frodo-wii/Src/main_wii.h

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/*
* main_wii.i - Main program, Wii specific stuff
*
* Frodo (C) 1994-1997,2002 Christian Bauer
*/
#include "Version.h"
#include <SDL.h>
#include <SDL_ttf.h>
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#include <fat.h>
#include <wiiuse/wpad.h>
#include <network.h>
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#include "gui/gui.hh"
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extern int init_graphics(void);
/*
* Create application object and start it
*/
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char *fixme_tmp_network_client = 0;
int fixme_tmp_network_server = 0;
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extern "C" int main(int argc, char **argv)
{
Frodo *the_app;
timeval tv;
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gettimeofday(&tv, NULL);
srand(tv.tv_usec);
printf("%s by Christian Bauer\n", VERSION_STRING);
if (!init_graphics())
{
fprintf(stderr, "Could not initialize graphics\n");
return 0;
}
fflush(stdout);
fatInitDefault();
// Init SDL
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
fprintf(stderr, "Couldn't initialize SDL (%s)\n", SDL_GetError());
return 0;
}
if (TTF_Init() < 0)
{
fprintf(stderr, "Unable to init TTF: %s\n", TTF_GetError() );
return 0;
}
if (WPAD_Init() != WPAD_ERR_NONE)
{
fprintf(stderr, "Failed initializing controllers\n");
return 0;
}
the_app = new Frodo();
the_app->ArgvReceived(argc, argv);
the_app->ReadyToRun();
delete the_app;
// SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
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return 0;
}
/*
* Constructor: Initialize member variables
*/
Frodo::Frodo()
{
TheC64 = NULL;
}
/*
* Process command line arguments
*/
void Frodo::ArgvReceived(int argc, char **argv)
{
}
/*
* Arguments processed, run emulation
*/
void Frodo::ReadyToRun(void)
{
getcwd(AppDirPath, 256);
ThePrefs.Load((char*)PREFS_PATH);
// Create and start C64
TheC64 = new C64;
Gui::init();
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load_rom_files();
TheC64->Run();
delete TheC64;
}
Prefs *Frodo::reload_prefs(void)
{
static Prefs newprefs;
newprefs.Load((char*)PREFS_PATH);
return &newprefs;
}
/*
* Determine whether path name refers to a directory
*/
bool IsDirectory(const char *path)
{
struct stat st;
return stat(path, &st) == 0 && S_ISDIR(st.st_mode);
}