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https://github.com/dborth/fceugx.git
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fix gamecube controllers not working. don't clear wiidrc values every
paad scan - there's no need. change hide overscan to both vert and hor
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parent
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@ -244,17 +244,8 @@ UpdatePads()
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userInput[i].pad.substickY = PAD_SubStickY(i);
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userInput[i].pad.triggerL = PAD_TriggerL(i);
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userInput[i].pad.triggerR = PAD_TriggerR(i);
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#ifdef HW_RVL
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userInput[i].wiidrcdata.btns_d = 0;
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userInput[i].wiidrcdata.btns_u = 0;
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userInput[i].wiidrcdata.btns_h = 0;
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userInput[i].wiidrcdata.stickX = 0;
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userInput[i].wiidrcdata.stickY = 0;
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userInput[i].wiidrcdata.substickX = 0;
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userInput[i].wiidrcdata.substickY = 0;
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#endif
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--i;
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}
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#ifdef HW_RVL
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if(WiiDRC_Inited() && WiiDRC_Connected())
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{
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userInput[0].wiidrcdata.btns_d = WiiDRC_ButtonsDown();
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@ -265,6 +256,7 @@ UpdatePads()
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userInput[0].wiidrcdata.substickX = WiiDRC_rStickX();
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userInput[0].wiidrcdata.substickY = WiiDRC_rStickY();
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}
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#endif
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}
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/****************************************************************************
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@ -414,7 +414,7 @@ DefaultSettings ()
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GCSettings.gamegenie = 0; // Off
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GCSettings.render = 3; // Filtered (sharp)
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GCSettings.hideoverscan = 1; // hide vertical
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GCSettings.hideoverscan = 3; // hide both
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GCSettings.widescreen = 0;
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