Commit Graph

16 Commits

Author SHA1 Message Date
simon.kagstrom
8607e7827d Move linecount to c64 2009-11-07 10:12:49 +00:00
simon.kagstrom
7be94b966a Rework network handling to let go of the server/client approach
You now connect and become server/client on demand.
2009-10-28 18:04:30 +00:00
simon.kagstrom
b424598a6b Integrate new menu system from Holger 2009-04-19 12:57:29 +00:00
simon.kagstrom
0c563eb137 Make the network server be non-blocking, i.e., allow continuing to play
while waiting for someone to connect. Also fix a buffer overflow in the
network transfer string...
2009-04-04 08:23:51 +00:00
simon.kagstrom
ed13ce7073 Re-fix Wii compile 2009-02-21 07:59:45 +00:00
simon.kagstrom
09bca43d1c Yet another refactoring of the network stuff. When will this end? Who knows? 2009-02-08 11:27:56 +00:00
simon.kagstrom
8c73c900df Refactored the network implementation. It's now based on a
singleton/factory pattern where peers are equal (almost!). This has
simplified the code a bit and also in theory allows clients to
"re-export" connections to third/fourth/... parties.
2009-02-01 19:47:21 +00:00
simon.kagstrom
978f0ce537 Do network vblank last, correct spelling 2009-01-29 20:26:40 +00:00
simon.kagstrom
f8f469ddaa Disconnection code, some refactoring, sock opts (broken) 2009-01-29 18:04:31 +00:00
simon.kagstrom
f31320b774 Various networking stuff 2009-01-24 15:48:43 +00:00
simon.kagstrom
a2725ef19f Simplified menu code 2009-01-24 08:54:38 +00:00
simon.kagstrom
2ee93bab27 Add ability to type with the virtual keyboard 2009-01-24 08:36:47 +00:00
simon.kagstrom
7f262477fa Implemented virtual keyboard 2009-01-22 20:34:33 +00:00
simon.kagstrom
647f2b9f1f More autoload opts, some code cleanup 2009-01-14 19:59:14 +00:00
simon.kagstrom
f9ced0143e Show current key binding 2009-01-14 17:31:30 +00:00
simon.kagstrom
2f24529488 Make frodo CVS the current trunk 2009-01-13 18:46:42 +00:00