;
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joyports[0].log(mr);
joyports[1].log(mr);
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recordInputByTaseditor();
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}
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// replay buttons
joyports[0].load(mr);
joyports[1].load(mr);
// replay commands
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if (mr->command_power())
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PowerNES();
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if (mr->command_reset())
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ResetNES();
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if (mr->command_fds_insert())
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FCEU_FDSInsert();
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if (mr->command_fds_select())
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FCEU_FDSSelect();
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if (mr->command_vs_insertcoin())
FCEU_VSUniCoin();
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_currCommand = 0;
} else
#endif
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if (movieMode == MOVIEMODE_PLAY)
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{
//stop when we run out of frames
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if (currFrameCounter >= (int)currMovieData.records.size())
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{
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FinishPlayback();
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//tell all drivers to poll input and set up their logical states
for(int port=0;port<2;port++)
joyports[port].driver->Update(port,joyports[port].ptr,joyports[port].attrib);
portFC.driver->Update(portFC.ptr,portFC.attrib);
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} else
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{
MovieRecord* mr = &currMovieData.records[currFrameCounter];
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//reset and power cycle if necessary
if(mr->command_power())
PowerNES();
if(mr->command_reset())
ResetNES();
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if(mr->command_fds_insert())
FCEU_FDSInsert();
if(mr->command_fds_select())
FCEU_FDSSelect();
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if (mr->command_vs_insertcoin())
FCEU_VSUniCoin();
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joyports[0].load(mr);
joyports[1].load(mr);
}
//if we are on the last frame, then pause the emulator if the player requested it
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if (currFrameCounter == currMovieData.records.size()-1)
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{
if(FCEUD_PauseAfterPlayback())
{
FCEUI_ToggleEmulationPause();
}
}
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//pause the movie at a specified frame
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if (FCEUMOV_ShouldPause() && FCEUI_EmulationPaused()==0)
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{
FCEUI_ToggleEmulationPause();
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FCEU_DispMessage("Paused at specified movie frame",0);
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}
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} else if (movieMode == MOVIEMODE_RECORD)
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{
MovieRecord mr;
joyports[0].log(&mr);
joyports[1].log(&mr);
mr.commands = _currCommand;
_currCommand = 0;
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//Adelikat: in normal mode, this is done at the time of loading a savestate in read+write mode
//If the user chooses it can be delayed to here
if (fullSaveStateLoads && (currFrameCounter < (int)currMovieData.records.size()))
currMovieData.truncateAt(currFrameCounter);
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mr.dump(&currMovieData, osRecordingMovie,currMovieData.records.size()); // to disk
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currMovieData.records.push_back(mr);
}
currFrameCounter++;
extern uint8 joy[4];
memcpy(&cur_input_display,joy,4);
}
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//TODO
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void FCEUMOV_AddCommand(int cmd)
{
// do nothing if not recording a movie
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if(movieMode != MOVIEMODE_RECORD && movieMode != MOVIEMODE_TASEDITOR)
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return;
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// translate "FCEU NetPlay" command to "FCEU Movie" command
switch (cmd)
{
case FCEUNPCMD_RESET: cmd = MOVIECMD_RESET; break;
case FCEUNPCMD_POWER: cmd = MOVIECMD_POWER; break;
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case FCEUNPCMD_FDSINSERT: cmd = MOVIECMD_FDS_INSERT; break;
case FCEUNPCMD_FDSSELECT: cmd = MOVIECMD_FDS_SELECT; break;
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case FCEUNPCMD_VSUNICOIN: cmd = MOVIECMD_VS_INSERTCOIN; break;
// all other netplay commands (e.g. FCEUNPCMD_VSUNIDIP0) are not supported by movie recorder for now
default: return;
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}
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_currCommand |= cmd;
}
void FCEU_DrawMovies(uint8 *XBuf)
{
