simon.kagstrom
75385f566b
Add server message box support
2010-02-28 07:59:36 +00:00
simon.kagstrom
fa26ae2980
Passing NULL GameInfo is OK
2010-02-27 08:08:26 +00:00
simon.kagstrom
89b8fc07d9
Load game info on restoring saves
2010-02-27 08:07:00 +00:00
simon.kagstrom
76c82882ad
Update HTML on moving peers
2010-02-27 07:26:54 +00:00
simon.kagstrom
2327d91ed2
Remove debug printout
2010-02-27 07:22:58 +00:00
simon.kagstrom
3a0b3ee15a
Regenerate stats page when someone is removed, remove gibberish
2010-02-27 07:22:28 +00:00
simon.kagstrom
4e9d876750
Always reset acitve and waiting on reloading
2010-02-27 07:19:09 +00:00
simon.kagstrom
99e906239e
Valgrind fixes
2010-02-26 11:15:50 +00:00
simon.kagstrom
69a6eae9cf
Don't need to be static
2010-02-26 06:34:50 +00:00
simon.kagstrom
192bd8c7a7
Always rearm the timer, evven if we have a message
2010-02-26 06:33:00 +00:00
simon.kagstrom
619fcc1be5
Hack to avoid div-by-zero
2010-02-25 12:24:10 +00:00
simon.kagstrom
115a12b958
Generate statistics on current number of active and waiting players
2010-02-25 11:57:25 +00:00
simon.kagstrom
eef344a740
Use xmalloc
2010-02-25 11:47:16 +00:00
simon.kagstrom
407107d1a9
Fix valgrind errors (use of uninitialized values)
2010-02-25 10:10:07 +00:00
simon.kagstrom
534e07213c
Add status messages during connect
2010-02-25 06:43:33 +00:00
simon.kagstrom
f539e98f96
Disconnect on ... disconnect
2010-02-25 06:38:33 +00:00
simon.kagstrom
eb2e935128
Setup key codes
2010-02-25 06:35:51 +00:00
simon.kagstrom
dc10b6d1a6
Dialogue when saving
2010-02-24 20:33:19 +00:00
simon.kagstrom
42ef9f67c6
Printout--
2010-02-24 20:28:55 +00:00
simon.kagstrom
6b53a490f8
NULL the game info on view push
2010-02-24 20:25:34 +00:00
simon.kagstrom
913e94fb90
Handle game info from save games
2010-02-24 20:19:37 +00:00
simon.kagstrom
dcf255f1e2
Split send and receive buffers to be able to answer pings
2010-02-24 18:53:07 +00:00
simon.kagstrom
695f3b9471
More broken printouts removed
2010-02-24 15:49:15 +00:00
simon.kagstrom
6239aa9d3b
No gibberish
2010-02-24 15:47:29 +00:00
simon.kagstrom
84266ee93e
Maintain two lists of peers
...
One pending (peers that can be connected to) and one active (peers
that are playing). Peers are pinged until they disconnect so that we
can maintain the number of active peers.
2010-02-24 15:43:56 +00:00
simon.kagstrom
c753e22aa5
Fix bug with unset name (don't exit the menu then)
2010-02-24 12:10:56 +00:00
simon.kagstrom
dd51b51248
Write out configuration deltas (what has changed) instead of the entire
...
configuration. Makes many things much nicer :-)
2010-02-24 11:34:56 +00:00
simon.kagstrom
a227a19703
Remove printout
2010-02-24 06:54:21 +00:00
simon.kagstrom
514c929e3d
Fix save games (only include the actual disc name, not the path)
2010-02-24 06:52:31 +00:00
simon.kagstrom
2bff881744
Randomize at start, then use an index
2010-02-24 06:43:48 +00:00
simon.kagstrom
6e32f8eaef
Fixme is fixed
2010-02-24 06:40:10 +00:00
simon.kagstrom
76e8e210ae
Handle hat rotation
2010-02-24 06:32:46 +00:00
simon.kagstrom
56f1d9c22d
Joystick handling for the menu and the wii. Untested and unfinished.
2010-02-23 20:45:29 +00:00
simon.kagstrom
341c31bfd1
Reset port
2010-02-23 20:44:55 +00:00
simon.kagstrom
8e77843d81
Redesign the network and game info menus
2010-02-23 20:10:45 +00:00
simon.kagstrom
a3a9e1ce0d
Unused var
2010-02-23 18:25:14 +00:00
simon.kagstrom
80d952aeb1
Fix various joystick issues
2010-02-23 18:24:30 +00:00
simon.kagstrom
326deec9e0
Setup Saitek P380
2010-02-23 18:23:44 +00:00
simon.kagstrom
b2e04e878d
Workaround joy init
2010-02-23 18:23:04 +00:00
simon.kagstrom
b972e6f71b
Init joysticks
2010-02-23 17:30:57 +00:00
simon.kagstrom
4322df80bf
Abort theme selection on escape
2010-02-23 06:48:27 +00:00
simon.kagstrom
edf4499741
Make joysticks default open
2010-02-23 06:47:40 +00:00
simon.kagstrom
a6a05b650e
Remove huge chunks of dead code, simplify ping handling (although a
...
hack is still needed there).
2010-02-22 19:17:49 +00:00
simon.kagstrom
1392121368
Use image/ as path (again maybe fix later)
2010-02-22 11:43:46 +00:00
simon.kagstrom
1bc324c982
Just save the png data as-is (maybe fix later)
2010-02-22 11:43:32 +00:00
simon.kagstrom
6fc380d2c8
Fix message dequeueing
2010-02-22 06:22:54 +00:00
simon.kagstrom
cf043c2fa5
Client network message fixes
2010-02-21 18:42:56 +00:00
simon.kagstrom
401784e95e
Handle network messages
2010-02-21 18:42:42 +00:00
simon.kagstrom
e41dcc3c2b
Added network server messages (well, it's broken right now but anyway)
2010-02-21 16:33:25 +00:00
simon.kagstrom
d24063b1a6
More joystick handling: Make the analogue part post messages to the gui,
...
don't rely on old value for gui
2010-02-21 16:10:12 +00:00