mirror of
https://github.com/dborth/fceugx.git
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707 lines
20 KiB
C++
707 lines
20 KiB
C++
/// \file
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/// \brief Implements core debugging facilities
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#include <stdlib.h>
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#include <string.h>
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#include "types.h"
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#include "x6502.h"
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#include "fceu.h"
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#include "cart.h"
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#include "ines.h"
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#include "debug.h"
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#include "driver.h"
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#include "ppu.h"
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#include "x6502abbrev.h"
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int vblankScanLines = 0; //Used to calculate scanlines 240-261 (vblank)
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int vblankPixel = 0; //Used to calculate the pixels in vblank
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int offsetStringToInt(unsigned int type, const char* offsetBuffer)
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{
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int offset = 0;
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if (sscanf(offsetBuffer,"%4X",&offset) == EOF)
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{
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return -1;
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}
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if (type & BT_P)
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{
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return offset & 0x3FFF;
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}
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else if (type & BT_S)
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{
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return offset & 0x00FF;
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}
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else // BT_C
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{
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if (GameInfo->type == GIT_NSF) { //NSF Breakpoint keywords
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if (strcmp(offsetBuffer,"LOAD") == 0) return (NSFHeader.LoadAddressLow | (NSFHeader.LoadAddressHigh<<8));
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if (strcmp(offsetBuffer,"INIT") == 0) return (NSFHeader.InitAddressLow | (NSFHeader.InitAddressHigh<<8));
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if (strcmp(offsetBuffer,"PLAY") == 0) return (NSFHeader.PlayAddressLow | (NSFHeader.PlayAddressHigh<<8));
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}
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else if (GameInfo->type == GIT_FDS) { //FDS Breakpoint keywords
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if (strcmp(offsetBuffer,"NMI1") == 0) return (GetMem(0xDFF6) | (GetMem(0xDFF7)<<8));
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if (strcmp(offsetBuffer,"NMI2") == 0) return (GetMem(0xDFF8) | (GetMem(0xDFF9)<<8));
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if (strcmp(offsetBuffer,"NMI3") == 0) return (GetMem(0xDFFA) | (GetMem(0xDFFB)<<8));
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if (strcmp(offsetBuffer,"RST") == 0) return (GetMem(0xDFFC) | (GetMem(0xDFFD)<<8));
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if ((strcmp(offsetBuffer,"IRQ") == 0) || (strcmp(offsetBuffer,"BRK") == 0)) return (GetMem(0xDFFE) | (GetMem(0xDFFF)<<8));
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}
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else { //NES Breakpoint keywords
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if ((strcmp(offsetBuffer,"NMI") == 0) || (strcmp(offsetBuffer,"VBL") == 0)) return (GetMem(0xFFFA) | (GetMem(0xFFFB)<<8));
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if (strcmp(offsetBuffer,"RST") == 0) return (GetMem(0xFFFC) | (GetMem(0xFFFD)<<8));
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if ((strcmp(offsetBuffer,"IRQ") == 0) || (strcmp(offsetBuffer,"BRK") == 0)) return (GetMem(0xFFFE) | (GetMem(0xFFFF)<<8));
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}
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}
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return offset;
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}
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// Returns the value of a given type or register
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int getValue(int type)
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{
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switch (type)
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{
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case 'A': return _A;
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case 'X': return _X;
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case 'Y': return _Y;
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case 'N': return _P & N_FLAG ? 1 : 0;
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case 'V': return _P & V_FLAG ? 1 : 0;
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case 'U': return _P & U_FLAG ? 1 : 0;
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case 'B': return _P & B_FLAG ? 1 : 0;
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case 'D': return _P & D_FLAG ? 1 : 0;
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case 'I': return _P & I_FLAG ? 1 : 0;
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case 'Z': return _P & Z_FLAG ? 1 : 0;
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case 'C': return _P & C_FLAG ? 1 : 0;
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case 'P': return _PC;
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}
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return 0;
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}
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/**
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* Checks whether a breakpoint condition is syntactically valid
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* and creates a breakpoint condition object if everything's OK.