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if(frame_display)
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{
char counterbuf[32] = {0};
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int color = 0x20;
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if(movieMode == MOVIEMODE_PLAY)
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sprintf(counterbuf,"%d/%d",currFrameCounter,(int)currMovieData.records.size());
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else if(movieMode == MOVIEMODE_RECORD)
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sprintf(counterbuf,"%d",currFrameCounter);
else if (movieMode == MOVIEMODE_FINISHED)
{
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sprintf(counterbuf,"%d/%d (finished)",currFrameCounter,(int)currMovieData.records.size());
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color = 0x17; //Show red to get attention
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} else if(movieMode == MOVIEMODE_TASEDITOR)
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{
sprintf(counterbuf,"%d",currFrameCounter);
} else
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sprintf(counterbuf,"%d (no movie)",currFrameCounter);
if(counterbuf[0])
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DrawTextTrans(ClipSidesOffset+XBuf+FCEU_TextScanlineOffsetFromBottom(30)+1, 256, (uint8*)counterbuf, color+0x80);
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}
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if(rerecord_display && movieMode != MOVIEMODE_INACTIVE)
{
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char counterbuf[32] = {0};
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sprintf(counterbuf,"%d",currMovieData.rerecordCount);
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if(counterbuf[0])
DrawTextTrans(ClipSidesOffset+XBuf+FCEU_TextScanlineOffsetFromBottom(50)+1, 256, (uint8*)counterbuf, 0x28+0x80);
}
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}
void FCEU_DrawLagCounter(uint8 *XBuf)
{
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if (lagCounterDisplay)
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{
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// If currently lagging - display red, else display green
uint8 color = (lagFlag) ? (0x16+0x80) : (0x2A+0x80);
sprintf(lagcounterbuf, "%d", lagCounter);
if(lagcounterbuf[0])
DrawTextTrans(ClipSidesOffset + XBuf + FCEU_TextScanlineOffsetFromBottom(40) + 1, 256, (uint8*)lagcounterbuf, color);
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}
}
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int FCEUMOV_WriteState(EMUFILE* os)
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{
//we are supposed to dump the movie data into the savestate
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if(movieMode == MOVIEMODE_RECORD || movieMode == MOVIEMODE_PLAY || movieMode == MOVIEMODE_FINISHED)
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return currMovieData.dump(os, true);
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else return 0;
}
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// returns
int CheckTimelines(MovieData& stateMovie, MovieData& currMovie)
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{
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// end_frame = min(urrMovie.records.size(), stateMovie.records.size(), currFrameCounter)
int end_frame = currMovie.records.size();
if (end_frame > (int)stateMovie.records.size())
end_frame = stateMovie.records.size();
if (end_frame > currFrameCounter)
end_frame = currFrameCounter;
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for (int x = 0; x < end_frame; x++)
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{
if (!stateMovie.records[x].Compare(currMovie.records[x]))
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return x;
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}
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// no mismatch found
return -1;
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}
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static bool load_successful;
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bool FCEUMOV_ReadState(EMUFILE* is, uint32 size)
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{
load_successful = false;
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if (!movie_readonly)
{
if (currMovieData.loadFrameCount >= 0)
{
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#ifdef WIN32
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int result = MessageBox(hAppWnd, "This movie is a TAS Editor project file.\nIt can be modified in TAS Editor only.\n\nOpen it in TAS Editor now?", "Movie Replay", MB_YESNO);
if (result == IDYES)
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mustEngageTaseditor = true;
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#else
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FCEUI_printf("This movie is a TAS Editor project file! It can be modified in TAS Editor only.\nMovie is now Read-Only.\n");
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#endif
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movie_readonly = true;
}
if (FCEU_isFileInArchive(curMovieFilename))
{
//a little rule: cant load states in read+write mode with a movie from an archive.
