mirror of
https://github.com/Oibaf66/frodo-wii.git
synced 2024-11-13 07:05:12 +01:00
Added support for loading games from USB port (only FAT)
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parent
1c57b2170e
commit
07b3a3c166
@ -108,6 +108,7 @@ Prefs::Prefs()
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AlwaysCopy = false;
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SystemKeys = true;
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ShowLEDs = true;
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Usbport = false;
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this->SetupJoystickDefaults();
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@ -527,6 +528,8 @@ void Prefs::Load(const char *filename)
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strcpy(Theme, value);
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else if (!strcmp(keyword, "CursorKeysForJoystick"))
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CursorKeysForJoystick = !strcmp(value, "TRUE");
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else if (!strcmp(keyword, "Usbport"))
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Usbport = !strcmp(value, "TRUE");
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}
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}
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fclose(file);
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@ -640,6 +643,7 @@ bool Prefs::Save(const char *filename)
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maybe_write(file, NetworkRegion != TheDefaultPrefs.NetworkRegion, "NetworkRegion = %d\n", NetworkRegion);
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maybe_write(file, strcmp(Theme, TheDefaultPrefs.Theme) != 0, "Theme = %s\n", Theme);
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maybe_write(file, CursorKeysForJoystick != TheDefaultPrefs.CursorKeysForJoystick, "CursorKeysForJoystick = %s\n", CursorKeysForJoystick ? "TRUE" : "FALSE");
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maybe_write(file, Usbport != TheDefaultPrefs.Usbport, "Usbport = %s\n", Usbport ? "TRUE" : "FALSE");
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fclose(file);
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ThePrefsOnDisk = *this;
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return true;
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@ -155,6 +155,7 @@ public:
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bool AlwaysCopy; // Always use a work surface (Win32)
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bool SystemKeys; // Enable system keys and menu keys (Win32)
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bool ShowLEDs; // Show LEDs (Win32)
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bool Usbport; // Load from usb port
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uint32 MsPerFrame;
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@ -24,6 +24,7 @@ extern SDL_Surface *screen;
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#define THEME_ROOT_PATH "/frodo/themes"
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#define METADATA_ROOT_PATH "/frodo/metadata"
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#define GAME_ROOT_PATH "/frodo/images"
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#define GAME_ROOT_PATH_USB "usb:/"
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#define TMP_ROOT_PATH "/frodo/tmp"
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#define SAVE_GAME_ROOT_PATH "/frodo/saves"
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#else
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@ -107,6 +108,7 @@ Gui::Gui()
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this->theme_base_path = THEME_ROOT_PATH;
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this->metadata_base_path = METADATA_ROOT_PATH;
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this->game_base_path = GAME_ROOT_PATH;
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this->game_base_path_usb = GAME_ROOT_PATH_USB;
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this->tmp_path = TMP_ROOT_PATH;
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this->save_game_path = SAVE_GAME_ROOT_PATH;
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@ -129,6 +129,7 @@ public:
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const char *metadata_base_path;
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const char *theme_base_path;
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const char *game_base_path;
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const char *game_base_path_usb;
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const char *tmp_path;
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const char *save_game_path;
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@ -4,7 +4,8 @@
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ListenerManager::ListenerManager()
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{
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printf("Flushing listeners\n");
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//commented since appear under the screen
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//printf("Flushing listeners\n");
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this->flushListeners();
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}
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@ -1,6 +1,8 @@
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#include "menu.hh"
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#include "dialogue_box.hh"
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extern int usbismount;
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class KeyboardTypingListener : public KeyboardListener, TimeoutHandler
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{
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public:
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@ -68,7 +70,9 @@ public:
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switch (which)
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{
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case 0: /* Insert disc */
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Gui::gui->dv->setDirectory(Gui::gui->game_base_path);
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if (Gui::gui->np->Usbport & usbismount) Gui::gui->dv->setDirectory(Gui::gui->game_base_path_usb);
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else Gui::gui->dv->setDirectory(Gui::gui->game_base_path);
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Gui::gui->pushView(Gui::gui->dv);
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Gui::gui->dv->runStartSequence(this->p_submenus[0].sel == 0);
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@ -138,7 +138,7 @@ const char *frodo_help[11] = {
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};
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const char *main_menu_messages[14] = {
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const char *main_menu_messages[13] = {
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/*00*/ "File",
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/*01*/ "^|Start|Insert",
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/*02*/ "States",
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@ -149,12 +149,12 @@ const char *main_menu_messages[14] = {
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/*07*/ "Game info",
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/*08*/ "Networking",
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/*09*/ "Options",
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/*10*/ "Save prefs",
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/*10*/ "Save prefs",
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/*11*/ "Quit",
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NULL
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};
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const char **main_menu_help[14] = {
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const char **main_menu_help[13] = {
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(const char*[]){
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"Insert a disc/tape or",
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"start it",
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@ -205,7 +205,7 @@ const char **main_menu_help[14] = {
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};
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const char *options_menu_messages[14] = {
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const char *options_menu_messages[15] = {
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/*00*/ "Help",
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/*01*/ " ",
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/*02*/ "Map Controller 1 to:",
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@ -216,13 +216,14 @@ const char *options_menu_messages[14] = {
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/*07*/ "^|window|fullscreen",
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/*08*/ "Speed (approx. %)",
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/*09*/ "^|95|100|110",
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/*10*/ "Reset the C=64",
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/*11*/ " ",
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/*10*/ "Usb port",
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/*11*/ "^|ON|OFF",
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/*12*/ "Setup GUI theme",
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/*13*/ "Reset the C=64",
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NULL
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};
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const char *bind_key_menu_messages[13] = {
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const char *bind_key_menu_messages[9] = {
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/*00*/ "Wiimote",
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/*01*/ "^|A|B|1|2|+|-",
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/*02*/ "Nunchuk",
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@ -234,7 +235,7 @@ const char *bind_key_menu_messages[13] = {
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NULL
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};
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const char **options_menu_help[14] = {
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const char **options_menu_help[15] = {
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(const char*[]){
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"Help and keyboard.",
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"shortcuts",
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@ -273,7 +274,8 @@ const char **options_menu_help[14] = {
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},
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NULL,
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(const char*[]){
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"Reset the c64.",
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"Load games from usb port",
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"instead of SD card",
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NULL,
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},
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NULL,
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@ -282,6 +284,10 @@ const char **options_menu_help[14] = {
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"menus.",
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NULL,
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},
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(const char*[]){
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"Reset the c64.",
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NULL,
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},
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NULL,
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};
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@ -28,7 +28,7 @@ public:
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Gui::gui->pushDialogueBox(new DialogueBox(frodo_help));
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return;
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}
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else if (which == 10)
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else if (which == 13)
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{
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Gui::gui->status_bar->queueMessage("Resetting the C64");
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Gui::gui->exitMenu();
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@ -74,13 +74,14 @@ public:
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case 2:
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Gui::gui->np->MsPerFrame = SPEED_110; break;
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default:
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panic("Impossible submenu value: %d\n", this->p_submenus[4].sel);
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panic("Impossible submenu value: %d\n", this->p_submenus[3].sel);
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}
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Gui::gui->np->Usbport = !this->p_submenus[4].sel;
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}
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void updateSubmenus()
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{
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int submenu_defs[5];
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int submenu_defs[4];
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submenu_defs[0] = Gui::gui->np->JoystickSwap == true ? 0 : 1;
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submenu_defs[1] = !Gui::gui->np->Emul1541Proc;
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@ -96,7 +97,8 @@ public:
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/* If it has some other value... */
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submenu_defs[3] = 1; break;
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}
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submenu_defs[4] = !Gui::gui->np->Usbport;
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this->setText(options_menu_messages, submenu_defs);
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}
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59
Src/main.cpp
59
Src/main.cpp
@ -32,7 +32,9 @@
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#include "utils.hh"
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#if defined(GEKKO)
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#include <gccore.h>
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#include <fat.h>
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#include <ogc/usbstorage.h>
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#endif
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@ -43,7 +45,7 @@ extern int init_graphics(void);
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// Global variables
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C64 *TheC64 = NULL; // Global C64 object
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char AppDirPath[1024]; // Path of application directory
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int usbismount = 0;
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// ROM file names
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#ifndef DATADIR
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@ -76,6 +78,48 @@ char AppDirPath[1024]; // Path of application directory
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#include "1541_ROM.h"
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#if defined(GEKKO)
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//init and deinit USB device functions
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//code taken from Arikado
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int InitUSB()
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{
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printf("Initializing USB FAT subsytem ...\n\n");
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fatUnmount("usb:");
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bool isMounted = fatMountSimple("usb", &__io_usbstorage);
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if(!isMounted)
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{
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fatUnmount("usb:");
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fatMountSimple("usb", &__io_usbstorage);
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bool isInserted = __io_usbstorage.isInserted();
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if(isInserted)
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{ int retry = 10;
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while(retry)
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{
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isMounted = fatMountSimple("usb", &__io_usbstorage);
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if (isMounted) break;
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sleep(1);
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retry--;
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}
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}
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}
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return isMounted;
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}
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void DeInitUSB()
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{
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fatUnmount("usb:");
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__io_usbstorage.shutdown();
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}
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#endif
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/*
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* Load C64 ROM files
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*/
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@ -136,11 +180,18 @@ extern "C" int main(int argc, char **argv)
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//initialize libfat library
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if (!fatInitDefault())
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{
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printf("Couldn't initialize fat subsytem\n");
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printf("Couldn't initialize SD fat subsytem\n\n");
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sleep(3);
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exit(0);
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}
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usbismount = InitUSB();
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if (usbismount)
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printf("USB FAT subsytem initialized\n");
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else
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printf("Impossible to initialize USB FAT subsytem\n");
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sleep(2);
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//create tmp directory if it does not exist
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dir_tmp = diropen("/frodo/tmp");
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if (!dir_tmp) {mkdir("/frodo/tmp",0777);printf("Making tmp directory\n");sleep(3);} else dirclose(dir_tmp);
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@ -154,6 +205,7 @@ extern "C" int main(int argc, char **argv)
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delete the_app;
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#ifdef GEKKO
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DeInitUSB();
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fatUnmount(0);
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#endif
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@ -288,9 +340,6 @@ void Frodo::ReadyToRun(void)
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delete TheC64;
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#if defined(GEKKO)
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fatUnmount("sd:");
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#endif
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}
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/*
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