fceugx/source/fceultra/boards/156.cpp

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/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2009 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "mapinc.h"
static uint8 chrlo[8], chrhi[8], prg, mirr, mirrisused = 0;
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static uint8 *WRAM = NULL;
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static uint32 WRAMSIZE;
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static SFORMAT StateRegs[] =
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{
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{ &prg, 1, "PREG" },
{ chrlo, 8, "CRGL" },
{ chrhi, 8, "CRGH" },
{ &mirr, 1, "MIRR" },
{ 0 }
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};
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static void Sync(void) {
uint32 i;
for (i = 0; i < 8; i++)
setchr1(i << 10, chrlo[i] | (chrhi[i] << 8));
setprg8r(0x10, 0x6000, 0);
setprg16(0x8000, prg);
setprg16(0xC000, ~0);
if (mirrisused)
setmirror(mirr ^ 1);
else
setmirror(MI_0);
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}
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static DECLFW(M156Write) {
switch (A) {
case 0xC000:
case 0xC001:
case 0xC002:
case 0xC003: chrlo[A & 3] = V; Sync(); break;
case 0xC004:
case 0xC005:
case 0xC006:
case 0xC007: chrhi[A & 3] = V; Sync(); break;
case 0xC008:
case 0xC009:
case 0xC00A:
case 0xC00B: chrlo[4 + (A & 3)] = V; Sync(); break;
case 0xC00C:
case 0xC00D:
case 0xC00E:
case 0xC00F: chrhi[4 + (A & 3)] = V; Sync(); break;
case 0xC010: prg = V; Sync(); break;
case 0xC014: mirr = V; mirrisused = 1; Sync(); break;
}
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}
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static void M156Reset(void) {
uint32 i;
for (i = 0; i < 8; i++) {
chrlo[i] = 0;
chrhi[i] = 0;
}
prg = 0;
mirr = 0;
mirrisused = 0;
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}
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static void M156Power(void) {
M156Reset();
Sync();
SetReadHandler(0x6000, 0xFFFF, CartBR);
SetWriteHandler(0x6000, 0x7FFF, CartBW);
SetWriteHandler(0xC000, 0xCFFF, M156Write);
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}
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static void M156Close(void) {
if (WRAM)
FCEU_gfree(WRAM);
WRAM = NULL;
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}
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static void StateRestore(int version) {
Sync();
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}
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void Mapper156_Init(CartInfo *info) {
info->Reset = M156Reset;
info->Power = M156Power;
info->Close = M156Close;
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WRAMSIZE = 8192;
WRAM = (uint8*)FCEU_gmalloc(WRAMSIZE);
SetupCartPRGMapping(0x10, WRAM, WRAMSIZE, 1);
AddExState(WRAM, WRAMSIZE, 0, "WRAM");
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GameStateRestore = StateRestore;
AddExState(&StateRegs, ~0, 0, 0);
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}