README.md: add artwork instructions (#501)

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Alexander Ziaee 2024-01-14 12:33:13 -05:00 committed by GitHub
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@ -39,6 +39,7 @@ Wii/GameCube.
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Cheat support (.CHT files and Game Genie)
* Artwork (artwork, cover or screenshot) support
* Famicom 3D System support
* IPS/UPS automatic patching support
* NES Compatibility Based on FCEUX 2.6.4+ (git def5768)
@ -596,7 +597,6 @@ Wii/GameCube.
the program
* One makefile to make all versions
## SETUP & INSTALLATION
Unzip the archive. You will find the following folders inside:
@ -607,6 +607,14 @@ apps Contains Homebrew Channel ready files
fceugx Contains the directory structure required for storing
roms and saves (see below)
### ARTWORK
Artwork, covers or screenshots will be displayed on the main menu when
each game is selected. Select which type to display on the menu by going
to Settings > Menu > Preview Image. Each image resides in the respectively
named folder (eg: sd:/fceugx/covers). They should be a PNG named exactly
the same as as the rom and sized no more than 640px by 480px. Recommendend
format is 160px x 224px PNG with a 32bit depth.
### Loading / Running the Emulator: