frodo-wii/Src/menutexts.c

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#include <stdlib.h>
#include "menutexts.h"
const char *welcome[] = {
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/*03*/ "In the system, hit HOME on the Wiimote to get to ",
/*04*/ "the config-page. Load or autostart a D64, T64, ",
/*05*/ "or PRG image. Use the virtual keyboard or assign ",
/*06*/ "key strokes to buttons on the Wiimote. ",
/*07*/ "You can save the game state in the main menu. ",
/*08*/ "The next time you can load that state instead ",
/*09*/ "and restore the game and everything configured. ",
/*10*/ " ",
/*11*/ "In the networking menu, you can host a game over ",
/*12*/ "the network or browse for active games. During ",
/*13*/ "network play, you can send messages to your peer ",
/*14*/ "by pressing ScrLk on the USB keyboard. ",
/*10*/ " ",
/*10*/ "In each menu, the '2' button selects and entry ",
/*10*/ "and '1' cancels. ",
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NULL
};
const char *new_main_menu_messages[] = {
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/*02*/ ".File",
/*03*/ "^|Insert|Start",
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/*04*/ ".States",
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/*05*/ "^|Load|Save|Delete",
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/*06*/ ".Keyboard",
/*07*/ "^|Type|Macro|Bind",
/*08*/ "#1-------------------------------------",
/*09*/ ".Reset the C=64",
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/*10*/ ".Networking",
/*11*/ ".Options",
/*12*/ ".Advanced Options",
/*13*/ ".Help",
/*15*/ ".Quit",
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NULL
};
const char *new_options_menu_messages[] = {
/*02*/ ".Map Wiimote 1 to:",
/*03*/ "^|Port 1|Port 2",
/*04*/ " ",
/*05*/ ".True 1541 emulation",
/*06*/ "^|NO|YES",
/*07*/ " ",
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/*08*/ ".1541 Floppy Drive LED", /* 0 */
/*09*/ "^|OFF|ON",
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/*10*/ "#1-------------------------------------",
/*11*/ "#1'2'=SELECT, '1'=CANCEL",
NULL
};
const char *new_advanced_options_menu_messages[] = {
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/*02*/ ".Display resolution",
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/*03*/ "^|double-center|stretched",
/*04*/ " ",
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/*05*/ ".Speed (approx.)",
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/*06*/ "^|95|100|110",
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/*07*/ " ",
/*08*/ ".Sprite collisions",
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/*09*/ "^|OFF|ON",
/*13*/ "#1-------------------------------------",
/*14*/ "#1'2'=SELECT, '1'=CANCEL",
NULL
};
const char *new_help_menu_messages[] = {
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/*00*/ "#1.HELP MENU ",
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/*01*/ "#1-------------------------------------",
/*02*/ ".Wiimote key mappings", /* 0 */
/*03*/ "^|Wiimote Info|Set Default", /* 0 */
/*04*/ " ",
/*05*/ ".Show USB-keyboard layout", /* 0 */
/*06*/ "#1-------------------------------------",
/*07*/ "#1'2'=SELECT, '1'=CANCEL",
NULL
};
const char *layout_messages[] = {
"#1.USB-Keyboard Layout ",
"#1-------------------------------------",
"#2ESC = Run/Stop",
"#2F9 = QuickSave",
"#2F10 = QuickLoad",
"#2F11 = Restore",
"#2TAB = CTRL",
"#2INS = Clr/Home",
"#2PGU = ¤",
"#2AGR = C=",
"#2HOM = Menu",
"#1-------------------------------------",
"Back",
NULL,
};
const char *main_menu_messages[] = {
"Invoke key sequence", /* 0 */
"Insert disc or tape", /* 1 */
"Bind key to joystick",/* 2 */
"Other options", /* 3 */
"Networking", /* 4 */
"Controller 1 joystick port", /* 5 */
"^|1|2",
"Save/Load state", /* 7 */
" ",
"Quit", /* 9 */
NULL,
};
const char *save_load_state_messages[] = {
"Load saved state", /* 0 */
"Save current state", /* 1 */
"Delete state", /* 2 */
NULL,
};
const char *other_options_messages[] = {
"Display resolution", /* 0 */
"^|double-center|stretched",
"Speed (approx)", /* 2 */
"^|95|100|110",
"Emulate 1541", /* 4 */
"^|On|Off",
"Reset C64", /* 6 */
NULL,
};