2009-01-13 19:46:42 +01:00
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/*
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* main_wii.i - Main program, Wii specific stuff
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*
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* Frodo (C) 1994-1997,2002 Christian Bauer
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*/
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#include "Version.h"
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#include <SDL.h>
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2010-02-06 17:10:09 +01:00
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#include <SDL_ttf.h>
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2009-01-13 19:46:42 +01:00
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#include <fat.h>
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#include <wiiuse/wpad.h>
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2009-03-16 21:56:04 +01:00
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#include <network.h>
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2009-01-13 19:46:42 +01:00
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2010-02-06 17:10:09 +01:00
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#include "gui/gui.hh"
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2009-01-13 19:46:42 +01:00
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extern int init_graphics(void);
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/*
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* Create application object and start it
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*/
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2009-02-07 12:28:29 +01:00
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char *fixme_tmp_network_client = 0;
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int fixme_tmp_network_server = 0;
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2009-01-13 19:46:42 +01:00
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extern "C" int main(int argc, char **argv)
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{
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Frodo *the_app;
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timeval tv;
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2009-03-28 10:34:31 +01:00
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2009-01-13 19:46:42 +01:00
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gettimeofday(&tv, NULL);
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srand(tv.tv_usec);
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printf("%s by Christian Bauer\n", VERSION_STRING);
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if (!init_graphics())
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{
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fprintf(stderr, "Could not initialize graphics\n");
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return 0;
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}
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fflush(stdout);
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fatInitDefault();
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// Init SDL
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if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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fprintf(stderr, "Couldn't initialize SDL (%s)\n", SDL_GetError());
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return 0;
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}
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if (TTF_Init() < 0)
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{
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fprintf(stderr, "Unable to init TTF: %s\n", TTF_GetError() );
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return 0;
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}
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if (WPAD_Init() != WPAD_ERR_NONE)
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{
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fprintf(stderr, "Failed initializing controllers\n");
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return 0;
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}
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the_app = new Frodo();
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the_app->ArgvReceived(argc, argv);
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the_app->ReadyToRun();
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delete the_app;
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2009-03-08 20:02:19 +01:00
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// SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
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2009-02-23 19:24:36 +01:00
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2009-01-13 19:46:42 +01:00
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return 0;
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}
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/*
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* Constructor: Initialize member variables
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*/
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Frodo::Frodo()
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{
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TheC64 = NULL;
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}
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/*
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* Process command line arguments
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*/
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void Frodo::ArgvReceived(int argc, char **argv)
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{
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}
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/*
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* Arguments processed, run emulation
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*/
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void Frodo::ReadyToRun(void)
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{
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getcwd(AppDirPath, 256);
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ThePrefs.Load((char*)PREFS_PATH);
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// Create and start C64
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TheC64 = new C64;
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2010-02-06 17:10:09 +01:00
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Gui::init();
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2009-01-13 19:46:42 +01:00
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load_rom_files();
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TheC64->Run();
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delete TheC64;
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}
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Prefs *Frodo::reload_prefs(void)
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{
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static Prefs newprefs;
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newprefs.Load((char*)PREFS_PATH);
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return &newprefs;
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}
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/*
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* Determine whether path name refers to a directory
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*/
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bool IsDirectory(const char *path)
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{
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struct stat st;
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return stat(path, &st) == 0 && S_ISDIR(st.st_mode);
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}
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