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Set game base path from variable
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@ -57,7 +57,7 @@ public:
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this->updatePauseState();
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break;
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case 2: /* Insert disc */
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Gui::gui->dv->setDirectory("discs");
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Gui::gui->dv->setDirectory(Gui::gui->game_base_path);
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Gui::gui->pushView(Gui::gui->dv);
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Gui::gui->dv->runStartSequence(this->p_submenus[0].sel == 1);
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