//so we are going to switch it to readonly mode in that case
FCEU_PrintError("Cannot loadstate in Read+Write with movie from archive. Movie is now Read-Only.");
movie_readonly = true;
}
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}
MovieData tempMovieData = MovieData();
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std::ios::pos_type curr = is->ftell();
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if(!LoadFM2(tempMovieData, is, size, false)) {
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is->fseek((uint32)curr+size,SEEK_SET);
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extern bool FCEU_state_loading_old_format;
if(FCEU_state_loading_old_format) {
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if(movieMode == MOVIEMODE_PLAY || movieMode == MOVIEMODE_RECORD || movieMode == MOVIEMODE_FINISHED) {
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//FCEUI_StopMovie(); //No reason to stop the movie, nothing destructive has happened yet.
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FCEU_PrintError("You have tried to use an old savestate while playing a movie. This is unsupported (since the old savestate has old-format movie data in it which can't be converted on the fly)");
}
}
return false;
}
//----------------
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//complex TAS logic for loadstate
//fully conforms to the savestate logic documented in the Laws of TAS
//http://tasvideos.org/LawsOfTAS/OnSavestates.html
//----------------
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/*
Playback or Recording + Read-only
* Check that GUID of movie and savestate-movie must match or else error
o on error: a message informing that the savestate doesn't belong to this movie. This is a GUID mismatch error. Give user a choice to load it anyway.
+ failstate: if use declines, loadstate attempt canceled, movie can resume as if not attempted if user has backup savstates enabled else stop movie
* Check that movie and savestate-movie are in same timeline. If not then this is a wrong timeline error.
o on error: a message informing that the savestate doesn't belong to this movie
+ failstate: loadstate attempt canceled, movie can resume as if not attempted if user has backup savestates enabled else stop movie
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* Check that savestate-movie is not greater than movie. If it's greater then this is a future event error and is not allowed in read-only
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o on error: message informing that the savestate is from a frame after the last frame of the movie
+ failstate - loadstate attempt cancelled, movie can resume if user has backup savesattes enabled, else stop movie
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* Check that savestate framcount <= savestate movie length. If not this is a post-movie savestate and is not allowed in read-only
o on error: message informing that the savestate is from a frame after the last frame of the savestated movie
+ failstate - loadstate attempt cancelled, movie can resume if user has backup savesattes enabled, else stop movie
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* All error checks have passed, state will be loaded
* Movie contained in the savestate will be discarded
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* Movie is now in Playback mode
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Playback, Recording + Read+write
* Check that GUID of movie and savestate-movie must match or else error
o on error: a message informing that the savestate doesn't belong to this movie. This is a GUID mismatch error. Give user a choice to load it anyway.
+ failstate: if use declines, loadstate attempt canceled, movie can resume as if not attempted (stop movie if resume fails)canceled, movie can resume if backup savestates enabled else stopmovie
* Check that savestate framcount <= savestate movie length. If not this is a post-movie savestate
2012-12-14 18:18:20 +01:00
o on post-movie: See post-movie event section.
2010-08-29 23:15:42 +02:00
* savestate passed all error checks and will now be loaded in its entirety and replace movie (note: there will be no truncation yet)
* current framecount will be set to savestate framecount
* on the next frame of input, movie will be truncated to framecount
2012-12-14 18:18:20 +01:00
o (note: savestate-movie can be a future event of the movie timeline, or a completely new timeline and it is still allowed)
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* Rerecord count of movie will be incremented
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* Movie is now in record mode
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Post-movie savestate event
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* Whan a savestate is loaded and is determined that the savestate-movie length is less than the savestate framecount then it is a post-movie savestate. These occur when a savestate was made during Movie Finished mode.
2010-08-29 23:15:42 +02:00
* If read+write, the entire savestate movie will be loaded and replace current movie.
