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overscan setting saved in preferences
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73e3c60762
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@ -1,5 +1,5 @@
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#include "share.h"
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#include "fceuconfig.h"
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#include "fceugx.h"
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static uint8 GunSight[]={
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0,0,0,0,0,0,1,0,0,0,0,0,0,
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@ -173,6 +173,7 @@ preparePrefsData (int method)
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createXMLSetting("ZoomLevel", "Zoom Level", FtoStr(GCSettings.ZoomLevel));
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createXMLSetting("render", "Video Filtering", toStr(GCSettings.render));
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createXMLSetting("widescreen", "Aspect Ratio Correction", toStr(GCSettings.widescreen));
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createXMLSetting("hideoverscan", "Video Cropping", toStr(GCSettings.hideoverscan));
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createXMLSection("Controller", "Controller Settings");
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@ -294,15 +295,17 @@ decodePrefsData (int method)
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loadXMLSettingInt(&GCSettings.currpal, "currpal");
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loadXMLSettingInt(&GCSettings.timing, "timing");
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loadXMLSettingInt(&GCSettings.FSDisable, "FSDisable");
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loadXMLSettingInt(&GCSettings.slimit, "slimit");
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loadXMLSettingInt(&GCSettings.Zoom, "Zoom");
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loadXMLSettingFloat(&GCSettings.ZoomLevel, "ZoomLevel");
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loadXMLSettingInt(&GCSettings.render, "render");
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loadXMLSettingInt(&GCSettings.widescreen, "widescreen");
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loadXMLSettingInt(&GCSettings.hideoverscan, "hideoverscan");
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// Controller Settings
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loadXMLSettingInt(&GCSettings.FSDisable, "FSDisable");
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loadXMLSettingInt(&GCSettings.zapper, "zapper");
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loadXMLSettingInt(&GCSettings.crosshair, "crosshair");
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// Controller Settings
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loadXMLController(gcpadmap, "gcpadmap");
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loadXMLController(wmpadmap, "wmpadmap");
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