mocks
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Add save/load game states
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2010-01-25 12:07:57 +00:00 |
themes/default
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Add status bar image
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2010-01-16 09:08:04 +00:00 |
bind_keys_menu.cpp
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Add ability to reset joystick bindings
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2010-01-25 10:49:05 +00:00 |
dialogue_box.cpp
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Add network configuration (including message!) and auto-delete
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2010-01-02 12:07:35 +00:00 |
dialogue_box.hh
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Add network configuration (including message!) and auto-delete
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2010-01-02 12:07:35 +00:00 |
disc_menu.cpp
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Add start sequence faking
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2010-01-25 10:59:08 +00:00 |
file_browser.hh
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Setup default exts
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2010-01-05 14:56:21 +00:00 |
font.hh
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To call the destructor
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2010-01-23 16:13:13 +00:00 |
game_info_box.hh
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Add a game info menu, only halfly implemented as of now
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2010-01-16 14:08:39 +00:00 |
game_info_menu.cpp
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Add a game info menu, only halfly implemented as of now
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2010-01-16 14:08:39 +00:00 |
game_info.cpp
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100 ms timeout for info loading
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2010-01-24 08:49:52 +00:00 |
game_info.hh
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100 ms timeout for info loading
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2010-01-24 08:49:52 +00:00 |
gui_view.hh
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Forgot these
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2010-01-02 16:04:50 +00:00 |
gui.cpp
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Add save/load game states
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2010-01-25 12:07:57 +00:00 |
gui.hh
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Add save/load game states
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2010-01-25 12:07:57 +00:00 |
help_box.hh
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Create views when the theme is loaded
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2010-01-16 07:11:17 +00:00 |
listener.cpp
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Forgot these
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2010-01-02 16:04:50 +00:00 |
listener.hh
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Refactor dialogues: Simplify a lot and remove the tie-in to the main
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2009-12-31 13:25:46 +00:00 |
main_menu.cpp
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Set game base path from variable
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2010-01-25 12:18:54 +00:00 |
main.cpp
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Do SDL quit and free surfaces
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2010-01-23 15:16:52 +00:00 |
Makefile
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Improved makefile to have all the features of the normal host-based one
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2010-01-25 09:59:14 +00:00 |
menu_messages.cpp
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Add ability to reset joystick bindings
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2010-01-25 10:49:05 +00:00 |
menu_messages.hh
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Add a game info menu, only halfly implemented as of now
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2010-01-16 14:08:39 +00:00 |
menu.cpp
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Fix highlighting bug
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2010-01-24 08:45:25 +00:00 |
menu.hh
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Refactor dialogues: Simplify a lot and remove the tie-in to the main
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2009-12-31 13:25:46 +00:00 |
network_menu.cpp
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Create views when the theme is loaded
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2010-01-16 07:11:17 +00:00 |
options_menu.cpp
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Add game info and move resetting to options
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2010-01-16 12:18:06 +00:00 |
save_game_menu.cpp
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Add save/load game states
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2010-01-25 12:07:57 +00:00 |
sdl_ttf_font.hh
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Do SDL quit and free surfaces
|
2010-01-23 15:16:52 +00:00 |
status_bar.cpp
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Remove text when no message is active
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2010-01-16 09:16:56 +00:00 |
status_bar.hh
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Implement status bar
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2010-01-16 09:08:54 +00:00 |
theme_menu.cpp
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Create views when the theme is loaded
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2010-01-16 07:11:17 +00:00 |
timer.cpp
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Don't allocate more than needed
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2010-01-24 08:38:37 +00:00 |
timer.hh
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Add timer implementation and timeout for hovering over discs
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2009-12-16 17:47:03 +00:00 |
utils.cpp
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Fix some memory leaks
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2010-01-23 16:34:58 +00:00 |
utils.hh
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Put in current filename (and copy the tmp path if needed)
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2010-01-25 09:38:35 +00:00 |
virtual_keyboard.cpp
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If the keyboard is used for input, ignore where the ENTER key is pressed
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2010-01-24 09:00:51 +00:00 |
virtual_keyboard.hh
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If the keyboard is used for input, ignore where the ENTER key is pressed
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2010-01-24 09:00:51 +00:00 |
widget.cpp
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Make GuiView a widget
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2009-12-20 09:31:46 +00:00 |
widget.hh
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Encode keys higher up
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2009-12-26 12:19:35 +00:00 |