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*
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* @param condition Condition to parse
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* @param num Number of the breakpoint in the BP list the condition belongs to
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* @return 0 in case of an error; 2 if everything went fine
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**/
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int checkCondition(const char* condition, int num)
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{
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const char* b = condition;
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// Check if the condition isn't just all spaces.
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int onlySpaces = 1;
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while (*b)
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{
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if (*b != ' ')
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{
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onlySpaces = 0;
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break;
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}
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++b;
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}
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// Remove the old breakpoint condition before
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// adding a new condition.
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if (watchpoint[num].cond)
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{
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freeTree(watchpoint[num].cond);
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free(watchpoint[num].condText);
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watchpoint[num].cond = 0;
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watchpoint[num].condText = 0;
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}
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// If there's an actual condition create the BP condition object now
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if (*condition && !onlySpaces)
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{
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Condition* c = generateCondition(condition);
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// If the creation of the BP condition object was succesful
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// the condition is apparently valid. It can be added to the
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// breakpoint now.
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if (c)
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{
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watchpoint[num].cond = c;
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watchpoint[num].condText = (char*)malloc(strlen(condition) + 1);
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if (!watchpoint[num].condText)
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return 0;
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strcpy(watchpoint[num].condText, condition);
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}
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else
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{
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watchpoint[num].cond = 0;
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}
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return watchpoint[num].cond == 0 ? 2 : 0;
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}
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else
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{
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return 0;
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}
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}
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/**
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* Adds a new breakpoint.
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*
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* @param hwndDlg Handle of the debugger window
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* @param num Number of the breakpoint
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* @param
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**/
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unsigned int NewBreak(const char* name, int start, int end, unsigned int type, const char* condition, unsigned int num, bool enable)
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{
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// Finally add breakpoint to the list
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watchpoint[num].address = start;
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watchpoint[num].endaddress = 0;
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// Optional end address found
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if (end != -1)
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{
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watchpoint[num].endaddress = end;
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}
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// Get the breakpoint flags
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watchpoint[num].flags = 0;
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if (enable) watchpoint[num].flags|=WP_E;
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if (type & WP_R) watchpoint[num].flags|=WP_R;
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if (type & WP_F) watchpoint[num].flags|=WP_F;
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if (type & WP_W) watchpoint[num].flags|=WP_W;
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if (type & WP_X) watchpoint[num].flags|=WP_X;
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if (type & BT_P) {
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watchpoint[num].flags|=BT_P;
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watchpoint[num].flags&=~WP_X; //disable execute flag!
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}
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if (type & BT_S) {
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watchpoint[num].flags|=BT_S;
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watchpoint[num].flags&=~WP_X; //disable execute flag!
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}
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if (watchpoint[num].desc)
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free(watchpoint[num].desc);
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watchpoint[num].desc = (char*)malloc(strlen(name) + 1);
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strcpy(watchpoint[num].desc, name);
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return checkCondition(condition, num);
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}
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int GetPRGAddress(int A){
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int result;
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if((A < 0x8000) || (A > 0xFFFF))return -1;
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result = &Page[A>>11][A]-PRGptr[0];
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if((result > (int)PRGsize[0]) || (result < 0))return -1;
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else return result;
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}
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/**
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* Returns the bank for a given offset.
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* Technically speaking this function does not calculate the actual bank
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* where the offset resides but the 0x4000 bytes large chunk of the ROM of the offset.
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*
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* @param offs The offset
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* @return The bank of that offset or -1 if the offset is not part of the ROM.
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**/
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int getBank(int offs)
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{
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//NSF data is easy to overflow the return on.
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//Anything over FFFFF will kill it.
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//GetNesFileAddress doesn't work well with Unif files
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int addr = GetNesFileAddress(offs)-16;
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if (GameInfo && GameInfo->type==GIT_NSF) {
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return addr != -1 ? addr / 0x1000 : -1;
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}
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return addr != -1 ? addr / 0x4000 : -1;
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}
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int GetNesFileAddress(int A){
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int result;
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if((A < 0x8000) || (A > 0xFFFF))return -1;
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result = &Page[A>>11][A]-PRGptr[0];
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if((result > PRGsize[0]) || (result < 0))return -1;
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else return result+16; //16 bytes for the header remember
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}
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int GetRomAddress(int A){
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int i;
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uint8 *p = GetNesPRGPointer(A-=16);
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for(i = 16;i < 32;i++){
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if((&Page[i][i<<11] <= p) && (&Page[i][(i+1)<<11] > p))break;
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}
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if(i == 32)return -1; //not found
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return (i<<11) + (p-&Page[i][i<<11]);
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}
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uint8 *GetNesPRGPointer(int A){
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return PRGptr[0]+A;
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}
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uint8 *GetNesCHRPointer(int A){
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return CHRptr[0]+A;
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}
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uint8 GetMem(uint16 A) {
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if ((A >= 0x2000) && (A < 0x4000)) {
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switch (A&7) {
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case 0: return PPU[0];
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case 1: return PPU[1];
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case 2: return PPU[2]|(PPUGenLatch&0x1F);
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case 3: return PPU[3];
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case 4: return SPRAM[PPU[3]];
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case 5: return XOffset;
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case 6: return RefreshAddr&0xFF;
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case 7: return VRAMBuffer;
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}
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}
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else if ((A >= 0x4000) && (A < 0x6000)) return 0xFF; //fix me
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if (GameInfo) return ARead[A](A); //adelikat: 11/17/09: Prevent crash if this is called with no game loaded.
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else return 0;
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}
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uint8 GetPPUMem(uint8 A) {
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uint16 tmp=RefreshAddr&0x3FFF;
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if (tmp<0x2000) return VPage[tmp>>10][tmp];
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if (tmp>=0x3F00) return PALRAM[tmp&0x1F];
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return vnapage[(tmp>>10)&0x3][tmp&0x3FF];
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}
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//---------------------
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// Evaluates a condition
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int evaluate(Condition* c)
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{
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int f = 0;
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int value1, value2;
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if (c->lhs)
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{
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value1 = evaluate(c->lhs);
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}
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else
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{
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switch(c->type1)
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{
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case TYPE_ADDR: // This is intended to not break, and use the TYPE_NUM code
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case TYPE_NUM: value1 = c->value1; break;
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default: value1 = getValue(c->value1); break;
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}
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}
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switch(c->type1)
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{
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case TYPE_ADDR: value1 = GetMem(value1); break;
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case TYPE_BANK: value1 = getBank(_PC); break;
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}
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f = value1;
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if (c->op)
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{
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if (c->rhs)
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{
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value2 = evaluate(c->rhs);
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}
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else
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{
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switch(c->type2)
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{
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case TYPE_ADDR: // This is intended to not break, and use the TYPE_NUM code
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case TYPE_NUM: value2 = c->value2; break;
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default: value2 = getValue(c->type2); break;
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}
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}
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switch(c->type2)
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{
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case TYPE_ADDR: value2 = GetMem(value2); break;
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case TYPE_BANK: value2 = getBank(_PC); break;
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}
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switch (c->op)
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{
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case OP_EQ: f = value1 == value2; break;
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case OP_NE: f = value1 != value2; break;
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case OP_GE: f = value1 >= value2; break;
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case OP_LE: f = value1 <= value2; break;
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case OP_G: f = value1 > value2; break;
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case OP_L: f = value1 < value2; break;
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case OP_MULT: f = value1 * value2; break;
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case OP_DIV: f = value1 / value2; break;
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case OP_PLUS: f = value1 + value2; break;
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case OP_MINUS: f = value1 - value2; break;
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case OP_OR: f = value1 || value2; break;
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case OP_AND: f = value1 && value2; break;
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}
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}
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return f;
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}
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int condition(watchpointinfo* wp)
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{
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return wp->cond == 0 || evaluate(wp->cond);
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}
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//---------------------
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volatile int codecount, datacount, undefinedcount;
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unsigned char *cdloggerdata;
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char *cdlogfilename;
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static int indirectnext;
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int debug_loggingCD;
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//called by the cpu to perform logging if CDLogging is enabled
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void LogCDVectors(int which){
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int j;
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j = GetPRGAddress(which);
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if(j == -1){
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return;
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}
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if(!(cdloggerdata[j] & 2)){
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cdloggerdata[j] |= 0x0E; // we're in the last bank and recording it as data so 0x1110 or 0xE should be what we need
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datacount++;
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if(!(cdloggerdata[j] & 1))undefinedcount--;
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}
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j++;
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if(!(cdloggerdata[j] & 2)){
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cdloggerdata[j] |= 0x0E;
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datacount++;
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if(!(cdloggerdata[j] & 1))undefinedcount--;
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}
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}
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void LogCDData(){
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int i, j;
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uint16 A = 0;
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uint8 opcode[3] = {0}, memop = 0;
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opcode[0] = GetMem(_PC);
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switch (opsize[opcode[0]]) {
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case 2:
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opcode[1] = GetMem(_PC + 1);
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break;
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case 3:
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opcode[1] = GetMem(_PC + 1);
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opcode[2] = GetMem(_PC + 2);
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break;
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}
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if((j = GetPRGAddress(_PC)) != -1)
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for (i = 0; i < opsize[opcode[0]]; i++) {
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if(cdloggerdata[j+i] & 1)continue; //this has been logged so skip
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cdloggerdata[j+i] |= 1;
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cdloggerdata[j+i] |=((_PC+i)>>11)&0x0c;
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if(indirectnext)cdloggerdata[j+i] |= 0x10;
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codecount++;
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if(!(cdloggerdata[j+i] & 2))undefinedcount--;
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}
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//log instruction jumped to in an indirect jump
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if(opcode[0] == 0x6c) indirectnext = 1; else indirectnext = 0;
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switch (optype[opcode[0]]) {
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case 0: break;
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case 1:
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A = (opcode[1]+_X) & 0xFF;
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A = GetMem(A) | (GetMem(A+1)<<8);
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memop = 0x20;
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break;
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case 2: A = opcode[1]; break;
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case 3: A = opcode[1] | opcode[2]<<8; break;
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case 4:
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A = (GetMem(opcode[1]) | (GetMem(opcode[1]+1)<<8))+_Y;
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memop = 0x20;
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break;
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case 5: A = opcode[1]+_X; break;
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case 6: A = (opcode[1] | (opcode[2]<<8))+_Y; break;
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case 7: A = (opcode[1] | (opcode[2]<<8))+_X; break;
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case 8: A = opcode[1]+_Y; break;
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}
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if((j = GetPRGAddress(A)) != -1) {
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if(!(cdloggerdata[j] & 2)) {
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cdloggerdata[j] |= 2;
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cdloggerdata[j] |=(A>>11)&0x0c;
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cdloggerdata[j] |= memop;
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datacount++;
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if(!(cdloggerdata[j] & 1))undefinedcount--;
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}
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}
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}
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//-----------debugger stuff
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watchpointinfo watchpoint[65]; //64 watchpoints, + 1 reserved for step over
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int iaPC;
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uint32 iapoffset; //mbg merge 7/18/06 changed from int
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int u; //deleteme
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int skipdebug; //deleteme
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int numWPs;
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static DebuggerState dbgstate;
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DebuggerState &FCEUI_Debugger() { return dbgstate; }
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void BreakHit(bool force = false) {
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if(!force) {
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//check to see whether we fall in any forbid zone
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for (int i = 0; i < numWPs; i++) {
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watchpointinfo& wp = watchpoint[i];
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if(!(wp.flags & WP_F) || !(wp.flags & WP_E))
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continue;
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if (condition(&wp))
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{
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if (wp.endaddress) {
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if( (wp.address <= _PC) && (wp.endaddress >= _PC) )
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return; //forbid
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} else {
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if(wp.address == _PC)
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return; //forbid
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}
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}
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}
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}
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FCEUI_SetEmulationPaused(1); //mbg merge 7/19/06 changed to use EmulationPaused()
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//MBG TODO - was this commented out before the gnu refactoring?
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//if((!logtofile) && (logging))PauseLoggingSequence();
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FCEUD_DebugBreakpoint();
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}
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uint8 StackAddrBackup = X.S;
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uint16 StackNextIgnorePC = 0xFFFF;
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///fires a breakpoint
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void breakpoint() {
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int i,j;
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uint16 A=0;
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uint8 brk_type,opcode[3] = {0};
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uint8 stackop=0;
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uint8 stackopstartaddr,stackopendaddr;
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//inspect the current opcode
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opcode[0] = GetMem(_PC);
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//if the current instruction is bad, and we are breaking on bad opcodes, then hit the breakpoint
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if(dbgstate.badopbreak && (opsize[opcode[0]] == 0)) BreakHit(true);
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//if we're stepping out, track the nest level
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if (dbgstate.stepout) {
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if (opcode[0] == 0x20) dbgstate.jsrcount++;
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else if (opcode[0] == 0x60) {
|
|
if (dbgstate.jsrcount) dbgstate.jsrcount--;
|
|
else {
|
|
dbgstate.stepout = false;
|
|
dbgstate.step = true;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
//if we're stepping, then we'll always want to break
|
|
if (dbgstate.step) {
|
|
dbgstate.step = false;
|
|
BreakHit(true);
|
|
return;
|
|
}
|
|
//if we're running for a scanline, we want to check if we've hit the cycle limit
|
|
|
|
if (dbgstate.runline) {
|
|
uint64 ts = timestampbase;
|
|
ts+=timestamp;
|
|
int diff = dbgstate.runline_end_time-ts;
|
|
if (diff<=0)
|
|
{
|
|
dbgstate.runline=false;
|
|
BreakHit(true);
|
|
return;
|
|
}
|
|
}
|
|
//check the step over address and break if we've hit it
|
|
if ((watchpoint[64].address == _PC) && (watchpoint[64].flags)) {
|
|
watchpoint[64].address = 0;
|
|
watchpoint[64].flags = 0;
|
|
BreakHit(true);
|
|
return;
|
|
}
|
|
|
|
for (i = 1; i < opsize[opcode[0]]; i++) opcode[i] = GetMem(_PC+i);
|
|
brk_type = opbrktype[opcode[0]] | WP_X;
|
|
switch (optype[opcode[0]]) {
|
|
case 0: /*A = _PC;*/ break;
|
|
case 1:
|
|
A = (opcode[1]+_X) & 0xFF;
|
|
A = GetMem(A) | (GetMem(A+1))<<8;
|
|
break;
|
|
case 2: A = opcode[1]; break;
|
|
case 3: A = opcode[1] | opcode[2]<<8; break;
|
|
case 4: A = (GetMem(opcode[1]) | (GetMem(opcode[1]+1))<<8)+_Y; break;
|
|
case 5: A = opcode[1]+_X; break;
|
|
case 6: A = (opcode[1] | opcode[2]<<8)+_Y; break;
