A port of the Frodo C64 emulator to Nintendo Wii consoles.
Go to file
simon.kagstrom d499ede937 Set game base path from variable 2010-01-25 12:18:54 +00:00
mocks Add save/load game states 2010-01-25 12:07:57 +00:00
themes/default Add status bar image 2010-01-16 09:08:04 +00:00
Makefile Improved makefile to have all the features of the normal host-based one 2010-01-25 09:59:14 +00:00
bind_keys_menu.cpp Add ability to reset joystick bindings 2010-01-25 10:49:05 +00:00
dialogue_box.cpp Add network configuration (including message!) and auto-delete 2010-01-02 12:07:35 +00:00
dialogue_box.hh Add network configuration (including message!) and auto-delete 2010-01-02 12:07:35 +00:00
disc_menu.cpp Add start sequence faking 2010-01-25 10:59:08 +00:00
file_browser.hh Setup default exts 2010-01-05 14:56:21 +00:00
font.hh To call the destructor 2010-01-23 16:13:13 +00:00
game_info.cpp 100 ms timeout for info loading 2010-01-24 08:49:52 +00:00
game_info.hh 100 ms timeout for info loading 2010-01-24 08:49:52 +00:00
game_info_box.hh Add a game info menu, only halfly implemented as of now 2010-01-16 14:08:39 +00:00
game_info_menu.cpp Add a game info menu, only halfly implemented as of now 2010-01-16 14:08:39 +00:00
gui.cpp Add save/load game states 2010-01-25 12:07:57 +00:00
gui.hh Add save/load game states 2010-01-25 12:07:57 +00:00
gui_view.hh Forgot these 2010-01-02 16:04:50 +00:00
help_box.hh Create views when the theme is loaded 2010-01-16 07:11:17 +00:00
listener.cpp Forgot these 2010-01-02 16:04:50 +00:00
listener.hh Refactor dialogues: Simplify a lot and remove the tie-in to the main 2009-12-31 13:25:46 +00:00
main.cpp Do SDL quit and free surfaces 2010-01-23 15:16:52 +00:00
main_menu.cpp Set game base path from variable 2010-01-25 12:18:54 +00:00
menu.cpp Fix highlighting bug 2010-01-24 08:45:25 +00:00
menu.hh Refactor dialogues: Simplify a lot and remove the tie-in to the main 2009-12-31 13:25:46 +00:00
menu_messages.cpp Add ability to reset joystick bindings 2010-01-25 10:49:05 +00:00
menu_messages.hh Add a game info menu, only halfly implemented as of now 2010-01-16 14:08:39 +00:00
network_menu.cpp Create views when the theme is loaded 2010-01-16 07:11:17 +00:00
options_menu.cpp Add game info and move resetting to options 2010-01-16 12:18:06 +00:00
save_game_menu.cpp Add save/load game states 2010-01-25 12:07:57 +00:00
sdl_ttf_font.hh Do SDL quit and free surfaces 2010-01-23 15:16:52 +00:00
status_bar.cpp Remove text when no message is active 2010-01-16 09:16:56 +00:00
status_bar.hh Implement status bar 2010-01-16 09:08:54 +00:00
theme_menu.cpp Create views when the theme is loaded 2010-01-16 07:11:17 +00:00
timer.cpp Don't allocate more than needed 2010-01-24 08:38:37 +00:00
timer.hh Add timer implementation and timeout for hovering over discs 2009-12-16 17:47:03 +00:00
utils.cpp Fix some memory leaks 2010-01-23 16:34:58 +00:00
utils.hh Put in current filename (and copy the tmp path if needed) 2010-01-25 09:38:35 +00:00
virtual_keyboard.cpp If the keyboard is used for input, ignore where the ENTER key is pressed 2010-01-24 09:00:51 +00:00
virtual_keyboard.hh If the keyboard is used for input, ignore where the ENTER key is pressed 2010-01-24 09:00:51 +00:00
widget.cpp Make GuiView a widget 2009-12-20 09:31:46 +00:00
widget.hh Encode keys higher up 2009-12-26 12:19:35 +00:00