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86 lines
1.7 KiB
C
86 lines
1.7 KiB
C
#include "share.h"
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#include "fceugx.h"
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static uint8 GunSight[]={
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0,0,0,0,0,0,1,0,0,0,0,0,0,
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0,0,0,0,0,0,2,0,0,0,0,0,0,
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0,0,0,0,0,0,1,0,0,0,0,0,0,
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0,0,0,0,0,0,2,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,3,0,0,0,0,0,0,
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1,2,1,2,0,3,3,3,0,2,1,2,1,
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0,0,0,0,0,0,3,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,2,0,0,0,0,0,0,
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0,0,0,0,0,0,1,0,0,0,0,0,0,
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0,0,0,0,0,0,2,0,0,0,0,0,0,
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0,0,0,0,0,0,1,0,0,0,0,0,0,
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};
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static uint8 FCEUcursor[11*19]=
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{
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1,0,0,0,0,0,0,0,0,0,0,
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1,1,0,0,0,0,0,0,0,0,0,
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1,2,1,0,0,0,0,0,0,0,0,
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1,2,2,1,0,0,0,0,0,0,0,
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1,2,2,2,1,0,0,0,0,0,0,
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1,2,2,2,2,1,0,0,0,0,0,
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1,2,2,2,2,2,1,0,0,0,0,
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1,2,2,2,2,2,2,1,0,0,0,
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1,2,2,2,2,2,2,2,1,0,0,
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1,2,2,2,2,2,2,2,2,1,0,
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1,2,2,2,2,2,1,1,1,1,1,
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1,2,2,1,2,2,1,0,0,0,0,
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1,2,1,0,1,2,2,1,0,0,0,
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1,1,0,0,1,2,2,1,0,0,0,
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1,0,0,0,0,1,2,2,1,0,0,
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0,0,0,0,0,1,2,2,1,0,0,
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0,0,0,0,0,0,1,2,2,1,0,
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0,0,0,0,0,0,1,2,2,1,0,
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0,0,0,0,0,0,0,1,1,0,0,
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};
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void FCEU_DrawGunSight(uint8 *buf, int xc, int yc) {
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if (GCSettings.crosshair) {
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int x, y;
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int c, d;
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for (y = 0; y < 13; y++)
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for (x = 0; x < 13; x++) {
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uint8 a;
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a = GunSight[y * 13 + x];
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if (a) {
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c = (yc + y - 7);
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d = (xc + x - 7);
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if (c >= 0 && d >= 0 && d < 256 && c < 240) {
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if (a == 3)
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buf[c * 256 + d] = 0xBF - (buf[c * 256 + d] & 0x3F);
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else
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buf[c * 256 + d] = a - 1;
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}
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}
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}
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}
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}
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void FCEU_DrawCursor(uint8 *buf, int xc, int yc)
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{
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int x,y;
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int c,d;
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if(xc<256 && yc<240)
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for(y=0;y<19;y++)
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for(x=0;x<11;x++)
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{
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uint8 a;
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a=FCEUcursor[y*11+x];
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if(a)
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{
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c=(yc+y);
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d=(xc+x);
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if(d<256 && c<240)
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buf[c*256+d]=a+127;
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}
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}
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}
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