|
|
case 7: A = (opcode[1] | opcode[2]<<8)+_X; break;
|
|
case 8: A = opcode[1]+_Y; break;
|
|
}
|
|
|
|
switch (opcode[0]) {
|
|
//Push Ops
|
|
case 0x08: //Fall to next
|
|
case 0x48: stackopstartaddr=stackopendaddr=X.S-1; stackop=WP_W; StackAddrBackup = X.S; StackNextIgnorePC=_PC+1; break;
|
|
//Pull Ops
|
|
case 0x28: //Fall to next
|
|
case 0x68: stackopstartaddr=stackopendaddr=X.S+1; stackop=WP_R; StackAddrBackup = X.S; StackNextIgnorePC=_PC+1; break;
|
|
//JSR (Includes return address - 1)
|
|
case 0x20: stackopstartaddr=stackopendaddr=X.S-1; stackop=WP_W; StackAddrBackup = X.S; StackNextIgnorePC=(opcode[1]|opcode[2]<<8); break;
|
|
//RTI (Includes processor status, and exact return address)
|
|
case 0x40: stackopstartaddr=X.S+1; stackopendaddr=X.S+3; stackop=WP_R; StackAddrBackup = X.S; StackNextIgnorePC=(GetMem(X.S+2|0x0100)|GetMem(X.S+3|0x0100)<<8); break;
|
|
//RTS (Includes return address - 1)
|
|
case 0x60: stackopstartaddr=X.S+1; stackopendaddr=X.S+2; stackop=WP_R; StackAddrBackup = X.S; StackNextIgnorePC=(GetMem(stackopstartaddr|0x0100)|GetMem(stackopendaddr|0x0100)<<8)+1; break;
|
|
}
|
|
|
|
for (i = 0; i < numWPs; i++) {
|
|
// ################################## Start of SP CODE ###########################
|
|
if (condition(&watchpoint[i]))
|
|
{
|
|
// ################################## End of SP CODE ###########################
|
|
if (watchpoint[i].flags & BT_P) { //PPU Mem breaks
|
|
if ((watchpoint[i].flags & WP_E) && (watchpoint[i].flags & brk_type) && ((A >= 0x2000) && (A < 0x4000)) && ((A&7) == 7)) {
|
|
if (watchpoint[i].endaddress) {
|
|
if ((watchpoint[i].address <= RefreshAddr) && (watchpoint[i].endaddress >= RefreshAddr)) BreakHit();
|
|
}
|
|
else if (watchpoint[i].address == RefreshAddr) BreakHit();
|
|
}
|
|
}
|
|
else if (watchpoint[i].flags & BT_S) { //Sprite Mem breaks
|
|
if ((watchpoint[i].flags & WP_E) && (watchpoint[i].flags & brk_type) && ((A >= 0x2000) && (A < 0x4000)) && ((A&7) == 4)) {
|
|
if (watchpoint[i].endaddress) {
|
|
if ((watchpoint[i].address <= PPU[3]) && (watchpoint[i].endaddress >= PPU[3])) BreakHit();
|
|
}
|
|
else if (watchpoint[i].address == PPU[3]) BreakHit();
|
|
}
|
|
else if ((watchpoint[i].flags & WP_E) && (watchpoint[i].flags & WP_W) && (A == 0x4014)) BreakHit(); //Sprite DMA! :P
|
|
}
|
|
else { //CPU mem breaks
|
|
if ((watchpoint[i].flags & WP_E) && (watchpoint[i].flags & brk_type)) {
|
|
if (watchpoint[i].endaddress) {
|
|
if (((watchpoint[i].flags & (WP_R | WP_W)) && (watchpoint[i].address <= A) && (watchpoint[i].endaddress >= A)) ||
|
|
((watchpoint[i].flags & WP_X) && (watchpoint[i].address <= _PC) && (watchpoint[i].endaddress >= _PC))) BreakHit();
|
|
}
|
|
else if (((watchpoint[i].flags & (WP_R | WP_W)) && (watchpoint[i].address == A)) ||
|
|
((watchpoint[i].flags & WP_X) && (watchpoint[i].address == _PC))) BreakHit();
|
|
}
|
|
else if (watchpoint[i].flags & WP_E) {
|
|
//brk_type independant coding
|
|
|
|
if (stackop>0) {
|
|
//Announced stack mem breaks
|
|
//PHA, PLA, PHP, and PLP affect the stack data.
|
|
//TXS and TSX only deal with the pointer.