* If read-only, the savestate movie will be discarded
* Mode will be switched to Move Finished
* Savestate will be loaded
* Current framecount changes to savestate framecount
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* User will have control of input as if Movie inactive mode
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*/
if(movieMode == MOVIEMODE_PLAY || movieMode == MOVIEMODE_RECORD || movieMode == MOVIEMODE_FINISHED)
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{
//handle moviefile mismatch
if(tempMovieData.guid != currMovieData.guid)
{
//mbg 8/18/08 - this code can be used to turn the error message into an OK/CANCEL
#ifdef WIN32
std::string msg = "There is a mismatch between savestate's movie and current movie.\ncurrent: " + currMovieData.guid.toString() + "\nsavestate: " + tempMovieData.guid.toString() + "\n\nThis means that you have loaded a savestate belonging to a different movie than the one you are playing now.\n\nContinue loading this savestate anyway?";
extern HWND pwindow;
int result = MessageBox(pwindow,msg.c_str(),"Error loading savestate",MB_OKCANCEL);
if(result == IDCANCEL)
2010-08-29 23:15:42 +02:00
{
if (!backupSavestates) //If backups are disabled we can just resume normally since we can't restore so stop movie and inform user
{
FCEU_PrintError("Unable to restore backup, movie playback stopped.");
FCEUI_StopMovie();
}
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return false;
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}
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#else
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if (!backupSavestates) //If backups are disabled we can just resume normally since we can't restore so stop movie and inform user
{
FCEU_PrintError("Mismatch between savestate's movie and current movie.\ncurrent: %s\nsavestate: %s\nUnable to restore backup, movie playback stopped.\n",currMovieData.guid.toString().c_str(),tempMovieData.guid.toString().c_str());
FCEUI_StopMovie();
}
else
2009-07-17 19:27:04 +02:00
FCEU_PrintError("Mismatch between savestate's movie and current movie.\ncurrent: %s\nsavestate: %s\n",currMovieData.guid.toString().c_str(),tempMovieData.guid.toString().c_str());
2010-08-29 23:15:42 +02:00
2009-07-17 19:27:04 +02:00
return false;
#endif
}
closeRecordingMovie();
2012-12-14 18:18:20 +01:00
if (movie_readonly)
2009-07-17 19:27:04 +02:00
{
2012-12-14 18:18:20 +01:00
// currFrameCounter at this point represents the savestate framecount
int frame_of_mismatch = CheckTimelines(tempMovieData, currMovieData);
if (frame_of_mismatch >= 0)
2010-08-29 23:15:42 +02:00
{
2012-12-14 18:18:20 +01:00
// Wrong timeline, do apprioriate logic here
if (!backupSavestates) //If backups are disabled we can just resume normally since we can't restore so stop movie and inform user
2010-08-29 23:15:42 +02:00
{
2012-12-14 18:18:20 +01:00
FCEU_PrintError("Error: Savestate not in the same timeline as movie!\nFrame %d branches from current timeline\nUnable to restore backup, movie playback stopped.", frame_of_mismatch);
FCEUI_StopMovie();
} else
FCEU_PrintError("Error: Savestate not in the same timeline as movie!\nFrame %d branches from current timeline", frame_of_mismatch);
return false;
} else if (movieMode == MOVIEMODE_FINISHED
&& currFrameCounter > (int)currMovieData.records.size()
&& currMovieData.records.size() == tempMovieData.records.size())
{
// special case (in MOVIEMODE_FINISHED mode)
// allow loading post-movie savestates that were made after finishing current movie
2010-08-29 23:15:42 +02:00
2012-12-14 18:18:20 +01:00
} else if (currFrameCounter > (int)currMovieData.records.size())
2009-07-17 19:27:04 +02:00
{
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// this is future event state, don't allow it
//TODO: turn frame counter to red to get attention
2010-08-29 23:15:42 +02:00
if (!backupSavestates) //If backups are disabled we can just resume normally since we can't restore so stop movie and inform user
{
2012-12-14 18:18:20 +01:00
FCEU_PrintError("Error: Savestate is from a frame (%d) after the final frame in the movie (%d). This is not permitted.\nUnable to restore backup, movie playback stopped.", currFrameCounter, currMovieData.records.size()-1);
2010-08-29 23:15:42 +02:00
FCEUI_StopMovie();
2012-12-14 18:18:20 +01:00
} else
FCEU_PrintError("Savestate is from a frame (%d) after the final frame in the movie (%d). This is not permitted.", currFrameCounter, currMovieData.records.size()-1);
return false;
} else if (currFrameCounter > (int)tempMovieData.records.size())
{
// this is post-movie savestate, don't allow it
//TODO: turn frame counter to red to get attention
if (!backupSavestates) //If backups are disabled we can just resume normally since we can't restore so stop movie and inform user
{
FCEU_PrintError("Error: Savestate is from a frame (%d) after the final frame in the savestated movie (%d). This is not permitted.\nUnable to restore backup, movie playback stopped.", currFrameCounter, tempMovieData.records.size()-1);
FCEUI_StopMovie();
} else
FCEU_PrintError("Savestate is from a frame (%d) after the final frame in the savestated movie (%d). This is not permitted.", currFrameCounter, tempMovieData.records.size()-1);
2009-07-17 19:27:04 +02:00
return false;
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} else
{
// Finally, this is a savestate file for this movie
movieMode = MOVIEMODE_PLAY;
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}
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} else
2009-07-17 19:27:04 +02:00
{
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//Read+Write mode
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if (currFrameCounter > (int)tempMovieData.records.size())
{
//This is a post movie savestate, handle it differently
2012-01-09 02:59:06 +01:00
//Replace movie contents but then switch to movie finished mode
2012-12-14 18:18:20 +01:00
currMovieData = tempMovieData;
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openRecordingMovie(curMovieFilename);
currMovieData.dump(osRecordingMovie, false/*currMovieData.binaryFlag*/);
FinishPlayback();
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} else
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{
//truncate before we copy, just to save some time, unless the user selects a full copy option
if (!fullSaveStateLoads)
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//we can only assume this here since we have checked that the frame counter is not greater than the movie data
tempMovieData.truncateAt(currFrameCounter);
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currMovieData = tempMovieData;
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FCEUMOV_IncrementRerecordCount();
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openRecordingMovie(curMovieFilename);
currMovieData.dump(osRecordingMovie, false/*currMovieData.binaryFlag*/);
movieMode = MOVIEMODE_RECORD;
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2010-08-29 23:15:42 +02:00
}
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}
}
2012-12-14 18:18:20 +01:00
2009-07-17 19:27:04 +02:00
load_successful = true;
return true;
}
void FCEUMOV_PreLoad(void)
{
load_successful=0;
}
bool FCEUMOV_PostLoad(void)
{
2012-01-14 23:35:51 +01:00
if(movieMode == MOVIEMODE_INACTIVE || movieMode == MOVIEMODE_TASEDITOR)
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return true;
else
return load_successful;
}
2016-09-18 05:43:24 +02:00
void FCEUMOV_IncrementRerecordCount()
{
#ifdef _S9XLUA_H
if(!FCEU_LuaRerecordCountSkip())
if (movieMode != MOVIEMODE_TASEDITOR)
currRerecordCount++;
else
currMovieData.rerecordCount++;
#else
if (movieMode != MOVIEMODE_TASEDITOR)currRerecordCount++;
currRerecordCount++;
else
currMovieData.rerecordCount++;
#endif
if (movieMode != MOVIEMODE_TASEDITOR)
currMovieData.rerecordCount = currRerecordCount;
}
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void FCEUI_MovieToggleFrameDisplay(void)
{
frame_display=!frame_display;
}
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void FCEUI_MovieToggleRerecordDisplay()
{
rerecord_display ^= 1;
}
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void FCEUI_ToggleInputDisplay(void)
{
switch(input_display)
{
case 0:
input_display = 1;
break;
case 1:
input_display = 2;
break;
case 2:
input_display = 4;
break;
default:
input_display = 0;
break;
}
}
int FCEUI_GetMovieLength()
{
return currMovieData.records.size();
}
int FCEUI_GetMovieRerecordCount()
{
return currMovieData.rerecordCount;
}
bool FCEUI_GetMovieToggleReadOnly()
{
return movie_readonly;
}
void FCEUI_SetMovieToggleReadOnly(bool which)
{
if (which) //If set to readonly
{
if (!movie_readonly) //If not already set
{
movie_readonly = true;
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FCEU_DispMessage("Movie is now Read-Only.",0);
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}
else //Else restate message
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FCEU_DispMessage("Movie is Read-Only.",0);
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}
else //If set to read+write
{
if (movie_readonly) //If not already set
{
movie_readonly = false;
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FCEU_DispMessage("Movie is now Read+Write.",0);
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}
else //Else restate message
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FCEU_DispMessage("Movie is Read+Write.",0);
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}
}
void FCEUI_MovieToggleReadOnly()
{
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char message[260];
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if(movie_readonly)
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strcpy(message, "Movie is now Read+Write");
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else
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strcpy(message, "Movie is now Read-Only");
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if (movieMode == MOVIEMODE_INACTIVE)
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strcat(message, " (no movie)");
else if (movieMode == MOVIEMODE_FINISHED)
strcat(message, " (finished)");
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FCEU_DispMessage(message,0);
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movie_readonly = !movie_readonly;
