frodo-wii/network_menu.cpp

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3.5 KiB
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#include "gui.hh"
#include "menu.hh"
#include "help_box.hh"
#include "virtual_keyboard.hh"
#include <C64.h>
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class NetworkView;
class NetworkMenu : public Menu, public KeyboardListener
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{
friend class NetworkView;
public:
NetworkMenu(Font *font, HelpBox *help) : Menu(font)
{
this->help = help;
memset(this->messages, 0, sizeof(this->messages));
memset(this->strs, 0, sizeof(this->strs));
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}
~NetworkMenu()
{
}
virtual void stringCallback(const char *str)
{
switch (this->cur_sel)
{
case 0:
strncpy(Gui::gui->np->NetworkName, str, sizeof(Gui::gui->np->NetworkName));
break;
case 1:
strncpy(Gui::gui->np->NetworkServer, str, sizeof(Gui::gui->np->NetworkName));
break;
case 2:
{
char *endp;
unsigned long v;
v = strtoul(str, &endp, 0);
if (endp == str)
{
DialogueBox *error_dialogue = new DialogueBox(network_port_dialogue_messages);
Gui::gui->pushDialogueBox(error_dialogue);
}
else
Gui::gui->np->NetworkPort = v;
} break;
default:
panic("Cur sel is %d, not possible!\n", this->cur_sel);
break;
}
this->updateMessages();
}
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virtual void selectCallback(int which)
{
printf("option entry %d selected: %s\n", which, this->pp_msgs[which]);
switch (which)
{
case 0:
case 1:
case 2:
VirtualKeyboard::kbd->activate();
VirtualKeyboard::kbd->registerListener(this);
break;
case 4:
if ( strncmp(Gui::gui->np->NetworkName, "Unset", strlen("Unset")) == 0)
Gui::gui->pushDialogueBox(new DialogueBox(network_unset_name_dlg));
else
TheC64->network_connection_type = CONNECT;
break;
case 6:
printf("Send message NYI\n"); // FIXME! Send message
break;
default:
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break;
}
}
virtual void hoverCallback(int which)
{
this->help->updateHelpMessage(which);
}
virtual void escapeCallback(int which)
{
Gui::gui->popView();
}
private:
void updateMessages()
{
memset(this->strs, 0, sizeof(this->strs));
snprintf(this->strs[0], sizeof(this->strs[0]) - 1, "Set username (%s)",
Gui::gui->np->NetworkName);
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snprintf(this->strs[1], sizeof(this->strs[1]) - 1, "Server (%s)",
Gui::gui->np->NetworkServer);
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snprintf(this->strs[2], sizeof(this->strs[2]) - 1, "Server port (%d)",
Gui::gui->np->NetworkPort);
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this->messages[0] = this->strs[0];
this->messages[1] = this->strs[1];
this->messages[2] = this->strs[2];
this->messages[3] = " ";
this->messages[4] = "Connect to the network!";
this->messages[5] = " ";
this->messages[6] = "Post network message";
this->messages[7] = NULL;
this->setText(this->messages);
}
char strs[3][255];
const char *messages[8];
HelpBox *help;
};
class NetworkView : public GuiView
{
public:
NetworkView() : GuiView()
{
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this->help = new HelpBox(Gui::gui->small_font, network_menu_help);
this->menu = new NetworkMenu(Gui::gui->default_font, this->help);
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}
~NetworkView()
{
delete this->help;
delete this->menu;
}
void runLogic()
{
this->menu->runLogic();
}
void pushEvent(SDL_Event *ev)
{
this->menu->pushEvent(ev);
}
void viewPushCallback()
{
this->menu->updateMessages();
}
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void draw(SDL_Surface *where)
{
SDL_Rect dst;
/* Blit the backgrounds */
dst = (SDL_Rect){20,45,300,400};
SDL_BlitSurface(Gui::gui->main_menu_bg, NULL, where, &dst);
dst = (SDL_Rect){350,13,0,0};
SDL_BlitSurface(Gui::gui->infobox, NULL, where, &dst);
dst = (SDL_Rect){350,242,0,0};
SDL_BlitSurface(Gui::gui->textbox, NULL, where, &dst);
this->menu->draw(where, 50, 70, 300, 400);
this->help->draw(where, 354, 24, 264, 210);
}
protected:
NetworkMenu *menu;
HelpBox *help;
};