|
|
if (watchpoint[i].flags & stackop) {
|
|
for (j = (stackopstartaddr|0x0100); j <= (stackopendaddr|0x0100); j++) {
|
|
if (watchpoint[i].endaddress) {
|
|
if ((watchpoint[i].address <= j) && (watchpoint[i].endaddress >= j)) BreakHit();
|
|
}
|
|
else if (watchpoint[i].address == j) BreakHit();
|
|
}
|
|
}
|
|
}
|
|
if (StackNextIgnorePC==_PC) {
|
|
//Used to make it ignore the unannounced stack code one time
|
|
StackNextIgnorePC = 0xFFFF;
|
|
} else
|
|
{
|
|
if ((X.S < StackAddrBackup) && (stackop==0)) {
|
|
//Unannounced stack mem breaks
|
|
//Pushes to stack
|
|
if (watchpoint[i].flags & WP_W) {
|
|
for (j = (X.S|0x0100); j < (StackAddrBackup|0x0100); j++) {
|
|
if (watchpoint[i].endaddress) {
|
|
if ((watchpoint[i].address <= j) && (watchpoint[i].endaddress >= j)) BreakHit();
|
|
}
|
|
else if (watchpoint[i].address == j) BreakHit();
|
|
}
|
|
}
|
|
}
|
|
else if ((StackAddrBackup < X.S) && (stackop==0)) {
|
|
//Pulls from stack
|
|
if (watchpoint[i].flags & WP_R) {
|
|
for (j = (StackAddrBackup|0x0100); j < (X.S|0x0100); j++) {
|
|
if (watchpoint[i].endaddress) {
|
|
if ((watchpoint[i].address <= j) && (watchpoint[i].endaddress >= j)) BreakHit();
|
|
}
|
|
else if (watchpoint[i].address == j) BreakHit();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
// ################################## Start of SP CODE ###########################
|
|
}
|
|
// ################################## End of SP CODE ###########################
|
|
}
|
|
|
|
//Update the stack address with the current one, now that changes have registered.
|
|
StackAddrBackup = X.S;
|
|
}
|
|
//bbit edited: this is the end of the inserted code
|
|
|
|
int debug_tracing;
|
|
|
|
void DebugCycle() {
|
|
|
|
if (scanline == 240)
|
|
{
|
|
vblankScanLines = (PAL?int((double)timestamp / ((double)341 / (double)3.2)):timestamp / 114); //114 approximates the number of timestamps per scanline during vblank. Approx 2508. NTSC: (341 / 3.0) PAL: (341 / 3.2). Uses (3.? * cpu_cycles) / 341.0, and assumes 1 cpu cycle.
|
|
if (vblankScanLines) vblankPixel = 341 / vblankScanLines; //341 pixels per scanline
|
|
//FCEUI_printf("vbPixel = %d",vblankPixel); //Debug
|
|
//FCEUI_printf("ts: %d line: %d\n", timestamp, vblankScanLines); //Debug
|
|
}
|
|
else
|
|
vblankScanLines = 0;
|
|
|
|
if (GameInfo->type==GIT_NSF)
|
|
{
|
|
if ((_PC >= 0x3801) && (_PC <= 0x3824)) return;
|
|
}
|
|
|
|
if (numWPs || dbgstate.step || dbgstate.runline || dbgstate.stepout || watchpoint[64].flags || dbgstate.badopbreak)
|
|
breakpoint();
|
|
if(debug_loggingCD) LogCDData();
|
|
|
|
//mbg 6/30/06 - this was commented out when i got here. i dont understand it anyway
|
|
//if(logging || (hMemView && (EditingMode == 2))) LogInstruction();
|
|
|
|
//This needs to be windows only or else the linux build system will fail since logging is declared in a
|
|
//windows source file
|
|
#ifdef WIN32
|
|
extern volatile int logging; //UGETAB: This is required to be an extern, because the info isn't set here
|
|
if(logging) FCEUD_TraceInstruction();
|
|
#endif
|
|
}
|