}
void FCEUI_MoviePlayFromBeginning(void)
{
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if (movieMode == MOVIEMODE_TASEDITOR)
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{
#ifdef WIN32
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handleEmuCmdByTaseditor(EMUCMD_MOVIE_PLAY_FROM_BEGINNING);
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#endif
} else if (movieMode != MOVIEMODE_INACTIVE)
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{
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if (currMovieData.savestate.empty())
{
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movie_readonly = true;
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movieMode = MOVIEMODE_PLAY;
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poweron(true);
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currFrameCounter = 0;
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FCEU_DispMessage("Movie is now Read-Only. Playing from beginning.",0);
}
else
{
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// movie starting from savestate - reload movie file
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string str = curMovieFilename;
FCEUI_StopMovie();
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if (FCEUI_LoadMovie(str.c_str(), 1, 0))
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{
movieMode = MOVIEMODE_PLAY;
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movie_readonly = true;
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FCEU_DispMessage("Movie is now Read-Only. Playing from beginning.",0);
}
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//currMovieData.loadSavestateFrom(&currMovieData.savestate); //TODO: make something like this work instead so it doesn't have to reload
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}
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}
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#ifdef WIN32
SetMainWindowText();
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#endif
}
string FCEUI_GetMovieName(void)
{
return curMovieFilename;
}
bool FCEUI_MovieGetInfo(FCEUFILE* fp, MOVIE_INFO& info, bool skipFrameCount)
{
MovieData md;
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if(!LoadFM2(md, fp->stream, fp->size, skipFrameCount))
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return false;
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info.movie_version = md.version;
info.poweron = md.savestate.size()==0;
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info.reset = false; //Soft-reset isn't used from starting movies anymore, so this will be false, better for FCEUFILE to have that info (as |1| on the first frame indicates it
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info.pal = md.palFlag;
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info.ppuflag = md.PPUflag;
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info.nosynchack = true;
info.num_frames = md.records.size();
info.md5_of_rom_used = md.romChecksum;
info.emu_version_used = md.emuVersion;
info.name_of_rom_used = md.romFilename;
info.rerecord_count = md.rerecordCount;
info.comments = md.comments;
info.subtitles = md.subtitles;
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return true;
}
//This function creates an array of frame numbers and corresponding strings for displaying subtitles
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void LoadSubtitles(MovieData &moviedata)
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{
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subtitleFrames.resize(0);
subtitleMessages.resize(0);
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extern std::vector<string> subtitles;
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for(uint32 i=0; i < moviedata.subtitles.size() ; i++)
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{
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std::string& subtitle = moviedata.subtitles[i];
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size_t splitat = subtitle.find_first_of(' ');
std::string key, value;
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//If we can't split them, then don't process this one
if(splitat == std::string::npos)
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{
}
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//Else split the subtitle into the int and string arrays
else
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{
key = subtitle.substr(0,splitat);
value = subtitle.substr(splitat+1);
subtitleFrames.push_back(atoi(key.c_str()));
subtitleMessages.push_back(value);
}
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}
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}
//Every frame, this will be called to determine if a subtitle should be displayed, which one, and then to display it
void ProcessSubtitles(void)
{
if (movieMode == MOVIEMODE_INACTIVE) return;
for(uint32 i=0;i<currMovieData.subtitles.size();i++)
{
if (currFrameCounter == subtitleFrames[i])
FCEU_DisplaySubtitles("%s",subtitleMessages[i].c_str());
}
}
void FCEU_DisplaySubtitles(char *format, ...)
