Commit Graph

390 Commits

Author SHA1 Message Date
simon.kagstrom
1d385c66f0 More fixes 2009-11-19 17:59:43 +00:00
simon.kagstrom
d1315cde5a Round 1 of refactoring 2009-11-19 17:42:02 +00:00
simon.kagstrom
e43b6fc7b5 Move 2009-11-19 17:25:41 +00:00
simon.kagstrom
58620b6eb3 Add files (won't compile) 2009-11-19 17:22:32 +00:00
simon.kagstrom
f02c428969 More fixes (tmp tmp) 2009-11-16 19:00:22 +00:00
simon.kagstrom
b0ca5f88bd ListBox 2009-11-15 15:39:17 +00:00
simon.kagstrom
2cb604b095 List (will this even work???) 2009-11-15 15:31:07 +00:00
simon.kagstrom
59365e831f More gui work. 2009-11-15 15:12:53 +00:00
simon.kagstrom
c483dc63bb Cleanup round 1 2009-11-15 12:31:06 +00:00
simon.kagstrom
5b48ef1baf Build gui 2009-11-15 11:21:32 +00:00
simon.kagstrom
8c01747859 Add some (unused / unfinished) gui stuff 2009-11-15 11:17:26 +00:00
simon.kagstrom
744ab16862 Add gui code (not used yet but builds) 2009-11-10 06:12:10 +00:00
simon.kagstrom
32874b305a Don't reset the master, display message if the peer disconnects 2009-11-10 05:46:21 +00:00
simon.kagstrom
ac52ec73fe Higher lowest kbps 2009-11-10 05:44:10 +00:00
simon.kagstrom
5275eda76b Only wait for 5 tries (15 seconds) for the bandwidth reply 2009-11-10 05:43:43 +00:00
simon.kagstrom
de583835c3 Correct FSM to go to the CONN_CONNECTED state 2009-11-08 16:10:19 +00:00
simon.kagstrom
d554070fc3 Move up ConnectToPeer 2009-11-08 15:59:18 +00:00
simon.kagstrom
78c7473510 Larger limit 2009-11-08 15:51:59 +00:00
simon.kagstrom
a3e4556785 Don't display the bandwidth message 2009-11-08 15:34:47 +00:00
simon.kagstrom
0b0db6875f Reset the C64 instead 2009-11-08 15:29:55 +00:00
simon.kagstrom
0e2bd92a57 Reset linecount on connects, reset the SID when the client disconnects 2009-11-08 15:29:16 +00:00
simon.kagstrom
92c007817d Add printout of network bw, reduce size to 1024 2009-11-08 15:21:53 +00:00
simon.kagstrom
ba7ee22494 Cap at 80kbps and 300kbps 2009-11-08 12:52:54 +00:00
simon.kagstrom
a909b551b2 Add bandwidth testing code 2009-11-08 12:50:56 +00:00
simon.kagstrom
1033f94d24 Check that the network magic is correct 2009-11-08 09:34:00 +00:00
simon.kagstrom
4a183a000e Correct description 2009-11-08 09:16:10 +00:00
simon.kagstrom
2ce92d07e2 Only display network traffic string during connections 2009-11-08 09:12:46 +00:00
simon.kagstrom
3073af1d84 Move network status updates to Network 2009-11-08 09:04:48 +00:00
simon.kagstrom
b469064bc2 Remove printout 2009-11-07 16:04:19 +00:00
simon.kagstrom
149ff88c4e Don't build SAM 2009-11-07 14:22:43 +00:00
simon.kagstrom
ecec8b6134 Move network-related sound stuff to common code (so that it will work
on all platforms)
2009-11-07 14:13:21 +00:00
simon.kagstrom
32a405739b Remove unused var 2009-11-07 14:06:10 +00:00
simon.kagstrom
fef3fd298e Correct disconnections - we are no longer connected then 2009-11-07 14:05:51 +00:00
simon.kagstrom
4d56918c8d Move remove-on-no-ping to the thread instead 2009-11-07 14:01:38 +00:00
simon.kagstrom
914bcd03ba Correct handling of data > 4096 bytes. This is for example sent out as
screenshots when multiple servers are waiting on the frodo network
2009-11-07 13:52:22 +00:00
simon.kagstrom
bb3fbc0fb2 Split packets in 4096 byte chunks 2009-11-07 13:50:53 +00:00
simon.kagstrom
b919f9cf95 No need to run the emulator on the client 2009-11-07 12:37:15 +00:00
simon.kagstrom
334d729bf1 Do sound transfer at the correct time 2009-11-07 12:33:09 +00:00
simon.kagstrom
8607e7827d Move linecount to c64 2009-11-07 10:12:49 +00:00
simon.kagstrom
0209c7eb86 More debugging, allow writes from the client 2009-11-07 10:03:49 +00:00
simon.kagstrom
f1bd3a86f4 More sound fixes 2009-11-07 09:54:51 +00:00
simon.kagstrom
4946f709c3 Remove printout 2009-11-07 09:38:25 +00:00
simon.kagstrom
898d330979 Correct ring buffer copy and marshal iteration 2009-11-07 09:36:01 +00:00
simon.kagstrom
17177212b9 Sigh. don't demarshal flags twice... 2009-11-07 08:52:46 +00:00
simon.kagstrom
67464bc2ac Correct tail setting after send 2009-11-07 08:39:07 +00:00
simon.kagstrom
f4357b88bd Fix sending of the data 2009-11-07 08:32:51 +00:00
simon.kagstrom
1a9c4b8c1d Do sound decoding 2009-11-06 19:57:02 +00:00
simon.kagstrom
22fad7d05b Also handle the client (well, a bit) 2009-11-06 17:16:35 +00:00
simon.kagstrom
6d79aaee12 Demarshal and marshal data, use linecnt for delay 2009-11-06 06:31:06 +00:00
simon.kagstrom
e65c29ed4c More client-side sound implementation (not done yet) 2009-11-06 06:18:22 +00:00