{
va_list ap;
va_start(ap,format);
vsnprintf(subtitleMessage.errmsg,sizeof(subtitleMessage.errmsg),format,ap);
va_end(ap);
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subtitleMessage.howlong = 400;
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subtitleMessage.isMovieMessage = subtitlesOnAVI;
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subtitleMessage.linesFromBottom = 0;
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}
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void FCEUI_CreateMovieFile(std::string fn)
{
MovieData md = currMovieData; //Get current movie data
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EMUFILE* outf = FCEUD_UTF8_fstream(fn, "wb"); //open/create file
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md.dump(outf,false); //dump movie data
delete outf; //clean up, delete file object
}
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void FCEUI_MakeBackupMovie(bool dispMessage)
{
//This function generates backup movie files
string currentFn; //Current movie fillename
string backupFn; //Target backup filename
string tempFn; //temp used in back filename creation
stringstream stream;
int x; //Temp variable for string manip
bool exist = false; //Used to test if filename exists
bool overflow = false; //Used for special situation when backup numbering exceeds limit
currentFn = curMovieFilename; //Get current moviefilename
backupFn = curMovieFilename; //Make backup filename the same as current moviefilename
x = backupFn.find_last_of("."); //Find file extension
backupFn = backupFn.substr(0,x); //Remove extension
tempFn = backupFn; //Store the filename at this point
for (unsigned int backNum=0;backNum<999;backNum++) //999 = arbituary limit to backup files
{
stream.str(""); //Clear stream
if (backNum > 99)
stream << "-" << backNum; //assign backNum to stream
else if (backNum <=99 && backNum >= 10)
stream << "-0"; //Make it 010, etc if two digits
else
stream << "-00" << backNum; //Make it 001, etc if single digit
backupFn.append(stream.str()); //add number to bak filename
backupFn.append(".bak"); //add extension
exist = CheckFileExists(backupFn.c_str()); //Check if file exists
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if (!exist)
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break; //Yeah yeah, I should use a do loop or something
else
{
backupFn = tempFn; //Before we loop again, reset the filename
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if (backNum == 999) //If 999 exists, we have overflowed, let's handle that
{
backupFn.append("-001.bak"); //We are going to simply overwrite 001.bak
overflow = true; //Flag that we have exceeded limit
break; //Just in case
}
}
}
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FCEUI_CreateMovieFile(backupFn);
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//TODO, decide if fstream successfully opened the file and print error message if it doesn't
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if (dispMessage) //If we should inform the user
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{
if (overflow)
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FCEUI_DispMessage("Backup overflow, overwriting %s",0,backupFn.c_str()); //Inform user of overflow
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else
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FCEUI_DispMessage("%s created",0,backupFn.c_str()); //Inform user of backup filename
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}
}
#endif